Time Crisis

Last updated

Time Crisis
Time Crisis logo.png
The logo utilized in the original Time Crisis
Genre(s) Light gun shooter
Rail shooter
First-person shooter
Developer(s) Namco
Nex Entertainment
Publisher(s) Namco
Bandai Namco Entertainment
Platform(s) Arcade, PlayStation, PlayStation 2, PlayStation 3, iOS
First release Time Crisis
December 1995
Latest release Time Crisis 5: True Mastermind
August 2015

Time Crisis is a first-person on-rails light gun shooter series of arcade video games by Namco, introduced in 1995. [1] It is focused on the exploits of a fictional international intelligence agency who assigns its best agents to deal with a major threat by a hostile organisation, which has ranged from criminals, terrorists and hostile military outfits, and mostly take place within fictional locations across the world. The arcade series differed from other light gun shooters of its time by incorporating unique mechanics, including the ability to duck into cover to dodge attacks and reload the player's weapon, and forcing players to complete battles in each level within an allotted amount of time.

Contents

Over time, the series developed to incorporate additional features of gameplay, including two-player co-operative modes on arcade machines, the ability to use additional weapons in combat, and dealing with dangerous events. Alongside arcade machines, the series was also developed for consoles, beginning with a port of the first installment to PlayStation consoles in 1995, [2] with all ported versions of arcade titles featuring additional content and game mechanics, such as additional stages, and different difficulty modes.

Alongside the main games in the series, it also has spawned a number of spin-off titles that incorporate the cover mechanics and time limit gameplay elements, but with notable differences in combat situations and organisations involved in each game's story and levels.

Overview

GunCons were bundled with the console versions of Time Crisis. This is a GunCon for the original PlayStation. Namco-GunCon-PS1.jpg
GunCons were bundled with the console versions of Time Crisis. This is a GunCon for the original PlayStation.

The setting of each Time Crisis revolves around a serious threat to usually one nation. However, some games have involved a threat to the world (Time Crisis II), the protagonist/player (Time Crisis: Project Titan), or to the protagonists'/players' organization (Time Crisis 5). The V.S.S.E. (Vital Situation, Swift-Elimination), a covert organization, must send in its highly skilled agents to eliminate any possible security threats. The first Time Crisis had three stages with four areas (location where the game starts) each. The second and third installments have three stages, each with three areas. The fourth installment adds a prologue for a total of 4 stages each with three areas (with the exception of the prologue, which has only one area). The fifth installment has an exclusive upgrade kit version of (True Mastermind edition, which is the full version of the game) to double the stages from 3 to 6, with 3 areas that were interconnected with each other, thus there would be no breaks/loadings after clearing an area (with the exception of the final stage, which only has one area). [3]

Many of the fighting areas are dangerous situations, such as a steadily capsizing ship or a train dangling off a damaged bridge (as in Time Crisis 3). In the third and fourth installments, supporters from various organizations come in to assist the V.S.S.E. agents, sometimes to aid them in their mission, sometimes to protect their own reputations. Crisis Zone has a different plot, which is focused on a SWAT team rather than secret agents. It takes place in the United Kingdom and concerns the S.T.F. (or Special Tactical Force)'s attempt to destroy the U.R.D.A., a terrorist organization. Razing Storm and Time Crisis: Razing Storm , which take place in the near-future, involve an elite task force known as S.C.A.R. (Strategic Combat and Rescue) being sent to a South American country during a revolution to capture and defeat the mastermind who has orchestrated an attack on the United States together with several international military organizations, while battling terrorists and other renegade soldiers and other combatants.

Games

Main series

Time Crisis (1995)

The first installment, Time Crisis, was released for arcades in 1995. [1] Its story focuses on Richard Miller, an agent of an international intelligence agency, as he races against time to rescue the daughter of a newly installed president, from a member of the previous regime seeking to reclaim control of their former country. The game introduced several of the gameplay elements that would form the foundation of the series, including combat sections that had to be completed within a strict time-limit and the cover mechanics, and well as introducing the recurring character Wild Dog, who would feature prominently as a boss character in the main series.

A port of the game for the PlayStation was released in 1997, supported by the newly launched GunCon light gun peripheral, and included an add-on of new stages set after the events of the main story. These events focus on Miller being assigned to investigate a criminal organisation, operating out of hotel that is a front for a munitions factory, and dealing against with its mysterious leader as well.

