Video games in Russia

Last updated

Russia has one of the largest video games player bases in the world, with an estimated 65.2 million players nationwide as of 2018. [1] Despite piracy being widespread in the Russian gaming industry, [2] by 2019, the market more than doubled over the course of five years to the worth of over $2 billion. [3]

Contents

In 2001, Russia became the first country in the world to officially recognize competitive video gaming as a sport. [4]

History

The history of gaming in Russia began in the early 1980s in the Soviet Union, when various personal computers such as the Atari 400/800, Commodore 64, and ZX Spectrum 48/128 were brought to the country from the United States, Europe, Japan, and China. [5] At the same time, a local brand, Electronika, released a series of portable game consoles which were mostly clones of Nintendo products. By the mid 80s, Soviet programmers and enthusiasts began trying to develop their own games. [6] [7] The most famous Russian game designer of this era is Alexey Pajitnov, who is best known for creating Tetris . [8] [9]

The Dendy, a Taiwanese hardware clone of the Famicom/Nintendo Entertainment System, was released for the Russian market in 1992. [10] By 1994, over one million Dendy units were sold in Russia. [11] The Dendy went on to sell a total of 6 million units in Russia and other post-Soviet states. [10]

In 2010, Ministry of Communications and Mass Media of Russia encouraged Russian video game companies to make video games that were deemed "patriotic," as it was felt that foreign video game publishers made games that were anti-Russian. [12]

Arcades

The first Soviet arcade game machines did not contain digital graphics, and the games' interface had to be emulated with help of physical objects. [13] [14] [15]

