Compute!

Last updated
Compute!
COMPUTEjune1987.jpg
June 1987 issue, showing Laser Chess
FrequencyMonthly
Publisher Small System Services (1979–1983)
ABC Publishing (1983–1994)
First issueNovember / December 1979
Final issueSeptember 1994
Country United States
Based inNew York City
ISSN 0194-357X

Compute! ( ISSN   0194-357X), often stylized as COMPUTE!, was an American home computer magazine that was published from 1979 to 1994. Its origins can be traced to 1978 in Len Lindsay's PET Gazette, one of the first magazines for the Commodore PET computer. [1] In its 1980s heyday, Compute! covered all major platforms, and several single-platform spinoffs of the magazine were launched. The most successful of these was Compute!'s Gazette , which catered to VIC-20 and Commodore 64 computer users.

Contents

History

Compute!'s original goal was to write about and publish programs for all of the computers that used some version of the MOS Technology 6502 CPU. It started out in 1979 [2] with the PET, VIC-20, Atari 400/800, Apple II+, and some 6502-based computers which could be from kits, such as the Rockwell AIM 65, the KIM-1 by MOS Technology, and others from companies such as Ohio Scientific. Coverage of the kit computers and the Commodore PET were eventually dropped. The platforms that became mainstays at the magazine were the Commodore 64, VIC-20, Atari 8-bit computers, TI-99/4A, and Apple II. Later on, the 6502 platform focus was dropped and IBM PC compatibles, Atari ST, and Amiga were added to its line-up. It also published a successful line of computer books, many of which consisted of compilations of articles from the magazine.

ABC Publishing acquired Compute! Publications in May 1983 for $18 million in stock, and raised circulation of the magazine from 200,000 to 420,000 by the end of the year. Compute!'s Gazette , for Commodore computers, began publishing that year. [3] Compute! claimed in 1983 that it published more type-in programs "in each issue than any magazine in the industry". [4] A typical issue would feature a large-scale program for one of the covered platforms, with smaller programs for one or more platforms filling the remainder of the issue's type-ins. [5] Most personal computers of the time came with some version of the BASIC programming language. Machine code programs were also published, usually for simple video games listed in BASIC DATA statements as hexadecimal numbers that could be POKEd into the memory of a home computer by a 'stub' loader at the beginning of the program. Machine language listings could be entered with a program provided in each issue called MLX (available for Apple II, Atari and Commodore hardware, and written in BASIC). Early versions of MLX accepted input in decimal, but this was later changed to the more compact hexadecimal format. It was noted particularly for software such as the multiplatform word processor SpeedScript, the spreadsheet SpeedCalc, and the game Laser Chess .

Editors of the magazine included Robert Lock, Richard Mansfield, Charles Brannon, and Tom R. Halfhill. Noted columnists included Jim Butterfield, educator Fred D'Ignazio and science fiction author Orson Scott Card. [6]

With the May 1988 issue, the magazine was redesigned and the type-in program listings were dropped, [7] as was coverage of the Atari 8-bit computers. In 1990, Compute! was out of publication for several months when it was sold to General Media, publishers at the time of Omni and Penthouse magazines, in May of that year. General Media changed the title of the magazine to COMPUTE, without the exclamation point, and the cover design was changed to resemble that of OMNI magazine. Ziff Davis bought Compute!'s assets, including its subscriber list, in 1994. [8] General Media had ceased its publication before the sale.[ citation needed ]

Former employees

Len Lindsay: Lindsay went on to found the COMAL User's Group, which promoted the COMAL programming language in North America.

Robert Lock: After Compute! Publications, Lock started another company, Signal Research, which was among the first to publish magazines and books about computer games. Among the biggest magazine published by Signal Research was Game Players , a magazine devoted to Nintendo, PC, and Sega gaming. He also wrote the book The Traditional Potters of Seagrove, N.C. in 1994, and started Southern Arts Journal a quarterly magazine featuring essays, fiction and poetry about all things Southern, in 2005, but ceased publication after only four issues the next year. [9]

Richard Mansfield: Mansfield has written many books, mostly on Microsoft technologies, including Visual Basic .NET All in One Desk Reference for Dummies, Visual Basic .NET Power Tools, Office 2003 Application Development All-in-One Desk Reference For Dummies, Visual Basic 2005 Express Edition For Dummies, and CSS Web Design For Dummies. He also writes occasional pieces for DevX.com. He created much controversy with an article he wrote there called OOP is Much Better in Theory Than in Practice.

