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1990 saw many sequels and prequels in video games, such as Metal Gear 2: Solid Snake , Dr. Mario , Dragon Quest IV , Final Fantasy III , Phantasy Star II , and Super Mario World , along with new titles such as Fire Emblem: Shadow Dragon and the Blade of Light and Magic Sword . The year's highest-grossing arcade video games were Final Fight in Japan and Teenage Mutant Ninja Turtles in the United States. The year's best‑selling system was the Game Boy, while the year's best-selling home video game was Super Mario Bros. 3 for the Nintendo Entertainment System.
In Japan, the following titles were the top ten highest-grossing arcade video games of 1990.
Rank | Gamest [1] | Game Machine [2] [3] | ||
---|---|---|---|---|
Title | Manufacturer | Dedicated arcade cabinet | Software conversion kit | |
1 | Final Fight | Capcom | Super Monaco GP (deluxe) | Tetris (Sega) |
2 | Tetris | Sega | Final Lap | Final Fight |
3 | Super Monaco GP | Sega | Winning Run: Suzuka GP (deluxe) | Tecmo World Cup '90 |
4 | Columns | Sega | Special Criminal Investigation (S.C.I.) | Columns |
5 | Parodius Da! Shinwa kara Owarai e | Konami | Big Run | Adventure Quiz: Capcom World |
6 | Raiden | Tecmo | Beast Busters | Super Formula: Chijou Saisoku no Battle |
7 | Bloxeed | Sega | Hard Drivin' | Volfied |
8 | Final Lap | Namco | Out Run (deluxe) | Adventure Quiz: Capcom World 2 |
9 | G-LOC: Air Battle | Sega | Operation Thunderbolt | Parodius Da! Shinwa kara Owarai e |
10 | Gradius III | Konami | G-LOC: Air Battle (deluxe) | M.V.P. |
In the United Kingdom and Australia, the following titles were the top-grossing arcade video games of each month.
Month | United Kingdom | Australia (Timezone) | Ref | |
---|---|---|---|---|
Dedicated cabinet | Conversion kit | |||
January | Teenage Mutant Ninja Turtles Tecmo World Cup '90 Super Masters Line of Fire | Unknown | Unknown | [4] |
February | ||||
March | ||||
July | Unknown | Teenage Mutant Ninja Turtles | Tecmo World Cup '90 | [5] |
August | Unknown | Magic Sword | [6] |
In the United States, the following titles were the highest-grossing arcade video games of 1990.
Rank | AMOA [7] [8] [9] | Play Meter | ||
---|---|---|---|---|
Dedicated arcade cabinet | Conversion kit | Title | Manufacturer | |
1 | Teenage Mutant Ninja Turtles | Final Fight | Teenage Mutant Ninja Turtles [10] | Konami |
2 | Super Off Road , Turbo Outrun , Mercs | Capcom Bowling , Big Event Golf , Cyber Police ESWAT , Badlands | Unknown | |
3 | ||||
4 | ||||
5 | — |
The following were the top-grossing arcade video games on the monthly RePlay arcade charts in 1990.
Month | Title | Type | Points | Ref |
---|---|---|---|---|
January | Golden Axe | Software conversion kit | 644 | [11] |
February | Teenage Mutant Ninja Turtles | Dedicated cabinet | 743 | [12] |
March | 850 | [13] | ||
April | 923 | [14] | ||
May | 922 | [15] | ||
June | 911 | [16] | ||
July | 933 | [17] | ||
August | 903 | [18] | ||
September | 868 | [19] | ||
October | 875 | [20] | ||
November | 857 | [21] | ||
December | 809 | [22] |
In Hong Kong, these were the top-grossing arcade video games of each month on the Bondeal charts.
