Ridge Racer

Last updated
Ridge Racer
Ridge Racer series logo.svg
Genre(s) Racing
Developer(s) Namco
Bandai Namco Entertainment
Publisher(s) Namco
Bandai Namco Entertainment
Creator(s)Yozo Sakagami
Fumihiro Tanaka
Platform(s) Arcade, PlayStation, PlayStation 2, Nintendo 64, GameCube, i-mode, J2ME, Zeebo, Xbox, PlayStation Portable, Nintendo DS, PlayStation 3, Xbox 360, Windows, Nintendo 3DS, PlayStation Vita, iOS, Android, Xbox One, Xbox Series X/S
First release Ridge Racer
October 30, 1993
Latest releaseRidge Racer Draw & Drift
October 20, 2016

Ridge Racer [lower-alpha 1] is a racing video game series developed and published for arcade systems and home game consoles by Bandai Namco Entertainment, formerly Namco. The first game, Ridge Racer (1993), was originally released in arcades for the Namco System 22 hardware, later ported to the PlayStation one year later as a launch title. It was met with several sequels and spin-off games for multiple platforms, the latest being the mobile game Ridge Racer Draw & Drift (2016) with the latest mainline game being Ridge Racer 7 (2006). Gameplay involves the player racing against computer-controlled opponents to be the first to finish in a race. Drifting is a core aspect of the series, and is used to keep speed while turning corners.

Contents

Ridge Racer is a spiritual successor to Sim Drive (1992), a racing simulation game met with a limited release in Japanese arcades using an actual body of a Mazda Eunos Roadster. Originally meant as an F1 racing game, similar to Namco's own Pole Position and Final Lap series, it was instead replaced with racing on mountain roads, a popular trend for Japanese car enthusiasts at the time. The PlayStation version was a launch title for the console and an astounding success for both Namco, prompting the creation of several sequels for arcades and home platforms. After Namco merged with Bandai in 2005, the series would become exclusive to consoles and later mobile phones. Several games in the franchise were released as launch titles for consoles.

Earlier Ridge Racer games received critical acclaim for their graphics, gameplay, and musical score, many citing it as a contributing factor to the success of the PlayStation in its early years. Later entries were criticized for straying too far from the source material and lack of content, with Ridge Racer Vita (2011) being the first game to receive generally negative reception from critics; its base content was considered extremely lacking, with the player forced to obtain the vast majority of additional content by purchasing DLC. [1] The last mainline title, Ridge Racer Unbounded received mixed-to-average reception from critics. [2] The series is considered influential to the racing game genre. [3]

Games

Release timeline
1993 Ridge Racer
1994 Ridge Racer 2
1995 Rave Racer
Ridge Racer Revolution
1996 Rage Racer
Pocket Racer
1997
1998 R4: Ridge Racer Type 4
1999
2000 Ridge Racer 64
Ridge Racer V
2001
2002
2003 R: Racing Evolution
2004 Ridge Racer
Ridge Racer DS
2005 Ridge Racer 6
Critical Velocity
2006 Ridge Racer 7
Ridge Racer 2
2007
2008
2009 Ridge Racer Accelerated
2010Ridge Racer Drift
2011 Ridge Racer 3D
Ridge Racer
2012 Ridge Racer Unbounded
2013 Ridge Racer Slipstream
2014
2015
2016Ridge Racer Draw & Drift

Common elements

Gameplay of Ridge Racer Revolution (1995). Ridge Racer Revolution gameplay.jpg
Gameplay of Ridge Racer Revolution (1995).

The basic gameplay of the Ridge Racer series has remained relatively consistent throughout each installment. The objective is to race against computer-controlled opponents to finish each track in first place — the player begins the game in last place, and have a limited number of laps around the track to complete where they can overtake opponents. Some entries have a time limit that the player must race against, with each completed lap extending the timer; if the timer reaches zero, the game ends regardless of which lap the player was on. Later entries remove the timer and instead requires the player to finish the race in a minimum-assigned place to advance to the next course.

Unlike other racing games, which usually feature closed circuits, Ridge Racer instead has races laid out on streets, beaches, cities and mountains, taking place in the fictional coastal metropolis "Ridge City" — circuit tracks are included in some entries. Nearly every entry in the series features the original tracks from Ridge Racer and Ridge Racer 2, sometimes modified to accompany for certain mechanics. Players can drift their car around corners to maintain speed, as most of the tracks were based on real-world locations that were not intended for race speeds. Ridge Racer Unbounded (2012) removes the drifting mechanic in favor of vehicular combat, similar to the Burnout franchise.

