Knockout City

Last updated
Knockout City
Knockout City cover art.png
Developer(s) Velan Studios
Publisher(s) Electronic Arts (2021–22) [lower-alpha 1]
Velan Studios (2022)
Director(s) Jeremy Russo
Producer(s) Rich Nolan Jr.
Kevin Teich
Programmer(s) Greg Oberg
Artist(s) Ben Greene
Platform(s)
ReleaseMay 21, 2021
Genre(s) Action
Mode(s) Multiplayer

Knockout City was an action video game developed by Velan Studios. Publisher Electronic Arts released the game for Microsoft Windows, Nintendo Switch, PlayStation 4 and Xbox One in May 2021 under its EA Originals label. Velan Studios took over publishing duties in June 2022, and the game transitioned into a fully free-to-play title on June 1, 2022. The game's public servers shut down as of June 6, 2023, which ended the ability to play the game on all consoles; however a separate version developed for Windows, designed for players to host their own private servers, is available. [1] [2]

Contents

Gameplay

Knockout City is a team-based competitive multiplayer video game whose gameplay rules resemble dodgeball. The player's goal is to attack enemies from the opposing team by knocking them out with a ball. There are several types of balls in the game, including the Moon Ball, which allows the player holding the ball to jump higher, and the Bomb Ball, which is a time bomb that explodes on impact. A player can also throw another player as a ball. [3] When ready to throw a ball, the player targets and locks on to an enemy; holding down the throw button charges up the ball for a faster shot that can be more difficult to catch. [4] A successful throw depends not on the accuracy or the precision of the throw, but on the player's positioning and strategy. Players can dodge or catch a ball that is thrown at them, and they will respawn after getting hit by a ball twice. The player can also fake throw a ball, and tackle an opponent holding a ball. [5] As the player progresses in the game, they will receive Holobux, which can be spent at the Brawl Shop to unlock various customization items. [6]

At launch, the game features five maps and six modes. All of the maps are set in a futuristic metropolis named Knockout City, and each map also features various environmental hazards which can knock a player out. [7] The modes announced include Team KO, which is a variant of team deathmatch, Diamond Dash, in which players must collect diamonds dropped by defeated enemies, and Ball-Up Brawl, a four-versus-four mode in which the player must throw their teammates to eliminate enemies. [6] The player can also form a Crew of maximum 32 players.

Development and release

Knockout City was developed by Velan Studios, which had previously released Mario Kart Live: Home Circuit in 2020. The team, which has about 85 employees, spent four years developing the game. [8] Velan Studios described the game as a "dodgebrawl" title, and its CEO, Karthik Bala, added that the team chose dodgeball to be the game's core gameplay loop because it was considered to be an "intuitive" sport. [3] The game was designed to be accessible for both newcomers, while complex enough for competitive players. [7] Velan Studios built an engine named Viper to power the game and created a programming script named V-script, which aimed at countering network latency. [9]

Publisher Electronic Arts announced in March 2019 that it had signed a publishing deal with Velan Studios. [10] It was published under the publisher's EA Originals initiative, which aims at supporting independent games. [11] The game was officially announced via a Nintendo Direct on February 17, 2021. [7] A beta for the game was held from April 2, 2021, to April 4, 2021, for PC and consoles. [12] Knockout City was released for Microsoft Windows, Nintendo Switch, PlayStation 4 and Xbox One (with enhanced backwards compatibility for PlayStation 5 and Xbox Series X and Series S) on May 21, 2021, with cross platform play and shared progression between platforms. [13] Velan envisioned the game as a live service, and will be introducing new content regularly via seasons. Each season lasted between nine and thirteen weeks.

In April 2021, it was announced that the game would be available to play at no cost to EA Play and Xbox Game Pass Ultimate subscribers. [14] It was later announced that the game would be free-to-play for the first ten days of release. [15] The game attracted 2 million players within its first week of release. [16] After the launch trial, EA announced that the game would be free-to-play until the player had reached level 25. [17] Following the launch of Season 6, the game transitioned into a fully free-to-play title on June 1, 2022. Velan Studios also replaced EA to self-publish the game. Players who have already purchased the game were compensated with in-game extras including customization items, XP boosts and additional Holobux. [18] On September 19, 2022, Velan Studios announced that the game will move from EA's Origin online services to the Epic Online Services with the Version 7.1 patch. A one-time account migration system from EA to Epic was available until the release of the Version 8.1 patch on January 10, 2023.

