Unknown Worlds Entertainment

Last updated
Unknown Worlds Entertainment
Company type Subsidiary
Industry Video games
Founded2001;23 years ago (2001)
Headquarters San Francisco, California
Key people
  • Charlie Cleveland (Founder/CEO)
  • Max McGuire (Founder/CTO)
  • Ted Gill (president)
Products Video games
Parent Krafton (2021–present)
Website www.unknownworlds.com

Unknown Worlds Entertainment is an American video game developer based in San Francisco. The studio is best known for the Natural Selection and Subnautica series. In October 2021, the studio was acquired by South Korean video game developer Krafton.

Contents

History

Unknown Worlds was formed in May 2001 by Charlie Cleveland and began life as a group of developers responsible for the development of the high-profile free mod for Half-Life , Natural Selection . The success of Natural Selection convinced Cleveland to start work on a commercial sequel to the game: Natural Selection 2 . Soon after, Cleveland founded Unknown Worlds Entertainment as a commercial computer games studio.

Although the casual games market is not the intended direction of Unknown Worlds, Zen of Sudoku, a casual puzzle computer game based on the popular logic puzzle Sudoku, was created in November 2006 in order to generate revenue towards funding the development of Natural Selection 2. [1] Charlie Cleveland, one of the developers of Unknown Worlds Entertainment, cited casual games development as a "last option" for funding this sequel, having been unwilling to sacrifice control of the company to external investors. [2]

In October 2006, Max McGuire became the studio's co-founder, having previously worked at Iron Lore Entertainment as Lead Engine Programmer. McGuire became the Technical Director of UWE and development of Natural Selection 2 began in earnest. Max and Charlie then attracted a group of angel investors including Richard Kain, Matthew Le Merle, Ira Rothken and Colin Wiel to back the company after a meeting at GDC in San Francisco. A year later, Unknown Worlds released Decoda as a commercial debugger for the Lua programming language. This application was created to aid with development of Natural Selection 2, whose game code was largely being written in Lua. [3]

Later on in development of Natural Selection 2, the studio announced it had changed engine from the Source engine to their own proprietary engine developed in-house. After consulting their fanbase on a possible name for their new engine, it was finally named the Evolution engine. Later, it transpired that the name Evolution was already taken and Spark was chosen as the name for the engine. [4]

In June 2008, Cory Strader was hired as art director. [5] Strader had been a previous key member of the development team for Natural Selection. In May 2009, Unknown Worlds began taking pre-orders for standard and special edition versions of Natural Selection 2. Natural Selection 2 was released on 31 October 2012. [6]

Perfect World acquired a 40% stake in Unknown Worlds Entertainment in August 2011 for CN¥ 10,803,330. It raised this to a controlling interest in February 2013 by acquiring a further 20% for CN¥5,098,956. [7] During its 2019 fiscal year, Perfect World sold the majority of its shares in Unknown Worlds to an undisclosed entity. [8] It sold the remainder by August 2021. [9]

In October 2021, South Korean video game developer Krafton, known for having developed PlayerUnknown's Battlegrounds and TERA , announced that it would acquire Unknown Worlds, and that it would continue to operate as an independent game studio. [10] [11]

Games

Related Research Articles

<span class="mw-page-title-main">Electronic Arts</span> American video game company

Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists". EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals or groups until 1987's Skate or Die!. The company shifted toward internal game studios, often through acquisitions, such as Distinctive Software becoming EA Canada in 1991.

Natural Selection is a modification for the video game Half-Life. Its concept is a mixture of the first-person shooter and real-time strategy game genres. The game was created by Charlie "Flayra" Cleveland, who later founded the company Unknown Worlds Entertainment. Natural Selection v1 was first publicly released on Halloween 2002, and is now at version 3.2. Natural Selection 2 was released in late 2012.

Cryptic Studios is an American video game developer specializing in massively multiplayer online role-playing games. It is headquartered in Los Gatos, California, and was a wholly owned Perfect World subsidiary, and is now owned by Embracer Group through its subsidiary DECA Games.

<span class="mw-page-title-main">Havok (software)</span> Video game middleware

Havok is a middleware software suite developed by the Irish company Havok. Havok provides a physics engine component and related functions to video games.

