|Platform(s)||Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, MSX, Master System, TurboGrafx-16, Sharp X68000, ZX Spectrum, Nintendo 3DS|
|Genre(s)||Combat flight simulator|
|Arcade system||Sega X Board|
Thunder Blade (Japanese: サンダーブレード, Hepburn: Sandāburēdo) is a helicopter-based third-person shooter originally released in arcades in 1987. Players control a helicopter to destroy enemy vehicles. It has similarities to the Blue Thunder film and TV franchise of the early 1980s.
The game was released as a standard stand-up arcade cabinet that introduced the use of force feedback, as the joystick vibrates during gameplay. A helicopter shaped sit-down model was released, replacing the force feedback with a cockpit seat that moves in tandem with the joystick.
Versions of the game were later released for the Master System, Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, MSX, TurboGrafx-16, Sharp X68000, and ZX Spectrum. The Nintendo 3DS remake was released as a 3D Classic in Japan on August 20, 2014,in North America and Europe on May 14, 2015, and in Australia on July 2, 2015.
A follow-up, Super Thunder Blade , was released exclusively for the Sega Mega Drive/Genesis.
The game's plot and setting resemble the 1983 film and 1984 TV series of Blue Thunder . The player controls a helicopter gunship using its chain gun and missiles to destroy enemy tanks, helicopters, and other vehicles and structures, to save his home country. Levels are in either a top-down or third-person perspective view. The boss levels are in the top-down view.
The game was well-received. In Japan, Game Machine listed Thunder Blade on their January 15, 1988 issue as being the fourth most-successful upright arcade unit of the year.Your Sinclair stated that "Thunder Blade is probably the game which took most of your money in the arcades this summer, probably one of the most eagerly awaited coin-op conversions".
The game earned the Golden Joystick Console Award in 1988–1989.[ citation needed ]
R-Type is a horizontal-scrolling shooter arcade game developed and released by Irem in 1987. The player controls a star ship, the R-9 "Arrowhead", in its efforts to destroy the Bydo, a powerful alien race bent on wiping out all of mankind. The R-9 can acquire a glowing orbicular device called a "Force", protecting it from enemy fire and providing additional firepower. The arcade version was distributed by Nintendo in North America; it is the last arcade title Nintendo distributed.
Out Run is a racing video game released in arcades by Sega in September 1986. It is known for its pioneering hardware and graphics, nonlinear gameplay, and a selectable soundtrack with music composed by Hiroshi Kawaguchi. The goal is to avoid traffic and reach one of five destinations.
After Burner is a 1987 vehicular combat arcade game developed and published by Sega. The player assumes control of an American F-14 Tomcat fighter jet, and must clear each of the game's eighteen unique stages by destroying incoming enemies, using both a machine gun and a limited supply of heat-seeking missiles. It uses a third-person perspective, previously utilized by Sega's earlier games Out Run and Space Harrier, and runs on the Sega X arcade system.
Space Harrier is a third-person rail shooter developed by Sega Enterprises and released in December 1985. Originally conceived as a realistic military-themed game played in the third-person perspective and featuring a player-controlled fighter jet, technical and memory restrictions resulted in Sega developer Yu Suzuki redesigning it around a jet-propelled human character in a fantasy setting. With an analog flight stick and a cockpit-style cabinet that tilted and rolled during play, it was advertised by Sega as a taikan arcade game.
Chase H.Q. is a 1988 arcade racing game, released by Taito. It is sometimes seen as a spiritual successor to Taito's earlier Full Throttle. The player assumes the role of a police officer named Tony Gibson, member of the "Chase Special Investigation Department." Along with his partner, Raymond Broady, he must stop fleeing criminals in high-speed pursuits in a black Porsche 928.
Ikari Warriors is a vertically scrolling, run & gun shoot 'em up arcade game developed by SNK, published in North America and Europe by Tradewest, and released in 1986. Originally titled Ikari in Japan, Ikari Warriors was SNK's first major breakthrough US release. The game was released at the time when there were many Commando clones on the market. What distinguished Ikari Warriors were rotary joysticks and a two-player mode.
1990 has seen many sequels and prequels in video games and several new titles such as Metal Gear 2: Solid Snake, Fire Emblem: Shadow Dragon and the Blade of Light, Dr. Mario, and Super Mario World.
After Burner II is an arcade-style flight game released by Sega in October 1987. It is the second game in the After Burner series. In the game, players fly a F-14 Tomcat jet fighter, gunning down enemies while avoiding incoming fire. After Burner II came both a standard arcade cabinet and a servo actuated, sit-down version which moved according to the motion of the plane onscreen. The cockpit would bank in the same direction the on-screen aircraft was banking.
