Decisive Battles of the American Civil War Volume 1: Bull Run to Chancellorsville

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Decisive Battles of the American Civil War Volume 1: Bull Run to Chancellorsville
Decisive Battles of the American Civil War Volume 1 Bull Run to Chancellorsville.jpg
Developer(s) Strategic Studies Group
Designer(s) Ian Trout
Programmer(s) Roger Keating
Platform(s) Apple II, Commodore 64, DOS
Release 1988
Genre(s) Computer wargame
Mode(s) Single-player
Multiplayer

Decisive Battles of the American Civil War Volume 1: Bull Run to Chancellorsville is a computer wargame developed by Roger Keating and Ian Trout and published by Strategic Studies Group in 1988 for the Commodore 64 and Apple II. Two sequels were released in 1988: Volume 2: Gaines Mill to Chattanooga and Volume 3: Wilderness to Nashville .

Contents

Plot

Bull Run to Chancellorsville is a tactical wargame in which the player takes command in the first American Civil War battles. Volume I includes six battles from the Civil War, in which two players may manage the Confederate and Union armies, or a single player can play against the computer managing the other army with the option of selecting from three handicap levels to add to each side. [1]

Gameplay

Bull Run to Chancellorsville is fully menu-driven, with its game mechanics broken down into command subsets. The game includes two Game and Design Menus as well as full-color battlefield maps. It also comes with the Warpaint and Warplan programs which the player can use to design tactical wargames. [1]

Development

Roger Keating and Ian Trout of Strategic Studies Group developed Bull Run to Chancellorsville as the first game released for their Decisive Battles series. [1]

Reception

The game was reviewed in 1988 in Dragon #135 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars. [1] Regan Carey and Mike Salata reviewed the game for Computer Gaming World , and stated that "Decisive Battles of the Civil War is a step up the ladder in the evolution of SSG game systems. Features like Warplan and Warpaint set it apart from most competitors." [2]

In 1990 Computer Gaming World gave the game three-plus out of five stars, [3] and in 1993 three stars. [4]

Reviews

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References

  1. 1 2 3 4 Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (July 1988). "The Role of Computers". Dragon (135): 82–89.
  2. Carey, Regan; Salata, Mike (July 1988). "Decisive Battles of the American Civil War. Volume 1.: Bull Run to Chancellorsville". Computer Gaming World. Vol. 1, no. 49. pp. 32–33.
  3. Brooks, M. Evan (October 1990). "Computer Strategy and Wargames: Pre-20th Century". Computer Gaming World. p. 11. Retrieved 16 November 2013.
  4. Brooks, M. Evan (June 1993). "An Annotated Listing of Pre-20th Century Wargames". Computer Gaming World. p. 136. Retrieved 7 July 2014.
  5. "Decisive Battles of the American Civil War Volume 1 review from Commodore Computing International Vol 7 No 6 (Feb 1989) - Amiga Magazine Rack".