Developer(s) | SportTime (DesignStar) |
---|---|
Publisher(s) | Mindscape |
Platform(s) | Amiga, Atari ST, Apple IIGS, Apple II, Commodore 64, MS-DOS |
Release | 1987 |
Genre(s) | Sports |
Mode(s) | Single-player |
Superstar Ice Hockey is a sports video game published by Mindscape in 1987.
Gameplay allows for players to choose from either the centre or goalie positions, a 2 player option allows for head to head play or co-operative play where one player is the centre and the other the goalie. Coaching decisions such as line changes and strategy choices can be made during a game between whistles. Player creation, development and trades all take place before and after games.
Gameplay as a centre was limited due to only having one action button, this meant that when playing as a centre, pressing the "fire" button would cause the player to swing his stick. If the player had possession of the puck this would result in a shot. Swinging the stick with or without the puck also had the potential to knock other players down depending on their proximity to the swinging stick, often resulting in a penalty, if no penalty is called the player knocked down would spin for several seconds before getting back up (if you as the centre were knocked down you were effectively out of the play until you regained your feet).
The game was notable for its player creation and development system, the game used "trade points" as a measure of value when creating new players, trading players and running team practices. Players also aged and their skills declined, the most noticeable being speed.
Superstar Ice Hockey was Mindscape's third best-selling Commodore game of all time as of late 1987. [1] Ahoy!'s AmigaUser praised the game's "thorough and knowledgeable treatment of major league hockey", and freedom to play single games or multiple seasons. The magazine concluded that "Ed Ringler continues to design some of the most outstanding action sports simulations on the market. Superstar Ice Hockey is his finest creation yet". [2]
Ice hockey is a team sport played on ice skates, usually on an ice skating rink with lines and markings specific to the sport. It belongs to a family of sports called hockey. Two opposing teams use ice hockey sticks to control, advance, and shoot a vulcanized rubber hockey puck into the other team's net. Each goal is worth one point. The team with the highest score after an hour of playing time is declared the winner; ties are broken in overtime or a Shootout. In a formal game, each team has six skaters on the ice at a time, barring any penalties, including a goaltender. It is a full contact game and one of the more physically demanding team sports.
In ice hockey, the goaltender is the player responsible for preventing the hockey puck from entering their team's net, thus preventing the opposing team from scoring. The goaltender mostly plays in or near the area in front of the net called the goal crease. Goaltenders tend to stay at or beyond the top of the crease to cut down on the angle of shots. In the modern age of goaltending there are two common styles, butterfly and hybrid. Because of the power of shots, the goaltender wears special equipment to protect the body from direct impact.
A penalty in ice hockey is a punishment for an infringement of the rules. Most penalties are enforced by sending the offending player to a penalty box for a set number of minutes. During the penalty the player may not participate in play. Penalties are called and enforced by the referee, or in some cases, the linesman. The offending team may not replace the player on the ice, leaving them short-handed as opposed to full strength. When the opposing team is said to be on a power play, they will have one more player on the ice than the short-handed team. The short-handed team is said to be "on the penalty kill" until the penalty expires and the penalized player returns to play. While standards vary somewhat between leagues, most leagues recognize several common varieties of penalties, as well as common infractions.
In ice hockey, a penalty shot is a type of penalty awarded when a team loses a clear scoring opportunity on a breakaway because of a foul committed by an opposing player. A player from the non-offending team is given an attempt to score a goal without opposition from any defending players except the goaltender. This is the same type of shot used in a shootout to decide games in some leagues.
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This is a list of common terms used in the sport of ice hockey along with the definitions of these terms.
In ice hockey, players use specialized equipment both to facilitate the play of the game and for protection as this is a sport where injuries are common, therefore, all players are encouraged to protect their bodies from bruises and severe fractures.
The Hockey Canada Officiating Program is the governing body for on-ice officials for all ice hockey games played under the jurisdiction of Hockey Canada. The Hockey Canada Rulebook provides in-depth explanation and examples of all rules governing hockey in Canada.
The National Hockey League All-Star Skills Competition, officially the NHL All-Star Game SuperSkills Competition during certain past years, is an event on the night preceding the National Hockey League All-Star Game. Started at the 41st National Hockey League All-Star Game in Pittsburgh in 1990, the NHL uses the event to showcase the talents of its all-star participants. The All-Star teams select representatives for each event, with points awarded to the winning team.
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