Time Crisis II (1997)

Time Crisis II, released for the arcades in 1997, focuses on the efforts of intelligence agents Keith Martin and Robert Baxter, as they attempt to thwart the efforts of a major industrial tycoon from launching a nuclear military satellite in space, and rescue a fellow agent that they kidnapped. The game offered co-operative gameplay between two players for the first time, with the arcade original being launched with linked game machines that featured contrasting coloured light gun controllers. In addition, the original game mechanics of its predecessor were modified for the sequel, including the time-limit system, while incorporating new elements such as each playable character having their own battle situations at times, players receiving a score penalty for shooting the other character, and a new game highlight system for indicating a deadly shot about to hit the player. A port of the game for the PlayStation 2 was released in 2001, supported by the GunCon 2 light gun peripheral, which included enhanced graphics and additional story scenes.

Time Crisis 3 (2002)

Time Crisis 3, released for the arcades in 2002, focuses on the efforts of agents Alan Dunaway and Wesley Lambert being sent to help thwart the efforts of a hostile nation, who recently took control of a neighbouring country's island, as part of a plan to strike at several countries in its vicinity with tactical missiles. As part of their mission, the pair work alongside Alicia Winston, a local resistance fighter, who seeks to rescue her brother and her men, after they are captured following a failed attempt to destroy the missiles themselves.

The game expanded on the series' gameplay mechanics by allowing players to use three additional weapons in each level, alongside the traditional handgun of the playable characters, though unlike the main weapon, each has limited ammo that can only be replenished by defeating a special type of enemy during combat sections. In addition, a health bar element was included for bosses and certain enemies that must be depleted in order to defeat them, and destructible objects that can take out enemies close to them when they explode. The ported version for the PlayStation 2, released in the same year, featured additional content including a side mission mode, which is focused on Alicia's perspective of events in the story. While it featured similar gameplay, it also included the addition of stages in which players take out enemies while using a sniper rifle.

Time Crisis 4 (2006)

In 2006, Time Crisis 4 was released and introduced a refined multi-hiding system (similar to the one featured in Time Crisis: Project Titan) where the player can move the gun in a certain direction to move the character's position in certain areas of the game regardless whether or not the player may hiding or attacking the enemy. A PlayStation 3 version was released in 2007 in the United States and Japan, and in 2008 in Europe and Australia, bundled with the GunCon 3 light gun peripheral. It was notable for introducing a first-person shooter mode to the series.

Time Crisis 5 (2015)

Time Crisis 5 was released by Namco in March 2015 in the arcades. It is the first entry in the Time Crisis series to use Epic Games' Unreal Engine. Unlike its predecessors, the game uses two pedals. Namco later showed a True Mastermind edition (真の黒幕編 Shin no kokumakuhen) of the game which was released near the end of August the same year, and includes the second half of the game, consisting of three new stages, for a total of six stages, the largest in the series. [4] [5] It is currently the only main entry in the series not released on any home console in the near future.

Future

In near 2023 or 2024, it was reported and announced that Bandai Namco filed a new trademark application game for Time Crisis series as well as the new upcoming installments in the future, like the Remakes series and sixth installment of the main series. [6] [7]

Other games

Crisis Zone (1999)

Crisis Zone was released in 1999 in the arcades. While Crisis Zone had similar play mechanics as with Time Crisis, Crisis Zone featured solo play with a fully automatic machine gun (as opposed to the standard pistol, though the pistol can be used later in the remake version), interactive backgrounds, and a different storyline centering on the anti-terrorist tasks of elite S.T.F. trooper Claude McGarren (spelled "Croad MacGalain" in the arcade version). A PlayStation 2 remake of the title was released in 2004 and turns it into a subtitle of its full name, Time Crisis: Crisis Zone.

Time Crisis: Project Titan (2001)

A side story to the first Time Crisis game Time Crisis: Project Titan , was released in 2001 for the PlayStation, featuring a new multi-hiding system.

