Umurangi Generation

Last updated

Umurangi Generation
Umurangi Generation Cover Art.webp
Developer(s) Origame Digital
Publisher(s)
Director(s) Tali Faulkner
Composer(s) ThorHighHeels
Engine Unity
Platform(s)
ReleaseWindows
19 May 2020
Switch
5 June 2021
Xbox One
17 May 2022
PS4, PS5, Quest 2, Quest 3
18 April 2024
Genre(s) Photography
Mode(s) Single-player

Umurangi Generation is a first-person photography simulation video game developed by Origame Digital and released for Microsoft Windows in May 2020. Ports for Nintendo Switch and Xbox One followed in June 2021 and May 2022, respectively. Versions for PlayStation 4 and PlayStation 5 are set to release in April 2024, alongside a virtual reality version for the PlayStation VR2 and Meta Quest platforms.

Contents

Gameplay

Umurangi Generation is a first-person photography game. The player is tasked with taking photos meeting specific conditions (such as photographing a particular piece of graffiti with a specific camera lens) but is otherwise free to exercise their creativity. The game allows the player multiple methods, techniques and opportunities for achieving their photography bounties, as well as complete freedom over any editing or effects put on photos. [1] The player unlocks camera and lens attachments to achieve different effects, such as telephoto and fisheye lenses.[ citation needed ]

Umurangi Generation Macro

A DLC titled Umurangi Generation Macro was released on 7 November 2020. It adds four new levels and new camera systems, such as shutter speed, apertures and ISO adjustments, as well as a selfie camera and an attachment stylized after the Game Boy Camera that produces low resolution photos. Roller skates were also added, enabling the player to traverse around the world more quickly, as well as a spray can for the player to paint objects in the world. [2]

Plot

Umurangi Generation takes place in Tauranga, New Zealand, in the near future during a time of crisis. The player takes the role of a Māori courier for the Tauranga Express. The United Nations has deployed soldiers and towering mecha to defend the island nation against alien invaders which resemble bluebottle jellyfish. The player travels around settings such as a rooftop party, a military checkpoint, a battle and an evacuation train to take pictures along with their friends, Micah, Atarau, Kete, and a chinstrap penguin named Pengi. [3]

In-game advertisements and images provide further context, such as local resistance against the UN occupation, the prime minister being away on holiday during the crisis, and a dangerous contagious parasite epidemic. The player is punished for taking pictures of jellyfish but is otherwise free to roam and photograph.

The game ends with a cataclysmic scene of a shadowy creature perched over a mountain as the player walks towards a beach where several spirits of Māori people, mud crabs and Huia overlook the catastrophe. The game ends dedicating itself to the "Umurangi Generation: The last generation who has to watch the world die."

Development and release

Umurangi Generation was developed by a Māori developer, Naphtali Faulkner. Faulkner developed the game in Unity in 10 months, starting full-time work on the project at the start of 2020. [4] Before development, Faulkner worked on community apps with local Aboriginal groups, and would dabble in smaller projects in his free time. Faulkner says that Umurangi Generation is the first "real" game he's made. [5]

Faulkner was inspired to make the game's photography system after teaching their younger cousin how to use a DSLR camera, and noting that explaining it to him felt like a video game tutorial. The gameplay was also inspired by the item management of the Arma series noting that the loadouts for characters in Arma felt like accessories that the player gets to play with minute to minute. [5]

The concept of the game's world and themes stemmed from the Australian government's response to the 2020 bushfires, as well as the COVID-19 pandemic, and Faulkner's frustration at both crises being mishandled, despite the knowledge that the government had about climate change and virus control. [5] [6] Faulker views the game as a criticism of neoliberalism, stating that the goal of the political system is to comfort people in the face of elements that serve to harm them. [6]

Faulkner's inspiration for the game's philosophy came from his history with Respectful Design, a design philosophy with an emphasis on decolonization of art. [5] [7] Faulkner is a member of the Ngāi Te Rangi iwi of New Zealand, and Māori culture can be seen throughout the game. "Umurangi" is Te Reo for "Red Sky," and feathers of the Huia, a traditional bird used in Māori ritual that was hunted to extinction, appear throughout the game. [5]

Further inspiration for the setting and visual style included Neon Genesis Evangelion , Jet Set Radio , Shin Godzilla , and the designs of Yoji Shinkawa. [5] Cyberpunk themes were also influential, but Faulkner became frustrated with the aesthetic refusing to evolve and continuing to be a reflection of the 1980s, when the genre had first developed. Faulkner's goal was to have Umurangi Generation be a reflection of the modern era, [6] and has opted to use the term "shitty future" to categorize the game. [8]