Month | Dedicated arcade cabinet | Arcade conversion kit | Ref | |||
---|---|---|---|---|---|---|
January | Teenage Mutant Ninja Turtles | Pang | Burning Force | Lady Frog | [23] [24] | |
February | Hard Drivin' | Big Run | Roulette | [24] [25] | ||
March | Big Run | Hard Drivin' | Roulette | Crude Buster | [25] [26] | |
April | Hard Drivin' | Big Run | Final Fight | Crude Buster | [26] | |
May | Big Run | Rough Ranger | [27] | |||
June | Big Run | Hard Drivin' | Alien Storm | Mustang | [27] [28] | |
July | Big Run | Lightning Fighters | Combatribes | Smash TV | [28] [29] | |
August | Hard Drivin' | Big Run | Smash TV | Magic Sword | [29] [30] | |
September | Big Run | Hard Drivin' | Magic Sword | Smash TV | [30] [31] | |
October | Big Run | Smash TV | Pit-Fighter | [31] [32] | ||
November | Big Run | Hard Drivin' | Pit-Fighter | Hydra | Pit-Fighter | [32] [33] |
December | Four Trax | Cisco Heat | Double Dragon 3 | Pit-Fighter | Super Pang | [33] [34] |
Rank | System(s) | Manufacturer | Type | Generation | Sales | ||||
---|---|---|---|---|---|---|---|---|---|
Japan | USA | Europe | Korea | Worldwide | |||||
1 | Game Boy | Nintendo | Handheld | 8-bit | 3,100,000 [35] | 5,000,000 [36] | Unknown | Unknown | 10,000,000 [37] |
2 | Nintendo Entertainment System | Nintendo | Console | 8-bit | 1,360,000 [35] | 7,200,000 [38] | < 655,000 [39] | 80,000 [40] | 8,640,000+ |
3 | IBM PC | IBM | Computer | 16-bit | — | — | — | — | 2,840,000 [41] |
4 | Sega Mega Drive / Genesis | Sega | Console | 16-bit | 900,000 [42] | 1,000,000 [36] | 193,000 [43] | 43,000 [40] | 2,136,000+ |
5 | PC Engine / TurboGrafx-16 | NEC | Console | 16-bit | 1,300,000 [42] | 450,000 [44] [45] | Unknown | Unknown | 1,750,000+ |
6 | Macintosh | Apple Inc. | Computer | 16-bit | — | — | — | — | 1,300,000 [46] |
7 | Master System | Sega | Console | 8-bit | Unknown | 300,000 [47] | 725,000 [43] | 180,000 [40] | 1,205,000+ |
8 | NEC PC-88 / PC-98 | NEC | Computer | 8-bit / 16-bit | 1,100,000 [48] | Unknown | Unknown | Unknown | 1,100,000+ |
9 | Amiga | Commodore | Computer | 16-bit | — | — | — | — | 750,000 [46] |
10 | Commodore 64 (C64) | Commodore | Computer | 8-bit | — | — | — | — | 700,000 [46] |
In Japan, according to Famicom Tsūshin (Famitsu) magazine, the following titles were the top ten best-selling 1990 releases, including later sales up until 1992. [49]
Rank | Title | Developer | Publisher | Genre | Platform | Sales |
---|---|---|---|---|---|---|
1 | Super Mario World | Nintendo EAD | Nintendo | Platformer | SFC | < 3,550,000 [50] |
2 | Dragon Quest IV: Michibikareshi Monotachi | Chunsoft | Enix | RPG | Famicom | 3,000,000 [51] |
3 | Final Fantasy III | Squaresoft | Squaresoft | RPG | Famicom | < 1,400,000 [52] |
4 | Dr. Mario | Nintendo R&D1 | Nintendo | Puzzle | Famicom | Unknown |
5 | Game Boy | |||||
6 | Final Fight | Capcom | Capcom | Beat 'em up | SFC | < 860,000 [53] |
7 | SD Gundam: SD Sengokuden | Bandai | Bandai | TBT | Game Boy | Unknown |
8 | F-Zero | Nintendo EAD | Nintendo | Racing | SFC | |
9 | SD Hero Sōkessen: Taose! Aku no Gundam | Interlink | Banpresto | Platformer | Famicom | |
10 | Qix | Minakuchi | Nintendo | Puzzle | Game Boy |
The following titles were the best-selling home video games on the Japan game charts published by Famicom Tsūshin (Famitsu) and Family Computer Magazine (Famimaga) in 1990.