In February 2023, it was announced that after the completion of the game’s ninth season, the game would shut down on June 6, 2023, though a Windows version compatible with private hosted servers would be available after the shutdown. [1] [2]

Reception

Knockout City received generally positive reviews upon release according to Metacritic. [19] [20] [21] [22] [23] Some reviewers compared Knockout City with Rocket Arena , a 2020 game also published by Electronic Arts. [31] [32]

Awards and accolades

Knockout City was nominated for "Best Multiplayer Game" at The Game Awards 2021, [33] and "Online Game of the Year" at the 25th Annual D.I.C.E. Awards. [34]

Notes

  1. Published under the EA Originals label.

Related Research Articles

Need for Speed (NFS) is a racing game franchise published by Electronic Arts and currently developed by Criterion Games. The series generally centers around illegal street racing, and tasks players to complete various types of races while evading the local law enforcement in police pursuits. Need for Speed is one of EA's oldest franchises not published under their EA Sports brand.

<i>Rayman M</i> 2001 video game

Rayman M, known in North America as Rayman Arena, is a party video game developed and published by Ubi Soft. A spin-off of the Rayman series, it features two modes in which players control one of eighteen characters.

<i>NBA Street V3</i> 2005 video game

NBA Street V3 is a basketball video game developed by EA Canada and published by Electronic Arts under the EA Sports BIG label. It is the third installment in the NBA Street series, and originally released in February 2005 for GameCube, PlayStation 2, and Xbox. The game was ported to PlayStation Portable under the title NBA Street Showdown.

<i>Need for Speed: Carbon</i> 2006 racing video game

Need for Speed: Carbon is a 2006 racing video game and the tenth installment in the Need for Speed series. Developed by EA Black Box, Rovio Mobile and published by Electronic Arts, it was released on October 31, 2006, for the PlayStation 2, PlayStation 3, Xbox, Xbox 360, GameCube, Windows, and Mac OS X, and on November 19, 2006 as a launch title for the Wii and in 2008 for arcade cabinets. A portable version, Need for Speed: Carbon – Own the City, was released for the PlayStation Portable, Game Boy Advance, Nintendo DS. and Zeebo, While it featured similar gameplay to the console version, the portable versions included new or modified gameplay elements, a different setting and storyline, and a different selection of teammates.

<i>Shrek</i> (video game) 2001 video game

Shrek is a 2001 platform video game developed by Digital Illusions Canada and published by TDK Mediactive for the Xbox, based on the 2001 film Shrek. The game was released on November 15, 2001, as one of 22 North American launch titles for the Xbox and March 29, 2002, in Europe. A reworked version of the game, titled Shrek: Extra Large, was released for the GameCube on October 30, 2002, in North America and on October 24, 2003, in Europe. Shrek: Extra Large uses the same engine and game mechanics as the original Xbox release, but with an altered story and different levels.

<i>FIFA 08</i> 2007 video game

FIFA 08 is a football simulation video game developed by EA Canada and published by Electronic Arts under the EA Sports label. It was released on all popular gaming formats in September 2007 in Europe, Australia and Asia, and in October 2007 in North America. The PlayStation 3 and Xbox 360 versions of the game feature an improved game engine with superior graphics and different commentators and are dubbed "next-generation" by EA. On all other platforms—including the PC—the game utilizes an older engine. The Nintendo DS version features fewer teams, stadiums, game modes and kits due to the limitations of the machine's storage medium.

<i>Skate</i> (2007 video game) 2007 video game

Skate is a 2007 skateboarding video game for Xbox 360, PlayStation 3 and mobile phones. It was developed by EA Black Box. Two sequels, Skate 2 and Skate 3, have been released for PlayStation 3 and Xbox 360, as well as Skate It, a spin-off for Wii, Nintendo DS and iOS platforms. In 2020, EA announced plans for a new Skate game. It received positive reviews from critics.

<i>Super Dodgeball Brawlers</i> 2008 video game

Super Dodgeball Brawlers, originally released in Japan as Chō Nekketsu Kōkō Kunio-kun Dodgeball Bu is a dodgeball-based sports game released for the Nintendo DS.

<i>Pirates vs. Ninjas Dodgeball</i> 2008 video game

Pirates vs. Ninjas Dodgeball is a fantasy dodgeball video game developed by American studio Blazing Lizard and published by Gamecock for Xbox Live Arcade and SouthPeak Games for the Wii. The game was released on September 3, 2008 for Xbox Live Arcade, while the Wii version was released in 2009. Both were porly received by critics. The Xbox 360 version has an aggregated Metacritic review score of 44/100 and the lowest review is 16/100.

<i>Blood Bowl</i> (2009 video game) 2009 video game

Blood Bowl is a 2009 fantasy sports video game developed by Cyanide, loosely based on gridiron football, and adapted from the board game of the same name, which is produced by Games Workshop, using the CRP ruleset. It was released for Microsoft Windows, Xbox 360, Nintendo DS, PlayStation Portable, iOS, and Android.

