Dragster (video game)

Last updated
Dragster
Dragster Cover.jpg
Developer(s) Activision
Publisher(s) Activision
Designer(s) David Crane
Platform(s) Atari 2600
Release1980
Genre(s) Drag racing
Mode(s) Single-player

Dragster, released in 1980 for the Atari Video Computer System, is one of the first video games developed by Activision.

Contents

The objective of the game is to either beat the player's opponent across the screen or to race against the clock for best time, depending on the settings used. Dragster is an unauthorized adaptation of the 1977 Kee Games coin-op Drag Race. [1] [ unreliable source? ]

Gameplay

Gameplay screenshot Dragster Screenshot.png
Gameplay screenshot

The game can be played single or with two players. The goal is to reach the finish line in the shortest time possible. A countdown of few seconds introduces a round, during which the player may not shift gears or get disqualified for the round. At start, the player needs to accelerate and shift up to four gears. [2]

Development

Dragster was developed by David Crane. Crane developed a new way to display score for the Atari 2600 which is normally set to the left and right of the screen, which Crane described as "very blocky". [3] Activision developed a new way to display the score high-resolution six-digit score display that converted it into graphics that could slide across the screen. Crane stated he designed the game that would hold interest for hours despite the fact that each game would be about six seconds long. [3]

Dragster was Activision's first title for the Atari 2600. [3]

Reception

Dragster was released in 1980. [4] The game sold over 500,000 copies and accounted for over half of Activision's first-year revenue. [3] [5]

Dragster was reviewed by Video magazine in its "Arcade Alley" column where it was described as having "an interesting premise" and as being "undeniably clever and, with a lot of patience, ... probably fun" but the reviewers also called it the "least" of Activision's early Atari 2600 releases. Specific criticism was given to the "clumsy" and "annoying" gameplay mechanics, and the game design was characterized as "ill-suited to the Atari control system". [6] :105

World record and controversy

In 1982, Todd Rogers claimed the world record with a time of 5.51 seconds. Until January 29, 2018, this was accepted by Twin Galaxies [7] and Guinness World Records, which later recognized it as the longest-standing video game record. Rogers said he achieved his time by shifting into second gear as the countdown timer reached zero. [8] Eric "Omnigamer" Koziel, a speedrunner and creator of tool-assisted speedruns, analyzed the source code of the game, and it was discovered that 5.51 seconds was impossible. He did not find it possible to shift during the countdown and determined the best possible time to be 5.57.

On January 29, 2018, Twin Galaxies removed Todd Rogers' records and banned him from participating in their competitive leaderboards. [9] [10] Guinness World Records also removed him from its database. [11] [12]

The world record stands at 5.57 seconds, which has been achieved by multiple players. [13]

See also

Related Research Articles

<span class="mw-page-title-main">Activision</span> American video game publisher

Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one of the largest third-party video game publishers in the world and was the top United States publisher in 2016.

<i>Kaboom!</i> (video game) 1981 action game

Kaboom! is an action video game published in 1981 by Activision for the Atari VCS. It was programmed by Larry Kaplan, and David Crane coded the overlaid sprites. The game was well received and sold over one million cartridges by 1983.

<i>Missile Command</i> 1980 shoot em up arcade video game

Missile Command is a 1980 shoot 'em up arcade video game developed and published by Atari, Inc. and licensed to Sega for Japanese and European releases. It was designed by Dave Theurer, who also designed Atari's vector graphics game Tempest from the same year. The game was released during the Cold War, and the player uses a trackball to defend six cities from intercontinental ballistic missiles by launching anti-ballistic missiles from three bases.

<i>Pitfall!</i> 1982 video game

Pitfall! is a video game developed by David Crane for the Atari Video Computer System and released in 1982 by Activision. The player controls Pitfall Harry, who has a time limit of 20 minutes to seek treasure in a jungle. The game world is populated by enemies and hazards that variously cause the player to lose lives or points.

<span class="mw-page-title-main">Speedrunning</span> Act of playing a video game as quickly as possible

Speedrunning is the act of playing a video game, or section of a video game, with the goal of completing it as fast as possible. Speedrunning often involves following planned routes, which may incorporate sequence breaking and can exploit glitches that allow sections to be skipped or completed more quickly than intended. Tool-assisted speedrunning (TAS) is a subcategory of speedrunning that uses emulation software to slow the game down and create a precisely controlled sequence of inputs.

<i>Track & Field</i> (video game) 1983 arcade video game

Track & Field, also known as Hyper Olympic in Japan and Europe, is a 1983 Olympic-themed sports video game developed by Konami for arcades. The Japanese release sported an official license for the 1984 Summer Olympics. In Europe, the game was initially released under the Japanese title Hyper Olympic in 1983, before re-releasing under the US title Track & Field in early 1984.

<span class="mw-page-title-main">David Crane (programmer)</span> American video game designer and programmer

David Patrick Crane is an American video game designer and programmer.

Twin Galaxies is a social media platform and video game database. Twin Galaxies is the official supplier of video game records to Guinness World Records.

<i>River Raid</i> 1982 video game

River Raid is a video game developed by Carol Shaw for the Atari Video Computer System and released in 1982 by Activision. The player controls a fighter jet over the River of No Return in a raid behind enemy lines. The goal is to navigate the flight by destroying enemies while collecting fuel and not crashing.

<i>Pitfall II: Lost Caverns</i> 1984 video game

Pitfall II: Lost Caverns is a video game developed by David Crane for the Atari 2600. It was released in 1984 by Activision. The player controls Pitfall Harry, who must explore in wilds of Peru to find the Raj Diamond, and rescue his niece Rhonda and their animal friend Quickclaw. The game world is populated by enemies and hazards that variously cause the player to lose points and return to a checkpoint.

