Final Lap 2 | |
---|---|
Developer(s) | Namco |
Publisher(s) | Namco |
Composer(s) | Shinji Hosoe |
Platform(s) | Arcade |
Release | |
Genre(s) | Racing (simulation) |
Mode(s) | Up to 8 players simultaneously |
Arcade system | Namco System 2 |
Final Lap 2 [lower-alpha 1] is an racing simulation game released by Namco for arcades in 1990. It is the arcade sequel to Final Lap and runs on Namco System 2 hardware.
Much like the original title (and Four Trax ), it allows up to eight players to play simultaneously when four two-player sit-down cabinets are connected together, but this one features four different tracks which are set in the game's home country of Japan (the Suzuka Circuit from the original), Italy, Monaco, and the United States (which resembles the Test track that was featured in Pole Position II ). For a second time, the players must take control of either the Williams, McLaren, March or Lotus cars, which have been redesigned, in a Formula One race on one of the four tracks. In the single-player mode, the player's score will be based upon how far his car travels until the timer runs out or he completes four laps of the chosen circuit, and hitting another car or a billboard will again not cause a player car to explode like it did in the two Pole Position games, but it can still send it (or the other car) spinning off the track, costing valuable time. In the multiplayer mode, up to eight players can again race simultaneously; this will again allow for better lap times, as the plain green CPU-controlled cars (which have also been redesigned) will appear less frequently. The United States track is the easiest of the four, and is recommended for the novice players. Once a player has mastered it, he is ready to move on to the Monaco track, then the Italy one (which are of medium and medium-hard difficulties). However, the Japan track is the most difficult one, given that it is the Suzuka Circuit from the original game and it is therefore only recommended for the expert players or the players who had managed to master it in the original.
In Japan, the arcade magazine Game Machine reported that Final Lap 2 was the top-earning upright/cockpit arcade game of September 1990. [3] It went on to be Japan's highest-grossing dedicated arcade cabinet of 1991, [4] and third highest-grossing overall arcade game of the year (below Street Fighter II and Final Fight ). [5] Final Lap 2 was then Japan's second highest-grossing arcade game of 1992, again below Street Fighter II. [6]
In North America, it was the top-grossing new video game on the RePlay arcade charts in May 1991, [7] and was then the top-grossing upright cabinet from June to July 1991. [8] [9] It was awarded the Silver Award at the 1992 American Amusement Machine Association (AAMA) tradeshow for sales excellence in 1991; it was one of five arcade video games at the show to receive a Silver Award or higher. [10] [11] It also topped the RePlay deluxe cabinet chart in March 1992. [12]
Mark Caswell of Crash magazine gave it a positive review, calling it a good racing game. [2]
Pole Position is a racing arcade video game released by Namco in 1982. It was licensed to Atari, Inc. for US manufacture and distribution. Pole Position is considered one of the most important titles from the golden age of arcade video games. It was an evolution of Namco's earlier arcade racing electro-mechanical games, notably F-1 (1976), whose designer Sho Osugi worked on Pole Position.
Street Fighter II: The World Warrior is a 2D fighting game developed by Capcom and originally released for arcades in 1991. It is the second installment in the Street Fighter series and the sequel to 1987's Street Fighter. It is Capcom's fourteenth game to use the CP System arcade system board. Street Fighter II vastly improved many of the concepts introduced in the first game, including the use of special command-based moves, a combo system, a six-button configuration, and a wider selection of playable characters, each with a unique fighting style.
Final Lap is a 1987 racing simulation video game developed and published by Namco. Atari Games published the game in the United States in 1988. It was the first game to run on Namco's then-new System 2 hardware and is a direct successor to Namco's Pole Position (1982) and Pole Position II (1983). It was ported to the Famicom by Arc System Works, making it Arc System Works' debut game.
Out Run is an arcade driving video game released by Sega in September 1986. It is known for its pioneering hardware and graphics, nonlinear gameplay, a selectable soundtrack with music composed by Hiroshi Kawaguchi, and the hydraulic motion simulator deluxe arcade cabinet. The goal is to avoid traffic and reach one of five destinations.
Super Sprint is a racing video game released by Atari Games and Midway Games in 1986. Up to three players drive Formula One-like cars on a circuit that is viewed from above. The game is a successor to Gran Trak 10 and the Sprint series, which were black-and-white games from the 1970s. A sequel, Championship Sprint, was released later in the same year.
Virtua Racing or V.R. for short, is a Formula One racing video game developed by Sega AM2 and released for arcades in 1992. Virtua Racing was initially a proof-of-concept application for exercising a new 3D graphics platform under development, the "Model 1". The results were so encouraging that Virtua Racing was fully developed into a standalone arcade title.