Russian game developers

CompanyLocationFounded
1C Company Moscow 1991
Eagle Dynamics Moscow (Founded)
Switzerland (Current)
1991
GFI Russia Zelenograd 1996
Nival Saint Petersburg (Founded)
3 offices (RU & Europe)
1996
Saber Interactive Saint Petersburg (Founded),
Fort Lauderdale, FL (HQ)
Multiple offices (Worldwide)
2001
Ice-Pick Lodge Moscow 2002
NevosoftSaint Petersburg (Founded)
Moscow (Other offices)
2002
Targem Games Yekaterinburg 2002
Unigine Corp Tomsk (Founded)
Clemency, Luxembourg (HQ)
Multiple offices (Worldwide)
2005
Allods Team Moscow, Voronezh, Bishkek 2006
ZeptoLab Moscow
Barcelona (HQ)
2008
Pixonic Moscow (Founded)
Limassol (HQ)
Multiple offices (RU & Europe)
2009
Lazy Bear Games
(Ex-GameJam. Renamed in 2015.)
Saint Petersburg (Founded)2010
Alawar Novosibirsk 2011
Brainy Studio Perm 2013
Hungry Couch Games Moscow2019
Moon Moose Saint Petersburg2019
SoftLab-NSK Ltd.
(See RU wiki) [a]
Novosibirsk1988
G5 Entertainment AB Russia (Founded)
Stockholm (HQ)
Multiple offices (RU, UA & worldwide)
2001
Deus Craft Novosibirsk2003
Game Factory Interactive Ltd.
(Founder & as developer)
Moscow (Founded)
Multiple offices (Worldwide)
2003
Sigma Team
(See Simple wiki)
Novosibirsk2003
Katauri Interactive
(See RU wiki)
Vladivostok (Founded)
Kaliningrad (Current)
2004
KranX Productions
(See RU wiki)
Kaliningrad2004
Haggard Games Rostov-on-Dov2005
Trickster Games Russia2005
CarX Technologies Moscow (Founded)
Multiple offices (Worldwide)
2006
Destiny.Games Moscow2008
101XP.com
(Also online games)
Moscow (Founded)
Nicosia (HQ)
Multiple offices (RU, Europe & CN)
2009
Game Garden Moscow (Founded)
San Francisco (HQ)
2009
Colibri Games [b] Russia (Founded) [16] [17] [18]
Stavanger (Current) [19]
2010
Flashback Games Saint Petersburg [20] [21] [22] [23] 2010
8floor Ltd Russia
London (HQ)
2011
NeoDinamika Kaliningrad2011
Clarus Victoria Moscow (Founded)
Multiple RU areas
2013
Four Quarters Russia2013
LLC Blini Games Saint Petersburg2013
Tequilabyte Studio Tomsk2013
Tortuga Team Kaliningrad2013
Do My Best Games Moscow2014
Fair Games Studio
(Also GD Forge)
Kazan 2014
Glyph Worlds Krasnoyarsk (Founded)
UA (Another office)
2014
Nearga Team Moscow (Founded)
Multiple offices (Worldwide)
2014
Morteshka Perm2015
SK Team Moscow (Founded)
Multiple RU, UA & BY areas
2015
Ktulhu Solutions Moscow2016
Owlcat Games
(See RU wiki)
Moscow
Nicosia (HQ)
2016
RtsDimon Chelyabinsk 2016
Rumata Lab Nizhny Novgorod 2016
Unfrozen Studio Saint Petersburg
Limassol (HQ)
2016
Alter Games Moscow2017
Dark Crystal Games Saint Petersburg (Founded)
Varna (HQ)
Multiple RU areas
2017
Mighty Morgan Saint Petersburg2017
Mundfish Moscow
Rockville, Maryland (Corporate)
2017
RedRuins Softworks Moscow2017
Tiamat Games Moscow2017
Wild Forest Studio Nizhny Novgorod (Founded)
Multiple offices (Europe)
2017
Mono Studio Samara (Founded)
Brooklyn (Office)
2018
Zelart Volgograd 2018 [24]
BitLight Games Russia2019
Black Caviar Games Krasnodar 2019
Rummy Games studio
(Ex-MV Games. Renamed in 2020.)
Moscow2019
Different Sense Games Saint Petersburg2020
Door 407 game studio Zelenograd (Founded),
UK (HQ)
2020
Frozen Line N/A2020
Kinderril Games Russia2020
MadRock Games Moscow2020
Magic Hazard Kyiv & Russia2020
Mihanikus Games Moscow2020
Mr. Pink Russia2020
uglycoal Russia2020
Game Art Pioneers Moscow2021
Online-only games
CompanyLocationFounded
Nikita Online Moscow (Founded)
Rostov-on-Don (Another office)
1991
MY.GAMES
(Also casual dev)
Moscow (Founded),
Mountain View, CA (2nd main branch)
Amsterdam (HQ)
Multiple offices (Worldwide)
2009
Battlestate Games Saint Petersburg2012
GFA Games Moscow2016
Primarily mobile / Casual games
CompanyLocationFounded
HeroCraft Kaliningrad (Founded)
Nikosia (HQ)
Multiple RU & UA areas
2002
Elephant Games Yoshkar-Ola (Founded)
Yerevan (HQ)
Multiple RU areas
2003
Ciliz Co. Ltd.Saint Petersburg2006
DominiGames (Smolyanskiy O.V) Voronezh 2006
Daily Magic Productions Seattle (HQ, Founded)
Kaliningrad (Regional)
Extra office (UA)
2009
Game Insight Moscow (Founded)
Vilnius (HQ)
Multiple RU, Europe & ID areas
2009
Red Brix WallSaint Petersburg
Nicosia (HQ)
2017
Co-development services
CompanyLocationFoundedNotes
Gameplay First LLCRussia (Maybe Moscow)2018Co-development