<i>NBA Live 09</i> 2008 basketball video game

NBA Live 09, sometimes called NBA Live 2009, is the 2008 installment in the NBA Live series, developed and published by Electronic Arts. The original release date was October 7, 2008. The game features Tony Parker of the San Antonio Spurs on the cover in most markets. The Wii version of the game, developed by HB Studios, is titled NBA Live 09 All-Play and launched under EA Sports' new All-Play brand exclusive to the platform. This was the final NBA Live game to be released for the Wii as well as the final game in the series to be generally available on a Nintendo platform and the last for the PlayStation 2.

<i>Need for Speed: Undercover</i> 2008 racing video game

Need for Speed: Undercover is a 2008 racing video game, and is the twelfth installment in the Need for Speed series following Need for Speed: ProStreet (2007). Developed by EA Black Box and published by Electronic Arts, it was released on November 18, 2008, for the PlayStation 2, PlayStation 3, Xbox 360, Wii, Microsoft Windows, PlayStation Portable, Nintendo DS, and then on a number of mobile phone platforms in 2009.

<i>Cars 2: The Video Game</i> 2011 racing video game

Cars 2 is a 2011 racing game based on the 2011 film of the same name. Originally announced at E3 2011, the game was released by Disney Interactive Studios on all major platforms in North America on June 21, 2011, and in Australia two days later. The game was released in Europe on July 22, 2011. Versions for the Nintendo 3DS came out on November 1, and the PlayStation Portable released in November. The game features an array of Cars characters competing in spy adventures, as well as racing. The game received mixed reviews from critics.

<i>Skylanders</i> Video game series

Skylanders is a toys-to-life action-adventure video game franchise published by Activision. Skylanders games are played by placing a character's figure on the "Portal of Power", a device that reads its tag using NFC and "imports" them into the game as a playable character, leveling them up and saving its progress on the figure to potentially be used on a different game with its saved stats. Skylander figures are sold separately from the game itself unless you buy the starter pack. Typically, the starter pack for each game contains two or more Skylanders, a Portal of Power, the game disc and sometimes something else to show off the game's newest feature.

<i>Sonic & All-Stars Racing Transformed</i> 2012 video game

Sonic & All-Stars Racing Transformed is a kart racing video game developed by Sumo Digital and published by Sega. It was released for the PlayStation 3, Xbox 360, and Wii U in November 2012; for PlayStation Vita in December 2012; for Windows in January 2013; for Nintendo 3DS in February 2013; and for Android and iOS devices in January 2014. The PS3 and Wii U versions of the game were released in Japan on May 15, 2014.

<i>Dragon Ball Z: Kakarot</i> 2020 video game

Dragon Ball Z: Kakarot is an action role-playing game developed by CyberConnect2 and published by Bandai Namco Entertainment, based on the Dragon Ball franchise. It was released for PlayStation 4, Xbox One and Windows in January 2020, Nintendo Switch in September 2021, Stadia in October 2021, PlayStation 5 in January 2023, and Xbox Series X/S in February 2023. The game follows the main protagonist Goku and the Z-Fighters throughout the events of the Dragon Ball Z anime, including anime-original storylines and moments.

<i>It Takes Two</i> (video game) 2021 video game

It Takes Two is a 2021 cooperative action-adventure game developed by Hazelight Studios and published by Electronic Arts. The game was released for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S in March 2021, and was released for Nintendo Switch in November 2022. Like Hazelight's debut game A Way Out, it does not have a single-player option. It is playable only in either online or local split screen cooperative multiplayer between two players.

<i>Mario Kart Live: Home Circuit</i> 2020 video game

Mario Kart Live: Home Circuit is a 2020 kart racing mixed reality game. It is the fifteenth installment in the Mario Kart series, announced in celebration of the 35th anniversary of the Super Mario franchise. It was developed by Velan Studios and published by Nintendo released on October 16, 2020 for the Nintendo Switch. The toy radio-controlled cars race around the player's home, streaming video from the onboard camera in the karts into the video game. It received favorable reviews with 1.73 million units sold worldwide as of December 31, 2022.

<span class="mw-page-title-main">Velan Studios</span> American video game developer

Velan Studios is an American video game developer based in Troy, New York. Founded in 2016 by Guha Bala and Karthik Bala, the studio is most known for developing Mario Kart Live: Home Circuit (2020) and Knockout City (2021).

