Black Book | |
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Developer(s) | Morteshka |
Publisher(s) | HypeTrain Digital |
Engine | Unity Engine |
Platform(s) | Microsoft Windows OS X Linux Nintendo Switch PlayStation 4 Xbox One |
Release | August 10, 2021 |
Genre(s) | Role-playing, adventure |
Mode(s) | Single-player |
Black Book is an adventure role-playing video game, developed by Morteshka, which created The Mooseman , and published by HypeTrain Digital. The game was released on August 10, 2021. [1] [2]
Taking place in 19th century Russia, the game is heavily inspired by Russian and Komi folklore narrative is based on Bailichkas. To ensure the authenticity in depiction of myths and real-life locations, the developers worked alongside Russian ethnographers.
In the game, players control Vasilisa - a young sorceress, who travels across the landscape of rural Russia, aiding commonfolk along the way. The players achieve that by solving puzzles and engaging in battle using a deck-building card combat system. Throughout the journey, choices made by the player will affect the plot and general progression of the game.
A young girl named Vasilisa, destined to become a witch, decides to throw her fate away and marry her beloved - but that dream is shattered when her betrothed dies under mysterious circumstances.
Aching for her lost love, Vasilisa seeks out Black Book - a demonic artifact, said to be powerful enough to grant any wish to the one who uncovers all 7 of its seals.
Development of the game started in 2017. The game was released for Steam, PlayStation 4, Xbox One and Nintendo Switch on August 10, 2021. [3] [2] It is the second game developed by Russian team Morteshka. [4] Black Book was designed to bear some connections with the previous game, Mooseman. The game's scope expanded compared to what it was intended to be at the beginning of its Kickstarter campaign. [5]
Aggregator | Score |
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Metacritic | NS: 81/100 [6] PC: 75/100 [7] XONE: 79/100 [8] |
OpenCritic | 81/100 [9] |
Publication | Score |
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Rock Paper Shotgun found that while the card battles were sometimes ill-balanced, they praised the game for its specific approach to Russian folklore, stating that it was where it "shows its heart". [11]
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