Racing Simulation 3 | |
---|---|
Developer(s) | Ubi Soft Paris [lower-alpha 1] |
Publisher(s) | Ubi Soft [lower-alpha 2] |
Platform(s) | Windows, PlayStation 2 |
Release | Windows PlayStation 2
|
Genre(s) | Sim racing |
Mode(s) | Single-player, multiplayer |
RS3: Racing Simulation 3 is an racing video game developed by Ubi Soft Paris and published by Ubi Soft. It is a sequel to Monaco Grand Prix: Racing Simulation 2 . It was released for Microsoft Windows in December 2002. A PlayStation 2 port was released in October of the next year, albeit exclusively in Europe.
Racing Simulation 3 is a genericized approximation of the real life Formula One, but it lacks any officially licensed materials. Drivers and teams are given generic names. Track layouts are often authentic to real-world counterparts, but they are usually attributed to neighboring countries. For example, the Albert Park Circuit in Melbourne, Australia is instead located in New Zealand.
Despite the previous title being named for the Monaco Grand Prix, Racing Simulation 3 lacks any representation of the Circuit de Monaco.
Ubisoft Entertainment SA is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include Assassin's Creed, Far Cry, For Honor, Just Dance, Prince of Persia, Rabbids, Rayman, Tom Clancy's, and Watch Dogs.
Driver is a video game series developed by Reflections Interactive, and originally published by GT Interactive, later by Infogrames/Atari and now by Ubisoft. The gameplay consists of a mixture of action-adventure and driving in open world environments. Since the series began in 1999, there have been five main installments released.
Circuit de Monaco is a 3.337 km (2.074 mi) street circuit laid out on the city streets of Monte Carlo and La Condamine around the harbour of the Principality of Monaco. It is commonly, and even officially, referred to as "Monte Carlo" because it is largely inside the Monte Carlo neighbourhood of Monaco.
Simulated racing or racing simulation, commonly known as simply sim racing, are the collective terms for racing game software that attempts to accurately simulate auto racing, complete with real-world variables such as fuel usage, damage, tire wear and grip, and suspension settings. To be competitive in sim racing, a driver must understand all aspects of car handling that make real-world racing so difficult, such as threshold braking, how to maintain control of a car as the tires lose traction, and how properly to enter and exit a turn without sacrificing speed. It is this level of difficulty that distinguishes sim racing from arcade racing-style driving games where real-world variables are taken out of the equation and the principal objective is to create a sense of speed as opposed to a sense of realism.
Rayman is a 1995 platform game developed and published by Ubi Soft for MS-DOS, Windows, Atari Jaguar, Sega Saturn, and Sony PlayStation. The player controls Rayman, a hero who must restore balance to his colourful world from the evil Mr. Dark.
Rayman M is a multiplayer party game developed and published by Ubi Soft. The game encompasses two versions: the original version for the PlayStation 2 and Microsoft Windows, and the North American GameCube and Xbox versions, with each release featuring exclusive content. A spin-off of the Rayman series, the game retains a number of elements that previously appeared in Rayman 2: The Great Escape, such as similar controls, gameplay and level design. It is split into two game modes, both supporting up to four players: on-foot racing and arena-based battles.
POD: Planet of Death is a futuristic racing video game for Microsoft Windows released by Ubi Soft in 1997.
Formula 1 97 is a racing video game developed by Bizarre Creations and published by Psygnosis for PlayStation and Microsoft Windows. It is the sequel to the 1996 video game Formula 1 and was based on the 1997 Formula One World Championship. This was the last Formula One game to be made by the Bizarre Creations team, who moved on to create the successful Metropolis Street Racer for the Dreamcast and Project Gotham Racing for the Xbox.
Formula One 2003 is a racing video game developed by Studio Liverpool and published by Sony Computer Entertainment exclusively for PlayStation 2. It is a sequel to the 2002 video game Formula One 2002 and was based on the 2003 Formula One World Championship.
