Wreckfest

Last updated

Wreckfest
Wreckfest cover art.jpg
Developer(s) Bugbear Entertainment
Publisher(s) THQ Nordic [lower-alpha 1]
Platform(s)
Release
  • Windows
  • June 14, 2018
  • PS4, Xbox One
  • August 27, 2019
  • PS5, Xbox Series X/S
  • May 4, 2021
  • Stadia
  • December 1, 2021
  • Switch
  • June 21, 2022
  • Android, iOS
  • November 15, 2022
Genre(s)
Mode(s) Single-player, multiplayer

Wreckfest is a racing video game developed by Bugbear Entertainment and published by THQ Nordic. Wreckfest is described as the spiritual successor to the FlatOut series created by Bugbear, and a cross between FlatOut, Destruction Derby , and cult 1989 PC racer Street Rod . [1] A notable feature of the game engine is the use of soft-body damage modelling, which enables location-based damage that affects the driving dynamics of vehicles in a realistic fashion.

Contents

After a four-year long early access phase during which the game was called Next Car Game, the Windows version was released in June 2018, with PlayStation 4 and Xbox One versions released in August 2019 after multiple delays. [2] [3] PlayStation 5 and Xbox Series X/S versions were released in 2021, while a Nintendo Switch version was released in 2022. [4] A mobile port was released on 14 November 2022.

Wreckfest has received generally positive reviews from critics and been nominated for numerous awards. A sequel, Wreckfest 2 , was announced to be in development in August 2024. [5]

Gameplay

The game includes a variety of gameplay features, namely banger racing and demolition derby. The player controls a car in a race or demolition derby, the goal being to win the race or be the sole survivor of the derby respectively. Before participating in an event, the player is allowed to choose a vehicle, select from a variety of assist levels (whether to use a manual or automatic transmission, ABS, AI difficulty, etc.). Players are also able to buy vehicles, customise vehicles, and perform upgrades. [6] The game features three modes: career, multiplayer and custom events.

The races focus heavily on vehicular combat, where players have to find a balance between defensive tactics such as avoiding or blocking opponents and more aggressive tactics such as ramming opponents and shunting them into barriers to put them out of the race and earn points. [7] While Wreckfest's focus on physics and vehicular damage is similar to previous destruction-based racing games such as Criterion's Burnout , it follows a somewhat slower and more strategic approach, [7] resulting in a more traditional racing gameplay experience than in comparable games. [8]

Development

Development on Wreckfest began in 2012 under the working title Next Car Game, and was first announced by Bugbear Entertainment on the Next Car Game blog in August 2013. [9] In an interview with IGN, lead game designer Janne Suur-Näkki stated that the game should reach a "feature-complete state" in 2014, with all key features implemented. [1] In a press release published by Eurogamer, Next Car Game was officially announced for PC. [10]

Due to the lack of publisher support, the development team provided early access to the game via pre-orders on the official Next Car Game website as well as Steam Early Access and also created a Kickstarter campaign as alternate means of raising revenue in order to develop the game. [1] The overhaul of the physics engine has caused updates to the game to slow significantly. [11] The game now receives regular monthly updates from April 2020 with a focus on tournaments and cosmetic DLC content. [12]

Failed Kickstarter campaign

Bugbear launched a Kickstarter campaign on November 1, 2013 [13] in an effort to fund the development of Next Car Game, with a goal of $350,000 to complete the game, and a stretch goal of $1.5 million to create PlayStation 4 and Xbox One versions of the game. [14] The campaign was cancelled on November 22, after it became "obvious" that the game would not reach its funding goal, having only raised $81,772. [15] Lead game designer Janne Suur-Näkki described the Kickstarter campaign as a bewildering and disappointing experience, as Bugbear had to go to "great lengths" to make the campaign happen due to Kickstarter and Finnish legislation imposing "considerable challenges" on the project. [1]

After failing to meet the $350,000 goal of the Kickstarter campaign, Bugbear concentrated efforts on a pre-order campaign being run via the Next Car Game official website. A playable "technology sneak peek" was made available for download to supporters who had pre-ordered the game, the sneak peek featured 24 vehicles and a single level which the developers used internally to test the game's damage engine. [16] Following a highly positive response from players regarding the sneak peek, Bugbear released an extended version called Sneak Peek v2.0 to all pre-order supporters. This extended sneak peek included additional features such as new destructive machinery, more dynamic destructible objects, and a "physics cannon". [17]

