The House of the Dead | |
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Genre(s) | Light gun shooter Horror game |
Developer(s) | Sega Wow Entertainment |
Publisher(s) | Sega |
Platform(s) | Arcade, Saturn, Microsoft Windows, Dreamcast, PlayStation 2, Game Boy Advance, Xbox, Nintendo DS, Wii, PlayStation 3, Mobile phone, Steam, Android, iOS, Nintendo Switch, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X/S |
First release | The House of the Dead March 1997 |
Latest release | The House of the Dead: Remake April 7, 2022 |
The House of the Dead, also referred to as Curien Mansion, [1] is a horror-themed light gun shooter video game franchise created by Sega in 1997. Originally released in arcades, it utilizes a light gun on the platform, but can be played with standard controllers on consoles and a mouse or keyboard on home computers. For the PlayStation Network releases of III and 4, they can also be played using the PlayStation Move controller.
There are six House of the Dead games originating in a first-person light gun rail shooter format. The main series all have common traits including special agents pairing up to take on hordes of biologically engineered undead (referred to as 'creatures' in the wider series and as 'mutants' in Overkill). The games are divided into chapters, each of which culminates in a boss battle against usually massive, terrifying creatures. The bosses in the first four games as well as the sixth are all named after the Major Arcana of occult tarot.
Gameplay elements differ among the different games in the series, with each having different characters, firearms, and types of enemies. In many of the games, there are branching paths (determined by one's actions) and unlockable bonuses, along with different endings based on one's performances.
Several spin-offs to the mainstream storyline have also been produced, including a virtual pinball game, an English tutorial and a typing tutorial — as well as a film trilogy. In addition, select enemy characters appearing in the first two games were adapted into fully articulated action figures by Palisades Toys, which canceled the second toy line before street release due to limited returns from the first series.
The House of the Dead has been, along with Resident Evil , credited with popularizing zombie video games as well as re-popularizing the zombie in mainstream popular culture from the late 1990s onwards, leading to renewed interest in zombie films during the 2000s.
The core gameplay mechanic of games in The House of the Dead series is the on-rails shooting. The player must clear each area of enemies before advancing to the next area. The first two installments featured pistols, the third featured a shotgun, the fourth and Scarlet Dawn featured a submachine gun. Overkill features different firearms which can be changed to the players' liking. The instructions on the cabinets note that a head shot is the most effective way to kill zombies.
Successful clearing will result in boss battles. Before most battles, the game will show what the bosses' weak point is. Final bosses have no identifiable weak point. If the boss is shot enough times, it will recoil; otherwise, it will take one of the player's lives. In most of the games, the bosses are named after Major Arcana cards. They are also classified by 'types', which are shown as either a number or (more rarely) a Greek letter.
There are also some different branching paths in the games, that are usually accessed by shooting a door or an object and sometimes when a civilian is killed.
The first two The House of the Dead games featured civilians. If the player successfully rescued civilians from the zombies, the civilian would sometimes reward the player with an extra life. The fourth did not feature civilians. In the third game, occasionally the player's partner would get in trouble and the player would be rewarded if he or she saved the partner's life. Players can also obtain extra lives by shooting boxes, crates, vases and destructible scenery. Scarlet Dawn once again features the civilians from the first two games, alongside the partner rescue mechanics from the third game, alongside new mechanics such as weapon switching and quick time events.
All mainline games have multiple endings, depending on how well the player did in terms of civilians rescued, shooting percentage, score, and lives left. Every main game except the last one has a "bad" ending, usually involving one of the characters transforming into a zombie. In the first game, the character turning was Sophie Richards. 2 is Goldman, III is Daniel Curien and 4 is, once again, Goldman.
1997 | The House of the Dead |
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1998 | The House of the Dead 2 |
1999 | The Typing of the Dead |
Zombie Revenge | |
2000 | |
2001 | |
2002 | The Pinball of the Dead |
The House of the Dead III | |
2003 | |
2004 | |
2005 | The House of the Dead 4 |
2006 | The House of the Dead 4 Special |
2007 | The Typing of the Dead 2 |
2008 | English of the Dead |
2009 | The House of the Dead: Overkill |
The House of the Dead EX | |
2010 | |
2011 | The House of the Dead: Overkill: Extended Cut |
2012 | |
2013 | The Typing of the Dead: Overkill |
2014 | |
2015 | |
2016 | |
2017 | |
2018 | House of the Dead: Scarlet Dawn |
2019 | |
2020 | |
2021 | |
2022 | The House of the Dead: Remake |
On December 17, 1998, [2] the insane and disillusioned Dr. Curien plans to mobilize his armies of undead against the unsuspecting populace. AMS agents Thomas Rogan and "G" are dispatched to his mansion to stop Curien's evil plan and rescue Rogan's future wife, Sophie Richards.