Super Hang-On (スーパーハング・オン) is a motorcycle racing arcade game released by Sega, and the sequel to the acclaimed Hang-On. A version of this game, in the full simulated-motorcycle cabinet used by the original Hang-On, was released in 1991 as Limited Edition Hang-On.
Super Punch-Out!! is a 1984 arcade game by Nintendo. As the sequel to Punch-Out!! of the same year, it retains the same gameplay and digitized speech. It introduces new characters to the Punch-Out!! series such as Bear Hugger, Dragon Chan, Vodka Drunkenski, Great Tiger, and Super Macho Man.
Double Dragon is a 1987 beat 'em up video game developed by Technōs Japan and distributed in North America and Europe by Taito. The game is a spiritual and technological successor to Technos' earlier beat 'em up, Nekketsu Kōha Kunio-kun, but introduced several additions such as two-player cooperative gameplay and the ability to arm oneself with an enemy's weapon after disarming them. Double Dragon is considered to be one of the first successful examples of the genre, resulting in the creation of two arcade sequels and several spinoffs, as well as inspiring other companies in creating their own beat 'em ups.
Metal Hawk is a 1988 multi-directional shooter arcade game developed and published by Namco. Assuming control of the titular attack helicopter, the player is tasked with using a machine gun and air-to-surface missiles to destroy enemies and earn a certain number of points before the timer runs out, all while avoiding collision with ether enemy projectiles and obstacles. The Metal Hawk can change its altitude to allow it to either rise higher in the air or lower towards the ground. It ran on the Namco System 2 arcade board.
Super Monaco GP (スーパーモナコGP) is a Formula One racing simulation video game released by Sega, originally as a Sega X Board arcade game in 1989, followed by ports for multiple video game consoles and home computers in the early 1990s. It is the sequel to the 1979 arcade game Monaco GP.
Power Drift is a kart racing game released in arcades by Sega in 1988. Like Sega's earlier racing games Hang-On (1985) and Out Run (1986), Power Drift makes pervasive use of sprite scaling to give a 3D feel. The upgraded hardware of the Sega Y board also allows individual sprites and the background to be rotated–even while being scaled–making the visuals more dynamic.
Pac-Mania is an isometric maze arcade game that was developed and released by Namco in 1987. In the game, the player controls Pac-Man as he must eat all of the dots while avoiding the colored ghosts that chase him in the maze. Eating large flashing "Power Pellets" will allow Pac-Man to eat the ghosts for bonus points, which lasts for a short period of time. A new feature to this game allows Pac-Man to jump over the ghosts to evade capture. It is the ninth title in the Pac-Man video game series and was the last one developed for arcades up until the release of Pac-Man Arrangement in 1996. Development was directed by Pac-Man creator Toru Iwatani. It was licensed to Atari Games for release in North America.
Cobra Command, known as Thunder Storm (サンダーストーム) in Japan, is an interactive movie originally released by Data East in 1984 as a LaserDisc-based arcade game. A Mega-CD port of Cobra Command developed by Wolf Team was released in 1992.
Enduro Racer (エンデューロレーサー) is an arcade game from Sega. It was released in 1986 with either a stand up cabinet with handlebars or a full-sized dirt bike on the cabinet itself. Many people see it as essentially the dirt version of Hang-On, as it uses a similar engine and PCB.
Galaxy Force is a 1988 third-person rail shooter arcade game developed and published by Sega. The player assumes control of a starship named the TRY-Z, as it must prevent the Fourth Empire from taking over the entire galaxy. Gameplay involves shooting down enemies using either a laser shot or a limited supply of heat-seeking missiles, all while avoiding collision with projectiles or obstacles and making sure the ship's energy meter doesn't fully deplete. It ran on the Sega Y Board arcade system.
3D Classics is a label applied to certain remakes of old games for the Nintendo 3DS, with added stereoscopic 3D functionality and updated features while retaining their original art style and graphics. So far, there are two series: a first-party series of NES/Famicom and arcade games, and a Sega-published, M2-developed set of classic Sega games, mostly from Sega Mega Drive/Genesis and Sega arcade hardware.
Thunder Ceptor is a 3D shooter arcade game that was released by Namco in 1986. It usurped both Libble Rabble and Toy Pop as the company's most powerful 8-bit arcade games, was the first game from them to use an analogue (360-degree) joystick, and a 3-D sequel named 3-D Thunder Ceptor II was released towards the end of the year. In 2011, Namco retconned both games in their "U.G.S.F" universe.