Tom R. Halfhill: Halfhill went on to become a senior editor at Byte . He is currently a technology analyst at The Linley Group and a senior editor of Microprocessor Report. [10]

David D. Thornburg: Thornburg has continued to work in the field of educational technology and is involved in projects both in the US and Brazil. [11]

Charles G. Brannon: Moved to the San Francisco Bay Area to work as a Project Manager for Epyx, before moving back to Greensboro and working for his father's insurance wholesaler company Group US as an Information Technology Manager. [12] He has retired as of 2016.

Related Research Articles

<span class="mw-page-title-main">Commodore 64</span> 8-bit home computer introduced in 1982

The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International. It has been listed in the Guinness World Records as the highest-selling single computer model of all time, with independent estimates placing the number sold between 12.5 and 17 million units. Volume production started in early 1982, marketing in August for US$595. Preceded by the VIC-20 and Commodore PET, the C64 took its name from its 64 kilobytes(65,536 bytes) of RAM. With support for multicolor sprites and a custom chip for waveform generation, the C64 could create superior visuals and audio compared to systems without such custom hardware.

Commodore International Corporation was a home computer and electronics manufacturer incorporated in The Bahamas with executive offices in the United States founded in 1976 by Jack Tramiel and Irving Gould. Commodore International (CI), along with its subsidiary Commodore Business Machines (CBM), was a significant participant in the development of the home computer industry, and at one point in the 1980s was the world's largest in the industry.

<span class="mw-page-title-main">MOS Technology 6502</span> 8-bit microprocessor from 1975

The MOS Technology 6502 is an 8-bit microprocessor that was designed by a small team led by Chuck Peddle for MOS Technology. The design team had formerly worked at Motorola on the Motorola 6800 project; the 6502 is essentially a simplified, less expensive and faster version of that design.

<span class="mw-page-title-main">Atari 8-bit computers</span> 1979-1991 home computer series

The Atari 8-bit computers, formally launched as the Atari Home Computer System, are a series of home computers introduced by Atari, Inc., in 1979 with the Atari 400 and Atari 800. The architecture is designed around the 8-bit MOS Technology 6502 CPU and three custom coprocessors which provide support for sprites, smooth multidirectional scrolling, four channels of audio, and other features. The graphics and sound are more advanced than most of its contemporaries, and video games are a key part of the software library. The 1980 first-person space combat simulator Star Raiders is considered the platform's killer app.

<span class="mw-page-title-main">VIC-20</span> 1981 home computer by Commodore

The VIC-20 is an 8-bit home computer that was sold by Commodore Business Machines. The VIC-20 was announced in 1980, roughly three years after Commodore's first personal computer, the PET. The VIC-20 was the first computer of any description to sell one million units, eventually reaching 2.5 million. It was described as "one of the first anti-spectatorial, non-esoteric computers by design...no longer relegated to hobbyist/enthusiasts or those with money, the computer Commodore developed was the computer of the future."

<span class="mw-page-title-main">Commodore PET</span> Personal computer system

The Commodore PET is a line of personal computers produced starting in 1977 by Commodore International. A single all-in-one case combines a MOS Technology 6502 microprocessor, Commodore BASIC in read-only memory, keyboard, monochrome monitor, and, in early models, a cassette deck.

<span class="mw-page-title-main">Chuck Peddle</span> American electrical engineer (1937–2019)

Charles Ingerham Peddle was an American electrical engineer best known as the main designer of the MOS Technology 6502 microprocessor, the KIM-1 single-board computer, and its successor, the Commodore PET personal computer, both based on the 6502.

<span class="mw-page-title-main">Commodore Plus/4</span> 1984 home computer by Commodore International

The Commodore Plus/4 is a home computer released by Commodore International in 1984. The "Plus/4" name refers to the four-application ROM-resident office suite ; it was billed as "the productivity computer with software built in".

Commodore BASIC, also known as PET BASIC or CBM-BASIC, is the dialect of the BASIC programming language used in Commodore International's 8-bit home computer line, stretching from the PET (1977) to the Commodore 128 (1985).

<span class="mw-page-title-main">PETSCII</span> Character encoding on Commodore computers

PETSCII, also known as CBM ASCII, is the character set used in Commodore Business Machines' 8-bit home computers.

<span class="mw-page-title-main">Type-in program</span> Software whose source code is entered by the user

A type-in program or type-in listing was computer source code printed in a home computer magazine or book. It was meant to be entered via the keyboard by the reader and then saved to cassette tape or floppy disk. The result was a usable game, utility, or application program.

<i>Compute!s Gazette</i> Defunct US magazine about the Commodore computers

Compute!'s Gazette, stylized as COMPUTE!'s Gazette, was a computer magazine of the 1980s, directed at users of Commodore's 8-bit home computers. Announced as The Commodore Gazette, it was a Commodore-only daughter magazine of the computer hobbyist magazine Compute!. It was first published in July 1983.