In 2021, a remake based on the first game titled The House of the Dead: Remake by Forever Entertainment for Nintendo Switch was announced. [3] [4] In December 2021, it was announced the game's release would be delayed to Spring of 2022. [5] The game was eventually released for the Nintendo Switch on April 7, 2022, with PlayStation 4, Xbox One, and PC versions releasing on April 28, 2022. [6]
On February 26, 2000, [2] business magnate and scientist Caleb Goldman reveals himself to be the mastermind of the 1998 Curien Mansion case and is revealed to be responsible for financing Dr. Curien's project. Goldman initiates an undead outbreak on an unnamed Italian city while his "Emperor" project develops. Two AMS agents named James Taylor and Gary Stewart are sent in order to stop Goldman.
In the post-apocalyptic world of 2019, Thomas Rogan and his team of commandos infiltrate the EFI Research Facility in hopes of finding the source of the planet's collapse and its connection to the Dr. Curien case. Losing contact with him, his daughter, Lisa Rogan, and his former partner, "G", set out on a search and recover mission, unaware that what awaits them has ties to the distant past and the very genesis of the undead horde. Daniel Curien, the son of the late Dr. Curien, later teams up with Lisa to help complete the rest of the mission and defeat his father's resurrected form "Wheel of Fate", alongside the scientist's undead minions.
In the year 2003, veteran AMS agent James Taylor (from The House of the Dead 2) and newcomer Kate Green are investigating the Goldman Incident of 2000. Following a sudden earthquake, they are shocked to discover that the undead from three years prior have returned, seemingly unharmed, and locked in a lab, but they soon break out and wreak havoc once again. Intent on preventing a nuclear disaster, they must once again cross paths with the seemingly deceased Goldman.
Set shortly after the end of The House of the Dead 4, AMS agent Kate Green joins forces with fellow AMS agent "G" in order to destroy the "source" of the outbreak.
On January 14, 2018, Sega announced House of the Dead: Scarlet Dawn for arcades. [7]
On December 6, 2006, three years after the events of The House of the Dead 4, Kate Green joins forces with Ryan Taylor - the brother of her late partner, James Taylor - on an undercover mission in a dinner event within Scarecrow Manor, until the mysterious evil manager unleashes his army of creatures upon the dinner guests, and soon the world.
In September 2019, director Takashi Oda revealed during an interview with Sega Interactive that he wants to produce three more games for the series as well as a House of the Dead first-person shooter if there is enough demand, like the upcoming House of the Dead 2 Remake. [8]
The Typing of the Dead is a revision of The House of the Dead 2 that replaces the game's light guns with QWERTY keyboards. Enemies are defeated by quickly typing out words that appear on the screen, and introduces a variety of challenges. Although designed to improve typing skills, the game has been lauded by critics for its humor and originality. The game was released for arcades, Dreamcast and PC, while a revised version was released for the PlayStation 2 only in Japan.
Zombie Revenge is a beat 'em up title that was released in arcades and the Dreamcast. After a zombie outbreak devastates the city, AMS agents Stick Breitling, Linda Rotta and Rikiya Busujima are sent to eliminate the threat using their guns, fists and a variety of other weapons, while uncovering the truth behind the mysterious Zed. The game makes numerous references to the series on which it is based, including the Curien Mansion from The House of the Dead serving as the final stage. Also, some of the zombie noises were recycled from the first House of the Dead game.
The Pinball of the Dead is a pinball game released for the Game Boy Advance. Tables, bosses and enemy designs are derived from The House of the Dead 2.
Similar to its predecessor, The Typing of the Dead 2 is a revision of The House of the Dead III while retaining the typing gameplay elements of the previous title. It was only released in Japan for the PC.
