1988 in video games

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List of years in video games
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1988 saw many sequels and prequels in video games, such as Dragon Quest III , Super Contra , Super Mario Bros. 2 , Mega Man 2 , Double Dragon II: The Revenge , and Super Mario Bros. 3 , along with new titles such as Assault , Altered Beast , Capcom Bowling , Ninja Gaiden , RoboCop , Winning Run and Chase H.Q.

Contents

The year's highest-grossing arcade games were After Burner and After Burner II in Japan, Double Dragon in the United States, Operation Wolf in the United Kingdom, and RoboCop in Hong Kong. The year's bestselling home system was the Nintendo Entertainment System (Famicom) for the fifth year in a row, while the year's best-selling home video games were Dragon Quest III in Japan and Super Mario Bros./Duck Hunt in the United States.

Events

Financial performance

Highest-grossing arcade games

Japan

In Japan, the following titles were the highest-grossing arcade games of 1988, according to the annual Gamest and Game Machine charts.

Rank Gamest [1] Game Machine [2]
TitleManufacturerTitleTypePoints
1 After Burner Sega After Burner / After Burner II Cockpit cabinet 3624
2 World Stadium Namco Operation Wolf Upright cabinet 3569
3 Gradius II Konami Final Lap Deluxe / Standard 3568
4 Out Run Sega Kyukyoku Tiger (Twin Cobra) Conversion kit 3192
5 Final Lap Namco World Stadium Conversion kit3105
6 R-Type Irem R-Type Conversion kit3074
7 Super Hang-On Sega Out Run Deluxe cabinet 2921
8 Street Fighter Capcom Hi Sho Zame (Flying Shark)Conversion kit2109
9 Kyukyoku Tiger (Twin Cobra) Toaplan Galaga '88 Conversion kit1990
10 Rainbow Islands: The Story of Bubble Bobble 2 Taito Gradius II Conversion kit1939

Hong Kong and United States

In Hong Kong and the United States, the following titles were the highest-grossing arcade games of 1988.

Rank Hong Kong United States
Bondeal [3] Play Meter AMOA [4] [5]
Dedicated cabinet Conversion kit
1 RoboCop Double Dragon [6] Double Dragon Shinobi
2 Chequered Flag Un­known Out Run ,
After Burner ,
Operation Wolf ,
Bad Dudes Vs. DragonNinja
Twin Eagle ,
Heavy Barrel ,
Capcom Bowling ,
Time Soldiers
3 Devastators
4 P.O.W.
5 Vindicators
6 Sky Soldiers Un­known
7 Bad Dudes Vs. DragonNinja
8 Blasteroids
9 Vigilante
10 Xybots

United Kingdom

Operation Wolf was the top-earning arcade game of 1988 in the United Kingdom. [7] [8] The following titles were the top-grossing games on the monthly arcade charts in 1988.

MonthTitleManufacturerGenreRef
January Operation Wolf Taito Light gun shooter [9]
February [10]
March [11]
AprilUn­knownUn­knownUn­knownUn­known
MayUn­knownUn­knownUn­knownUn­known
June Street Fighter Capcom Fighting [12]
1988 Operation Wolf [7]

Best-selling home systems

RankSystem(s)ManufacturerTypeGenerationSales
Japan USA EU Worldwide
1 Nintendo Entertainment System / Famicom Nintendo Console 8-bit 1,590,000 [13] 7,000,000 [14] Un­known8,590,000+
2 Mark III / Master System Sega Console8-bit240,000 [15] 1,000,000 [16] 195,000 [17] [18] 1,435,000+
3 Commodore 64 Commodore Computer 8-bit 1,250,000 [19]
4 IBM Personal Computer (IBM PC) IBM Computer 16-bit Un­known1,229,000 [20] Un­known1,229,000+
5 Macintosh Apple Inc. Computer16-bit900,000 [19]
6 PC Engine / TurboGrafx-16 NEC Console 16-bit 830,000 [13] 830,000
7 NEC UltraLite / PC-88 / PC-98 NECComputer8-bit / 16-bit700,000 [21] [22] 95,000+ [23] Un­known795,000+
8 Mega Drive / Genesis SegaConsole16-bit400,000 [15] 400,000
9 Amiga CommodoreComputer16-bit400,000 [19]
10 Compaq PC Compaq Computer8-bit / 16-bitUn­known365,000+ [23] Un­known365,000+