1991 saw many sequels and prequels in video games, such as Street Fighter II, Final Fantasy IV, Super Castlevania IV, Mega Man 4, Super Ghouls 'n Ghosts, and The Legend of Zelda: A Link to the Past, along with new titles such as Sonic the Hedgehog, Battletoads, Lemmings, Sunset Riders, Duke Nukem, Fatal Fury: King of Fighters, and Streets of Rage. The year's highest-grossing video game worldwide was Capcom's arcade fighting game Street Fighter II. The year's best-selling system was the Game Boy for the second year in a row, while the year's best-selling home video game was Sega's Sonic the Hedgehog, which was also the year's top video game rental in the United States.
Super Hang-On is a motorcycle racing arcade video game released by Sega as the sequel to Hang-On. It uses a simulated motorcycle arcade cabinet, like the original game. An updated version was released in arcades 1991 as Limited Edition Hang-On.
OutRunners is a racing video game developed by Sega AM1 and released in Japan, Europe, and North America in 1993. It constitutes the third release in the arcade Out Run series and was ported to the Mega Drive in 1994.
G-LOC: Air Battle is a 1990 combat flight simulator arcade video game developed and published by Sega. It is a spin-off of the company's After Burner series. The title refers to "G-force induced Loss Of Consciousness". The game is known for its use of the R360 motion simulator arcade cabinet. The arcade game was a commercial and critical success upon release.
Pole Position II is the sequel to racing simulation game Pole Position, released by Namco for arcades in 1983. As with its predecessor, Namco licensed this game to Atari, Inc. for US manufacture and distribution. Atari Corporation released a port as the pack-in game for its Atari 7800 ProSystem console launch in 1986. Pole Position arcade machines can be converted to Pole Position II by swapping several chips.
Coca-Cola: Suzuka 8 Hours is a 1992 motorcycle racing arcade game developed and published by Namco. It is based on the homonymous real-world racing event. Players control a racer using a handlebar controller and must race against computer-controlled opponents while remaining in first place. It ran on the Namco System 2 arcade hardware. A direct sequel, Suzuka 8 Hours 2, was released a year later.
Final Lap 3, as the name suggests, is the third title in the Final Lap series, released worldwide by Namco in 1992; like its precursors, it runs on Namco System 2 hardware, and allows up to eight players to play simultaneously when four two-player cabinets are linked together.
Steel Gunner is a 1990 first-person shooter arcade game developed and published by Namco. Players take control of Garcia and Cliff, a duo of police officers that are part of the Neo Arc police force, as they must use their powerful Gargoyle mecha suits to destroy the STURM terrorist organization, who have taken captive scientists Dr. Ryan and Dr. Ellis to create a world-ending superweapon. Gameplay revolves around using a crosshair to shoot down enemies and avoid harming civilians. It runs on the Namco System 2 Plus arcade hardware.
Super Monaco GP is a Formula One racing simulation video game released by Sega, originally as a Sega X Board arcade game in 1989, followed by ports for multiple video game consoles and home computers in the early 1990s. It is the sequel to the 1979 arcade game Monaco GP. The arcade game consists of one race, the Monaco Grand Prix, but later ports added more courses and game modes based on the 1989 Formula One World Championship.
Winning Run is a first-person arcade racing simulation game developed and published by Namco in late December 1988 in Japan, before releasing internationally the following year. The player pilots a Formula One racer, with the objective being to complete each race in first place, all while avoiding opponents and other obstacles, such as flood-hit tunnels, pits and steep chambers. It was the first game to run on the Namco System 21 arcade hardware, capable of 3D shaded polygons.
Street Fighter II: Champion Edition, released as Street Fighter II Dash in Japan, is a fighting game released by Capcom in 1992. It was launched for arcades and converted to several video game consoles. It is the first of several updated versions of Street Fighter II, and part of the Street Fighter series. The main changes are the addition of the four grand masters as playable characters and mirror matches. The fighting techniques of the eight main characters from the original game were further balanced for competitive play.
F1 Exhaust Note is a two-player racing game released for arcades in 1991, modeled on Formula One racing. The game has a standard dual racing cabinet setup. Each player station has a 25-inch monitor, steering controls, shift controls, pedals, and a decorative seat. The sound originates from the back of the seat giving the player surround sound effect. The game ran on the Sega System 32 arcade hardware.
Final Lap R is a racing arcade game which was released by Namco in 1993. It is the fifth game in the Final Lap series, and was licensed by FOCA to Fuji Television. Like its predecessors, it allows up to eight players to play simultaneously when four two-player cabinets are linked together - and it also features four new tracks set in Germany, Hungary, Belgium and Brazil.
Air Combat is a 1993 combat flight simulator arcade video game developed by Namco. The arcade game was released in 1993 for the polygon-powered Namco System 21 arcade hardware, and received praise for its 3D graphics and technological capabilities. The game was a commercial success at Japanese and American arcades in the 1990s, and inspired several later Namco games, including the arcade sequel Air Combat 22, the PlayStation game Air Combat, and the Ace Combat series.