Early access

Following the success of the Technology Sneak Peek, an early access version of the game was released shortly before Christmas in 2013. [18] The early access release featured two playable vehicles and three tracks, two of which were traditional racetracks while the other was a demolition derby arena. [19]

The early access release was highly successful and received great feedback from sim racers. [20] By the end of the Christmas week the game had already sold for more than Bugbear's initial funding goal of $350,000 on Kickstarter. [21] Next Car Game was subsequently released on Steam Early Access on January 15, 2014, with special discount prices offered until January 29. [22] The game found tremendous success on the Steam Early Access platform, earning over $1 million in sales during a single week. [23]

On October 3, 2014, Bugbear made an announcement on the game's blog entry for the game's sixth build that Next Car Game was now titled Wreckfest. [24] [25] The announcement came with a definition of the term "wreck fest" written on Urban Dictionary. [24] [26] In the same announcement, Bugbear also announced an eighteen-player online multiplayer has been introduced with new deathmatch and team deathmatch game modes, as well as a new track and a new car. [24] [25] The developer also said that they were aiming for twenty-four-player multiplayer for the final release, but will need to spend more time optimizing the game's network code. [24] [25]

Release

The Windows version of the game was released out of early access on June 14, 2018. The PlayStation 4 and Xbox One versions were originally scheduled for release on November 20, 2018, [27] but were delayed to 2019. [2] On July 2, 2019, THQ Nordic announced that the game will be released on console in August 2019. [3]

Reception

Wreckfest received "generally favorable" reviews for most platforms according to review aggregator Metacritic; [28] [29] [30] [31] [33] the Xbox Series X/S version received "mixed or average" reviews. [32]

The game was nominated for "Best Sports Game" at Gamescom 2017, [43] [ better source needed ] for "Racing Game of the Year" at the 22nd Annual D.I.C.E. Awards, [44] and for "Game, Original Racing" at the National Academy of Video Game Trade Reviewers Awards. [45]

Related Research Articles

<i>Carmageddon</i> 1997 video game

Carmageddon is a vehicular combat video game released for personal computers in 1997. It was produced by Stainless Games and published by Interplay Productions and Sales Curve Interactive. It was ported to other platforms, and spawned a series.

Dirt and Dirt Rally, is a rally racing video game series developed and published by Codemasters. Codemasters had acquired the exclusive license to the World Rally Championship series in June 2020, which will begin as a five-year deal in 2023.

<i>FlatOut 2</i> 2006 video game

FlatOut 2 is a 2006 action racing video game developed by Bugbear Entertainment and published by Empire Interactive in Europe and Vivendi Universal Games in North America. It is the sequel to the 2004 game FlatOut.

Bugbear Entertainment Oy is a Finnish video game developer based in Helsinki, founded by Janne Alanenpää in 2000. The company is best known for the FlatOut series and Wreckfest. In November 2018, a majority stake of the company was acquired by THQ Nordic.

FlatOut is a series of action demolition derby/racing video games created by Finnish independent video game developer Bugbear Entertainment. The FlatOut series has sold a total of almost 3 million units worldwide. After Bugbear developed FlatOut: Head On, Dutch video game developer Team6 Game Studios developed the next three games in the series, which are the Windows-exclusive FlatOut 3 and two spin-offs on Wii and Android. Kylotonn developed the series' fourth installment, FlatOut 4: Total Insanity, which was released on March 17, 2017 for PlayStation 4 and Xbox One in Europe and May 2 in the United States. In 2024, Flat2VR Studios announced a remake of FlatOut (2004) for Meta Quest, PSVR2, and SteamVR.

<i>The Pinball Arcade</i> 2012 video game

The Pinball Arcade is a pinball video game developed by FarSight Studios. The game is a simulated collection of 100 real pinball tables licensed by Gottlieb, Alvin G. and Company, and Stern Pinball, a company which also owns the rights of machines from Data East and Sega Pinball. Williams and Bally games are no longer available since June 30, 2018, as FarSight had lost the license to WMS properties, which has since passed to Zen Studios.

