Ridge Racer | |
---|---|
Developer(s) | Cellius |
Publisher(s) | Namco Bandai Games [lower-alpha 1] |
Series | Ridge Racer |
Platform(s) | PlayStation Vita |
Release | |
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Ridge Racer [lower-alpha 2] , originally named Ridge Racer Vita [lower-alpha 3] , is a racing video game released for the PlayStation Vita as a launch title on 17 December 2011 in Japan, 22 February 2012 in Europe, 23 February in Australia and 13 March in North America. It is the 5th handheld game in the Ridge Racer series.
The game was developed by Cellius and published by Namco Bandai Games. The game continues the Ridge Racer tradition of arcade racing and supports single-player as well as local and Wi-Fi multiplayer games. [1]
Upon release, Ridge Racer was mostly panned by video game critics.
The Hornet from Sega's Daytona USA makes a cameo appearance as available DLC, as well as an exclusive song (with lyrics by Takenobu Mitsuyoshi) and course inspired by both franchises. Other cameos include cars with paint schemes derived from The Idolmaster , as well as DoCoMO and Pac-Man -themed versions of the Kamata SYNCi, the game's cover car. The DoCoMo and Idolmaster cars are not available outside Japan. Other downloadable content include new cars and courses, as well as music tracks from previous entries in the franchise.
Aggregator | Score |
---|---|
Metacritic | 44/100 [2] |
Publication | Score |
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Eurogamer | 3/10 [3] |
Famitsu | 29/40 [4] |
Game Informer | 5/10 [5] |
GamesMaster | 60% [6] |
GameSpot | 3/10 [7] |
GameTrailers | 4.5/10 [8] |
Giant Bomb | [9] |
Hyper | 4/10 [10] |
IGN | 3/10 [11] |
PlayStation: The Official Magazine | 5/10 [12] |
The A.V. Club | D [13] |
The Digital Fix | 5/10 [14] |
Ridge Racer received "generally unfavorable reviews" according to the review aggregation website Metacritic. [2] In Japan, Famitsu gave it a score of one eight and three sevens for a total of 29 out of 40. [4] Elsewhere, it was critically panned by various publications for its barebones nature and a lack of proper progression, unlike other installments in the series. GameSpot criticized the game's lack of initial content (which consisted only of a limited number of cars and tracks ported from Ridge Racer 7 ) as a ploy to force users to buy its downloadable content (while its first DLC pack, despite being available for free as a limited time offer, only consisted of more content originating from Ridge Racer 7), resulting in a poor experience that lacked any of the variety of past installments. In conclusion, the game was considered "a complete and utter ripoff", as a cheap cash-in than a fully thought-out product. [7] IGN similarly criticized the game's absolute lack of storyline or progression-based modes or leagues, and unbalanced online races that use a leveling system to determine a player's top speed (giving an unfair disadvantage to newer players). Ridge Racer was described as tech demo, wrapped up in an online-reliant social framework that's fundamentally flawed on several levels. [11] In June 2012, IGN also named Ridge Racer one of its ten "Worst Video Games of 2012 So Far". [15]
Ridge Racer is a racing video game series developed and published for arcade systems and home game consoles by Bandai Namco Entertainment, formerly Namco. The first game, Ridge Racer (1993), was originally released in arcades for the Namco System 22 hardware, later ported to the PlayStation one year later as a launch title. It was met with several sequels and spin-off games for multiple platforms, the latest being the mobile game Ridge Racer Draw & Drift (2016) with the latest mainline game being Ridge Racer 7 (2006). Gameplay involves the player racing against computer-controlled opponents to be the first to finish in a race. Drifting is a core aspect of the series, and is used to keep speed while turning corners.
Ridge Racer Revolution is a racing video game developed and published by Namco for the PlayStation in 1995. It is the sequel to the PlayStation version of Ridge Racer. Like the original Ridge Racer, the player races computer-controlled cars with the objective of winning a series of races, and supports Namco's NeGcon controller. Ridge Racer Revolution adds two hidden cars, and two-player support via the PlayStation Link cable, and took roughly the same time to develop as the first. The intention was to increase the depth and add features.
R4: Ridge Racer Type 4, released without the 'R4' prefix in PAL territories, is a 1998 racing video game developed and published by Namco for the PlayStation. It is the fourth home title in the Ridge Racer series after Rage Racer (1996) and was initially released on December 3, 1998 in Japan, with global releases following in 1999.