Best-selling home video games

Japan

The following titles were the top ten best-selling home video games of 1988 in Japan, according to the annual Family Computer Magazine (Famimaga) charts. [24]

RankTitlePlatformDeveloperPublisherGenre(s)Sales
1 Dragon Quest III: Soshite Densetsu e... Famicom Chunsoft Enix Role-playing 3,800,000 [25]
2 Super Mario Bros. 3 Famicom Nintendo R&D4 Nintendo Platformer Un­known
3 Pro Yakyū: Family Stadium '87 Famicom Namco Namco Sports (baseball)< 1,300,000 [26]
4 Kyūkyoku Harikiri Stadium Famicom Taito Taito Sports (baseball)Un­known
5 Captain Tsubasa (Tecmo Cup Soccer Game) Famicom Tecmo Tecmo Sports (association football)< 700,000 [27]
6 Momotaro Densetsu Famicom Hudson Soft Hudson Soft Role-playing Un­known
7 Dragon Ball: Daimaō Fukkatsu Famicom TOSE Bandai Role-playing / card battle < 530,000 [28]
8 Saint Seiya: Ōgon Densetsu Famicom TOSE Bandai Action role-playing Un­known
9 Final Fantasy Famicom Squaresoft Squaresoft Role-playing < 520,000 [29]
10 Gegege no Kitaro: Youkai Daimakyou (Ninja Kid)Famicom TOSE Bandai Platformer Un­known

United Kingdom and United States

In the United States, the NES Action Set bundled with Super Mario Bros./Duck Hunt was the best-selling toy of 1988. [30] The same year, Super Mario Bros. 2 became one of the best-selling cartridges of all time, [31] Super Mario Bros. 2 and Zelda II: The Adventure of Link were the top-selling cartridges during the holiday season, [32] and The Legend of Zelda and Mike Tyson's Punch-Out!! each crossed 2 million sales between 1987 and 1988. [33]

The following titles were the top-selling home video games of each month in the United Kingdom and United States during 1988.

Month United Kingdom United States
All systems ZX Spectrum Weeks 1-2Weeks 3-4PlatformRef
JanuaryUn­known Out Run [10] Mike Tyson's Punch-Out! [34] Top Gun [35] NES
FebruaryUn­known Platoon [11] [36] Mike Tyson's Punch-Out! [37] [35]
MarchUn­known Mike Tyson's Punch-Out! [38] The Legend of Zelda [39]
AprilUn­knownWe Are the Champions [40] Ice Hockey [39] [41]
May Steve Davis Snooker [42] Target: Renegade [43] Ice Hockey The Legend of Zelda NES [44]
June Target: Renegade (ZX Spectrum) [45] Mike Tyson's Punch-Out! [46] The Legend of Zelda [47] NES
July Football Manager 2 [48] The Legend of Zelda [47] Double Dragon [49]
August Football Manager 2 [50] European Five-a-Side [50] R.B.I. Baseball [49] Double Dragon [51]
September Bomb Jack [52] Football Manager 2 [52] Double Dragon NES [53]
October Daley Thompson's Olympic Challenge [54] Bomb Jack [54] Super Mario Bros. 2 NES [55]
November Last Ninja 2 [56] [57]
December Operation Wolf [58] RoboCop [59] [60] [61]
1988 Super Mario Bros./Duck Hunt NES [30]

