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Russia has one of the largest video games player bases in the world, with an estimated 65.2 million players nationwide as of 2018. [1] Despite piracy being widespread in the Russian gaming industry, [2] by 2019, the market more than doubled over the course of five years to the worth of over $2 billion. [3]
In 2001, Russia became the first country in the world to officially recognize competitive video gaming as a sport. [4]
The history of gaming in Russia began in the early 1980s in the Soviet Union, when various personal computers such as the Atari 400/800, Commodore 64, and ZX Spectrum 48/128 were brought to the country from the United States, Europe, Japan, and China. [5] At the same time, a local brand, Electronika, released a series of portable game consoles which were mostly clones of Nintendo products. By the mid 80s, Soviet programmers and enthusiasts began trying to develop their own games. [6] [7] The most famous Russian game designer of this era is Alexey Pajitnov, who is best known for creating Tetris . [8] [9]
The Dendy, a Taiwanese hardware clone of the Famicom/Nintendo Entertainment System, was released for the Russian market in 1992. [10] By 1994, over one million Dendy units were sold in Russia. [11] The Dendy went on to sell a total of 6 million units in Russia and other post-Soviet states. [10]
In 2010, Ministry of Communications and Mass Media of Russia encouraged Russian video game companies to make video games that were deemed "patriotic," as it was felt that foreign video game publishers made games that were anti-Russian. [12]
The first Soviet arcade game machines did not contain digital graphics, and the games' interface had to be emulated with help of physical objects. [13] [14] [15]
This section needs expansion. You can help by adding to it. (August 2020) |
Company | Location | Founded |
---|---|---|
1C Company | Moscow | 1991 |
Eagle Dynamics | Moscow (Founded) Switzerland (Current) | 1991 |
GFI Russia | Zelenograd | 1996 |
Nival | Saint Petersburg (Founded) 3 offices (RU & Europe) | 1996 |
Saber Interactive | Saint Petersburg (Founded), Fort Lauderdale, FL (HQ) Multiple offices (Worldwide) | 2001 |
Ice-Pick Lodge | Moscow | 2002 |
Nevosoft | Saint Petersburg (Founded) Moscow (Other offices) | 2002 |
Targem Games | Yekaterinburg | 2002 |
Unigine Corp | Tomsk (Founded) Clemency, Luxembourg (HQ) Multiple offices (Worldwide) | 2005 |
Allods Team | Moscow, Voronezh, Bishkek | 2006 |
ZeptoLab | Moscow Barcelona (HQ) | 2008 |
Pixonic | Moscow (Founded) Limassol (HQ) Multiple offices (RU & Europe) | 2009 |
Lazy Bear Games (Ex-GameJam. Renamed in 2015.) | Saint Petersburg (Founded) | 2010 |
Alawar | Novosibirsk | 2011 |
Brainy Studio | Perm | 2013 |
Hungry Couch Games | Moscow | 2019 |
Moon Moose | Saint Petersburg | 2019 |
SoftLab-NSK Ltd. (See RU wiki) [a] | Novosibirsk | 1988 |
G5 Entertainment AB | Russia (Founded) Stockholm (HQ) Multiple offices (RU, UA & worldwide) | 2001 |
Deus Craft | Novosibirsk | 2003 |
Game Factory Interactive Ltd. (Founder & as developer) | Moscow (Founded) Multiple offices (Worldwide) | 2003 |
Sigma Team (See Simple wiki) | Novosibirsk | 2003 |
Katauri Interactive (See RU wiki) | Vladivostok (Founded) Kaliningrad (Current) | 2004 |
KranX Productions (See RU wiki) | Kaliningrad | 2004 |
Haggard Games | Rostov-on-Dov | 2005 |
Trickster Games | Russia | 2005 |
CarX Technologies | Moscow (Founded) Multiple offices (Worldwide) | 2006 |