Umurangi Generation was published by Playism, a subsidiary of Active Gaming Media. [9] It was released for PC on 19 May 2020. [10] A set of DLC levels titled Umurangi Generation Macro was released on 7 November 2020. A Nintendo Switch port including the Macro DLC subtitled Special Edition was released on 5 June 2021. [11] This version was later ported to Xbox One on 17 May 2022. [12] Versions for PlayStation 4 and PlayStation 5 are set to release on 18 April 2024, alongside a VR version of the game for PlayStation VR2 and Meta Quest devices. [13]

Reception

Umurangi Generation received "generally favorable reviews" according to review aggregator Metacritic. [14] [15]

Khee Hoon Chan gave the game a 9/10 for GameSpot, and praised its beautiful environments and engaging photography mechanic, as well as its biting social commentary that served to reinvigorate the ideas behind cyberpunk from a new perspective. [18]

Mikhail Klimentov writing for The Washington Post also noted the game's unambiguous and sincere storytelling, and how the game forced the player to confront the realities of the fictional universe in-game as well as our own world, by exploring to document it. [22]

The game won the Seumas McNally Grand Prize and the Excellence in Narrative awards at the Independent Games Festival Awards, [23] whereas its other nomination was for the Nuovo Award. [24]

Related Research Articles

<i>Uno</i> (video game) Video game adaptation of the card game

Uno is a video game based on the card game of the same name. It has been released for a number of platforms. The Xbox 360 version by Carbonated Games and Microsoft Game Studios was released on May 9, 2006, as a digital download via Xbox Live Arcade. A version for iPhone OS and iPod devices was released in 2008 by Gameloft. Gameloft released the PlayStation 3 version on October 1, 2009, and also released a version for WiiWare, Nintendo DSi via DSiWare, and PlayStation Portable. An updated version developed by Ubisoft Chengdu and published by Ubisoft was released for the PlayStation 4 and Xbox One in August 2016, Microsoft Windows in December 2016 and for the Nintendo Switch in November 2017.

The eighth generation of video game consoles began in 2012, and consists of four home video game consoles: the Wii U released in 2012, the PlayStation 4 family in 2013, the Xbox One family in 2013, and the Nintendo Switch family in 2017.

<i>Just Dance</i> (video game series) Dancing video game series

Just Dance is a rhythm game series developed and published by Ubisoft. The original Just Dance game was released on the Wii in 2009 in North America, Europe, and Australia.

<i>A Hat in Time</i> 2017 video game

A Hat in Time is a 2017 platform game developed by Danish game studio Gears for Breakfast and published by Humble Bundle. The game was developed using Unreal Engine 3 and funded through a Kickstarter campaign, which nearly doubled its fundraising goals within its first two days. The game was self-published for macOS and Windows in October 2017, and by Humble Bundle for the PlayStation 4 and Xbox One consoles two months later. A version for the Nintendo Switch was released in October 2019.

<i>Puyo Puyo Tetris</i> 2014 crossover puzzle video game

Puyo Puyo Tetris is a 2014 puzzle video game developed by Sonic Team and published by Sega. The game is a crossover between the Puyo Puyo series and the Tetris franchise, and features various gameplay modes incorporating both aspects. The game includes characters modeled and named after the seven Tetrominos, which are different puzzle pieces each made of four blocks.

<i>The Escapists</i> Strategy video game

The Escapists is a strategy game developed by Mouldy Toof Studios and following a Steam Early Access release in 2014, was released in 2015 for Microsoft Windows, macOS, Linux, Xbox 360, Xbox One and PlayStation 4. It was released on iOS and Android in 2017. A Nintendo Switch version of the game containing all downloadable content was released in 2018. The game was launched on the Epic Games Store on 23 September 2021, with the weekly free game campaign of Epic Games. Players assume the role of an inmate and must escape from prisons of increasing difficulty.

<i>Ark: Survival Evolved</i> 2017 video game

Ark: Survival Evolved is a 2017 action-adventure survival video game developed by Studio Wildcard. In the game, players must survive being stranded on one of several maps filled with roaming dinosaurs, fictional fantasy monsters, and other prehistoric animals, natural hazards, and potentially hostile human players.

<i>Blaster Master Zero</i> 2017 action adventure video game

Blaster Master Zero is an action-adventure platform video game developed and published by Inti Creates for the Nintendo 3DS and Nintendo Switch. The game is the second reboot of Sunsoft's Blaster Master for the Nintendo Entertainment System (NES) and was released worldwide in March 2017. It was subsequently ported to Windows in June 2019, PlayStation 4 in June 2020 and Xbox One and Xbox Series X/S in July 2021.