<span class="mw-page-title-main">SpeedScript</span>

SpeedScript is a word processor originally printed as a type-in MLX machine language listing in 1984-85 issues of Compute! and Compute!'s Gazette magazines. Approximately 5 KB in length, it provided many of the same features as commercial word processing packages of the 8-bit era, such as PaperClip and Bank Street Writer. Versions were published for the Apple II, Commodore 64 and 128, Atari 8-bit computers, VIC-20, and MS-DOS.

<i>Arcade Volleyball</i> 1988 video game

Arcade Volleyball is a sports video game written by Rhett Anderson for the Commodore 64 and published as a type-in program in the June 1988 issue of COMPUTE!'s Gazette. It was ported to Amiga and MS-DOS by different programmers and was included in a 12-game collection called Best Gazette Games. The author released the game later into the public domain.

MLX is a series of machine language entry utilities published by the magazines COMPUTE! and COMPUTE!'s Gazette, as well as books from COMPUTE! Publications. These programs are designed to allow relatively easy entry of the type-in machine language listings often included in these publications. Versions are available for the Commodore 64, VIC-20, Atari 8-bit computers, and Apple II. MLX listings were reserved for relatively long machine language programs such as SpeedScript.

Synapse Software Corporation was an American software developer and publisher founded in 1981 by Ihor Wolosenko and Ken Grant. Synapse published application software and developer tools and was primarily known for video games. It initially focused on the Atari 8-bit computers, then later developed for the Commodore 64 and other systems. Synapse was purchased by Broderbund in late 1984 and the Synapse label retired in 1985.

The Automatic Proofreader is a series of checksum utilities published by COMPUTE! Publications for its COMPUTE! and COMPUTE!'s Gazette magazines and various books. These programs allow home computer users to detect errors when entering BASIC type-in programs. They display a checksum for each line which can be compared against the one printed in the magazine; if they are the same then the line was typed correctly.

<i>Family Computing</i> 1980s computer magazine

Family Computing was an American computer magazine published by Scholastic from the 1980s to the early 2000s. It covered all the major home computer platforms of the day including the Apple II, VIC-20, Commodore 64, Atari 8-bit computers, as well as the IBM PC and Macintosh. It printed a mixture of product reviews, how-to articles and type-in programs. The magazine also featured a teen-oriented insert called K-Power, written by Stuyvesant High School students called the Special-K's. The section was named after a former sister magazine which folded after a short run. This section was discontinued after the July 1987 issue as part of the magazine's shift toward home-office computing.

<span class="mw-page-title-main">Home computer</span> Class of microcomputers

Home computers were a class of microcomputers that entered the market in 1977 and became common during the 1980s. They were marketed to consumers as affordable and accessible computers that, for the first time, were intended for the use of a single, non-technical user. These computers were a distinct market segment that typically cost much less than business, scientific, or engineering-oriented computers of the time, such as those running CP/M or the IBM PC, and were generally less powerful in terms of memory and expandability. However, a home computer often had better graphics and sound than contemporary business computers. Their most common uses were word processing, playing video games, and programming.

<i>The TORPET</i> Computer magazine

The TORPET was a Toronto-based computer magazine directed at users of Commodore's 8-bit home computers.

References

  1. The Evolution Of A Magazine
  2. Roberto Dillon (3 December 2014). Ready: A Commodore 64 Retrospective. Springer. p. 113. ISBN   978-981-287-341-5 . Retrieved 12 February 2017.
  3. Dougherty, Philip H. (1983-11-16). "Advertising; ABC Seeks Additional Magazines" . The New York Times. ISSN   0362-4331 . Retrieved 2017-07-02.
  4. Lock, Robert (April 1983). "Editor's Note". Compute!. Vol. 5, no. 4 #35. p. 6. Retrieved 30 October 2013.
  5. "Cover". Compute!. Vol. 7, no. 6. June 1985.
  6. Who Is Orson Scott Card? from Card's official website
  7. Keizer, Gregg (May 1988). "Editorial License". Compute!. Vol. 10, no. 5 #96. p. 4. Retrieved 10 November 2013.
  8. "``Compute!' Magazine Bought By Media Group". Greensboro News and Record. 1994-08-08. Retrieved 2024-05-11.
  9. Clifford Garstang (June 26, 2006). "SAJ Calls it Quits" . Retrieved June 25, 2018.
  10. The Linley Group. "Analyst bio" . Retrieved 14 June 2014.
  11. Thornburg, David. "Current efforts" . Retrieved 1 December 2011.
  12. Group US. "Meet the Staff". Archived from the original on 25 March 2017. Retrieved 24 March 2017.