Destiny.Games | Moscow | 2008 |
101XP.com (Also online games) | Moscow (Founded) Nicosia (HQ) Multiple offices (RU, Europe & CN) | 2009 |
Game Garden | Moscow (Founded) San Francisco (HQ) | 2009 |
Colibri Games [b] | Russia (Founded) [16] [17] [18] Stavanger (Current) [19] | 2010 |
Flashback Games | Saint Petersburg [20] [21] [22] [23] | 2010 |
8floor Ltd | Russia London (HQ) | 2011 |
NeoDinamika | Kaliningrad | 2011 |
Clarus Victoria | Moscow (Founded) Multiple RU areas | 2013 |
Four Quarters | Russia | 2013 |
LLC Blini Games | Saint Petersburg | 2013 |
Tequilabyte Studio | Tomsk | 2013 |
Tortuga Team | Kaliningrad | 2013 |
Do My Best Games | Moscow | 2014 |
Fair Games Studio (Also GD Forge) | Kazan | 2014 |
Glyph Worlds | Krasnoyarsk (Founded) UA (Another office) | 2014 |
Nearga Team | Moscow (Founded) Multiple offices (Worldwide) | 2014 |
Morteshka | Perm | 2015 |
SK Team | Moscow (Founded) Multiple RU, UA & BY areas | 2015 |
Ktulhu Solutions | Moscow | 2016 |
Owlcat Games (See RU wiki) | Moscow Nicosia (HQ) | 2016 |
RtsDimon | Chelyabinsk | 2016 |
Rumata Lab | Nizhny Novgorod | 2016 |
Unfrozen Studio | Saint Petersburg Limassol (HQ) | 2016 |
Alter Games | Moscow | 2017 |
Dark Crystal Games | Saint Petersburg (Founded) Varna (HQ) Multiple RU areas | 2017 |
Mighty Morgan | Saint Petersburg | 2017 |
Mundfish | Moscow Rockville, Maryland (Corporate) | 2017 |
RedRuins Softworks | Moscow | 2017 |
Tiamat Games | Moscow | 2017 |
Wild Forest Studio | Nizhny Novgorod (Founded) Multiple offices (Europe) | 2017 |
Mono Studio | Samara (Founded) Brooklyn (Office) | 2018 |
Zelart | Volgograd | 2018 [24] |
BitLight Games | Russia | 2019 |
Black Caviar Games | Krasnodar | 2019 |
Rummy Games studio (Ex-MV Games. Renamed in 2020.) | Moscow | 2019 |
Different Sense Games | Saint Petersburg | 2020 |
Door 407 game studio | Zelenograd (Founded), UK (HQ) | 2020 |
Frozen Line | N/A | 2020 |
Kinderril Games | Russia | 2020 |
MadRock Games | Moscow | 2020 |
Magic Hazard | Kyiv & Russia | 2020 |
Mihanikus Games | Moscow | 2020 |
Mr. Pink | Russia | 2020 |
uglycoal | Russia | 2020 |
Game Art Pioneers | Moscow | 2021 |
Company | Location | Founded |
---|---|---|
Nikita Online | Moscow (Founded) Rostov-on-Don (Another office) | 1991 |
MY.GAMES (Also casual dev) | Moscow (Founded), Mountain View, CA (2nd main branch) Amsterdam (HQ) Multiple offices (Worldwide) | 2009 |
Battlestate Games | Saint Petersburg | 2012 |
GFA Games | Moscow | 2016 |
Company | Location | Founded |
---|---|---|
HeroCraft | Kaliningrad (Founded) Nikosia (HQ) Multiple RU & UA areas | 2002 |
Elephant Games | Yoshkar-Ola (Founded) Yerevan (HQ) Multiple RU areas | 2003 |
Ciliz Co. Ltd. | Saint Petersburg | 2006 |
DominiGames (Smolyanskiy O.V) | Voronezh | 2006 |
Daily Magic Productions | Seattle (HQ, Founded) Kaliningrad (Regional) Extra office (UA) | 2009 |
Game Insight | Moscow (Founded) Vilnius (HQ) Multiple RU, Europe & ID areas | 2009 |
Red Brix Wall | Saint Petersburg Nicosia (HQ) | 2017 |
Company | Location | Founded | Notes |
---|---|---|---|
Gameplay First LLC | Russia (Maybe Moscow) | 2018 | Co-development |
Company | Location | Founded | Closure |
---|---|---|---|
Creat Studios | Saint Petersburg (Founded) Canton, Massachusetts (HQ in 2005) United States (Another office) | 1990 | 2012-2013 (Stopped making games. Started making websites.) 2021 (Closed) |
Lesta Studio (Till buyout by Wargaming) | Saint Petersburg | 1991 | 2011 (Buyout) |