Cobra the Arcade (2005)

Cobra the Arcade is a Japanese spin-off based on the Cobra manga and anime franchise, released for arcades in 2005. The game uses the same gameplay engine as the main Time Crisis series, adding elements such as the "Psycho Shot" which allows players to lock-on to multiple targets. [8]

Razing Storm (2009)

In 2009, Razing Storm was released in the arcades. It was re-released in October 2010 with the title Time Crisis: Razing Storm , for the PS3. This version is known in Japan as Big 3 Gun Shooting and comes packaged with Deadstorm Pirates and the arcade version of Time Crisis 4. All games feature full PlayStation Move and GunCon 3 support.

Mobile games

Time Crisis Strike (2009)

Time Crisis Strike was released by Namco in January 2009 for iOS and J2ME. It is a spin-off of Time Crisis 3 , with a different story.

Time Crisis 2nd Strike (2010)

Time Crisis 2nd Strike was released by Namco in September 2010 for iOS, and in May 2013 for Android (Japan only). It is the sequel of the Time Crisis spin-off and the alternate version story of Time Crisis 4 . It allowed players to use another iOS device as a gun controller via the app iGunCon. It is no longer available for purchase as of March 30, 2015. [9]

Related Research Articles

<i>Time Crisis</i> (video game) 1995 video game

Time Crisis is a light gun shooter arcade game, developed and released by Namco in 1995, and the first title to be released in the series of the same name. The game differentiated itself from other light gun shooters of the time by incorporating a pedal that controls when the player character takes cover to reload and avoid enemy fire. Players have a limited amount of time to clear each section by defeating enemies. The game's story focuses on Richard Miller, a secret agent, who is sent to rescue a kidnapped woman from a ruthless tyrant seeking to reclaim control of their former country from a new regime.

Tekken is a Japanese media franchise centered on a series of fighting games developed and published by Bandai Namco Entertainment. The franchise also includes film and print adaptations.

Ridge Racer is a racing video game series developed and published for arcade systems and home game consoles by Bandai Namco Entertainment, formerly Namco. The first game, Ridge Racer (1993), was originally released in arcades for the Namco System 22 hardware, later ported to the PlayStation two years later as a launch title. It was met with several sequels and spin-off games for multiple platforms, the latest being the mobile game Ridge Racer Draw & Drift (2016) with the latest mainline game being Ridge Racer 7 (2006). Gameplay involves the player racing against computer-controlled opponents to be the first to finish in a race. Drifting is a core aspect of the series, and is used to keep speed while turning corners.

Ace Combat is an arcade-style combat flight simulation video game franchise published by Bandai Namco Entertainment, formerly Namco. Debuting in 1995 with Air Combat for the PlayStation, the series includes eight mainline installments, multiple spin-offs, and other forms of media, such as novels, model kits, and soundtrack albums. Since 2012, the series has been developed primarily by Bandai Namco Studios through its internal development group, Project Aces.

<i>Tekken 5</i> 2004 fighting video game

Tekken 5 (鉄拳5) is a fighting game developed and published by Namco for the arcades in 2004, and for the PlayStation 2 in 2005. It is the fifth main and sixth installment, in the Tekken series, marking the tenth anniversary of the series. The game is set shortly after the events of Tekken 4 showing a new person named Jinpachi taking over the zaibatsu special forces while a sidestory focuses on the protagonist Jin Kazama as he faces several enemies from the G Corporation. The home version also contains a collector's edition of sorts, as it includes the arcade versions of Tekken, Tekken 2, Tekken 3, and StarBlade.

<i>Time Crisis II</i> 1997 video game

Time Crisis II is a 1997 light gun arcade video game developed and published by Namco. It is the second installment in the Time Crisis series. The game incorporates the same mechanics of its predecessor, with some minor changes, but with the addition of co-operative two-player gaming. The game's story focuses on the efforts of two secret agents, Keith Martin and Robert Baxter, as they attempt to thwart the efforts of a industry mogul's plan for world dominance.

<i>Mr. Driller</i> Video game series

Mr. Driller is a puzzle video game franchise created by Yasuhito Nagaoka and Hideo Yoshizawa for Namco. The eponymous first game was released in 1999 for arcades and several home consoles, such as the PlayStation. Gameplay in the series consists of controlling Susumu Hori, the titular Mr. Driller, or one of his friends and destroying colorful formations of blocks to make it to the bottom of a well. In order to survive, players need to collect air capsules to replenish their depleting oxygen and avoid being crushed by falling blocks.