Defunct video game developers in Russia

CompanyLocationFoundedClosure
Creat Studios Saint Petersburg (Founded)
Canton, Massachusetts (HQ in 2005)
United States (Another office)
19902012-2013 (Stopped making games. Started making websites.)
2021 (Closed)
Lesta Studio (Till buyout by Wargaming) Saint Petersburg 19912011 (Buyout)
Russian SoftN/A1991?1991?
DOCA Studios Zelenograd 1992?1997?
Akella Moscow 19932012
StepGames Inc. Moscow19942012
K-D Lab Game Development
(See RU wiki)
Kaliningrad 19952012 (President also setup KranX)
New Media Generation Moscow19952015 (Game distribution ceased in 2010)
S.K.I.F. (Ex-SBG Studio)Moscow19962001 (Former staff setup Primal Software)
ITEM Multimedia, Ltd. Moscow19972014 (Inactive afterwards. Studio was 1st closed in 2004, reopened in 2010.) [25]
Saturn Plus Voronezh 19972011 (Closed. Liquidated in 2016.)
Apeiron Saint Petersburg 19992010 (Inactive afterwards) [26] [27]
Burut Creative Team Voronezh 19992013
Elemental Games Vladivostok 19992015 (Some staff members moved to Katauri Interactive)
Russobit-M (Founder & as developer) Moscow 19992013
Avalon Style Entertainment (Till buyout by 1C Company)Moscow20002011
Quazar Studio Timashevsk 20002009
IgorLab Software Russia20012012 (Inactive afterwards)
Primal Software Moscow20012008 (Inactive afterwards. Studio was setup by former staff of S.K.I.F.) [28]
Revolt Games Moscow20012014 (Inactive afterwards)
SkyRiver Studios
(See RU wiki, FR wiki)
Samara 20012008 (Studio lead disappeared)
VZ.lab Saint Petersburg 20022010
Alawar DreamDale (known as Dream Dale until 2007) Irkutsk (HQ), Donetsk (second studio)20022015? (Inactive since 2011; Donetsk studio closed in March 2014)
SkyFallen Entertainment
(See RU wiki), (See UA wiki)
Voronezh 20022012
TrashMasters Studios (Also 'TM Studios')Moscow20022012
.dat media LLC Russia20032011
СНК-Games (Also 'SNK-Games')Moscow (Founded)
Multiple RU areas
20032016
DTF Games
(See RU wiki)
Saint Petersburg20032004 (Ceased game development after 2004. Reverted to parent company's web publication.)
Orion Software Russia20032015
SPLine Inc. N/A20032012
DayTeriumKaliningrad20042015 (Changed to movie distribution)
Dynamic Pixels Moscow20042019 (Team moved to Eerie Guest Studios in 2020)
EleFun Games Novosibirsk 2004 (Est.)2017 (Inactive afterwards)
IceHill Entertainment Yekaterinburg 20042010
Litera Laboratories Voronezh20042017 (Inactive afterwards)
World Forge Voronezh 20042009
4Reign Studios Kursk 20052009
I-Jet Media (Founder & as developer) Yekaterinburg 20052007
Phantomery Interactive
(See RU wiki)
Saint Petersburg20052010 (Inactive afterwards)
Yard Team Russia20052014 [29]
Quant Games LLC Moscow20072010 (Inactive afterwards. Studio was setup by former staff of S.K.I.F. & Primal Software) [30]
General ArcadeSingapore (Founded)
Multiple RU areas, UA
20122022 (RU branch closed early 2022. Co-dev, porting services.) [31]
Uroboros Games Saint Petersburg20162020 (Former staff setup Different Sense Games)
Cracked Heads Games Yakutsk 20172019 (Inactive afterwards)

Video game publishers in Russia

CompanyLocationFoundedNotes
Art Vostok Omsk (Founded)
Limassol (HQ)
2019Publisher & dev. Co dev (2d/3d).
AtomTeam
(aka. Atent Games, Ltd)
Tomsk (Founded) [32]
Riga (HQ)
Multi offices (Europe)
2014Publisher & dev
Cats who play CJSC Moscow 2006Publisher & dev
Efril Temryuk 2016Publisher & dev
Flox Studios Ltd
(Ex-Snow Arc Studio Ltd in 2012 to 2015)
Moscow (Founded)
London (Another office)
2012Publisher & dev
HypeTrain Digital Russia (Founded)
Nicosia (HQ)
Multi offices (Armenia, CA)
2015Publisher
Innova Moscow (Founded)
Luxembourg (HQ)
2006Publisher
Konfa Games Saint Petersburg 2017Publisher & dev
LLC Noostyche Samara 2014Publisher & dev
META Publishing Moscow (Founded)
Nicosia (HQ)
2019Publisher
Moregames Entertainment Moscow 2005Publisher & dev
Motorsport Games Miami (HQ)
Moscow (Dev office)
Multi offices (Worldwide)
2018Publisher, dev & eSports organizer
Nostalgames StudioRussia (Founded)
Multi offices (UA, UZ)
2014Publisher & dev. Ex-Kremlingames (2014-2024).
Playkot Saint Petersburg (Founded)
Limassol (HQ)
2009Publisher & dev. Mobile games.
RainStyle Games Limited Voronezh (Founded)
Limassol (Game dev's HQ)
2019Publisher & dev. Offshoot from defunct RainStyle production (2010-2022). [33]
Snowbird Games Moscow2008Publisher & dev. Firm was set up by former staff of Snowball Interactive/Studios.
Solarsuit Games Tomsk (Founded)
Königsberg (HQ)
Multi offices (Europe)
2018Publisher & dev
Soviet Games N/A2014Publisher & dev (Core & mobile games)
Synthetic Domain Sakhalin (Founded)
GE (HQ)
2018Publisher & dev (Turn-based Tactics)
WallRus Group Moscow 2017Publisher & dev
Yandex.Games Moscow (Founded & HQ)1997 (Company)Publisher