<span class="mw-page-title-main">Gearbox Software</span> American video game company

Gearbox Software is an American video game development company based in Frisco, Texas. It was established as a limited liability company in February 1999 by five developers formerly of Rebel Boat Rocker. Randy Pitchford, one of the founders, serves as president and chief executive officer. Gearbox initially created expansions for the Valve game Half-Life, then ported that game and others to console platforms. In 2005, Gearbox launched its first independent set of games, Brothers in Arms, on console and mobile devices. It became their flagship franchise and spun off a comic book series, television documentary, books, and action figures. Their second original game series, Borderlands, commenced in 2009, and by 2015 had sold over 26 million copies. The company also owns the intellectual property of Duke Nukem and Homeworld.

Saber Interactive Inc. is an American video game developer and publisher founded in 2001 with headquarters in Fort Lauderdale, Florida. Saber was acquired by Embracer Group in February 2020, making the studio a direct subsidiary. The company employs over 1,350 people.

<span class="mw-page-title-main">Gamania</span>

Gamania Digital Entertainment Co., Ltd. (Gamania) is a PC online game and digital entertainment corporation with its headquarters located in Taipei, Taiwan. It was the first Taiwanese online game brand to expand globally, with overseas branch offices publishing and developing digital entertainment contents in Tokyo, Seoul, Shanghai, Beijing, and Hong Kong. It was also looking to set up branch offices in North America and Europe in 2010.

<i>Natural Selection 2</i> 2012 video game

Natural Selection 2 is a multiplayer video game which combines first-person shooter and real-time strategy rules. It is set in a science fiction universe in which a human team fights an alien team for control of resources and territory in large and elaborate indoor facilities. It is the sequel to Natural Selection.

<span class="mw-page-title-main">Perfect World (company)</span> Chinese video game company

Perfect World Co., Ltd. is a Chinese mass media company based in Beijing. It was founded in 2004 by Chi Yufeng. The company consists of two business segments: Perfect World Games, a video game publisher, and Perfect World Pictures, a film production company.

Japan Studio was a Japanese video game developer based in Tokyo. A first-party studio for Sony Interactive Entertainment, it was best known for the Ape Escape, LocoRoco, Patapon, Gravity Rush and Knack series, the Team Ico games, Bloodborne, The Legend of Dragoon, and Astro's Playroom. In April 2021, Japan Studio was reorganized and merged with Team Asobi and other SIE studios.

Cocos2d is an open-source game development framework for creating 2D games and other graphical software for iOS, Android, Windows, macOS, Linux, HarmonyOS, OpenHarmony and web platforms. It is written in C++ and provides bindings for various programming languages, including C++, C#, Lua, and JavaScript. The framework offers a wide range of features, including physics, particle systems, skeletal animations, tile maps, and others.

<i>Subnautica</i> 2018 video game

Subnautica is an action-adventure game developed and published by Unknown Worlds Entertainment. Players control a non-essential systems maintenance chief named Ryley, often referred to as the janitor inside the Subnautica community, who is the only survivor of a spaceship crash on an alien planet. They are free to explore the oceanic planet. The main objectives are to find essential resources, survive the local flora and fauna, and find a way to escape the planet. It includes some elements of survival games and some elements of non-survival games.

G2A.COM Limited is a digital marketplace headquartered in the Netherlands, with offices in Poland and Hong Kong. The site operates in the resale of gaming products by the use of redemption keys. Other products sold on the site are software, prepaid activation codes, electronics, and merchandise. G2A.COM served online over 25 million customers from over 180 countries.

<span class="mw-page-title-main">Foxit Software</span> Software company which develops a PDF reader

Fujian Foxit Software Development Joint Stock Co., Ltd., also known as Foxit Software, is a software developer based in Fuzhou, China, with subsidiaries in the United States, Europe, Japan, and Australia, that develops Portable Document Format (PDF) software and tools used to create, edit, eSign, and secure files and digital documents. It also has other offices in Fuzhou, Beijing, Berlin, South Yarra (Melbourne), Japan, Taiwan, Korea, France, North Macedonia, and Slovakia.