The playable cars each have their own stats and mechanics, such as a faster speed or improved drifting. Many of these are also named after older Namco video games, including Dig Dug , Xevious , NebulasRay , Rolling Thunder , Bosconian and Solvalou . The PlayStation sequel R4: Ridge Racer Type 4 introduces the concept of racing teams for the series, all being named after Dig Dug, Mappy , Pac-Man , Xevious and Galaga . Similar to Namco's own Tekken series, several games feature classic Namco arcade games as short minigames that play during loading screens, a mechanic that was later trademarked by Namco — the PlayStation home port of the original Ridge Racer features Galaxian , while Ridge Racers features New Rally-X . Completing these minigames will award the player with new tracks or cars, sometimes unlocking a full emulated version of the minigame to play. [10]

Automakers

Starting with Rage Racer , each game offers cars with fictional automakers and model names. Certain manufacturers specialize in a particular component of their cars' performance, such as top speed, grip, and acceleration:

Reception

Aggregate review scores
Game GameRankings Metacritic
Ridge Racer 81% [11] -
Ridge Racer Revolution 79% [12] -
R4: Ridge Racer Type 4 88% [13] 88 [14]
Ridge Racer 64 85% [15] -
Ridge Racer V 80% [16] 78 [17]
Ridge Racer DS 64% [18] -
Ridge Racers 89% [19] -
Ridge Racer 6 70% [20] -
Ridge Racers 2 70% [21] -
Ridge Racer 7 79% [22] 78 [23]
Ridge Racer Accelerated 52% [24] -
Ridge Racer 3D 75% [25] -
Ridge Racer Unbounded 69% [26] -

The original Ridge Racer was very well received by critics for its 3D graphics, audio, and the drifting mechanics. It also received an admirable port to the PlayStation, where it became one of the best selling titles in the console's early lifetime. It is also considered as playing a part in giving Sony's system an edge over rival Sega's Saturn during 1994–1995.

Its sequels during the 1990s were also highly successful, in particular Ridge Racer Type 4, often considered the series' best. Its sequel Ridge Racer V received more mediocre reviews, but the subsequent PSP title achieved very high praise. The series' 'idol' mascot Reiko Nagase, who has appeared in most games since 1996's Rage Racer, has often been rated among the most recognizable female characters in video games.

In 1999, Next Generation listed the Ridge Racer series as number 11 on their "Top 50 Games of All Time", commenting that "there are certainly better car simulations, but when it comes to fun, Ridge Racer, the game that helped make PlayStation cool, is the one we come back to". [27]

The 2011 Vita title was negatively received for various reasons, whilst the latest console game, Ridge Racer Unbounded, was marked with a departure from the drifting style and mechanics of what the series is known for, experimenting with a more destructive style similar to the Burnout series, although Ridge Racer 3D, a launch title for the 3DS, was better received compared to Vita and Unbounded. The game was never as popular as its previous main titles and never had a Japanese release either.

Notes

  1. Japanese: リッジレーサー, Hepburn: Rijji Rēsā

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Ridge Racer Revolution is a racing video game developed and published by Namco for the PlayStation in 1995. It is the sequel to the PlayStation version of Ridge Racer. Like the original Ridge Racer, the player races computer-controlled cars with the objective of winning a series of races, and supports Namco's NeGcon controller. Ridge Racer Revolution adds two hidden cars, and two-player support via the PlayStation Link cable, and took roughly the same time to develop as the first. The intention was to increase the depth and add features.

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<i>Ridge Racer</i> (1993 video game) 1993 racing video game

Ridge Racer is a 1993 racing video game developed and published by Namco. It was released initially on the Namco System 22 arcade system board and ported to the PlayStation console in 1994. It is the first title in the Ridge Racer series released for arcades and home consoles.

<i>Ridge Racer 2</i> (2006 video game) 2006 racing video game published by Namco and SCEE

Ridge Racer 2, released in Japan as Ridge Racers 2, is an arcade-style racing game developed by Namco Bandai Games for the PlayStation Portable hand-held console, marking the 14th release in the Ridge Racer series and also the sequel to the PSP launch title Ridge Racer. It saw release in Japan on 14 September 2006, followed by its 13 October European launch and 19 October release in Australia. The original North American release was cancelled. On 20 December 2022, Ridge Racer 2 was made available worldwide to download on PlayStation 4 and PlayStation 5 as part of the PlayStation Plus Premium subscription service.

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<i>Ridge Racer Unbounded</i> 2012 racing video game published by Namco Bandai Games

Ridge Racer Unbounded is a racing video game developed by Bugbear Entertainment and published by Namco Bandai Games for Microsoft Windows, PlayStation 3 and Xbox 360 in 2012. It is the eighth installment of the Ridge Racer franchise, and the first game in the series to be released on Windows. Unbounded is also the most recent game in the series to be released on home consoles as its successors only focused on handheld devices.

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