Thunder Blade | |
---|---|
Developer(s) | Sega |
Publisher(s) | Arcade
|
Composer(s) | Koichi Namiki |
Platform(s) | |
Release | |
Genre(s) | Rail shooter [8] Scrolling shooter [9] |
Mode(s) | Single-player |
Arcade system | Sega X Board |
Thunder Blade [lower-alpha 1] is a third-person shoot 'em up video game released by Sega for arcades in 1987. [10] [3] Players control a helicopter to destroy enemy vehicles. The game was released as a stand-up arcade cabinet with force feedback, as the joystick vibrates. A helicopter shaped sit-down model was released, replacing the force feedback with a cockpit seat that moves in tandem with the joystick. [11] It is a motion simulator cabinet, like the previous Sega Super Scaler games Space Harrier (1985) and After Burner (1987). [10] The game's plot and setting was inspired by the film Blue Thunder (1983).
Versions were released for the Master System, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, MSX, TurboGrafx-16, X68000, and ZX Spectrum. The Nintendo 3DS remake was released as a 3D Classic in Japan on August 20, 2014, [12] in North America and Europe on May 14, 2015, [13] and in Australia on July 2 of the same year. [14] The sequel, Super Thunder Blade , was released exclusively for the Sega Genesis.
The player controls a helicopter gunship using its chain gun and missiles to destroy enemy tanks, helicopters, and other vehicles and structures, to save their home country. Each level is in either a top-down or third-person perspective view.
The player is given 2 "lives" as continues, used if they are killed in a level. Clearing a level allows the player to return, bypassing the levels before it.
The 3D classic release allows joystick emulation and gyroscopic controls.
The plot and setting were inspired by the 1983 film Blue Thunder , [7] from which a digitized frame became the title screen. [15]
Publication | Score | ||||||
---|---|---|---|---|---|---|---|
Amiga | Arcade | Atari ST | C64 | Master System | PC | ZX | |
Crash | 91% [16] | ||||||
Computer and Video Games | Positive [3] | 66% [17] | 80% [18] [19] | 82% [17] | |||
Sinclair User | 87% [20] | ||||||
The Games Machine (UK) | 85% [7] | 84% [7] | 65% [7] | 54% (CPC) | 87% [7] | ||
Your Sinclair | 9/10 [21] | ||||||
Commodore User | 9/10 [22] |
Publication | Award |
---|---|
Golden Joystick Awards | Console Game of the Year (Master System) [23] |
This section needs expansion. You can help by adding to it. (September 2021) |
In Japan, Game Machine listed Thunder Blade in its January 15, 1988, issue as the fourth most successful upright arcade unit of the month. [24] It went on to become Japan's ninth highest-grossing dedicated arcade game of 1988. [25]
The arcade game was well received by critics. Clare Edgeley of Computer and Video Games called it "a helicopter simulation with several innovative features". She said it was "a brilliant game" with "superb" graphics and gameplay. [3] Your Sinclair stated that "Thunder Blade is probably the game which took most of your money in the arcades this summer, probably one of the most eagerly awaited coin-op conversions". [21]
At the 1988–1989 Golden Joystick Awards, the Sega Master System version won Console Game of the Year. [23] The ZX Spectrum version also received a Crash Smash award from Crash magazine.
R-Type is a horizontally scrolling shooter arcade video game developed and released by Irem in 1987 and the first game in the R-Type series. The player controls a star ship, the R-9 "Arrowhead", in its efforts to destroy the Bydo, a powerful alien race bent on wiping out all of mankind. The R-9 can acquire a glowing orbicular device called a "Force", protecting it from enemy fire and providing additional firepower. The arcade version was distributed by Nintendo in North America; it is the last arcade title Nintendo distributed.
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ignored (help)Tag: Shoot-Em-Up: Rail