Top-rated games

Major awards

Japan

Award2nd Gamest Awards
(December 1988) [62]
3rd Famitsu Best Hit Game Awards
(February 1989) [63]
3rd Famimaga Game Awards
(February 1989) [64]
Arcade Console Famicom
Game of the Year Gradius II Dragon Quest III (Famicom)
Critics' Choice Awards Dragon Spirit (PC Engine)
Sangokushi (Famicom)
Nobunaga no Yabō: Zenkokuban (Famicom)
Family Circuit (Famicom)
Captain Tsubasa (Famicom)
Chô Wakusei Senki Metafight (Famicom)
Rockman (Famicom)
Best Arcade Conversion R-Type (PC Engine)
Best Playability Super Mario Bros. 3
Best Scenario / Story Final Fantasy (Famicom)
Best Graphics Forgotten Worlds Alien Crush (PC Engine)
Best Music / Sound The Ninja Warriors Galaga '88 (PC Engine) Dragon Quest III
Special Award After Burner II
Original / Frontier Spirit / Spotlight Syvalion No-Ri-Ko (PC Engine CD-ROM²) Captain Tsubasa
Best Character / Character Design Bravoman ( Bravoman ) Dragon Quest III (Famicom) Super Mario Bros. 3
Best Game Company Namco
Best Action Game Super Mario Bros. 3 (Famicom)
Best Shooter / Shoot 'Em Up Gradius II / Ultimate Tiger Gradius II (Famicom)
Best RPG Dragon Quest III (Famicom)
Best Action RPG Ys I: Ancient Ys Vanished (Sega Mark III)
Best Adventure Game Famicom Detective Club (Famicom)
Princess Tomato in the Salad Kingdom (Famicom)
Famicom Detective Club
Best Simulation / Strategy Game Famicom Wars (Famicom)
Best Sports Game World Stadium Pro Yakyū: Family Stadium '87
Best Puzzle Game Tetris (Famicom)
Best Value for Money Dragon Quest III
Best Ending Gradius II
Best Performance Ninja Ryūkenden (Ninja Gaiden)
Best Commercial Famicom Wars (Famicom)

United Kingdom

Award Sinclair User Awards
(December 1988) [65]
6th Golden Joystick Awards
(April 1989) [66]
Arcade 8-bit computer 16-bit computer Console
Game of the Year Operation Wolf Speedball Thunder Blade (Master System)
Best Arcade / Coin-Op Conversion Operation Wolf
Best Graphics Armalyte Rocket Ranger
Best VGM / Soundtrack Bionic Commando International Karate +
Best Original Game Dynamite Düx
Best Software House Ocean Software Mirrorsoft
Best ProgammerJohn Phillips The Bitmap Brothers
Best Shooter / Shoot 'Em Up Galaxy Force
Best Beat 'Em Up Bad Dudes Vs. DragonNinja
Best Adventure Game Corruption Fish!
Best Simulation Game MicroProse Soccer Falcon
Best Racing Game Power Drift

United States

Award Computer Gaming World
(November 1988) [67]
Electronic Gaming Monthly
(1989) [68]
Computer Entertainer Awards of Excellence
(January 1989) [69]
VideoGames & Computer Entertainment
(February 1989) [70]
Master System NES Console Console Computer ConsoleComputer
Game of the Year Double Dragon (NES) Super Mario Bros. 2 (NES)
Phantasy Star (SMS)
Zaxxon 3D
(Master System)
Superstar Ice Hockey
Entertainment
Program of the Year
Rocket Ranger (AMI)
Wizardry IV (APL2)
Bubble Ghost (GS)
Captain Blood (ST)
Pool of Radiance (C64)
Battlehawks 1942 (PC)
The Colony (Macintosh)
Arcade Conversion Out Run Arkanoid Rampage (Master System) Arkanoid (NES)
Best Graphics Rocky Side Pocket Phantasy Star (SMS) King's Quest IV Side Pocket (NES) Rocket Ranger
Sound / Soundtrack
Original / Innovative Jaws Blaster Master (NES) Monopoly (Master System) Battle Chess
Action / Arcade-Style Space Harrier R.C. Pro-Am Contra (NES) Chop N' Drop Blaster Master (NES) Skate or Die!
Shooter / Target GameMissile Defense 3-D Hogan's Alley
Best Adventure Game
/ Fantasy
The Legend of Zelda Manhunter: New York The Legend of Zelda
(NES)
Neuromancer
Best Strategy Game Decisive Battles Monopoly (NES) The Fool's Errand
Best Simulation
/ Simulator
P51 Mustang Flight Sim
PT-109 (Macintosh)
Test Drive
Best Sports Game Great Volleyball Pro Wrestling Bases Loaded (NES) Ice Hockey (NES)
Great Basketball (SMS)
Star Rank Boxing (APL2)
Fast Break (C64)
Jack Nicklaus Golf (PC)
Bases Loaded (NES) Super Bowl Sunday
Best Action-Strategy Monopoly Raid on Bungeling Bay Tetris
Designer of the Year Ezra Sidran
Best Educational Mixed-Up Mother Goose
Most Humorous Shufflepuck Café (Mac)