Month | Week 1 | Week 2 | Week 3 | Week 4 | Ref |
---|---|---|---|---|---|
January | Makai Toushi SaGa (Game Boy) | [54] | |||
February | Dragon Quest IV (Famicom) | [54] [55] | |||
March | Dragon Quest IV (Famicom) | Mōryō Senki Madara (FC) | [54] [56] | ||
April | Dragon Quest IV (Famicom) | Final Fantasy III (FC) | [54] [57] | ||
May | Final Fantasy III (Famicom) | Tetris (Game Boy) | [54] [58] | ||
June | Tetris (Game Boy) | Dragon Quest IV (Famicom) | |||
July | Tetris (Game Boy) | Dr. Mario (Famicom) | [54] | ||
August | Dr. Mario (Famicom) | [59] [60] | |||
September | Dr. Mario (Famicom) | Famista (Game Boy) | [60] | ||
October | Unknown | Dragon Ball Z: Kyôshū! Saiyan (FC) | [54] | ||
November | F1 Race (Game Boy) | Super Mario World (Super Famicom) | |||
December | Super Mario World (Super Famicom) | Unknown |
In the United States, Super Mario Bros. 3 was the best-selling home video game of 1990. [61] [62] The following titles were the best-selling home video games of each month in 1990.
Month | Standalone | Bundle | Sales | Revenue | ||
---|---|---|---|---|---|---|
Weeks 1-2 | Weeks 3-4 | Nominal | Inflation | |||
January | Tetris (Game Boy / NES) [63] | Unknown | Unknown | Unknown | ||
April | Super Mario Bros. 3 (NES) [64] | Unknown | Unknown | 250,000+ [65] | $12.5 million+ [65] | $29 million+ |
May | Super Mario Bros. 3 (NES) [66] | Tetris (Game Boy) [66] | Unknown | Unknown | Unknown | |
June | Super Mario Bros. 3 (NES) [67] | Tetris (Game Boy) [67] | ||||
September | Super Mario Bros. 3 (NES) [68] | Super Mario Bros./Duck Hunt (NES) [69] | ||||
November | Super Mario Bros. 3 (NES) [70] [71] | Unknown | ||||
December | Super Mario Bros. 3 (NES) [72] | Tetris (Game Boy) [72] | ||||
1990 | Super Mario Bros. 3 (NES) [61] [62] | 8,000,000 [73] [74] | $500 million [75] | $1,170 million |
In the United Kingdom, the following titles were the best-selling home video games of each month in 1990, for various home computer and game console platforms.
Month | Home computers | Master System | NES | Mega Drive | PC Engine | Ref |
---|---|---|---|---|---|---|
January | Chase H.Q. | California Games | Super Mario Bros. 2 | — | — | [76] |
February | Paperboy | Unknown | Unknown | — | — | [77] |
March | Unknown | Unknown | Ghouls 'n Ghosts | Chase H.Q. | [78] | |
April | Fantasy World Dizzy | Wonder Boy III | Unknown | New Zealand Story | PC Kid | [79] [80] |
May | Unknown | Unknown | Final Blow | Atomic Robo Kid | [81] | |
June | Italy 1990 | Unknown | Unknown | Thunder Force III | Formation Soccer | [82] |
July | Unknown | Unknown | Ghostbusters | Don Doko Don | [83] | |
August | Pro Boxing Simulator | Golden Axe | Super Mario Bros. 2 | Batman | Super Star Soldier | [84] [85] |
September | Shadow Warriors | Super Monaco GP | Devil Crash | [86] [87] | ||
October | Guardian Angel | Teenage Mutant Hero Turtles | Strider | Splatterhouse | [88] [89] | |
November | Out Run | Devil Crash | [90] [91] | |||
December | Teenage Mutant Hero Turtles | Golden Axe | Aero Blasters | [92] [93] [94] |
Award | 4th Gamest Awards (Japan, December 1990) [95] | 5th Famitsu Best Hit Game Awards (Japan, February 1991) [96] |
---|---|---|
Arcade | Console | |
Game of the Year | Final Fight | Dragon Quest IV (Famicom) |
Handheld Game of the Year | — | SaGa 2 (Game Boy) |
Coin-Op Translation / Conversion | — | Gradius III (Super Famicom) |
PC-to-Console Translation | — | Populous (Super Famicom) |
Best Scenario / Story | — | Final Fantasy III (Famicom) |
Best Graphics | R-Type II | Castle of Illusion (Mega Drive) |
Best BGM / Sound | Gradius III | Dr. Mario |
Best Album | Darius II | — |
Best Production | Parodius! From Myth to Laughter | — |
Special Award / Most Talk | Neo Geo | Super Famicom |
Best Game Company / Manufacturer | Namco | — |