<i>Neon Chrome</i> 2016 video game

Neon Chrome is a twin-stick shooter video game developed by 10tons.

<i>Shaq Fu: A Legend Reborn</i> 2018 video game

Shaq Fu: A Legend Reborn is a 2018 beat'em up video game developed by Big Deez Productions and published by Mad Dog Games. It is a sequel to Shaq Fu (1994) and it was released for Microsoft Windows, Nintendo Switch, PlayStation 4, and Xbox One in June 2018. Former professional basketball player Shaquille O'Neal reprises his role from the original as the player character. The game received generally negative reviews upon release for all platforms except for the Xbox One version, which received a more mixed response.

<i>Totally Accurate Battle Simulator</i> Simulation video game

Totally Accurate Battle Simulator (TABS) is a physics-based strategy video game developed and published by Landfall Games. An alpha version of the game was initially released in 2016 to a small audience. The game was released for macOS and Windows in April 2021, for Xbox One in October 2021, for Nintendo Switch in November 2022, and for PlayStation 4 in September 2023. It has since received numerous free title updates that have added new content, such as maps and units, in addition to fixing bugs and improving the performance. Versions for Android and iOS are currently in development.

<i>House Flipper</i> 2018 video game

House Flipper is a simulation game developed by Empyrean and published by Frozen District and PlayWay for macOS, Windows, PlayStation 4, Xbox One, and Nintendo Switch. It was initially released on 17 May 2018. A mobile version, entitled House Flipper: Home Design, was released for Android and iOS in October 2020. A sequel, House Flipper 2, was released in December 2023.

<i>Minecraft Dungeons</i> 2020 video game

Minecraft Dungeons is a 2020 dungeon crawler video game developed by Mojang Studios and Double Eleven and published by Xbox Game Studios. It is a spin-off of the sandbox video game Minecraft and was released for Nintendo Switch, PlayStation 4, Windows, and Xbox One in May 2020. It was also adapted into an arcade video game by Raw Thrills. The arcade version released in May 2021. The game would later cease development on September 28, 2023.

<i>Five Nights at Freddys: Help Wanted</i> 2019 video game

Five Nights at Freddy's: Help Wanted is a 2019 virtual reality (VR) survival horror video game developed by Steel Wool Studios and Scott Cawthon. It is an anthology of different minigames based on the Five Nights at Freddy's franchise, where the player must complete tasks without being jumpscared by homicidal animatronic characters. The minigames include VR adaptations of the main entries in the series and several new experiences. Hidden inside the levels are coins that unlock collectable objects and cassette tapes that provide insight into the game's metafictional plot.

<i>New Super Luckys Tale</i> 2019 3D platform video game

New Super Lucky's Tale is a 2019 platform game developed and published by Playful Studios. It is an enhanced remake of 2017's Super Lucky's Tale, also developed by Playful Studios and published by Microsoft Studios. Initially released for Nintendo Switch in November 2019, it was later released for PlayStation 4, Windows, and Xbox One, in August 2020. The game received generally positive reviews, with critics praising its improvements over the original.

The ninth generation of video game consoles began in November 2020 with the releases of Microsoft's Xbox Series X and Series S console family and Sony's PlayStation 5.

<i>Ghostrunner</i> 2020 cyberpunk video game

Ghostrunner is a 2020 action platform video game co-developed by One More Level and Slipgate Ironworks, produced by 3D Realms, and co-published by 505 Games and All in! Games. The game was released for PlayStation 4, Windows and Xbox One in October 2020, and Nintendo Switch in November 2020, followed by a next gen release for PlayStation 5 and Xbox Series X/S in September 2021. A version for Amazon Luna was made available in April 2021. A story expansion, titled Ghostrunner: Project Hel, was released on 3 March 2022.

<i>Capcom Arcade Stadium</i> 2021 video game

Capcom Arcade Stadium is an arcade video game compilation by Capcom. It includes 32 arcade games originally published by Capcom between 1984 and 2001. The compilation was initially released on Nintendo Switch in February 2021, then on PlayStation 4, Windows, and Xbox One in May 2021, and Amazon Luna in May 2022.

A photography game is a video game genre in which taking photographs using the in-game camera system is a key game mechanic. Photography games often employ mechanics similar to a first-person shooter, but rather than using a gun to kill enemies, the goal is to use a camera to take photographs of things in the game world. Depending on the game, the act might incapacitate or defeat enemies, or the player might receive points or experience according to the composition of the photograph. The earliest game in the genre is Nessie, published for the Commodore 64 in 1984 and in 1985 for Atari 8-bit computers, in which the goal is to take a photo of the Loch Ness Monster.