Famitsu Platinum Hall of Fame

The following 1988 video game releases entered Famitsu magazine's "Platinum Hall of Fame" for receiving Famitsu scores of at least 35 out of 40. [71]

TitleScore (out of 40)DeveloperPublisherGenrePlatform
Dragon Quest III: Soshite Densetsu e... (Dragon Warrior III)38 Chunsoft Enix RPG Family Computer (Famicom)
Final Fantasy II 35 Squaresoft Squaresoft
Super Mario Bros. 3 35 Nintendo EAD Nintendo Platformer

Business

Notable releases

Arcade

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Hardware

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Sega Mega Drive

See also

Related Research Articles

<i>Super Mario Bros. 3</i> 1988 video game

Super Mario Bros. 3 is a 1988 platform game developed and published by Nintendo for the Nintendo Entertainment System (NES). It was released for home consoles in Japan on October 23, 1988, in North America on February 12, 1990 and in Europe on August 29, 1991. It was developed by Nintendo Entertainment Analysis and Development, led by Shigeru Miyamoto and Takashi Tezuka.

<i>Super Mario Bros. 2</i> 1988 video game

Super Mario Bros. 2 is a platform game developed and published by Nintendo for the Nintendo Entertainment System. It was first released in North America in September 1988, and in the PAL region in 1989.

<i>The Legend of Zelda</i> (video game) 1986 video game

The Legend of Zelda, originally released in Japan as The Hyrule Fantasy: Zelda no Densetsu, is an action-adventure game developed and published by Nintendo. The first game of The Legend of Zelda series, it is set in the fantasy land of Hyrule and centers on an elf-like boy named Link, who aims to collect the eight fragments of the Triforce of Wisdom in order to rescue Princess Zelda from Ganon. The player controls Link from a top-down perspective and navigates throughout the overworld and dungeons, collecting weapons, defeating enemies and uncovering secrets along the way.

<i>Dig Dug</i> 1982 video game

Dig Dug is a maze arcade video game developed by Namco in 1981 and released in 1982, distributed in North America by Atari, Inc. The player controls Dig Dug to defeat all enemies per stage, by either inflating them to bursting or crushing them underneath rocks.

<i>Kung-Fu Master</i> (video game) 1984 video game

Kung-Fu Master, known as Spartan X in Japan, is a side-scrolling beat 'em up developed by Irem as an arcade video game in 1984, and distributed by Data East in North America. Designed by Takashi Nishiyama, the game was based on Hong Kong martial arts films. It is a loose adaptation of the Jackie Chan, Sammo Hung, and Yuen Biao film Wheels on Meals (1984), called Spartan X in Japan, with the protagonist Thomas named after Jackie Chan's character in the film. The game is also heavily inspired by the Bruce Lee film Game of Death (1972), which was the basis for the game's concept. Nishiyama, who had previously designed the side-scrolling shooter Moon Patrol (1982), combined fighting elements with a shoot 'em up gameplay rhythm. Irem and Data East exported the game to the West without the Spartan X license.

Tengen Inc. was an American video game publisher and developer that was created by the arcade game manufacturer Atari Games for publishing computer and console games. It had a Japanese subsidiary named Tengen Ltd..

1992 saw many sequels and prequels in video games, such as Dragon Quest V, Final Fantasy V, Sonic the Hedgehog 2, Street Fighter II: Champion Edition, Super Mario Land 2: 6 Golden Coins, and Super Mario Kart, along with new titles such as Art of Fighting, Lethal Enforcers, Mortal Kombat and Virtua Racing.