Best Character / Character Design | Mike Haggar ( Final Fight ) | Yoshi (Super Mario World ) |
Best Action Game | Final Fight | F-Zero (Super Famicom) |
Best Shooting Game | Parodius! From Myth to Laughter | Super Star Soldier (PCE) |
Best RPG | — | Megami Tensei II (Famicom) Dragon Quest IV (Famicom) |
Best Action RPG | — | Ys II (Famicom) Sorcerian (Mega Drive) |
Best Adventure Game | — | Urusei Yatsura: Stay With You (PCE) |
Best Simulation / Strategy Game | — | Fire Emblem (Famicom) |
Best Puzzle Game | — | Dr. Mario |
Best Sports Game | — | Formation Soccer (PCE) |
Award | 8th Golden Joystick Awards (United Kingdom, April 1991) [97] | |||
---|---|---|---|---|
8-bit computer | 16-bit computer | 8-bit console | 16-bit console | |
Game of the Year | Rick Dangerous 2 | Kick Off 2 | — | — |
Best Console Game | — | — | Mega Man (NES) | John Madden Football (MD) |
PC Game of the Year | Railroad Tycoon | — | — | |
Best Coin-Op Conversion | Rainbow Islands | Golden Axe | — | — |
Best Graphics | Midnight Resistance | Shadow of the Beast 2 | — | — |
Best Soundtrack | RoboCop 2 | Speedball 2 | — | — |
Hardware Manufacturer of the Year | Sega | |||
Software House of the Year | Ocean Software | — | — | |
Best Simulation | F19 Stealth Fighter | — | — |
The following video game releases in 1990 entered Famitsu magazine's "Platinum Hall of Fame" for receiving Famitsu scores of at least 35 out of 40. [100]
Title | Platform | Score (out of 40) | Developer | Publisher | Genre |
---|---|---|---|---|---|
Dragon Quest IV: Michibikareshi Monotachi | Family Computer | 37 | Chunsoft | Enix | Role-playing |
F-Zero | Super Famicom | 37 | Nintendo EAD | Nintendo | Racing |
Final Fantasy III | Family Computer | 36 | Squaresoft | Squaresoft | Role-playing |
Notable video game releases in 1990 that have accumulated overall critical acclaim from at least three contemporary English-language sources include:
Super Mario Bros. 3 is a 1988 platform game developed and published by Nintendo for the Nintendo Entertainment System (NES). It was released for home consoles in Japan on October 23, 1988, in North America on February 12, 1990, and in Europe on August 29, 1991. It was developed by Nintendo Entertainment Analysis and Development, led by Shigeru Miyamoto and Takashi Tezuka.
The Legend of Zelda, originally released in Japan as The Hyrule Fantasy: Zelda no Densetsu, is an action-adventure game developed and published by Nintendo. The first game of The Legend of Zelda series, it is set in the fantasy land of Hyrule and centers on an elf-like boy named Link, who aims to collect the eight fragments of the Triforce of Wisdom in order to rescue Princess Zelda from Ganon. The player controls Link from a top-down perspective and navigates throughout the overworld and dungeons, collecting weapons, defeating enemies and uncovering secrets along the way.
Columns is a match-three puzzle video game released by Jay Geertsen in 1989. Designed for the Motorola 68000-based HP 9000 running HP-UX, it was ported to Mac and MS-DOS before being released commercially by Sega who ported it to arcades and then to several Sega consoles. The game was subsequently ported to other home computers, including the Atari ST.
1983 has seen many sequels and prequels in video games, such as Mario Bros. and Pole Position II, along with new titles such as Astron Belt, Champion Baseball, Dragon's Lair, Elevator Action, Spy Hunter and Track & Field. Major events include the video game crash of 1983 in North America, and the third generation of video game consoles beginning with the launch of Nintendo's Family Computer (Famicom) and Sega's SG-1000 in Japan. The year's highest-grossing video game was Namco's arcade game Pole Position, while the year's best-selling home system was Nintendo's Game & Watch for the third time since 1980.