<i>Freeway</i> (video game) 1981 video game

Freeway is an action video game written by David Crane for the Atari 2600 and published by Activision in 1981.

<i>Grand Prix</i> (video game) 1982 video game

Grand Prix is a Formula One Grand Prix motor racing-themed video game. It was designed and programmed by David Crane for the Atari 2600 and published by Activision in 1982.

<i>Boxing</i> (1980 video game) 1980 video game

Boxing is a video game interpretation of the sport of boxing developed by programmer Bob Whitehead for the Atari VCS. It was published by Activision in 1980. It's one of the first video games developed by Activision. The game is based on Boxer, an unreleased 1978 arcade game from Whitehead's previous employer, Atari, Inc. Boxer was written by Mike Albaugh who also wrote Drag Race for Atari, a game cloned by Activision as Dragster.

<i>Megamania</i> 1982 video game

Megamania is an Atari 2600 game by Steve Cartwright and published by Activision in 1982. Versions were released for the Atari 5200 and Atari 8-bit family in 1983. Megamania is similar to Sega's 1981 arcade title Astro Blaster. Both games have nearly identical patterns of approaching enemies with the player relying on an "energy" meter. The player's ships are remarkably similar in both games.

<i>The Activision Decathlon</i> 1983 sports video game

The Activision Decathlon is a sports game written by David Crane for the Atari 2600 and published by Activision in 1983. It was ported to the Atari 8-bit family, Atari 5200, Commodore 64, ColecoVision, and MSX. Up to four players compete in the ten different events of a real-life decathlon, either in sequence or individually.

<i>Barnstorming</i> (video game) 1982 video game

Barnstorming is an Atari 2600 video game designed by Steve Cartwright and published by Activision in 1982. It was the first game designed by Cartwright. The idea for Barnstorming came to him as he watched a biplane one day while driving home from work.

Todd Rogers is an American video game player who has been described as the first professional video game player. In 1986, he was invited to be part of the U.S. National Video Game Team. He had personally claimed without any evidence to be recognized by Activision for having achieved many record-setting high scores, but many of his records were later disputed for a lack of verifying evidence or found to be impossible to achieve. In January 2018, the Twin Galaxies record database removed all of his scores from their leaderboards and banned him permanently, and Guinness World Records stripped his records.

<i>Laser Blast</i> 1981 video game

Laser Blast is a single-player video game developed and published by Activision in March 1981 for the Atari VCS console. Designed by David Crane, one of Activision's co-founders, Laser Blast places players in control of flying saucers attacking land targets.

<span class="mw-page-title-main">Absolute Entertainment</span> American video game publishing company

Absolute Entertainment was an American video game publishing company. Through its development house, Imagineering, Absolute Entertainment produced titles for the Atari 2600, Atari 7800, Game Gear, Genesis/Mega Drive, Sega CD, Game Boy, Nintendo Entertainment System, and Super Nintendo Entertainment System video game consoles, as well as for the Commodore 64, Apple II, and IBM PC compatibles.

<i>Venetian Blinds</i> (video game) 1982 simulation video game demo

Venetian Blinds is a simulation video game developed by Activision co-founders David Crane and Bob Whitehead for the Atari 2600. The game simulates the raising and lowering of Venetian blinds on a window, and was facetiously presented as a technology demonstration of Whitehead's graphical programming technique of the same name, although it does not use the technique.

References

  1. "The Dot Eaters Classic Video Game History - Player 3 Stage 1: Pixel Boxes". Emuunlim.com. 2000. Archived from the original on 2016-10-03.
  2. admin@retrogames.cz, Morfeus. "Dragster (Atari 2600) - online game". RetroGames.cz. Retrieved 20 October 2021.
  3. 1 2 3 4 Activision (1995). Activision's Atari 2600 Action Pack 2 (Macintosh). Activision. Level/area: Help > History > David Crane on "Dragster".
  4. "Activision Announces Two New Game Titles: Tennis and Laser Blast". Activision News Release. December 12, 1980. "Activision's First Four Game Cartridges -- Boxing, Dragster, Checkers and Fishing Derby -- were released last summer and are available at retail now.
  5. "Activision strikes again with Atari Action Pack 2 for Windows". The Folsom Telegraph . July 19, 1995. p. 20. Retrieved January 21, 2023 via Newspapers.com.
  6. Kunkel, Bill; Laney, Frank (December 1980). "Arcade Alley: A New Era Begins - Activision Exploits Atari's Success". Video . Reese Communications: 12 and 105. ISSN   0147-8907.
  7. "Scores of NTSC - Game 1, Difficulty B [Fastest Time] - Dragster". Twin Galaxies. Archived from the original on 2017-08-21.
  8. "Guinness Officially Nixes Todd Rogers' Dragster Records". 28 November 2002. Archived from the original on 2018-02-01. Retrieved 2018-04-18.
  9. "DISPUTE: DICK MORELAND - ATARI 2600 / VCS - DRAGSTER - NTSC - GAME 1, DIFFICULTY B [FASTEST TIME] - PLAYER: TODD ROGERS - SCORE: 05.51". Twin Galaxies.
  10. Wang, Amy B. (2018-01-29). "A man accused of cheating at video games may lose his decades-old Guinness World Record". Washington Post. ISSN   0190-8286 . Retrieved 2018-01-30.
  11. "Guinness Officially Nixes Todd Rogers' Dragster Records". Kotaku Australia. 2018-01-31. Retrieved 2018-02-05.
  12. "Guinness Officially Nixes Todd Rogers' Dragster Records". Kotaku. Archived from the original on 2018-02-02. Retrieved 2018-04-18.
  13. "Dragster - Leaderboard - speedrun.com". www.speedrun.com. Retrieved 2018-01-30.