<i>Kao the Kangaroo</i> (2022 video game) 2022 video game

Kao the Kangaroo is a platform video game developed and published by Tate Multimedia. It was released in May 2022 for Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One and Xbox Series X/S. It is the fourth installment of the franchise, a reboot of the series, and the first title released after Kao the Kangaroo: Mystery of the Volcano in 2005.

References

  1. "Umurangi Generation Release Date Announced: 19th of May. Japanese and Chinese localisation handled by Playism". Steam Community . 2 May 2020. Retrieved 27 December 2020.
  2. Clayton, Natalie (7 November 2020). "From graffiti to giant robots, Umurangi Generation's Macro DLC isn't messing around". Rock, Paper, Shotgun . Retrieved 27 December 2020.
  3. "Steam Points Shop". Steam . Retrieved 9 May 2021.
  4. Couture, Joel (16 July 2021). "Using photography to document the end of the world in Umurangi Gene". Game Developer. Retrieved 9 December 2023.
  5. 1 2 3 4 5 6 Sims, Daniel (5 June 2020). "Talking Climate Change And Maōri Culture With Umurangi Generation". The Indie Game Website. Retrieved 27 December 2020.
  6. 1 2 3 Sinclair, Brendan (26 June 2020). "Umurangi Generation's approach to modernizing cyberpunk". GamesIndustry.biz . Retrieved 27 December 2020.
  7. Reitsma, Lizette; Light, Ann; Zaman, Tariq; Rodgers, Paul (1 April 2019). "A Respectful Design Framework. Incorporating indigenous knowledge in the design process". The Design Journal. 22 (sup1): 1555–1570. doi: 10.1080/14606925.2019.1594991 . ISSN   1460-6925.
  8. "Umurangi Generation". umurangi.tapiki.io. Retrieved 27 December 2020.
  9. Ikemi, Maho (7 July 2021). "10 things that photography sim Umurangi Generation gets right, according to a real photographer". AUTOMATON WEST. Retrieved 9 December 2023.
  10. Comments, Gavin Sheehan | (2 May 2020). "Playism Announces A Release Date For Umurangi Generation". bleedingcool.com. Retrieved 9 December 2023.
  11. "Umurangi Generation for Switch launches June 5". Gematsu. 15 May 2021. Retrieved 9 December 2023.
  12. "Umurangi Generation Special Edition coming to Xbox One on May 17". Gematsu. 6 May 2022. Retrieved 9 December 2023.
  13. GamingLyfe.com (7 December 2023). "Umurangi Generation Levels Up: VR Edition Launching on Meta Quest & PSVR2!". G-LYFE Nation – Gaming News, Esports News, Gaming Community. Retrieved 9 December 2023.
  14. 1 2 "Umuragi Generation for PC Reviews". Metacritic . Retrieved 20 June 2021.
  15. 1 2 "Umuragi Generation for Nintendo Switch Reviews". Metacritic . Retrieved 20 June 2021.
  16. Holmes, Jonathan (24 June 2021). "Review: Umurangi Generation Special Edition". Destructoid . Retrieved 25 June 2021.
  17. Donlan, Christian (7 August 2020). "Umurangi Generation Special Edition review – a uniquely thoughtful game about crisis". Eurogamer . Retrieved 22 June 2021.
  18. 1 2 Hoon Chan, Khee (7 August 2020). "Umurangi Generation Review – Cyberpunk Snap". GameSpot . Retrieved 27 December 2020.
  19. Hilhorst, Willem (14 June 2021). "Umurangi Generation (Switch) Review". Nintendo World Report. Retrieved 20 June 2021.
  20. Parkin, Simon (3 July 2021). "Umurangi Generation review – chic photographic hide-and-seek". The Guardian . Retrieved 28 April 2022.
  21. Musgrave, Shaun (21 June 2021). "Umurangi Generation ($24.99)". TouchArcade . Retrieved 21 June 2021.
  22. Klimentov, Mikhail (10 July 2020). "'Umurangi Generation': A photography game that urges you to look closer". The Washington Post . ISSN   0190-8286 . Retrieved 27 December 2020.
  23. "Umurangi Generation Wins the Seumas McNally Grand Prize at the 23rd Annual Independent Games Festival Awards". Business Wire (Press release). 22 July 2021.
  24. Fusci, Preston (9 May 2021). "Independent Games Festival Announces 2021 Awards Nominees". Game Rant .