Released in Japan exclusively for the Nintendo DS, the game is designed to help Japanese speakers improve their English language skills. Playing similar to the Typing of the Dead games, enemies are defeated when Japanese words shown on-screen are translated into English. The game makes use of the DS touch screen and speakers.
In 1991 Agent G, on his first assignment, is sent to investigate mysterious disappearances in Louisiana and runs afoul with homicide detective Isaac Washington. They encounter hordes of mutants in Bayou County, forcing them to team up in order to survive, and find the outbreak linked to local sugar plantation owner Papa Caeser, whom Isaac is pursuing to avenge the death of his father. The pair chase him through numerous locales throughout Bayou County and unearth a far deeper conspiracy than they initially thought.
The House of the Dead EX is a more casual spin-off to the main games and adds a more humorous twist to the series. Players play either as Zobio or Zobiko, a pair of young zombies in love, who seek to escape from captivity. As opposed to the general gameplay of the series, EX's levels are made up of a series of minigames. Sections are split up into various paths, some of which use the lightgun, such as shooting apples, and others which use a foot pedal on the machine, such as stomping on spiders. The goal of each level is to fulfil a quota within the time limit, indicated by long hands reaching towards each other. It runs on the Lindbergh arcade system and is also the first game in the series to use a pedal. [9] The game was slated for release in December 2008, but was released later in 2009. [10] [11]
Released for PC via Steam, The Typing of the Dead: Overkill is the second sequel of the original spin-off game, The Typing of the Dead. Unlike previous installments, there is no arcade version of this game, though it does come with a mouse-based version of The House of the Dead: Overkill Extended Cut. Like its predecessors, the game replaces the usual rail-shooter gameplay with typing gameplay elements, this time with a modified The House of the Dead: Overkill engine.
Darts of the Dead is a unreleased darts game themed around House of the Dead on the DARTSLIVE2 platform. [12] The title was trademarked by SEGA in September 2017, [13] [14] and showcased on the DARTSLIVEvideo YouTube channel in October, [12] [15] but since then nothing has come of the title's release to the general public.
The House of the Dead 2 & 3 Return is a re-release of The House of the Dead 2 and III for the Wii. It is largely the same as the originals, except for minor changes. A new melee attack can be used to defend oneself and the game is Wii Zapper compatible.
In 2003, the first film, directed by Uwe Boll and produced by Brightlight Pictures, was released. Given a limited theatrical release with the intent of becoming a cult film, it served as a loose prequel to the game, but received very poor reviews and little box office return.
In 2004, a sequel to the first film was greenlit but direct-to-DVD. The previous director was unable to direct the sequel, due to commitments to his other films, and Michael Hurst was chosen to take his place. The sequel is closer to its source, featuring AMS agents going to a school to stop a zombie outbreak from spreading. The story of the film was based on the 1997 original video game. However, the film was also poorly received.
Another sequel was announced. Mindfire Entertainment co-founder Mark Altman has stated in discussions that "It's a completely different approach to the material than the first two films." It was also stated that it may not be called House of the Dead 3 as Sega wasn't releasing the latest installment on home consoles." [16] Eventually, Mindfire Entertainment released Dead and Deader starring Dean Cain and the House of the Dead name was not attached. [17]
In December 2016, Variety reported that Stories International and Circle of Confusion will produce a new House of the Dead film. [18] In late October 2024, it was announced that a live-action adaptation of the horror video game franchise by Sega and Wow Entertainment was in development, with Paul W. S. Anderson directing, co-producing and writing the screenplay based on the third game. Principal photography is scheduled to begin in mid to late 2025. [19]
According to Kim Newman in the book Nightmare Movies (2011), the "zombie revival began in the Far East" during the late 1990s, largely inspired by the Japanese zombie games Resident Evil and The House of the Dead. The success of these two zombie games inspired a wave of Asian zombie films, such as Bio Zombie (1998) and Versus (2000), for example. [20] The zombie revival which began in the Far East eventually went global following the worldwide success of Japanese zombie games such as Resident Evil and The House of the Dead. Their success led to a wave of Western zombie films during the 2000s, such as 28 Days Later (2002) and Shaun of the Dead (2004), for example. [20] In 2013, George Romero said it was the video games Resident Evil and House of the Dead "more than anything else" that popularised his zombie concept in mainstream popular culture. [21] [22]
The House of the Dead has also been credited with introducing a new type of zombie distinct from Romero's classic slow zombie: the fast running zombie. After first appearing in The House of the Dead, they became popular in zombie films and video games during the 2000s, including the Resident Evil games and films, The House of the Dead film adaptation, and the films 28 Days Later (2002) and Dawn of the Dead (2004). [23]
In Walt Disney Animation Studios' 52nd animated feature-length film, Wreck-It Ralph , hatchet-wielding zombie based on Cyril appears alongside numerous other video game villains in the villains' support group Bad-Anon. The zombie tries to reassure Wreck-It Ralph that labels won't make him happy and that good or bad, he must love himself for who he is.