<i>Tekken 6</i> 2007 fighting video game

Tekken 6 is a fighting game developed and published by Bandai Namco Games. It is the sixth main and seventh overall installment in the Tekken franchise. It was released in arcades on November 26, 2007, as the first game running on the PlayStation 3-based System 357 arcade board. A year later, the game received an update, subtitled Bloodline Rebellion. Both versions also saw a limited release in North America. A home version based on the update was released for the PlayStation 3 and Xbox 360 on October 27, 2009. This was the first time a main installment was produced for another console. It was ported for the PlayStation Portable on November 24, 2009. The game was produced by Katsuhiro Harada, who aimed to give the fights a strategic style while remaining faithful to the previous games in the series. This was the first Tekken game with Harada as producer. He replaced the longtime producer Hajime Nakatani from the first game, where Harada started out as the voice actor for Marshall Law and Yoshimitsu, and a part of the original development team.

Point Blank, known as Gun Bullet, or Gunvari in Japan, is a series of light gun shooter games developed by Namco for the arcade, PlayStation and Nintendo DS; the trilogy was first released in arcade in 1994 and was later ported onto the PlayStation. Point Blank DS was released in 2006 for the Nintendo DS featuring 40 challenges from the original series.

<i>Dragon Spirit</i> 1987 video game

Dragon Spirit is a 1987 vertical-scrolling shooter arcade game developed and published by Namco. In North America, it was distributed by Atari Games. Controlling the dragon Amur, the player must complete each of the game's nine areas to rescue the princess Alicia from the demon Zawell. Similar to Namco's own Xevious, Amur has a projectile weapon for destroying air-based enemies and a bomb for destroying ground enemies. It ran on the Namco System 1 arcade board.

<i>Time Crisis 4</i> 2006 video game

Time Crisis 4 is a rail shooter and the fourth installment in the main series. It was released as an arcade game in 2006, and was ported with the GunCon 3 light gun peripheral for PlayStation 3 in 2007. It features a new first-person shooter mode. It was later re-released as part of Time Crisis: Razing Storm with support for the PlayStation Move controller, the without first-person shooter mode.

Soulcalibur is a weapon-based fighting game franchise developed by Bandai Namco Studios and published by Bandai Namco Entertainment.

<i>Naruto: Ultimate Ninja</i> Video game franchise

Naruto: Ultimate Ninja, known in Japan as the Naruto: Narutimate Series, is a series of fighting video games, based on the popular manga and anime series Naruto by Masashi Kishimoto. It was developed by CyberConnect2, and published by Bandai and later Bandai Namco Games. The first game was released in 2004 for the PlayStation 2, and was followed by four more titles for the system, as well as five spinoffs for the PlayStation Portable. A follow-up for the PlayStation 3, titled Naruto: Ultimate Ninja Storm, was the first to feature three-dimensional battles, and began the long-running Storm sub-series. While starting out as a series exclusive to the PlayStation family of systems, the series has also been present on Xbox and PC platforms since the release of Naruto Shippuden: Ultimate Ninja Storm 2 for the Xbox 360 and Naruto Shippuden: Ultimate Ninja Storm 3 Full Burst for Windows, respectively. Latest releases were also ported to the Nintendo Switch. The Naruto: Ultimate Ninja series sold over 20 million copies worldwide as of December 2019.

<i>Galaga Legions</i> 2008 video game

Galaga Legions is a 2008 twin-stick shooter video game developed and released by Namco Bandai Games for the Xbox 360. It is the twelfth game in the Galaxian series, and the third developed for home platforms. The player controls a starship, the AEf-7 "Blowneedle", in its efforts to wipe out the Galaga armada. The objective of the game is to clear each of the five stages as quick as possible. Stages have a heavy emphasis on puzzle solving and chain reactions, which are necessary to clear out enemy formations. The Blowneedle has a pair of satellites at its disposal, and can place them anywhere on the screen to fend off enemies.

<i>Razing Storm</i> 2009 video game

Razing Storm is a light gun rail shooter arcade game developed and published by Namco Bandai Games for the System 357 board. It is the second spin-off of the Time Crisis series published by Namco after Crisis Zone.

