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Pro Tennis: World Court | |
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Developer(s) | Namco |
Publisher(s) | |
Platform(s) | Arcade, PC Engine/TurboGrafx-16, Sharp X68000 |
Release | Arcade
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Genre(s) | Sports (tennis), role-playing |
Mode(s) | 1 to 4 players |
Arcade system | Namco System 1 |
Pro Tennis: World Court [a] is a tennis sports video game released by Namco in 1988 for Japanese arcades. [1] It runs upon Namco System 1 hardware, and was inspired by the 1987 Famicom game Family Tennis. In August 1988, the game was ported to the PC Engine console, [2] in which a new tennis-based role-playing quest mode was added, [3] and was later ported to the North American TurboGrafx-16 console by NEC under the title of World Court Tennis in 1989. [2] Up to four players could play simultaneously. A sequel named Super World Court was released in 1992, which ran on Namco NA-1 hardware and allowed up to four players to play simultaneously. The arcade version was released on the PlayStation 4 and Nintendo Switch as part of the Arcade Archives lineup in May 2022 worldwide.
At the start of the game the players must select either "singles" (Player 1 v Player 2) or "doubles" (Player Team v CPU Team); they must then select one of twenty different players (ten male, eight female and two robot) before selecting one of three different courts (New York City hard, London lawn, and Paris clay). They must then select whether they want the match to be one or three sets long - and, once they have done so, their two (or four) chosen players will come out, and take their positions on the court. The players must use an eight-way joystick to direct their chosen players around their half of the court and two buttons to hit the ball with their rackets, but just like in a real tennis match, faults, net balls and deuce can occur, although the "Deuce" setting in the options menu can be turned off.
The game received positive reviews from critics. Computer and Video Games magazine reviewed the PC Engine version, rating it 94% in 1989 and stating up to "four players can play simultaneously in this utterly incredible tennis game" with "huge lasting appeal". [4] ACE magazine reviewed the PC Engine version in 1989, rating it 935 out of 1000 and listing it as the third best game available for the console, after R-Type and Final Lap Twin . They said World Tennis was "the PC Engine at its sporting best" and that it "has everything" including "superb" graphics, top spin, drop shots, volleys, convincing "3D screen separation" and "an arcade adventure" mode. [5]
Gradius is a side-scrolling shooter video game developed and published by Konami. The first game in the Gradius series, it was originally released as a coin-operated arcade game in 1985. The player maneuvers a spacecraft known as the Vic Viper that must defend itself from the various alien enemies. The game uses a power-up system called the "power meter", based upon collecting capsules to purchase additional weapons.
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