SnowRunner | |
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Developer(s) | Saber Interactive |
Publisher(s) | Focus Home Interactive |
Series | MudRunner |
Engine | Havok |
Platform(s) | Microsoft Windows macOS PlayStation 4 Xbox One Nintendo Switch PlayStation 5 Xbox Series X/S |
Release | Windows, PlayStation 4, Xbox One April 28, 2020 Nintendo Switch May 18, 2021 [1] PlayStation 5, Xbox Series X/S May 31, 2022 |
Genre(s) | Vehicle simulation |
Mode(s) | Single-player Multiplayer |
SnowRunner is a 2020 off-road simulation video game developed by Saber Interactive and published by Focus Home Interactive. [2] Following on from Spintires and the sequel MudRunner , the game was announced as MudRunner 2 in August 2018. [3] Focus Home and Saber Interactive re-revealed the title a year later as SnowRunner. The game was released for Microsoft Windows, PlayStation 4, and Xbox One on April 28, 2020, which was followed by a port for Nintendo Switch on May 18, 2021. It was released for PlayStation 5 and Xbox Series X/S on May 31, 2022. [4] SnowRunner has the player control off-road vehicles as they traverse locations to complete objectives. The game features over 60 different vehicles and more than 15 locations. [5] [6] Much of the content is delivered across 4 anniversary year editions as DLC. [7] A spin-off title, Expeditions: A MudRunner Game was released on March 5, 2024.
SnowRunner is an off-roading open world simulation video game where the player's job is to deliver cargo, completing construction projects and/or repairs at different locations while driving over rough terrain. The game has a damage system in which there is both damage on the physical model and damage shown through the user interface (UI). Each of the game regions is set after a disaster has taken place, whether natural like a flood or manmade, such as a pipeline breaking. Every location is in a rural region in either North America or Russia. As the player progresses by doing certain missions, they earn money which can be spent on either upgrades for their current vehicles or better vehicles altogether. Both of these usually make it easier for the player to traverse the game's terrain. Along the way the player encounters optional timed missions in which the rewards for completion get better the faster the player completes them. Each region has its own story associated with it, usually involving the player fixing the damage caused by the disaster that occurred in the region.
The game features a mix of aesthetic and mechanical customizations, ranging from changing the color of the player's vehicle, to changing the type of tires on the vehicle or installing a frame attachment. SnowRunner has a large selection of trucks, such as the Chevrolet Kodiak and the BAZ-69092; trucks found in the North American or Russian regions match their location. The Russian trucks usually have names differing from real life, while the North American trucks are officially licensed. Mechanical improvements to trucks usually require the player to reach a certain progress threshold before being able to purchase and install them. [8] Downloadable content (DLC) available for the game includes skin packs, map expansions, and additional vehicles.
SnowRunner is based on the same physics engine developed by Pavel Zagrebelnyy, as MudRunner. During development of SnowRunner, Zagrebelnyy was mainly involved as a consultant, rather than deciding on the gameplay. [9]
SnowRunner is set in various regions worldwide, with fictional locations designed around their associated region.
Base Game: Michigan, Alaska, Taymyr
Year 1 Pass: Kola Peninsula, Yukon, Wisconsin, Amur
Year 2 Pass: Don, Maine, Tennessee, Belozersk Glades
Year 3 Pass: Ontario, British Columbia, Scandinavia, North Carolina
Year 4 Pass: Almaty Region, Austria, Quebec, Expansion 4
This section needs expansion. You can help by adding to it. (February 2022) |
Aggregator | Score |
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Metacritic | PC: 82/100 [10] PS4: 81/100 [11] XONE: 81/100 [12] NS: 75/100 [13] |
Publication | Score |
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IGN | 8/10 [14] |
Jeuxvideo.com | 16/20 [15] |
Nintendo Life | 7/10 [16] |
PC Gamer (US) | 83/100 [17] |
The game received "generally positive" reviews according to media review aggregator website Metacritic across its three platform releases. [10] [12] [11] Some critics praised the visuals and pacing of the game. [14] The game sold more than one million copies by July 2020. [18] More than 2 million copies had been sold by May 2021. [19]
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