<i>Time Crisis: Razing Storm</i> 2010 video game

Time Crisis: Razing Storm, known in Japan as Big 3 Gun Shooting, is a compilation of light gun rail shooter video games by Namco for the PlayStation 3. Featuring full compatibility with both the GunCon 3 light gun and the PlayStation Move motion control system, the compilation consists of ports of various arcade games. Developed by Nex Entertainment and published by Namco Bandai Games, the compilation was released in 2010 in North America on October 19, and in Japan on October 21, which is the launch date of the PlayStation Move in Japan. It was released as part of a bundle with the PlayStation Move, PlayStation Eye and the Shooting attachment for the PlayStation Move in Japan and other Asian countries.

<i>Rolling Thunder</i> (video game) 1986 video game

Rolling Thunder is a run and gun video game developed by Namco in Japan and Europe and released in 1986 as a coin-operated arcade video game using the Namco System 86 hardware. It was distributed in North America by Atari Games. The player takes control of a secret agent who must rescue his female partner from a terrorist organization. Rolling Thunder was a commercial success in arcades, and it was released for various home computer platforms in 1987 and the Nintendo Entertainment System in 1989. The original arcade game has been included in various classic game compilations as well. It influenced later arcade action franchises such as Shinobi and Time Crisis, which borrowed mechanics such as taking cover behind crates.

The Idolmaster is a Japanese media franchise that began in 2005 with a raising simulation and rhythm video game series created by Bandai Namco Entertainment. The series primarily centers on the career of a producer who works with a group of prospective pop idols at the talent agency 765 Production. Originally released as an arcade game, the franchise has grown to numerous ports, sequels and spin-offs across multiple video game consoles, including several social network games. The series includes a variety of other media such as an anime with the same name, printed media, audio dramas, a Korean drama, and radio shows.

<i>Ghoul Panic</i> 1999 video game

Ghoul Panic is a 1999 light gun shooter arcade game developed by Raizing and published by Namco. A version for the PlayStation was released in 2000. Players used lightguns to complete a series of minigames, done by firing at on-screen targets. In these minigames there is an objective that must be fulfilled before the time runs out to progress such as shooting a certain amount of enemies or protecting small, yellow cats from projectiles. It ran on the Namco System 12 arcade hardware.

<i>Tekken 8</i> 2024 video game

Tekken 8 is a fighting game developed by Bandai Namco Studios and Arika. Bandai Namco Entertainment published the game for PlayStation 5, Windows, and Xbox Series X/S on January 26, 2024. It is the eighth canon release and tenth overall entry in the Tekken series. The game story mode, titled The Dark Awakens, takes place six months after the events of its predecessor and focuses on the final confrontation between the main characters, father Kazuya Mishima and son Jin Kazama, with the latter wishing to kill the former in order to end the chaos within their family lineage. The game's story features 32 former and new characters, each with their own narrative that contributes to the overall story.

References

  1. 1 2 "Time Crisis" (PDF). Electronic Gaming Monthly . No. 76. Ziff Davis. November 1995. p. 217.
  2. "time crisis arcade video game, namco, ltd. (1995)". Arcade-history.com. February 13, 2012. Retrieved June 13, 2012.
  3. "Time Crisis 5 To Debut At EAG2015 - Arcade Heroes". December 15, 2014.
  4. "Arcade Belgium - EAG International 2015 report (en)". www.arcadebelgium.be.
  5. dlon9 (August 28, 2015). "[dlon9] Time Crisis 5: P1 Stage 1-6 (Final) No Damage Mission Complete (Player 1 Solo)". Archived from the original on December 21, 2021 via YouTube.{{cite web}}: CS1 maint: numeric names: authors list (link)
  6. "Bandai Namco has filed new Time Crisis and Steel Gunner new trademarks, and the upcoming installments like Remakes series in near future or further". VGC. August 24, 2022. Retrieved December 13, 2022.
  7. Tran, Edmond (August 25, 2022). "New Time Crisis trademark filed by Bandai Namco". GamesHub. Retrieved December 13, 2022.
  8. "アミューズメントマシン|コブラ・ザ・アーケード (Translated)
  9. Priestman, Chris (March 30, 2015). "Bandai Namco Terminating i Love Katamari, Noby Noby Boy, Splatterhouse, Many More On iOS". Siliconera. Gamurs. Archived from the original on April 8, 2023. Retrieved December 30, 2023.