Kung-Fu Master, known as Spartan X in Japan, is a 1984 beat 'em up game developed and published by Irem for arcades. It was distributed by Data East in North America. Designed by Takashi Nishiyama, the game was based on Hong Kong martial arts films. It is a loose adaptation of the Jackie Chan, Sammo Hung and Yuen Biao film Wheels on Meals (1984), called Spartan X in Japan, with the protagonist Thomas named after Jackie Chan's character in the film. The game is also heavily inspired by the Bruce Lee film Game of Death (1972), which was the basis for the game's concept. Nishiyama, who had previously designed the side-scrolling shooter Moon Patrol (1982), combined fighting elements with a shoot 'em up gameplay rhythm. Irem and Data East exported the game to the West without the Spartan X license.
1995 saw many sequels and prequels in video games, such as Dragon Quest VI, Mega Man 7, Super Mario World 2: Yoshi's Island, Donkey Kong Country 2: Diddy's Kong Quest, and Tekken 2, along with new titles such as Mario's Picross, Battle Arena Toshinden, Chrono Trigger, Rayman, Twisted Metal, Star Wars: Dark Forces, Destruction Derby, Wipeout and Jumping Flash!
1992 saw many sequels and prequels in video games, such as Dragon Quest V, Final Fantasy V, Sonic the Hedgehog 2, Street Fighter II: Champion Edition, Super Mario Land 2: 6 Golden Coins, and Super Mario Kart, along with new titles such as Art of Fighting, Lethal Enforcers, Mortal Kombat and Virtua Racing.
1991 saw many sequels and prequels in video games, such as Street Fighter II, Final Fantasy IV, Super Castlevania IV, Mega Man 4, Super Ghouls 'n Ghosts, and The Legend of Zelda: A Link to the Past, along with new titles such as Sonic the Hedgehog, Battletoads, Lemmings, Sunset Riders, Duke Nukem, Fatal Fury: King of Fighters, and Streets of Rage. The year's highest-grossing video game worldwide was Capcom's arcade fighting game Street Fighter II. The year's best-selling system was the Game Boy for the second year in a row, while the year's best-selling home video game was Sega's Sonic the Hedgehog, which was also the year's top video game rental in the United States.
1989 saw many sequels and prequels in video games, such as Phantasy Star II, Super Mario Land, Super Monaco GP, along with new titles such as Big Run, Bonk's Adventure, Final Fight, Golden Axe, Strider, Hard Drivin' and Teenage Mutant Ninja Turtles. The year also saw the release of the Sega Genesis and TurboGrafx-16 in North America, and the Game Boy worldwide along with Tetris and Super Mario Land.
1988 saw many sequels and prequels in video games, such as Dragon Quest III, Super Contra, Super Mario Bros. 2, Mega Man 2, Double Dragon II: The Revenge, and Super Mario Bros. 3, along with new titles such as Assault, Altered Beast, Capcom Bowling, Ninja Gaiden, RoboCop, Winning Run and Chase H.Q.
1987 saw many sequels and prequels in video games, such as Castlevania II: Simon's Quest, Dragon Quest II, Final Lap, and Zelda II, along with new titles such as After Burner, Contra, Double Dragon, Final Fantasy, Mega Man, Metal Gear, Operation Wolf, Phantasy Star, Shinobi, Street Fighter and The Last Ninja. The Legend of Zelda was also introduced outside of Japan.
1986 saw many sequels and prequels in video games, such as Super Mario Bros. 2, along with new titles such as Arkanoid, Bubble Bobble, Castlevania, Dragon Quest, Ikari Warriors, The Legend of Zelda, Metroid, Out Run and R.B.I. Baseball. The year's highest-grossing arcade video games were Hang-On in Japan, Hang-On and Gauntlet in the United States, and Nemesis (Gradius) in London. The year's best‑selling home system was the Nintendo Entertainment System (Famicom) for the third year in a row, while the year's best-selling home video games in Western markets were Super Mario Bros. in the United States and Yie Ar Kung-Fu in the United Kingdom.
1985 saw many sequels and prequels in video games, such as Super Mario Bros. and Kung Fu, along with new titles such as Commando, Duck Hunt, Gauntlet, Ghosts 'n Goblins, Gradius, Hang-On, Space Harrier, Tetris and The Way of the Exploding Fist. The year's highest-grossing arcade video games were Hang-On and Karate Champ in the United States, and Commando in the United Kingdom. The year's best‑selling home system was the Nintendo Entertainment System (Famicom) for a consecutive year, while the year's best‑selling home video game was Super Mario Bros.
