Industry | Video games |
---|---|
Founded | May 1980 [1] |
Defunct | June 1985 |
Headquarters | Mulberry House, Canning Place Liverpool, England |
Key people | Tony Baden, Tony Milner |
Products | Mazogs , Manic Miner , Twin Kingdom Valley |
Bug-Byte Software Ltd. was a video game company founded in 1980 in Liverpool, initially producing software for the Acorn Atom and ZX80. Bug-Byte's first hit was Don Priestley's Mazogs which was one of the most successful titles for the ZX81. In 1983, it published Manic Miner , considered to be one of the most influential platform games of all time. [2] The company went into liquidation in 1985 but their name and logo were purchased by Argus Press PLC for use as a budget software label.
Bug-Byte was founded by Tony Baden and Tony Milner, two Oxford chemistry graduates. [3] In 1981 they paid £75 for The Damsel and the Beast for the ZX81, the first game produced by Don Priestley, a former teacher who had learned programming from a night school course. [4] [5] Priestley produced two further games considered to be classic ZX81 titles, Dictator and Mazogs , [6] [7] [5] before becoming a director of rival publisher DK'Tronics.
In 1982, Bug-Byte published the first commercially produced games for the BBC Micro and ZX Spectrum, Spacewarp and Spectral Invaders, [8] [9] both developed by David Lawson. Lawson used the profits from his next game, Spectres, to set up Imagine Software with Mark Butler, another Bug-Byte employee. [9] Spectral Invaders was the number one game for the ZX Spectrum in the first UK video game charts published by Popular Computing Weekly in December 1982. [10] [11]
In 1983, Bug-Byte published Styx , the first game from a three-game contract with Matthew Smith. His second, Manic Miner , originated in a request from Bug-Byte's Despatch Manager Alan Maton for a Donkey Kong style-game. [12] Manic Miner became the best selling video game in the country within weeks of its release, [13] but a dispute over royalties led to Smith creating his own publishing company Software Projects, and taking Manic Miner, and Maton, with him.
The company had several lesser hits over the next year including The Birds and the Bees (written by Matthew Smith's school friend Adrian Sherwin [14] ), the sequel Antics and the text adventure Twin Kingdom Valley which reached number one in the BBC micro charts. [15] In early 1985 it was being reported that the company was having cash flow problems [16] which soon led to liquidation. [17]
Later in 1985 the rights to their name and logo were purchased by Argus Press PLC for use as a budget software label. [18] Along with original releases, they re-issued titles from the Argus Press Software back-catalogue and games previously published by Quicksilva and Starcade, which it had also recently acquired. [19] [20] In 1986, Tennis topped the BBC charts [21] and their re-releases of American Football and Alien both reached the all-formats top 10 budget chart. [22]
In 1987, Argus Press Software was purchased by its managing director, Stephen Hall, renamed Grandslam Entertainment [23] and the Bug-Byte range was given a rebranding. [24] The rights to Domark's games were also obtained resulting in re-releases of games including A View to a Kill and Split Personalities . The final few games were published under the name "Bug-Byte Premier" at a slightly higher price.
on the "Bug-Byte Premier" label:
The ZX Spectrum is an 8-bit home computer developed and marketed by Sinclair Research. Considered one of the most influential computers ever made, it is also one of the best-selling British computers ever, with over five million units sold. It was released in the United Kingdom on 23 April 1982, and around the world in the following years, most notably in Europe, the United States, and Eastern Bloc countries.
Manic Miner is a platform game written for the ZX Spectrum by Matthew Smith. It was published by Bug-Byte in 1983, then later the same year by Software Projects. The first game in the Miner Willy series, the design was inspired by Miner 2049er (1982) for the Atari 8-bit computers. Retro Gamer called Manic Miner one of the most influential platform games of all time, and it has been ported to numerous home computers, video game consoles, and mobile phones.
Matthew Smith is a British computer game programmer. He created the games Manic Miner and Jet Set Willy for the ZX Spectrum, released in 1983 and 1984 respectively. Smith left the games industry in 1988 and later moved to the Netherlands. He has since returned to the UK and has worked on some games as well as appearing at conventions and in documentaries.
CDS Software was an independent publisher and developer of computer game software based in Doncaster, South Yorkshire, UK.
Lenslok is a copy protection mechanism found in some computer games and other software on the Atari 8-bit computers, Commodore 64, ZX Spectrum, Sinclair QL, MSX and Amstrad CPC. It was created by John Frost, an inventor and electronics consultant, and marketed by ASAP Developments, a subsidiary of J Rothschild Holdings. The first game to use it was Elite for the ZX Spectrum.