Defunct game publishers from Russia

CompanyLocationFoundedDefunctNotes
DOKA Studios
(Ex-Doka in 1987 to 1997. Ex-DOKA Media in 1997 to 2005)
Moscow 19872001Publisher & former dev. Ceased publishing games in 2001.
IDDK Group Moscow 19952012Ceased publishing games.
Snowball Studios Moscow 19962010Old 1996 name: "Snowball Interactive". Publisher, dev & localizer. Merged with 1C-SoftClub.
Discus GamesRussia20002008Publisher, distribution & dev. Inactive afterwards. [34]
Media-Service 2000 Moscow 20002009Ceased games publishing in 2006 & game sales in 2008.
Gaijin Entertainment Moscow & Belarus (Founded),
Other RU places (Till early 2010's)
Hungary (HQ) [35]
Offices in Europe & worldwide (Current)
20022015Moved HQ and development staff to Hungary & other EU countries.
Playrix Vologda (Founded)
Dublin (HQ)
Multi offices (Europe)
20042022Closed down offices in RU & BY.
LLC Intenzibne Magas 20122020Publisher & dev. Inactive afterwards.
Azur Games Moscow (Founded)
Larnaca (HQ)
Multi offices (Caucuses, Dubai)
20162022Closed down offices in RU.

Demographics and popularity

One in 5 Russians self report that they play video games, according to the Moscow Times . [36] Video games enjoy mass appeal in Russia. [1] [37] [38] Males make up 58% and females 42% of gamers. [39] Russians tend to be impulse buyers. [40] According to Newzoo 60% of PC gamers are male and 46% of mobile gamers are female. [41] [42]

According to J'son and Partners Consulting, the biggest growth in gaming in Russia was mobile and PC games in 2016. [43]

Notes

  1. SoftLab-Nsk Ltd. is a graphics studio formed by a scientific institute. It has two functions - one for making hardware/software for multimedia & TV broadcasting; the other one for VR systems, imaging systems for training simulators and computer games. They released 4 trucking sims on Windows in 1998 to 2009, but no more new commercial game.
  2. Not the same as the German developer Kolibri Games

Related Research Articles

<span class="mw-page-title-main">Alexey Pajitnov</span> Soviet and Russian computer engineer (born 1955)

Alexey Leonidovich Pajitnov is a Russian and American computer engineer and video game designer. He is best known for creating, designing, and developing Tetris in 1985 while working at the Dorodnitsyn Computing Centre under the Academy of Sciences of the Soviet Union. After Tetris was released internationally in 1987, he released a sequel in 1989, entitled Welltris.

<i>Tetris</i> 1985 video game

Tetris is a puzzle video game created in 1985 by Alexey Pajitnov, a Soviet software engineer. It has been published by several companies on more than 65 platforms, setting a Guinness world record for the most ported game. After a significant period of publication by Nintendo, in 1996 the rights reverted to Pajitnov, who co-founded the Tetris Company with Henk Rogers to manage licensing.

<span class="mw-page-title-main">Henk Rogers</span> Dutch computer programmer

Henk Rogers is a Dutch Indonesian video game designer and entrepreneur. He is known for producing Japan's first major turn-based role-playing video game The Black Onyx, securing the rights to distribute the Russian puzzle video game Tetris on video game consoles where the game found popularity, and as the founder of Bullet-Proof Software and The Tetris Company, which licenses the Tetris trademark. He was instrumental in resolving licensing disputes that brought Tetris to the Game Boy. Today, he is managing director of The Tetris Company.