<i>Assetto Corsa</i> 2014 sim racing video game by Kunos Simulazioni

Assetto Corsa is a sim racing video game developed by the Italian video game developer Kunos Simulazioni. It is designed with an emphasis on a realistic racing experience with support for extensive customization and moddability. The game was first released through the Steam Early Access program on 8 November 2013, and officially left Early Access as final release version on 19 December 2014.

<i>Mercenary Kings</i> 2014 video game

Mercenary Kings is a side-scrolling run and gun video game developed and published by Tribute Games. It was funded by Kickstarter and released for Microsoft Windows on March 25, 2014, and for PlayStation 4 on April 1, 2014. Alongside the Mercenary Kings: Reloaded update, versions for the Nintendo Switch, Xbox One, and PlayStation Vita were released on February 6, 2018. An early-access version of the game was released on Steam on July 23, 2013.

<i>Dex</i> (video game) 2015 video game

Dex is a side-scrolling action role-playing game developed and published by Dreadlocks Ltd. The game was crowdfunded on Kickstarter, and was released in 2015.

<i>Armello</i> 2015 video game

Armello is a 2015 digital role-playing strategy board game developed by League of Geeks. Announced as an iPad title in September 2012, the game has been in development since mid-2011, with music by composers Lisa Gerrard and Michael Allen. Between April and May 2014, a successful Kickstarter campaign was started to help fund a port to Microsoft Windows as well as stretch goals to bring the game to Android and Windows tablets. The game was chosen to receive additional support from governmental funding agencies Screen Australia and Film Victoria.

<i>FlatOut</i> (video game) 2004 video game

FlatOut is a 2004 racing video game developed by Finnish developer Bugbear Entertainment and published by Empire Interactive in Europe and Vivendi Universal Games in North America. Gameplay in FlatOut places emphasis on demolition derby-style races, and features a sophisticated physics engine. Sixteen different cars are included, each with five different skin. The game is mostly known for car drivers flying through the windshield. It was published in Japan by Konami on October 13, 2005.

<i>Hand of Fate</i> (video game) 2015 video game

Hand of Fate is an action role-playing roguelike deck-building game developed and published by Australian studio Defiant Development for Linux, macOS, Microsoft Windows, PlayStation 4, and Xbox One, released via early access on 7 July 2014, and then in the full release on 17 February 2015. A PlayStation Vita version was announced but ultimately cancelled due to development issues.

<i>SpeedRunners</i> 2013 video game

SpeedRunners is a multiplayer side-scrolling racing game developed by DoubleDutch Games and published by tinyBuild. Originally a free web browser game titled SpeedRunner and later an Xbox 360 game by the name SpeedRunner HD on Xbox Live Arcade, SpeedRunners was released on Steam on 26 August 2013 into Steam Early Access, and as a full game on 19 April 2016. SpeedRunners was released on Xbox One in June 2017 as a Games with Gold title. A Nintendo Switch version was released on 23 January 2020. It was recognized as an esport by the Electronic Sports League in July 2015. However, due to decreasing activity the SpeedRunners section was ended on 28 August 2016 when the final community cup was held.

<i>Road Redemption</i> 2017 video game

Road Redemption is a vehicular combat racing video game developed by EQ-Games and Pixel Dash Studios. The game is a spiritual successor to the Road Rash series and was released for Windows PC on October 4, 2017. Console versions of Road Redemption were released on November 6, 2018, for PlayStation 4, Xbox One, and Nintendo Switch.

<i>Everspace</i> 2017 video game

Everspace is a 3D space shooter with roguelike elements developed and published by German studio Rockfish Games. It was released in 2017. A sequel, Everspace 2 was released in 2023.

<i>Pacer</i> (video game) 2017 video game

Pacer, originally titled Formula Fusion, is a futuristic racing game by R8 Games. The game was released for the Windows in May 2017. It was ported to the PlayStation 4 and Xbox One in October 2020.

<i>Session: Skate Sim</i> 2022 video game

Session: Skate Sim is a sports video game developed by independent developer Crea-ture Studios for Microsoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S. The game is considered a spiritual successor to the Skate series.

<i>Assetto Corsa Competizione</i> 2019 sim racing video game by Kunos Simulazioni

Assetto Corsa Competizione is a racing simulation video game developed by Italian video game developer Kunos Simulazioni. The game focuses on GT3, GT4, GT2 and one make series cars and is an officially licensed simulation of the GT World Challenge Europe and the Total 24 Hours of Spa covering seasons from 2018 to 2023, and is set to serve as a platform for esports.