Russian Soft | N/A | 1991? | 1991? |
DOCA Studios | Zelenograd | 1992? | 1997? |
Akella | Moscow | 1993 | 2012 |
StepGames Inc. | Moscow | 1994 | 2012 |
K-D Lab Game Development (See RU wiki) | Kaliningrad | 1995 | 2012 (President also setup KranX) |
New Media Generation | Moscow | 1995 | 2015 (Game distribution ceased in 2010) |
S.K.I.F. (Ex-SBG Studio) | Moscow | 1996 | 2001 (Former staff setup Primal Software) |
ITEM Multimedia, Ltd. | Moscow | 1997 | 2014 (Inactive afterwards. Studio was 1st closed in 2004, reopened in 2010.) [25] |
Saturn Plus | Voronezh | 1997 | 2011 (Closed. Liquidated in 2016.) |
Apeiron | Saint Petersburg | 1999 | 2010 (Inactive afterwards) [26] [27] |
Burut Creative Team | Voronezh | 1999 | 2013 |
Elemental Games | Vladivostok | 1999 | 2015 (Some staff members moved to Katauri Interactive) |
Russobit-M (Founder & as developer) | Moscow | 1999 | 2013 |
Avalon Style Entertainment (Till buyout by 1C Company) | Moscow | 2000 | 2011 |
Quazar Studio | Timashevsk | 2000 | 2009 |
IgorLab Software | Russia | 2001 | 2012 (Inactive afterwards) |
Primal Software | Moscow | 2001 | 2008 (Inactive afterwards. Studio was setup by former staff of S.K.I.F.) [28] |
Revolt Games | Moscow | 2001 | 2014 (Inactive afterwards) |
SkyRiver Studios (See RU wiki, FR wiki) | Samara | 2001 | 2008 (Studio lead disappeared) |
VZ.lab | Saint Petersburg | 2002 | 2010 |
Alawar DreamDale (known as Dream Dale until 2007) | Irkutsk (HQ), Donetsk (second studio) | 2002 | 2015? (Inactive since 2011; Donetsk studio closed in March 2014) |
SkyFallen Entertainment (See RU wiki), (See UA wiki) | Voronezh | 2002 | 2012 |
TrashMasters Studios (Also 'TM Studios') | Moscow | 2002 | 2012 |
.dat media LLC | Russia | 2003 | 2011 |
СНК-Games (Also 'SNK-Games') | Moscow (Founded) Multiple RU areas | 2003 | 2016 |
DTF Games (See RU wiki) | Saint Petersburg | 2003 | 2004 (Ceased game development after 2004. Reverted to parent company's web publication.) |
Orion Software | Russia | 2003 | 2015 |
SPLine Inc. | N/A | 2003 | 2012 |
DayTerium | Kaliningrad | 2004 | 2015 (Changed to movie distribution) |
Dynamic Pixels | Moscow | 2004 | 2019 (Team moved to Eerie Guest Studios in 2020) |
EleFun Games | Novosibirsk | 2004 (Est.) | 2017 (Inactive afterwards) |
IceHill Entertainment | Yekaterinburg | 2004 | 2010 |
Litera Laboratories | Voronezh | 2004 | 2017 (Inactive afterwards) |
World Forge | Voronezh | 2004 | 2009 |
4Reign Studios | Kursk | 2005 | 2009 |
I-Jet Media (Founder & as developer) | Yekaterinburg | 2005 | 2007 |
Phantomery Interactive (See RU wiki) | Saint Petersburg | 2005 | 2010 (Inactive afterwards) |
Yard Team | Russia | 2005 | 2014 [29] |
Quant Games LLC | Moscow | 2007 | 2010 (Inactive afterwards. Studio was setup by former staff of S.K.I.F. & Primal Software) [30] |
General Arcade | Singapore (Founded) Multiple RU areas, UA | 2012 | 2022 (RU branch closed early 2022. Co-dev, porting services.) [31] |
Uroboros Games | Saint Petersburg | 2016 | 2020 (Former staff setup Different Sense Games) |
Cracked Heads Games | Yakutsk | 2017 | 2019 (Inactive afterwards) |
Company | Location | Founded | Notes |
---|---|---|---|
Art Vostok | Omsk (Founded) Limassol (HQ) | 2019 | Publisher & dev. Co dev (2d/3d). |
AtomTeam (aka. Atent Games, Ltd) | Tomsk (Founded) [32] Riga (HQ) Multi offices (Europe) | 2014 | Publisher & dev |
Cats who play CJSC | Moscow | 2006 | Publisher & dev |
Efril | Temryuk | 2016 | Publisher & dev |