References

  1. 1 2 "Knockout City | The Future of Knockout City". www.knockoutcity.com. Retrieved 2023-02-03.
  2. 1 2 "Private Server Edition". Knockout City. Archived from the original on 2023-05-24. Retrieved 2023-05-26.
  3. 1 2 Thorn, Ed (February 18, 2021). "Knockout City is a dodgeball arena battler where you can really be the ball". Rock Paper Shotgun . Retrieved February 26, 2021.
  4. S. Good, Owen (February 17, 2021). "Mario Kart Live maker gets into 'dodgebrawl' with Knockout City". Polygon . Retrieved February 26, 2021.
  5. Northup, Travis (February 23, 2021). "Knockout City: Mario Kart Dev's New Dodgeball Game Is Kid-Like Fun". IGN . Retrieved February 26, 2021.
  6. 1 2 Stewart, Marcus (February 17, 2021). "Knockout City Breakdown And Hands-On Impressions". Game Informer . Archived from the original on February 17, 2021. Retrieved February 26, 2021.
  7. 1 2 3 Takahshi, Dean (February 17, 2021). "Velan Studios will launch Knockout City dodgeball game on May 21". VentureBeat . Retrieved February 26, 2021.
  8. Harrison, Josh (February 25, 2021). "Welcome to Knockout City, the dodgebrawl capital of the world". PlayStation Blog . Retrieved February 26, 2021.
  9. Conditt, Jessica (February 17, 2021). "'Knockout City' is a cross-platform dodgeball brawler from Velan and EA". Engadget . Retrieved February 26, 2021.
  10. Shanley, Patrick (March 25, 2019). "EA Partners will publish the first game from Karthik and Guha Bala's newly formed Velan Studios". The Hollywood Reporter . Archived from the original on April 4, 2019. Retrieved March 25, 2019.
  11. Fillani, Alessandro (February 18, 2021). "Knockout City Is EA's Dodgeball By Way Of Splatoon". GameSpot . Retrieved February 26, 2021.
  12. Jarrard, Chris (February 25, 2021). "Knockout City gets cross-play beta this April". Shacknews . Retrieved February 26, 2021.
  13. Peters, Jay (February 17, 2021). "Knockout City is a new dodgeball game from the makers of Mario Kart Live". The Verge . Retrieved February 26, 2021.
  14. "Knockout City Will Release on EA Play & Game Pass Ultimate at Launch". 26 April 2021.
  15. "EA's Knockout City is Free for the First 10 Days".
  16. Clayton, Natelie (May 25, 2021). "Knockout City already has over 2 million players". PC Gamer . Retrieved May 31, 2021.
  17. Saed, Sherif (May 31, 2021). "Knockout City is now free to play until level 25". VG 247 . Retrieved May 31, 2021.
  18. Blanc, Wesley (February 25, 2022). "Knockout City Is Going Free-To-Play, Velan Studios Saying Goodbye To EA To Self-Publish Future Content". Game Informer . Archived from the original on February 25, 2022. Retrieved February 26, 2022.
  19. 1 2 "Knockout City for Switch Reviews". Metacritic . Retrieved November 19, 2021.
  20. 1 2 "Knockout City for PC Reviews". Metacritic . Retrieved November 19, 2021.
  21. 1 2 "Knockout City for PlayStation 4 Reviews". Metacritic . Retrieved May 30, 2021.
  22. 1 2 "Knockout City for Xbox One Reviews". Metacritic . Retrieved May 30, 2021.
  23. 1 2 "Knockout City for Xbox Series X Reviews". Metacritic . Retrieved November 19, 2021.
  24. Andriessen, CJ (27 May 2021). "Review: Knockout City". Destructoid . Retrieved 30 May 2021.
  25. Shea, Brian (21 May 2021). "Knockout City Review – Dodgeball Delight". Game Informer . Archived from the original on May 22, 2021. Retrieved 30 May 2021.
  26. Barbosa, Alessandro (28 May 2021). "Knockout City Review - Dodge, Duck, Dip, Dive, And Dodge". GameSpot . Retrieved 30 May 2021.
  27. Sheridan, Connor (21 May 2021). "KNOCKOUT CITY REVIEW: "YOU SHOULD START DOWNLOADING RIGHT NOW"". GamesRadar+ . Retrieved 30 May 2021.
  28. Green, Jarrett (2 June 2021). "Knockout City Review". IGN . Retrieved 21 October 2021.
  29. L'avis de Aubin_Gregoire (22 May 2021). "Test Knockout City : C'est vraiment de la balle ?". Jeuxvideo.com . Retrieved 30 May 2021.
  30. O'Reilly, PJ (24 May 2021). "Knockout City Review (Switch eShop)". Nintendo Life . Retrieved 30 May 2021.
  31. How Knockout City Could Succeed Where Rocket Arena Failed - Alex Santa Maria, Screen Rant, 17 February 2021
  32. Knockout City is a dodgeball arena battler where you can really be the ball - Ed Thorn, Rock Paper Shotgun, 18 February 2021
  33. Ankers, Adele (16 November 2021). "The Game Awards Nominations Announced". IGN . Retrieved 13 December 2021.
  34. Bankhurst, Adam (25 February 2022). "DICE Awards 2022 Winners: The Full List". IGN. Retrieved 15 March 2022.