<i>F1 22</i> 2022 video game

F1 22 is a racing video game developed by Codemasters and published by EA Sports. It is the fifteenth entry in the F1 series by Codemasters. The game holds an official licence of the 2022 Formula One and Formula 2 championships. The game was released for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S on 1 July. It would also make its debut on EA's Origin platform as their main platform, which is also playable in the EA Desktop app, as well as the Epic Games Store. In previous entries, Steam was the only platform available for PC players. The game was delisted in March 2024 following the announcement of the forthcoming F1 24.

Wreckfest 2 is an upcoming racing video game developed by Bugbear Entertainment and published by THQ Nordic. It is a sequel to Wreckfest, and is planned to be released on Microsoft Windows, PlayStation 5 and Xbox Series X/S.

References

  1. Android and iOS versions published by HandyGames.
  1. 1 2 3 4 Reilly, Luke (February 16, 2014). "The FlatOut Successor Publishers Don't Think You Want". IGN . Retrieved February 28, 2014.
  2. 1 2 Romano, Sal (October 17, 2018). "Wreckfest for PS4 and Xbox One delayed to 2019". Gematsu. Retrieved October 18, 2018.
  3. 1 2 "Wreckfest has qualified for release - the console race starts August 27th!". THQ Nordic . July 2, 2019. Retrieved July 2, 2019.
  4. Michel, Adam (April 28, 2021). "PlayStation Plus games for May: Battlefield V, Stranded Deep, Wreckfest: Drive Hard. Die Last". PlayStation Blog . Retrieved July 24, 2022.
  5. Romano, Sal (August 2, 2024). "Wreckfest 2 announced for PS5, Xbox Series, and PC". Gematsu. Retrieved August 2, 2024.
  6. Usher, William (December 24, 2013). "Bugbear's Next Car Game Early Access Pre-Alpha Gameplay Video". CinemaBlend . Retrieved May 23, 2014.
  7. 1 2 Smith, Adam (January 16, 2014). "Impressions: Next Car Game". Rock Paper Shotgun . Retrieved May 24, 2014.
  8. Duncan, Alasdair (January 15, 2014). "Next Car Game is now available on Steam Early Access". Destructoid . Retrieved May 24, 2014.
  9. Laakso, Joonas (August 27, 2013). "Welcome to Next Car Game!". Next Car Game. Bugbear Entertainment. Archived from the original on October 10, 2014. Retrieved January 13, 2019.
  10. Phillips, Tom (February 25, 2013). "Footage of FlatOut dev's next-gen racing game". Eurogamer . Retrieved May 24, 2014.
  11. Team Bugbear (February 20, 2015). "Weekly Report #8". Next Car Game. Bugbear Entertainment. Archived from the original on March 8, 2015. Retrieved January 13, 2019.
  12. Team Bugbear (June 21, 2021). "New Hotfix Out!". Steam . Retrieved July 24, 2022.
  13. "Next Car Game: A Motorsport With Attitude!". Kickstarter . Retrieved February 20, 2020.
  14. McWhertor, Michael (November 1, 2013). "FlatOut developer turns to Kickstarter for new racing game". Polygon . Retrieved May 24, 2014.
  15. "Next Car Game: A Motorsport With Attitude! (Canceled)". Kickstarter . November 22, 2013. Retrieved April 6, 2020.
  16. Reilly, Luke (November 24, 2013). "Bugbear Yanks Plug on Next Car Game Kickstarter". IGN . Retrieved May 25, 2014.
  17. Team Bugbear (December 5, 2013). "Sneak Peak[sic] v2.0 Released!". Next Car Game. Bugbear Entertainment. Archived from the original on November 11, 2014. Retrieved January 13, 2019.
  18. Team Bugbear (January 3, 2014). "Early Access doubled sales over Christmas week, free demo downloaded over 50,000 times!". Next Car Game. Bugbear Entertainment. Archived from the original on April 29, 2014. Retrieved January 13, 2019.
  19. "Next Car Game: Early Access out now, free Sneak Peek demo released!". Gamasutra . December 23, 2013. Archived from the original on August 26, 2014. Retrieved May 25, 2014.