Grand Prix 2, released in North America as "Grand Prix II", is a racing simulator released by MicroProse in 1996. It is a sequel to Formula One Grand Prix. It was made under an official FIA license that featured the Formula One 1994 season, with all of the circuits, teams, drivers and cars. The cars were painted with liveries reflecting the races that did not allow tobacco and alcohol sponsors.
Tokyo Xtreme Racer is an arcade racing video game series created by Genki and inspired by street racing on the Shuto Expressway in Tokyo. Its first installment, Shutokō Battle '94: Drift King, released in 1994 for the Super Famicom. In 2017, Genki released the latest installment of the series, Shutokou Battle Xtreme, for iOS and Android devices.
F1 Racing Championship is a video game developed by Ubi Soft. Starring people and locations from the 1999 Formula One World Championship, it was released for several platforms during 2000 and 2001. At the time, it was facing steep competition by the ever-popular Grand Prix 3 and the rising F1-series by ISI. The sales were behind expectations. Reasons were a poor artificial intelligence and damage model and the bug-prone initial release. A patch to fix the reported issues was announced, but never released.
Formula 1 is a racing video game developed by Bizarre Creations and published by Psygnosis for PlayStation and Microsoft Windows. It is the first installment in Sony's Formula One series.
F-1 World Grand Prix, developed by Paradigm Entertainment, is a Formula One racing game/sim first released in 1998 for the Nintendo 64 game console and to later platforms including the Sega Dreamcast, Microsoft Windows, Sony PlayStation, and Game Boy Color. The Nintendo 64 version is based on the 1997 Formula One season, featuring each of the 17 circuits from the season and all 22 drivers, with the exceptions of Jacques Villeneuve and the MasterCard Lola team.
F1 Pole Position 64, released in Japan as Human Grand Prix: The New Generation, is a racing video game for the Nintendo 64 developed by Human Entertainment and published by Human Entertainment in Japan, and published by Ubi Soft for North American and Europe. It is the fifth and final game in the Human Grand Prix / F1 Pole Position series, featuring Formula One branding.
Monaco Grand Prix: Racing Simulation 2, also known as just Monaco Grand Prix or Racing Simulation: Monaco Grand Prix, is a Formula One racing game developed and published by Ubisoft for the Windows, Nintendo 64, PlayStation, and Dreamcast. It was released in 1998–1999. A sequel, Racing Simulation 3, was released in 2002.
Ever since Pole Position in 1982, Formula One (F1) has always played a part of the racing genre in video games. Early Formula One games were typically arcade racing games, before Formula One Grand Prix (1991) popularized Formula One racing simulations on home computers.
F-1 Grand Prix (エフワングランプリ) is a series of Formula One video games developed and published by Video System, primarily known for developing the Aero Fighters series. Prior to obtaining the FOCA license, the company previously released an arcade game in 1989 called Tail to Nose: Great Championship. Video System began releasing officially licensed titles in 1991 as an arcade game and for the Super Nintendo Entertainment System, initially featuring content from the 1991 season; the company later followed up by releasing games based on the 1992 and 1993 seasons, although the 1993 season game had no arcade release. The arcade and SNES games are played with a top-down view centered on the players chosen vehicles. These titles feature the song "Truth" by T-Square, featured branding from Fuji Television's Formula One coverage, and the SNES versions were only released in Japan. Video System also developed SD F-1 Grand Prix, a Super Mario Kart style game featuring animal caricatures of selected 1994 drivers.
F1 Racing Simulation is a racing simulation game, developed for Microsoft Windows by Ubisoft in 1997. The game is based on the 1996 Formula One World Championship, and is the first of the Racing Simulation games made by Ubisoft, being the predecessor to Racing Simulation 2, which was released in 1998.
The Mummy: The Animated Series, also known as The Mummy: Manacle of Osiris or just The Mummy, is a 2002 action-adventure video game developed by Ubi Soft Milan and published by Ubi Soft for the Game Boy Advance, followed two years later by versions for Microsoft Windows and the PlayStation 2. The game is based on the Kids' WB animated television series of the same name.