In video game parlance, a famiclone is a hardware clone of the Family Computer/Nintendo Entertainment System. They are designed to replicate the workings of, and play games designed for, the Famicom and NES. Hundreds of unauthorized clones and unlicensed game copies have been made available since the height of the NES popularity in the late 1980s. The technology employed in such clones has evolved over the years: while the earliest clones feature a printed circuit board containing custom or third party integrated circuits (ICs), more recent (post-1996) clones utilize single-chip designs, with a custom ASIC which simulates the functionality of the original hardware, and often includes one or more on-board games. Most devices originate in China and Taiwan, and less commonly South Korea. Outside China and Taiwan, they are mostly widespread across emerging markets of developing countries.

<span class="mw-page-title-main">Korobeiniki</span> Russian folk song used as the Tetris theme

"Korobeiniki" is a nineteenth-century Russian folk song that tells the story of a meeting between a korobeinik (peddler) and a girl, describing their haggling over goods in a metaphor for seduction.

<span class="mw-page-title-main">Dendy</span> Series of home video game consoles

Dendy is a series of home video game consoles that were unofficial hardware clones of Nintendo's third-generation Famicom system. Produced from late 1992, Dendy consoles were manufactured in Taiwan using Chinese components on behalf of the Russian company Steepler. These consoles were primarily sold in Russia. Over time, production expanded to include assembly at the Chinese Subor factory and the Russian Tensor factory in Dubna, Moscow Oblast. The Dendy consoles were based on Japanese hardware designs and cartridge formats, which differed slightly from their American counterparts.

<i>Tetris</i> (Atari Games) 1988 video game

Tetris is a puzzle game developed by Atari Games and originally released for arcades in 1988. Based on Alexey Pajitnov's Tetris, Atari Games' version features the same gameplay as the computer editions of the game, as players must stack differently shaped falling blocks to form and eliminate horizontal lines from the playing field. The game features several difficulty levels and two-player simultaneous play.

<span class="mw-page-title-main">Dubna 48K</span> Soviet clone of the ZX Spectrum home computer

The Dubna 48K is a Soviet clone of the ZX Spectrum home computer launched in 1991. It was based on an analogue of the Zilog Z80 microprocessor. Its name comes from Dubna, a town near Moscow, where it was produced on the "TENSOR" instrument factory, and "48K" stands for 48 KBs of RAM.

<span class="mw-page-title-main">The Tetris Company</span> American video game company

The Tetris Company, Inc. (TTC) is the manager and licensor for the Tetris brand to third parties. It is an American company based in Nevada and owned by Tetris creator Alexey Pajitnov and Henk Rogers. The company is the exclusive licensee of Tetris Holding LLC, the company that owns Tetris rights worldwide.

A casual game is a video game targeted at a mass market audience, as opposed to a hardcore game, which is targeted at hobbyist gamers. Casual games may exhibit any type of gameplay and genre. They generally involve simpler rules, shorter sessions, and require less learned skill. They do not expect familiarity with a standard set of mechanics, controls, and tropes.

Arika is a Japanese video game developer and publisher. It was formed in 1995 by former Capcom employees. It was originally known as ARMtech K.K, but was later named Arika. The name of the company is the reverse of the name of the company's founder, Akira Nishitani, who along with Akira Yasuda, created Street Fighter II. Arika's first game was Street Fighter EX. It was successful and was followed up with two updates, and its two sequels Street Fighter EX2 and Street Fighter EX3. In 2018, they released a spiritual successor to both Street Fighter EX and Fighting Layer, titled Fighting EX Layer. From 2019 to 2021, Arika collaborated with Nintendo to create the battle royale games Tetris 99, Super Mario Bros. 35, and with Bandai Namco for Pac-Man 99. Arika is also known for the Tetris: The Grand Master series, the Dr. Mario series, starting with Dr. Mario Online Rx, and the Endless Ocean series.

<i>Tetris</i> (Game Boy video game) 1989 video game

Tetris is a 1989 puzzle video game developed and published by Nintendo for the Game Boy. It is a portable version of Alexey Pajitnov's original Tetris and it was bundled with the North American and European releases of the Game Boy itself. It is the first game to have been compatible with the Game Link Cable, a pack-in accessory that allows two Game Boy consoles to link for multiplayer purposes. A remaster, Tetris DX, was released on the Game Boy Color in 1998. It was released for the Nintendo 3DS' Virtual Console in December 2011 without multiplayer functionality. The game was released on the Nintendo Switch Online service in February 2023.