Flox Studios Ltd (Ex-Snow Arc Studio Ltd in 2012 to 2015) | Moscow (Founded) London (Another office) | 2012 | Publisher & dev |
HypeTrain Digital | Russia (Founded) Nicosia (HQ) Multi offices (Armenia, CA) | 2015 | Publisher |
Innova | Moscow (Founded) Luxembourg (HQ) | 2006 | Publisher |
Konfa Games | Saint Petersburg | 2017 | Publisher & dev |
LLC Noostyche | Samara | 2014 | Publisher & dev |
META Publishing | Moscow (Founded) Nicosia (HQ) | 2019 | Publisher |
Moregames Entertainment | Moscow | 2005 | Publisher & dev |
Motorsport Games | Miami (HQ) Moscow (Dev office) Multi offices (Worldwide) | 2018 | Publisher, dev & eSports organizer |
Nostalgames Studio | Russia (Founded) Multi offices (UA, UZ) | 2014 | Publisher & dev. Ex-Kremlingames (2014-2024). |
Playkot | Saint Petersburg (Founded) Limassol (HQ) | 2009 | Publisher & dev. Mobile games. |
RainStyle Games Limited | Voronezh (Founded) Limassol (Game dev's HQ) | 2019 | Publisher & dev. Offshoot from defunct RainStyle production (2010-2022). [33] |
Snowbird Games | Moscow | 2008 | Publisher & dev. Firm was set up by former staff of Snowball Interactive/Studios. |
Solarsuit Games | Tomsk (Founded) Königsberg (HQ) Multi offices (Europe) | 2018 | Publisher & dev |
Soviet Games | N/A | 2014 | Publisher & dev (Core & mobile games) |
Synthetic Domain | Sakhalin (Founded) GE (HQ) | 2018 | Publisher & dev (Turn-based Tactics) |
WallRus Group | Moscow | 2017 | Publisher & dev |
Yandex.Games | Moscow (Founded & HQ) | 1997 (Company) | Publisher |
Company | Location | Founded | Defunct | Notes |
---|---|---|---|---|
DOKA Studios (Ex-Doka in 1987 to 1997. Ex-DOKA Media in 1997 to 2005) | Moscow | 1987 | 2001 | Publisher & former dev. Ceased publishing games in 2001. |
IDDK Group | Moscow | 1995 | 2012 | Ceased publishing games. |
Snowball Studios | Moscow | 1996 | 2010 | Old 1996 name: "Snowball Interactive". Publisher, dev & localizer. Merged with 1C-SoftClub. |
Discus Games | Russia | 2000 | 2008 | Publisher, distribution & dev. Inactive afterwards. [34] |
Media-Service 2000 | Moscow | 2000 | 2009 | Ceased games publishing in 2006 & game sales in 2008. |
Gaijin Entertainment | Moscow & Belarus (Founded), Other RU places (Till early 2010's) Hungary (HQ) [35] Offices in Europe & worldwide (Current) | 2002 | 2015 | Moved HQ and development staff to Hungary & other EU countries. |
Playrix | Vologda (Founded) Dublin (HQ) Multi offices (Europe) | 2004 | 2022 | Closed down offices in RU & BY. |
LLC Intenzibne | Magas | 2012 | 2020 | Publisher & dev. Inactive afterwards. |
Azur Games | Moscow (Founded) Larnaca (HQ) Multi offices (Caucuses, Dubai) | 2016 | 2022 | Closed down offices in RU. |
One in 5 Russians self report that they play video games, according to the Moscow Times . [36] Video games enjoy mass appeal in Russia. [1] [37] [38] Males make up 58% and females 42% of gamers. [39] Russians tend to be impulse buyers. [40] According to Newzoo 60% of PC gamers are male and 46% of mobile gamers are female. [41] [42]
According to J'son and Partners Consulting, the biggest growth in gaming in Russia was mobile and PC games in 2016. [43]
Alexey Leonidovich Pajitnov is a Russian and American computer engineer and video game designer. He is best known for creating, designing, and developing Tetris in 1985 while working at the Dorodnitsyn Computing Centre under the Academy of Sciences of the Soviet Union. After Tetris was released internationally in 1987, he released a sequel in 1989, entitled Welltris.