Jet Set Willy II: The Final Frontier is a platform game released 1985 by Software Projects as the Amstrad CPC port of Jet Set Willy. It was then rebranded as the sequel and ported to other home computers. Jet Set Willy II was developed by Derrick P. Rowson and Steve Wetherill rather than Jet Set Willy programmer Matthew Smith and is an expansion of the original game, rather than an entirely new one.
Software Projects was a computer game development company which was started by Manic Miner developer Matthew Smith, Alan Maton and Colin Roach. After leaving Bug-Byte as a freelance developer, Smith was able to take the rights to his recently developed Manic Miner game with him, due to an oversight in his freelance contract. Software Projects was then able to market and publish the ZX Spectrum hit game separately from Bug-Byte. Their logo was a Penrose triangle.
Artic Computing was a software development company based in Brandesburton, England from 1980 to 1986. The company's first games were for the Sinclair ZX81 home computer, but they expanded and were also responsible for various ZX Spectrum, Commodore 64, BBC Micro, Acorn Electron and Amstrad CPC computer games. The company was set up by Richard Turner and Chris Thornton. Charles Cecil, who later founded Revolution Software, joined the company shortly after it was founded, writing Adventures B through D. Developer Jon Ritman produced a number of ZX81 and Spectrum games for Artic before moving to Ocean Software.
Mirrorsoft was a British video game publisher founded by Jim Mackonochie as a division of Mirror Group Newspapers. The company was active between 1983 and 1991, and shut down completely in early 1992.
Quicksilva was a British games software publisher active during the early 1980s.
Crystal Computing, later renamed Design Design, was a British video game developer founded in 1982 by Chris Clarke and Ian Stamp while students at the University of Manchester. Graham Stafford, Neil Mottershead, Simon Brattel and Martin Horsley, joined the company as it expanded. The company's first software release was a compilation of games for the Sinclair ZX81, though it was with the ZX Spectrum that Crystal found its greatest success. A deal with the machine's manufacturer Sinclair to distribute Crystal's Zeus Assembler gave the company sufficient funds for a major marketing campaign for their next product, Halls of the Things, an arcade adventure game that became their most successful title.
Maziacs is an action adventure maze game published by DK'Tronics in 1983 for the ZX Spectrum, Commodore 64, and MSX.
Don Priestley is a teacher and former video game programmer who wrote over 20 commercial games for the ZX81 and ZX Spectrum home computers between 1982 and 1989. Despite successful releases for DK'Tronics, such as 3D Tanx and Maziacs, Priestley returned to teaching in the late 1980s, claiming changes in the video game industry did not suit his style of work.
Chequered Flag is a racing video game developed by Psion Software and published by Sinclair Research in 1983. It was the first driving game published for the ZX Spectrum and one of the first computer car simulators.
Daley Thompson's Decathlon is an Olympic-themed sports video game developed and released by Ocean Software in 1984. It was released in the wake of Daley Thompson's popularity following his gold medals in the decathlon at the 1980 and 1984 Olympic Games. The game shares significant design similarities to Konami's 1983 arcade game Track & Field.
Piranha Software was a short-lived video game publishing label created by Macmillan Publishers in 1986 and closed eighteen months later. In that time it gained a reputation for its unusual output from well known developers such as Don Priestley, Design Design and Delta 4. The majority of their games featured licensed properties including the first video game based on the Discworld novels and two games based on the animated television series The Trap Door.
Argus Press was a British publishing company. It was acquired by British Electric Traction (BET) in 1966, and became the publishing arm of that company. It was the subject of one of the most hotly contested management buyouts of the 1980s when a management team led by Kimble Earl, George Fowkes, and Scott Smith secured financing of £207m from forty national and international banks to acquire the UK and US businesses from BET. The acquisition was of particular note as the publisher Robert Maxwell was among the rival bidders, and widely considered as capable of out-witting the management team. Only an eleventh-hour intervention by Earl – exposing members of Maxwell's secret consortium as rival newspaper publishers which meant Maxwell would fall foul of the Monopolies Commission – brought success for the management team. The new company traded under the name of Team Argus. Its portfolio of businesses included the largest group of paid-for and free weekly newspapers in the UK, an extensive range of business titles in the UK and the USA, and a group of specialist hobby-interest magazines in the UK. Team Argus businesses were sold off to various buyers during the early 1990s.
The United Kingdom has the largest video game sector in Europe. By revenue, the UK had the second-largest video game market in Europe in 2022 after Germany, and the sixth-largest globally. By sales, it is Europe's largest market, having overtaken Germany in 2022. The UK video game market was worth £7.16 billion in 2021, a 2% increase over the previous year.
Curse of the Seven Faces is an interactive fiction video game published by Classic Computing for the ZX Spectrum in 1984. It was re-released later in 1985 by Imperial Software. The game was included in a compilation titled Assemblage in 1986 with three other games. It was published by Artic Computing.
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