Ridge Racer 2 is a 1994 arcade racing game developed by Namco for their System 22 hardware. Ridge Racer 2 is more of an updated version of Ridge Racer, than an actual sequel: the main change is the ability to play with up to eight human players. Otherwise it has trivial changes including the addition of an in-race rear-view mirror and a remixed soundtrack.
Ridge Racer V is a 2000 racing game developed and published by Namco for the PlayStation 2 as a launch game for that platform, and later followed by a home-to-arcade port subtitled Arcade Battle. Ridge Racer V is the fifth main title of the Ridge Racer series following R4: Ridge Racer Type 4 and the only one to be released on PlayStation 2.
Rage Racer is the third title in the Ridge Racer series of racing games on the PlayStation following Ridge Racer Revolution (1995), and fifth overall title in the series. Developed and published by Namco, it was released in Japan on December 3, 1996, with releases elsewhere following in 1997. It was the first game in the series to feature a CGI animated introduction, and introduced a new "mascot", Reiko Nagase.
Ridge Racer 6 is a racing game by Namco released in 2005. It was the sixth console game in the Ridge Racer series but unlike the previous mainline entries, which were released for PlayStation consoles, this entry was released exclusively as a launch title for the Xbox 360. In a similar fashion to the first Ridge Racer on PS1, Ridge Racer V on PlayStation 2, Ridge Racer(s) on PlayStation Portable and eventually Ridge Racer 7 on PlayStation 3. All are exclusive launch titles for their respective consoles.
Ridge Racer 7 is a racing video game developed and published by Namco Bandai Games for the PlayStation 3. The seventh installment in the Ridge Racer series for consoles, it was originally released as a launch title for the PlayStation 3, in a similar fashion to the first Ridge Racer on PS1, Ridge Racer V on PlayStation 2, and Ridge Racer(s) on PlayStation Portable. Ridge Racer 7 is essentially the PlayStation exclusive version of the Xbox 360 exclusive Ridge Racer 6, but with more content. The game has around 40 cars, many of which are from Ridge Racer 6 and Ridge Racer (PSP). There are also 22 courses, available in forward, reverse and mirrored. The game runs at 1080p native resolution and 60 frames per second. It also features Dolby Digital 5.1 surround sound and free online gameplay via the PlayStation Network.
Ridge Racer, released in Japan as Ridge Racers, is an arcade racing video game developed by Namco for the PlayStation Portable. It is named after the eponymous Ridge Racer video game series to which it belongs. The game was released in Japan on 11 December 2004, in North America on 24 March 2005, and in Europe and Australia on 1 September as a launch title. Available in the game is a fully playable version of the Namco arcade game New Rally-X.
Ridge Racer is a 1993 racing video game developed and published by Namco, and the first title in what would become the Ridge Racer series. It was released initially on the Namco System 22 arcade system board and ported to the PlayStation home console in 1994. Ridge Racer was notable for being the first arcade video game with 3D texture-mapped graphics, with its System 22 hardware capable of texture mapping and Gouraud shading.
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The Idolmaster Live For You! is a live simulation video game developed and published by Namco Bandai Games for the Xbox 360. It was released in Japan on February 28, 2008, as a sequel to The Idolmaster. The gameplay in Live For You! focuses on coordinating the concert event from The Idolmaster with higher customization of the songs, stage and costumes. The game features a rhythm minigame during performances, which was developed to add a sense of unity with the audience and add excitement. The player is also able to freely manipulate how the performance looks by adjusting the position of the camera towards the idols. The story is told from the perspective of a special producer in charge of coordinating the live performances of 11 pop idols from The Idolmaster series.
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Ridge Racer 3D is a racing video game for the Nintendo 3DS console published and developed by Namco Bandai Games. The game was released in Japan on 26 February 2011 and in North America on 22 March, five days prior to the launch of the Nintendo 3DS itself in that region. Ridge Racer 3D was also released in Europe on 25 March and in Australia on 31 March.
Ridge Racer Unbounded is a racing video game developed by Bugbear Entertainment and published by Namco Bandai Games for Microsoft Windows, PlayStation 3 and Xbox 360 in 2012. It is the eighth installment of the Ridge Racer franchise, and the first game in the series to be released on Windows. Unbounded is also the most recent game in the series to be released on home consoles as its successors only focused on handheld devices.
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