Tetris is a puzzle video game created in 1985 by Alexey Pajitnov, a Soviet software engineer. It has been published by several companies on more than 65 platforms, setting a Guinness world record for the most ported game. After a significant period of publication by Nintendo, in 1996 the rights reverted to Pajitnov, who co-founded the Tetris Company with Henk Rogers to manage licensing.
Henk Rogers is a Dutch Indonesian video game designer and entrepreneur. He is known for producing Japan's first major turn-based role-playing video game The Black Onyx, securing the rights to distribute the Russian puzzle video game Tetris on video game consoles where the game found popularity, and as the founder of Bullet-Proof Software and The Tetris Company, which licenses the Tetris trademark. He was instrumental in resolving licensing disputes that brought Tetris to the Game Boy. Today, he is managing director of The Tetris Company.
In video game parlance, a famiclone is a hardware clone of the Family Computer/Nintendo Entertainment System. They are designed to replicate the workings of, and play games designed for, the Famicom and NES. Hundreds of unauthorized clones and unlicensed game copies have been made available since the height of the NES popularity in the late 1980s. The technology employed in such clones has evolved over the years: while the earliest clones feature a printed circuit board containing custom or third party integrated circuits (ICs), more recent (post-1996) clones utilize single-chip designs, with a custom ASIC which simulates the functionality of the original hardware, and often includes one or more on-board games. Most devices originate in China and Taiwan, and less commonly South Korea. Outside China and Taiwan, they are mostly widespread across emerging markets of developing countries.
"Korobeiniki" is a nineteenth-century Russian folk song that tells the story of a meeting between a korobeinik (peddler) and a girl, describing their haggling over goods in a metaphor for seduction.
Dendy is a series of home video game consoles that were unofficial hardware clones of Nintendo's third-generation Famicom system. Produced from late 1992, Dendy consoles were manufactured in Taiwan using Chinese components on behalf of the Russian company Steepler. These consoles were primarily sold in Russia. Over time, production expanded to include assembly at the Chinese Subor factory and the Russian Tensor factory in Dubna, Moscow Oblast. The Dendy consoles were based on Japanese hardware designs and cartridge formats, which differed slightly from their American counterparts.
Tetris is a puzzle game developed by Atari Games and originally released for arcades in 1988. Based on Alexey Pajitnov's Tetris, Atari Games' version features the same gameplay as the computer editions of the game, as players must stack differently shaped falling blocks to form and eliminate horizontal lines from the playing field. The game features several difficulty levels and two-player simultaneous play.
The Dubna 48K is a Soviet clone of the ZX Spectrum home computer launched in 1991. It was based on an analogue of the Zilog Z80 microprocessor. Its name comes from Dubna, a town near Moscow, where it was produced on the "TENSOR" instrument factory, and "48K" stands for 48 KBs of RAM.
The Tetris Company, Inc. (TTC) is the manager and licensor for the Tetris brand to third parties. It is an American company based in Nevada and owned by Tetris creator Alexey Pajitnov and Henk Rogers. The company is the exclusive licensee of Tetris Holding LLC, the company that owns Tetris rights worldwide.