<span class="mw-page-title-main">Micro Genius</span> Line of Famicom clone consoles

Micro Genius is a brand name used for Famicom clone consoles marketed in several countries around the world, particularly in areas where Nintendo consoles were not readily available, including the Middle East, Southeast Asia, South America, Eastern Europe, South Africa and East Asian countries excluding Japan and South Korea. The name was initially and most famously used by TXC Corporation for its range of Taiwanese-made Famicom clones, software and accessories, but later passed to other companies and remains in use today on rebranded Chinese Famicom clones and LCD games.

Tetris Online, Inc. was an American video game developer and publisher. The company was the exclusive online licensee of Tetris in North America and Europe. It was founded in January 2006 by Nintendo of America founder and former president Minoru Arakawa, video game designer and publisher Henk Rogers and Tetris creator Alexey Pajitnov. Tetris Online, Inc. is the developer of social games Tetris Battle and Tetris Friends. In March 2013, Tetris Online, Inc. laid off 40% of its staff.

<span class="mw-page-title-main">Pegasus (console)</span> Home video game console

Pegasus is a clone of the Nintendo Famicom that was sold in the Czech Republic, Poland, Indonesia, Bosnia-Herzegovina and the Federal Republic of Yugoslavia during the early to mid 1990s.

<i>Tetris Ultimate</i> 2014 video game

Tetris Ultimate is a puzzle video game developed by American studio SoMa Play and published by Ubisoft. Ubisoft partnered with The Tetris Company to develop the game to celebrate the 30th anniversary of the Tetris franchise.

<i>Tetris 2</i> (1993 video game) 1993 video game

Tetris 2, known in Japan as Tetris Flash, is a puzzle video game developed by Tose and published by Nintendo for the Nintendo Entertainment System. It was ported to the Game Boy in 1993 and Super Nintendo Entertainment System in 1994 by Bullet Proof Software.

<i>Tetris</i> (NES video game) 1989 video game

Tetris, also known as classic Tetris, is a puzzle video game developed and published by Nintendo for the Nintendo Entertainment System (NES). Based on Tetris (1985) by Alexey Pajitnov, it was released after a legal battle between Nintendo and Atari Games, who had previously released a Tetris port under an invalid license. Bullet-Proof Software had previously released Tetris for the Family Computer in December 1988, while Nintendo had released Tetris for the Game Boy earlier in 1989.

<i>Tetris</i> (film) 2023 biographical film

Tetris is a 2023 biographical thriller film based on true events around the race to license and patent the video game Tetris from Russia in the late 1980s during the Cold War. It was directed by Jon S. Baird and written by Noah Pink. The film stars Taron Egerton, Nikita Efremov, Sofia Lebedeva, and Anthony Boyle. The plot follows Henk Rogers of Bullet-Proof Software, who becomes interested in a game during an electronics show. Desperate to obtain handheld console rights for Nintendo, he takes trips between Japan, the United States, and Russia to win legal battles over the game's ownership.