<span class="mw-page-title-main">PlayerUnknown</span> Irish video game developer

Brendan Greene, better known as PlayerUnknown, is an Irish video game developer. He is best known for his work on PUBG: Battlegrounds. He left active development on the game to form PUBG Special Projects and PlayerUnknown Productions in March 2019.

<span class="mw-page-title-main">Seres Group</span> Chinese vehicle manufacturer

Seres Group (赛力斯集团股份有限公司) is a Chinese company founded in September 1986 with headquarters in Chongqing, China. Born as a manufacturer of components for household appliances and shock absorbers, it currently produces cars, motorcycles and commercial vehicles as well as shock absorbers and internal combustion engines. In 2022, the company renamed to Seres Group from Sokon Group.

<i>Subnautica: Below Zero</i> 2019 survival video game

Subnautica: Below Zero is an open-world survival action-adventure video game developed and published by Unknown Worlds Entertainment. The game is the sequel to Subnautica.

Krafton Inc. is a South Korean video game publisher and holding company based in Bundang-gu, Seongnam. It was created in November 2018 to serve as the parent company for Bluehole, founded by Chang-Byung-gyu in Seoul in March 2007, and its subsidiaries. The company has published several notable video game titles including TERA, PUBG: Battlegrounds, New State Mobile,The Callisto Protocol and Moonbreaker. According to Forbes, Chang has a net worth of $2.9 billion and is one of the seven gaming billionaires in South Korea.

<span class="mw-page-title-main">Neon Giant</span> Swedish video game developer

Neon Giant AB is a Swedish video game developer headquartered in Uppsala, Sweden. It was founded by Tor Frick, Arcade Berg, Jonathan Heckley and Erik Gloersen in 2018.

<i>Moonbreaker</i> 2022 video game

Moonbreaker is a turn-based strategy video game developed by Unknown Worlds Entertainment and published by Krafton. The game was released via early access on September 29, 2022 for Microsoft Windows. The game was described by the team as a "digital miniatures game", as it was heavily inspired by both tabletop role-playing games and collectible card games. The game is set in an original universe created by Brandon Sanderson. The game was released in full in February 2024.

References

  1. Morgan McGuire, Odest Chadwicke Jenkins (2009). Creating Games: Mechanics, Content, and Technology. CRC Press. p. 28. ISBN   9781568813059.
  2. Patrick Caldwell (2006-08-17). "Charlie Cleveland's small-game biz". GameSpot . Retrieved 2006-09-04.
  3. "Decoda Lua IDE now Open Source". UnknownWorlds. 13 February 2013.
  4. "Natural Selection 2 on Twitter". Twitter.
  5. "About - UnknownWorlds". UnknownWorlds.
  6. "Natural Selection 2 on Steam". Steam Store. Retrieved 16 January 2017.
  7. "Form 20-F – Perfect World Co., Ltd" (Press release). Perfect World. April 30, 2014. p. F-35. Retrieved May 6, 2021 via EDGAR. In August 2011, the Group made an investment of RMB10,803,330 in Unknown Worlds to acquire 40% of its equity interest. In February 2013, the Group started to consolidate Unknown Worlds as it acquired additional 20% equity interest in Unknown Worlds for RMB5,098,956 and obtained control of Unknown Worlds.
  8. "完美世界股份有限公司 – 2019 年年度报告" [Perfect World Co., Ltd. – Annual Report 2019](PDF) (Press release) (in Chinese). Perfect World. April 23, 2020. pp. 24, 134. Retrieved May 6, 2021.
  9. "完美世界股份有限公司2021年半年度报告全文" [2021 semi-annual report of Perfect World Co., Ltd.](PDF) (Press release) (in Chinese). Perfect World. August 18, 2021. p. 98. Retrieved August 31, 2021.
  10. "KRAFTON, INC. TO ACQUIRE UNKNOWN WORLDS, THE DEVELOPERS BEHIND SUBNAUTICA AND NATURAL SELECTION | KRAFTON". 2021-10-29. Retrieved 2021-10-31.
  11. Yang, George. "PUBG Developer Krafton Acquires Subnautica Dev Unknown Worlds". GameSpot. Retrieved 2021-10-31.