A casual game is a video game targeted at a mass market audience, as opposed to a hardcore game, which is targeted at hobbyist gamers. Casual games may exhibit any type of gameplay and genre. They generally involve simpler rules, shorter sessions, and require less learned skill. They do not expect familiarity with a standard set of mechanics, controls, and tropes.
Arika is a Japanese video game developer and publisher. It was formed in 1995 by former Capcom employees. It was originally known as ARMtech K.K, but was later named Arika. The name of the company is the reverse of the name of the company's founder, Akira Nishitani, who along with Akira Yasuda, created Street Fighter II. Arika's first game was Street Fighter EX. It was successful and was followed up with two updates, and its two sequels Street Fighter EX2 and Street Fighter EX3. In 2018, they released a spiritual successor to both Street Fighter EX and Fighting Layer, titled Fighting EX Layer. From 2019 to 2021, Arika collaborated with Nintendo to create the battle royale games Tetris 99, Super Mario Bros. 35, and with Bandai Namco for Pac-Man 99. Arika is also known for the Tetris: The Grand Master series, the Dr. Mario series, starting with Dr. Mario Online Rx, and the Endless Ocean series.
Tetris is a 1989 puzzle video game developed and published by Nintendo for the Game Boy. It is a portable version of Alexey Pajitnov's original Tetris and it was bundled with the North American and European releases of the Game Boy itself. It is the first game to have been compatible with the Game Link Cable, a pack-in accessory that allows two Game Boy consoles to link for multiplayer purposes. A remaster, Tetris DX, was released on the Game Boy Color in 1998. It was released for the Nintendo 3DS' Virtual Console in December 2011 without multiplayer functionality. The game was released on the Nintendo Switch Online service in February 2023.
Micro Genius is a brand name used for Famicom clone consoles marketed in several countries around the world, particularly in areas where Nintendo consoles were not readily available, including the Middle East, Southeast Asia, South America, Eastern Europe, South Africa and East Asian countries excluding Japan and South Korea. The name was initially and most famously used by TXC Corporation for its range of Taiwanese-made Famicom clones, software and accessories, but later passed to other companies and remains in use today on rebranded Chinese Famicom clones and LCD games.
Tetris Online, Inc. was an American video game developer and publisher. The company was the exclusive online licensee of Tetris in North America and Europe. It was founded in January 2006 by Nintendo of America founder and former president Minoru Arakawa, video game designer and publisher Henk Rogers and Tetris creator Alexey Pajitnov. Tetris Online, Inc. is the developer of social games Tetris Battle and Tetris Friends. In March 2013, Tetris Online, Inc. laid off 40% of its staff.
Pegasus is a clone of the Nintendo Famicom that was sold in the Czech Republic, Poland, Indonesia, Bosnia-Herzegovina and the Federal Republic of Yugoslavia during the early to mid 1990s.
Tetris Ultimate is a puzzle video game developed by American studio SoMa Play and published by Ubisoft. Ubisoft partnered with The Tetris Company to develop the game to celebrate the 30th anniversary of the Tetris franchise.
Tetris 2, known in Japan as Tetris Flash, is a puzzle video game developed by Tose and published by Nintendo for the Nintendo Entertainment System. It was ported to the Game Boy in 1993 and Super Nintendo Entertainment System in 1994 by Bullet Proof Software.
Tetris, also known as classic Tetris, is a puzzle video game developed and published by Nintendo for the Nintendo Entertainment System (NES). Based on Tetris (1985) by Alexey Pajitnov, it was released after a legal battle between Nintendo and Atari Games, who had previously released a Tetris port under an invalid license. Bullet-Proof Software had previously released Tetris for the Family Computer in December 1988, while Nintendo had released Tetris for the Game Boy earlier in 1989.
Tetris is a 2023 biographical thriller film based on true events around the race to license and patent the video game Tetris from Russia in the late 1980s during the Cold War. It was directed by Jon S. Baird and written by Noah Pink. The film stars Taron Egerton, Nikita Efremov, Sofia Lebedeva, and Anthony Boyle. The plot follows Henk Rogers of Bullet-Proof Software, who becomes interested in a game during an electronics show. Desperate to obtain handheld console rights for Nintendo, he takes trips between Japan, the United States, and Russia to win legal battles over the game's ownership.