References

  1. 1 2 "Russia Games Market 2018". Archived from the original on November 29, 2020.
  2. "Welcome To Russia, Where Most Of Your Friends Are Video Game Pirates". Kotaku. Archived from the original on November 1, 2012. Retrieved 2013-05-07.
  3. "Yandex: Russian game market doubled in five years to $2 billion". January 22, 2020.
  4. "Competitive video gaming now officially a sport in Russia". East-West Digital News. Retrieved 2016-07-26.
  5. Goodfellow, Cat (18 December 2014). "Beyond Tetris: a brief history of patriotic video gaming in Russia". The Guardian. Retrieved 2 January 2017.
  6. "Какими были первые советские персональные компьютеры". Российская газета. 4 December 2019.
  7. "Советские компьютерные игры". Форум Альтернативной Истории (ФАИ).
  8. "Автор "Тетриса" о простоте и гениальности своей игры". Look At Me. June 6, 2014.
  9. Goodfellow, Cat (December 18, 2014). "Beyond Tetris: a brief history of patriotic video gaming in Russia". The Guardian via www.theguardian.com.
  10. 1 2 "Приставка Dendy: Как Виктор Савюк придумал первый в России поп-гаджет" [Dendy Prefix: How Viktor Savyuk Came Up With The First Pop-gadget In Russia]. The Firm's Secret (in Russian). 9 August 2016. Retrieved 9 October 2021.
  11. "Полугодовые итоги по бизнесу Dendy — К "русскому Nintendo" добавилась японская Sega" [Talk of Japanese competitor Sega entering Russian market] (in Russian). Kommersant. July 19, 1994. Retrieved 2010-03-26.
  12. "Russia attempts to turn the patriotic tide by funding new video games". The Daily Telegraph . Retrieved 2013-05-07.
  13. "Музей советских игровых автоматов открылся на новом месте". The Village. August 11, 2011.
  14. "Russians recall bygone era with Soviet game museum". Reuters. June 14, 2007 via www.reuters.com.
  15. "Russian video arcade captures dying culture". Salon . Retrieved 2013-05-07.
  16. "Colibri's dev". Indie DB . Retrieved 30 March 2022.
  17. "Colibri's dev". Mod DB . Retrieved 30 March 2022.
  18. "Colibri's FILE Festival page". Electronic Language International Festival . 21 January 2016. Retrieved 30 March 2022.
  19. "Colibri dev's Twitter". Twitter . Retrieved 30 March 2022.
  20. "Flashback Games' About Us". Flashback Games' official website. Archived from the original on January 9, 2022. Retrieved 9 June 2022.
  21. "Flashback Games founder's Steam bio". Steam . Valve . Retrieved June 9, 2022.
  22. "Flashback Games' OGDB page". Online Games-Datenbank (in German). Archived from the original on January 27, 2021. Retrieved 9 June 2022.
  23. "Flashback's Panzer Corps 2 review". 4Players (in German). Funke Digital GmbH. Archived from the original on October 26, 2021. Retrieved 9 June 2022.
  24. Ellie Harisova (21 December 2020). "(Zelart) "There Is No Light: Environment Design in a Dark 2D Action-Adventure"". 80 Level. Archived from the original on October 23, 2021. Retrieved 22 September 2022.
  25. "ITEM Multimedia's official website". www.item2m.com. Archived from the original on December 17, 2014. Retrieved 30 November 2022.
  26. "Apeiron's MobyGames bio". MobyGames . Atari SA . Retrieved 12 September 2022.
  27. "Apeiron's official website". apeiron-games.ru. Archived from the original on March 17, 2010. Retrieved 12 September 2022.
  28. "Primal Software's official website". www.primal-soft.com. Archived from the original on March 10, 2008. Retrieved 30 November 2022.
  29. "Yard Team' official website". www.yardteam.org. Archived from the original on January 28, 2022. Retrieved 24 December 2022.
  30. "Quant Games' official website". www.quantgames.com. Archived from the original on July 20, 2022. Retrieved 30 November 2022.
  31. "General Arcade's official site". generalarcade.com. Archived from the original on February 14, 2022. Retrieved November 3, 2024.
  32. Kompanets, Alexander. "AtomTeam founder's LinkedIn bio". LinkedIn . Microsoft . Retrieved 23 November 2022.
  33. "RainStyle production's official website". rainstyle.ru. Archived from the original on December 4, 2022. Retrieved 16 January 2023.
  34. "Discus Games' official website". www.dgames.ru. Archived from the original on March 19, 2018. Retrieved 7 November 2022.
  35. "Hungarian translation: Gamers have always been the soul of video game development". 24.hu (in Hungarian). September 18, 2022. Retrieved 26 December 2022.
  36. Times, The Moscow (August 19, 2019). "1 in 5 Russians Are Gamers, Poll Says". The Moscow Times.
  37. "Video Games Drive Media Market Growth". Moscow Times. Archived from the original on 2016-03-04. Retrieved 2013-05-07.
  38. Goodfellow, Catherine (2015). "ONLINE GAMING IN POST-SOVIET RUSSIA: PRACTICES, CONTEXTS AND DISCOURSES" (PDF). www.research.manchester.ac.uk. Retrieved 2020-04-17.
  39. "An Insider's Guide to the Russian Game Industry | ironSource". Ironsrc.com. 22 August 2018. Retrieved 2020-04-17.
  40. "Game Insight: Shedding light on Russia's game trends". Russia Beyond the Headlines . Retrieved 2013-05-07.
  41. "Russian Game Industry Survey 2019". russia-promo.com.
  42. "White Paper: Guide to Online Games Promotion in the Russian Market". russia-promo.com.
  43. "Research of the global and Russian gaming market, 2016 - Контент и мобильные приложения | RUSSIAN ANALYTICS". json.tv.