The history of the Nintendo Entertainment System (NES) spans the 1982 development of the Family Computer, to the 1985 launch of the NES, to Nintendo's rise to global dominance based upon this platform throughout the late 1980s. The Family Computer or Famicom was developed in 1982 and launched in 1983 in Japan. Following the North American video game crash of 1983, the Famicom was adapted into the NES which was launched in North America in 1985. Transitioning the company from its arcade game history into this combined global 8-bit home video game console platform, the Famicom and NES continued to aggressively compete with next-generation 16-bit consoles, including the Sega Genesis. The platform was succeeded by the Super Famicom in 1990 and the Super Nintendo Entertainment System in 1991, but its support and production continued until 1995. Interest in the NES has been renewed by collectors and emulators, including Nintendo's own Virtual Console platform.
Baseball is a baseball video game developed and published by Nintendo. It was originally released December 7, 1983, after the July 15 launch of the Famicom in Japan. In 1984, it was ported to the VS. System arcade as VS. Baseball with additional graphics and speech, becoming a number one hit in Japan and North America that year. It was localized as a Nintendo Entertainment System launch game in North America in 1985, and in Europe in 1986. IGN said the universal appeal of the American sport made Baseball a key to the NES's successful test market introduction, and an important piece of Nintendo history. The game was also competing with Sega's arcade hit Champion Baseball, released earlier in 1983.
Super Monaco GP is a Formula One racing simulation video game released by Sega, originally as a Sega X Board arcade game in 1989, followed by ports for multiple video game consoles and home computers in the early 1990s. It is the sequel to the 1979 arcade game Monaco GP. The arcade game consists of one race, the Monaco Grand Prix, but later ports added more courses and game modes based on the 1989 Formula One World Championship.
Winning Run is a first-person arcade racing simulation game developed and published by Namco in late December 1988 in Japan, before releasing internationally the following year. The player pilots a Formula One racer, with the objective being to complete each race in first place, all while avoiding opponents and other obstacles, such as flood-hit tunnels, pits and steep chambers. It was the first game to run on the Namco System 21 arcade hardware, capable of 3D shaded polygons.
Samurai Shodown, known in Japan as Samurai Spirits, is a fighting game developed and published by SNK for the Neo Geo arcade and home platform. Released in 1993, it is the first installment in the Samurai Shodown series. In contrast to other fighting games at the time, which were set in modern times and focused primarily on hand-to-hand combat, Samurai Shodown is set in feudal-era Japan and was SNK's first arcade fighting game to focus primarily on weapon-based combat.
The 1980s was the second decade in the industry's history. It was a decade of highs and lows for video games. The decade began amidst a boom in the arcade video game business with the golden age of arcade video games, the Atari 2600's dominance of the home console market during the second generation of video game consoles, and the rising influence of home computers. However, an oversatuation of low quality games led to an implosion of the video game market that nearly destroyed the industry in North America. Most investors believed video games to be a fad that had since passed, up until Nintendo's success with its Nintendo Entertainment System revived interest in game consoles and led to a recovery of the home video game industry. In the remaining years of the decade, Sega ignites a console war with Nintendo, developers that had been affected by the crash experimented with PC games, and Nintendo released the Game Boy, which would become the best-selling handheld gaming device for the next two decades. Other consoles released in the decade included the Intellivision, ColecoVision, TurboGrafx-16 and Sega Genesis.
Pro Baseball: Family Stadium, released as Pro Yakyū: Family Stadium in Japan and R.B.I. Baseball in North America, is a 1986 baseball video game developed and published by Namco for the Family Computer. In North America, it was published by Tengen as R.B.I. Baseball for the Nintendo Entertainment System. It was also released in arcades through the Nintendo VS. System. It is the first game in the Family Stadium and R.B.I. Baseball franchises. The game was a critical and commercial success in Japan and North America.
Introduced in 1989, Game Boy sold 2.5 million units that year and 10 million in 1990.
Master
1990 0.3
2.5 million copies later, Tetris is Nintendo's top-selling title for the first few months of 1990.
Nintendo Action Set
Super Mario Bros. 3 sold more than eight million units after its introduction last March. Dr. Mario, just released Nov. 15, sold 2.5 million in its first six weeks, of sales.
8 million Super Mario Bros. 3 games were sold in 1990