1991 saw many sequels and prequels in video games, such as Street Fighter II, Final Fantasy IV, Super Castlevania IV, Mega Man 4, Super Ghouls 'n Ghosts, and The Legend of Zelda: A Link to the Past, along with new titles such as Sonic the Hedgehog, Battletoads, Lemmings, Sunset Riders, Duke Nukem, Fatal Fury: King of Fighters, and Streets of Rage. The year's highest-grossing video game worldwide was Capcom's arcade fighting game Street Fighter II. The year's best-selling system was the Game Boy for the second year in a row, while the year's best-selling home video game was Sega's Sonic the Hedgehog, which was also the year's top video game rental in the United States.

1990 saw many sequels and prequels in video games, such as Metal Gear 2: Solid Snake, Dr. Mario, Dragon Quest IV, Final Fantasy III, Phantasy Star II, and Super Mario World, along with new titles such as Fire Emblem: Shadow Dragon and the Blade of Light and Magic Sword. The year's highest-grossing arcade video games were Final Fight in Japan and Teenage Mutant Ninja Turtles in the United States. The year's best‑selling system was the Game Boy, while the year's best-selling home video game was Super Mario Bros. 3 for the Nintendo Entertainment System.

1989 saw many sequels and prequels in video games, such as Phantasy Star II, Super Mario Land, Super Monaco GP, along with new titles such as Big Run, Bonk's Adventure, Final Fight, Golden Axe, Strider, Hard Drivin' and Teenage Mutant Ninja Turtles. The year also saw the release of the Sega Genesis and TurboGrafx-16 in North America, and the Game Boy worldwide along with Tetris and Super Mario Land.

1987 saw many sequels and prequels in video games, such as Castlevania II: Simon's Quest, Dragon Quest II, Final Lap, and Zelda II, along with new titles such as After Burner, Contra, Double Dragon, Final Fantasy, Mega Man, Metal Gear, Operation Wolf, Phantasy Star, Shinobi, Street Fighter and The Last Ninja. The Legend of Zelda was also introduced outside of Japan.

1986 saw many sequels and prequels in video games, such as Super Mario Bros. 2, along with new titles such as Arkanoid, Bubble Bobble, Castlevania, Dragon Quest, Ikari Warriors, The Legend of Zelda, Metroid, Out Run and R.B.I. Baseball. The year's highest-grossing arcade video games were Hang-On in Japan, Hang-On and Gauntlet in the United States, and Nemesis (Gradius) in London. The year's best‑selling home system was the Nintendo Entertainment System (Famicom) for the third year in a row, while the year's best-selling home video games in Western markets were Super Mario Bros. in the United States and Yie Ar Kung-Fu in the United Kingdom.

1985 saw many sequels and prequels in video games, such as Super Mario Bros. and Kung Fu, along with new titles such as Commando, Duck Hunt, Gauntlet, Ghosts 'n Goblins, Gradius, Hang-On, Space Harrier, Tetris and The Way of the Exploding Fist. The year's highest-grossing arcade video games were Hang-On and Karate Champ in the United States, and Commando in the United Kingdom. The year's best‑selling home system was the Nintendo Entertainment System (Famicom) for the second year in a row, while the year's best‑selling home video game was Super Mario Bros.

<span class="mw-page-title-main">History of the Nintendo Entertainment System</span>

The history of the Nintendo Entertainment System (NES) spans the 1982 development of the Family Computer, to the 1985 launch of the NES, to Nintendo's rise to global dominance based upon this platform throughout the late 1980s. The Family Computer or Famicom was developed in 1982 and launched in 1983 in Japan. Following the North American video game crash of 1983, the Famicom was adapted into the NES which was launched in North America in 1985. Transitioning the company from its arcade game history into this combined global 8-bit home video game console platform, the Famicom and NES continued to aggressively compete with next-generation 16-bit consoles, including the Sega Genesis. The platform was succeeded by the Super Famicom in 1990 and the Super Nintendo Entertainment System in 1991, but its support and production continued until 1995. Interest in the NES has been renewed by collectors and emulators, including Nintendo's own Virtual Console platform.