R-Type is a horizontally scrolling shooter arcade video game developed and released by Irem in 1987 and the first game in the R-Type series. The player controls a star ship, the R-9 "Arrowhead", in its efforts to destroy the Bydo, a powerful alien race bent on wiping out all of mankind. The R-9 can acquire a glowing orbicular device called a "Force", protecting it from enemy fire and providing additional firepower. The arcade version was distributed by Nintendo in North America; it is the last arcade title Nintendo distributed.
Resident Evil, known as Biohazard in Japan, is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments inhabited by zombies and other mutated creatures. The franchise has expanded into other media, including a live-action film series, animated films, television series, comic books, novels, audiobooks, and merchandise. Resident Evil is the highest-grossing horror franchise.
A video game remake is a video game closely adapted from an earlier title, usually for the purpose of modernizing a game with updated graphics for newer hardware and gameplay for contemporary audiences. Typically, a remake of such game software shares essentially the same title, fundamental gameplay concepts, and core story elements of the original game, although some aspects of the original game may have been changed for the remake.
The House of the Dead is a 1997 horror-themed light gun shooter arcade game developed by Sega AM1 and released by Sega. It is the first game in the House of the Dead series. Players assume the role of agents Thomas Rogan and "G" as they combat an army of undead experiments created by Dr. Curien, a mad scientist.
The Typing of the Dead is an arcade game that was developed by WOW Entertainment and published by Sega for the NAOMI hardware. The game was released in Japanese arcades in 1999 and was ported to the Sega Dreamcast in 2001 by Smilebit. A Microsoft Windows version was released in 2000 and a PlayStation 2 port followed in 2004.
Galaga is a 1981 fixed shooter arcade video game developed and published by Namco. In North America, it was released by Midway Manufacturing. It is the sequel to Galaxian (1979), Namco's first major video game hit in arcades. Controlling a starship, the player is tasked with destroying the Galaga forces in each stage while avoiding enemies and projectiles. Some enemies can capture a player's ship via a tractor beam, which can be rescued to transform the player into a "dual fighter" with additional firepower.
The House of the Dead III is a 2002 horror-themed light gun arcade game and the third installment of the House of the Dead series of video games, developed by Wow Entertainment and Sega. It was ported to the Xbox in 2003, Microsoft Windows in 2005, the Wii in 2008 in a compilation with The House of the Dead 2, and PlayStation 3 in 2012 with PlayStation Move support. The game was remade with typing controls as The Typing of the Dead 2 in 2008. The game continues the story of the previous games and introduces new gameplay concepts. The game's secondary protagonist is Lisa Rogan, daughter of Thomas Rogan and Sophie Richards.
CarnEvil is a 1998 light gun shooter arcade game released by Midway Games. It is often noted for its heavy use of graphic violence and dark humor. It is Midway Games' most successful light gun shooter.
Kung-Fu Master, known as Spartan X in Japan, is a 1984 beat 'em up game developed and published by Irem for arcades. It was distributed by Data East in North America. Designed by Takashi Nishiyama, the game was based on Hong Kong martial arts films. It is a loose adaptation of the Jackie Chan, Sammo Hung and Yuen Biao film Wheels on Meals (1984), called Spartan X in Japan, with the protagonist Thomas named after Jackie Chan's character in the film. The game is also heavily inspired by the Bruce Lee film Game of Death (1972), which was the basis for the game's concept. Nishiyama, who had previously designed the side-scrolling shooter Moon Patrol (1982), combined fighting elements with a shoot 'em up gameplay rhythm. Irem and Data East exported the game to the West without the Spartan X license.