  20. Crusader, Erik (June 13, 2014). "Why you will love Next Car Game". Game Crusaders. Retrieved July 1, 2014.
  21. Farokhmanesh, Megan (February 8, 2014). "After stalling on Kickstarter, Next Car Game finds success in Early Access". Polygon . Retrieved May 25, 2014.
  22. Tach, Dave (January 15, 2014). "Bugbear's Next Car Game hits Steam Early Access". Polygon . Retrieved May 25, 2014.
  23. Suszek, Mike (January 13, 2014). "Next Car Game earns $1 million from Steam Early Access". Engadget (Joystiq). Retrieved January 13, 2019.
  24. 1 2 3 4 Team Bugbear (October 3, 2015). "Build #6 Live! Official Name Revealed, Multiplayer Introduced". Next Car Game. Bugbear Entertainment. Archived from the original on October 7, 2014. Retrieved January 13, 2019.
  25. 1 2 3 Devore, Jordan (October 3, 2014). "Next Car Game now has an actual name: Wreckfest". Destructoid . Archived from the original on July 14, 2018. Retrieved October 4, 2014.
  26. "Wreck fest". Urban Dictionary . Retrieved October 4, 2014. Mostly common in racing series such as NASCAR and Formula 1 (a.k.a. F1). This happens on some tracks during races where the cars are close together and drivers misjudge how close the cars are. Thus, resulting in one big wreck after another. It can also result in only a few cars being taken out of the race instead of seven cars at once.
  27. @THQNordic (June 1, 2018). "Wreckfest will COME OUT ON PC on JUNE 14! Brand new release features - new challenge mode with CRAZY NEW VEHICLES plus new paint jobs and quirky customization items. CONSOLE fans look forward to NOVEMBER 20!" (Tweet) via Twitter.
  28. 1 2 "Wreckfest for PC Reviews". Metacritic . Retrieved August 30, 2021.
  29. 1 2 "Wreckfest for PlayStation 4 Reviews". Metacritic . Retrieved August 30, 2021.
  30. 1 2 "Wreckfest for Xbox One Reviews". Metacritic . Retrieved August 30, 2021.
  31. 1 2 "Wreckfest for PlayStation 5 Reviews". Metacritic . Retrieved August 30, 2021.
  32. 1 2 "Wreckfest for Xbox Series X Reviews". Metacritic . Retrieved August 30, 2021.
  33. 1 2 "Wreckfest for Switch Reviews". Metacritic . Retrieved August 4, 2022.
  34. Robinson, Martin (July 4, 2018). "Wreckfest review - a true successor to the brilliant Destruction Derby". Eurogamer . Retrieved July 25, 2022.
  35. Reiner, Andrew (August 29, 2019). "Wreckfest Review". Game Informer . GameStop Corp. Retrieved July 25, 2022.
  36. Swinbanks, James (June 29, 2018). "Wreckfest Review: Crashing The Party". GameSpot . Retrieved July 25, 2022.
  37. Reilly, Luke (August 23, 2019). "Wreckfest Review". IGN . Retrieved July 25, 2022.
  38. Scullion, Chris (June 27, 2022). "Wreckfest Review (Switch)". Nintendo Life . Retrieved July 25, 2022.
  39. Iwaniuk, Phil (June 19, 2018). "Wreckfest review". PC Gamer . Future plc . Retrieved July 25, 2022.
  40. Croft, Liam (August 23, 2019). "Wreckfest Review (PS4)". Push Square . Retrieved July 25, 2022.
  41. Tailby, Stephen (May 7, 2021). "Mini Review: Wreckfest (PS5) - Not a Huge Jump on PS5, But Still a Smashing Good Time". Push Square . Retrieved July 25, 2022.
  42. Musgrave, Shaun (June 27, 2022). "SwitchArcade Round-Up: Reviews Featuring 'Sonic Origins' & 'Wreckfest', Plus the Latest Releases and Sales". TouchArcade . Retrieved July 25, 2022.
  43. Khan, Zubi (August 21, 2017). "Gamescom 2017 Award Nominees". Comics Gaming Magazine . Retrieved January 13, 2019.
  44. Makuch, Eddie (January 10, 2019). "God Of War, Spider-Man Lead DICE Awards; Here's All The Nominees". GameSpot . Retrieved January 13, 2019.
  45. "Nominee List for 2018". National Academy of Video Game Trade Reviewers. February 11, 2019. Archived from the original on February 13, 2019. Retrieved February 14, 2019.