<i>Double Dragon</i> (video game) 1987 arcade game

Double Dragon is a 1987 beat 'em up video game developed by Technōs Japan and distributed by Taito for arcades across Asia, North America and Europe. It is the first title in the Double Dragon franchise. The game's development was led by Yoshihisa Kishimoto, and it is a spiritual and technological successor to Technos' earlier beat 'em up, Nekketsu Kōha Kunio-kun (1986), released outside of Japan by Taito as Renegade; Kishimoto originally envisioned it as a direct sequel and part of the Kunio-kun series, before making it a new game with a different cast and setting.

<i>Family Stadium</i> Video game series

Family Stadium, also known as Pro Yakyū: Family Stadium and Famista, is a series of baseball sports video games initially developed and released by Namco in Japan, and later developed and published by Bandai Namco Entertainment. The first entry in the series, Pro Baseball: Family Stadium, was released for the Nintendo Family Computer in 1986 and later in North America as R.B.I. Baseball, with the series being released on numerous home consoles, the latest being Pro Yakyuu Famista 2020 in 2020 for the Nintendo Switch. The series is considered a precursor to Namco's own World Stadium series of baseball games, released for arcades, PlayStation, and GameCube. The series has been a commercial success since, with over 15 million copies being sold as of 2016.

<i>Winning Run</i> 1988 video game

Winning Run is a first-person arcade racing simulation game developed and published by Namco in late December 1988 in Japan, before releasing internationally the following year. The player pilots a Formula One racer, with the objective being to complete each race in first place, all while avoiding opponents and other obstacles, such as flood-hit tunnels, pits and steep chambers. It was the very first game to run on the Namco System 21 arcade hardware, capable of 3D shaded polygons.

The 1980s was the second decade in the industry's history. It was a decade of highs and lows for video games. The decade began amidst a boom in the arcade business with giants like Atari still dominating the American market since the late-1970s. Another, the rising influence of the home computer, and a lack of quality in the games themselves led to an implosion of the video game market that nearly destroyed the industry in North America. It took home consoles years to recover from the crash, but Nintendo filled in the void with its Nintendo Entertainment System, reviving interest in consoles. Up until this point, most investors believed video games to be a fad that has since passed. In the remaining years of the decade, Sega ignites a console war with Nintendo, developers that had been affected by the crash experimented with the more advanced graphics of the PC, and Nintendo released the Game Boy, which would become the best-selling handheld gaming device for the next two-decades. Other consoles releases in the decade included the Intellivision, TurboGrafx-16 and Sega Genesis. Notable games of the 1980s included Super Mario Bros, Duck Hunt, Metroid, Elite, SimCity, Galaga,Pitfall!, Frogger, Mike Tyson's Punch-Out!!, Defender, Mega Man 2, The Legend of Zelda, Castlevania, Ghosts 'n Goblins, Super Mario Bros. 2, Bubble Bobble, Double Dragon,Final Fight, Ninja Gaiden,Tetris, Adventure, Joust, Robotron: 2084, Pac-Man, Dig Dug, Arkanoid,Populous, R-Type, Contra, Donkey Kong, Centipede, Super Mario Bros. 3, Prince of Persia, Gauntlet, Dragon's Lair, Golden Axe, Ms. Pac-Man, Out Run,Final Fantasy, Altered Beast, Shinobi, Lode Runner, Battlezone,Dragon Quest, and Marble Madness.

<i>Cosmo Gang the Puzzle</i> 1992 video game

Cosmo Gang the Puzzle is a 1992 falling block puzzle arcade video game developed and published by Namco worldwide. The third game in its Cosmo Gang series, succeeding that year's Cosmo Gang the Video, players stack groups of blocks and aliens known as Jammers in a vertical-oriented well. The objective is to clear as many objects on the screen before they reach the top of the screen. Blocks are cleared by aligning them into complete horizontal rows, while Jammers are cleared by defeating them with blue-colored spheres.

<i>Pro Baseball: Family Stadium</i> 1986 baseball video game

Pro Baseball: Family Stadium, released as Pro Yakyū: Family Stadium in Japan and R.B.I. Baseball in North America, is a 1986 baseball video game developed and published by Namco for the Nintendo Entertainment System. In North America, it was published by Tengen as R.B.I. Baseball. It was also released in arcades through the Nintendo VS. System. It is the first game in the Family Stadium and R.B.I. Baseball franchises. The game was a critical and commercial success in Japan and North America.

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