Fantasy Zone is a 1986 arcade video game by Sega, and the first game in the Fantasy Zone series. It was later ported to a wide variety of consoles, including the Master System. The player controls a sentient spaceship named Opa-Opa who fights an enemy invasion in the titular group of planets. The game contains a number of features atypical of the traditional scrolling shooter. The main character, Opa-Opa, is sometimes referred to as Sega's first mascot character.
The House of the Dead 2 is a horror-themed light gun shooter arcade game and the second game in The House of the Dead series of video games. The direct sequel to The House of the Dead, it was developed by Sega for arcades on the Sega NAOMI board in November 1998, and it received several home ports, starting with the Dreamcast in 1999, Microsoft Windows in 2001, Xbox in 2002 as a bonus in The House of the Dead III and on Wii as part of the compilation The House of the Dead 2 & 3 Return. It would also serve as the basis for several spinoff games in the franchise, most notably The Typing of the Dead.
Zombie Revenge is a beat 'em up video game released for arcades and Dreamcast in 1999. Armed with their fists, feet, and whatever weapons they should find along the way, players are tasked with ridding an unnamed city of zombies. Originally titled Blood Bullet: The House of the Dead Side Story, the game was renamed Zombies Nightmare before Sega decided on the name Zombie Revenge.
Splatterhouse is a beat 'em up arcade game developed and published by Namco in 1988. It was the first in a series of games released in home console and personal computer formats. This game would later spawn the parody Splatterhouse: Wanpaku Graffiti, the sequels Splatterhouse 2, Splatterhouse 3, and the 2010 remake Splatterhouse, with the classic games being added to Namco Museum since 2017.
The House of the Dead 4 is a light gun shooter arcade game developed by Wow Entertainment and published by Sega. and the fourth installment of the House of the Dead video game series, developed by Sega. The game takes place between the events of The House of the Dead 2 and The House of the Dead III, and introduced several new gameplay concepts. Players can control characters James Taylor, from The House of the Dead 2, or Kate Green, a new character to the series. The game was followed by House of the Dead: Scarlet Dawn.
The Pinball of the Dead is a pinball video game developed by Sega's Wow Entertainment division and published by Sega. It was released for the Game Boy Advance in 2002 and 2003. Based on Sega's The House of the Dead series of light gun games, particularly The House of the Dead and The House of the Dead 2, the game contains three tables and includes a "Challenge" mode. Full-motion video sequences and audio samples from previous games were also added. The game was first announced during the 2001 Nintendo Space World. Composer Hitoshi Sakimoto was involved with making the game's music.
Light-gun shooter, also called light-gun game or simply gun game, is a shooter video game genre in which the primary design element is to simulate a shooting gallery by having the player aiming and discharging a gun-shaped controller at a screen. Light-gun shooters revolve around the protagonist shooting virtual targets, either antagonists or inanimate objects, and generally feature action or horror themes and some may employ a humorous, parodic treatment of these conventions. These games typically feature "on-rails" movement, which gives the player control only over aiming; the protagonist's other movements are determined by the game. Games featuring this device are sometimes termed "rail shooters", though this term is also applied to games of other genres in which "on-rails" movement is a feature. Some, particularly later, games give the player greater control over movement and in still others the protagonist does not move at all. On home computer conversions of light-gun shooters, mouse has been often an optional or non-optional replacement for a light gun.
The House of the Dead: Overkill is an on-rails light gun shooter game developed by Headstrong Games and published by Sega for the Wii in 2009. It is a spin-off of The House of the Dead series, a non-canonical prequel to the original game chronologically, and the first in the series to be released solely on a home console. An Extended Cut edition for PlayStation 3, compatible with the PlayStation Move accessory, was released in 2011. A mobile version, The Lost Reels, was released on iOS and Android devices in 2013.
House of the Dead: Scarlet Dawn is a 2018 horror-themed rail shooter arcade game developed by Sega Interactive. It is the fifth mainline installment in The House of the Dead series, following the release of The House of the Dead 4 in 2005.
A horror game is a video game genre centered on horror fiction and typically designed to scare the player. The term may also be used to describe tabletop games with horror fiction elements.