Yabba Dabba Doo!

Last updated
Yabba Dabba Doo!
Yabba Dabba Doo cover art.jpg
Cover art (Commodore 64 version)
Developer(s) Taskset
Publisher(s) Quicksilva
Series The Flintstones
Platform(s) Amstrad CPC, Commodore 64, ZX Spectrum
Release
Mode(s) Single-player

Yabba Dabba Doo! is a 1986 video game developed by British studio Taskset and published by Quicksilva for the Amstrad CPC, Commodore 64 (C64), and ZX Spectrum. [1] [2] [3] [4] It is based on the television series The Flintstones and is the first Flintstones video game. [5]

Contents

Gameplay

Yabba Dabba Doo! is set before the marriage of Fred and Wilma Flintstone, during a time when the city of Bedrock was beginning to take shape. [1] [6] Playing as Fred, the player's goal is to build a house and persuade Wilma to move in with Fred, leading to their marriage. The player begins with a plot of land that is covered in small rocks, which must be carried off one at a time and dumped into a nearby pit. Enemies include pterodactyls that try to drop rocks on Fred's head, and turtles and dinosaurs which harm Fred directly. After clearing the rocks from the land, the player then searches Bedrock for boulders, which are used to build the house. Once the house is ready for a roof to be added, the player must get a job at a quarry in order to raise money to hire a dinosaur service, which will allow Fred to reach the top of the house. Throughout the game, Fred must meet with Wilma whenever he comes across her, in order to fill a heart meter which demonstrates her love for him. When the house is complete, the player must find Wilma and get her to follow Fred to the new house, which she will only do if the heart meter is full. Kissing Wilma is also the player's only way to refill the health bar. [1] [5] [7] [6] [2] [8]

Bedrock is represented through various screens. The player can move left and right to maneuver between screens located along the same path. Accessing upper and lower screens is done by moving diagonally towards the corner edge of each screen, rather than walking straight up or down. Located within Bedrock is Fred's car, which provides faster transportation between screens if it is found by the player. Buildings in Bedrock include a service station, a burger bar, a drive-in movie theater, and a health club, with the latter three locations being popular hangouts for Wilma. Fred's neighbors are building their own houses, and the player earns bonus points if Fred's house is finished before the others. [1] [5] [7] [6] [2] [8]

Reception

The Commodore 64 and ZX Spectrum versions were generally praised for their graphics, [1] [6] [11] [2] [8] [10] [12] with Computer and Video Games (CVG) writing that Fred "looks as if he's walked directly off the cartoon 'set' and into the computer game." [9] However, some reviewers considered the graphics of the ZX Spectrum version to be poor. [5] [7] The game received criticism for the method used to move Fred diagonally between screens, which was considered difficult and confusing. [5] [12] [2] [13] [8] Some critics believed the game would have particular appeal for fans of the television series, [1] [7] [6] while others believed that the game lacked lasting appeal. [13] [12] CVG and Crash offered praise for the sound, although the latter also considered it sparse. [9] [1]

Computer Gamer , in its review of the C64 version, praised the game's concept but considered the enemies too aggressive. The review criticized the lack of weapons to use against enemies, and stated that this along with Fred's "awkward" movements between screens "contributed to spoil the whole game." [2] In its review of the ZX Spectrum version, Computer Gamer stated that it had poor playability and was not as colorful as the C64 version, but that its enemies were less hostile. [13]

Zzap!64 considered the game to be average and criticized its gameplay, [6] while Commodore Horizons considered it fun. [11] Your Commodore considered the game annoying, [12] while ZX Computing stated that it lacked the fun and action of the television series. [8] Your Sinclair considered it "a very addictive game once you get the idea of what you're supposed to do." [7]

Related Research Articles

<span class="mw-page-title-main">Fred Flintstone</span> Character from The Flintstones

Frederick "Fred" Flintstone is the main character of the animated sitcom The Flintstones, which aired during prime-time on ABC during the original series' run from 1960 to 1966. Fred is the husband of Wilma Flintstone and father of Pebbles Flintstone and together the family live in their homely cave in the town of Bedrock. His best friend is his next door neighbor, Barney, who has a wife named Betty.

<i>I Yabba-Dabba Do!</i> American TV series or program

I Yabba-Dabba Do! is a 1993 American animated made-for-television film based on the 1960s animated series, The Flintstones and is a continuation of the series’ spin-off, The Pebbles and Bamm-Bamm Show. It premiered on ABC on February 7, 1993.

<i>Underwurlde</i> 1984 video game

Underwurlde is a 1984 action-adventure platform video game in the Sabreman series by Ultimate Play the Game for the ZX Spectrum and Commodore 64. The player controls the adventurer Sabreman as he jumps between platforms in a castle and its caverns to find an escape past the exit guardians. Underwurlde features about 600 flip screen areas. Unlike other games of its time, Sabreman is not injured when touched by enemies and is instead knocked backwards. Underwurlde is the second game in the series, between Sabre Wulf and Knight Lore, and released shortly before the latter for the ZX Spectrum in late 1984. Another developer, Firebird, ported the game to the Commodore 64 the next year.

<span class="mw-page-title-main">Wilma Flintstone</span> Fictional character in the animated TV series The Flintstones

Wilma Anna Flintstone is a fictional character in the television animated series The Flintstones. Wilma is the red-headed woman married to caveman Fred Flintstone, daughter of Pearl Slaghoople, and mother of Pebbles Flintstone. Her best friend is her next door neighbor, Betty Rubble.

<span class="mw-page-title-main">Betty Rubble</span> Fictional character in The Flintstones

Betty Rubble is a fictional character in the television animated series The Flintstones and its spin-offs and live-action motion pictures. She is the black-haired wife of caveman Barney Rubble and the adoptive mother of Bamm-Bamm Rubble. Her best friend is her next-door neighbor Wilma Flintstone.

Dino (<i>The Flintstones</i>) Dinosaur character in The Flintstones

Dino is a fictional character featured in the Hanna-Barbera animated television series The Flintstones, and its spin-offs and feature films. He is a pet dinosaur of the series' main characters, Fred and Wilma Flintstone. Dino debuted in the opening credits of the pilot episode of The Flintstones, but is not mentioned by name until the first season's fourth episode, "No Help Wanted". Dino was voiced by voiceover actor Mel Blanc from 1960 to 1989 and in 1994 and 2000.

<i>Bomb Jack</i> 1984 video game

Bomb Jack is a platform game published by Tehkan for arcades and later ported to home systems. The game was a commercial success for arcades and home computers. It was followed by several sequels: the console and computer game Mighty Bomb Jack, the arcade game Bomb Jack Twin, and Bomb Jack II which was licensed for home computers only.

<i>Sanxion</i> 1986 video game

Sanxion is a horizontally scrolling shooter developed by Stavros Fasoulas for the Commodore 64 and published in 1986 by Thalamus Ltd. It was the first game released by Thalamus. A ZX Spectrum port followed in 1989. Fasoulas also wrote Delta and Quedex.

Quicksilva was a British games software publisher active during the early 1980s.

<i>Warhawk</i> (1986 video game) 1986 video game

Warhawk is a vertically scrolling shooter published in 1986 by Firebird software. It was released for the Commodore 64, Atari 8-bit family, Amstrad CPC, and Atari ST.

<i>Cobra</i> (video game) 1986 video game

Cobra is a 1986 platform game based on the film of the same name. It was developed and published by Ocean Software, and was released in Europe for Amstrad CPC, Commodore 64 (C64), and ZX Spectrum. By 1990, it received a budget re-release.

<i>Castle of Terror</i> 1984 video game

Castle of Terror is an interactive fiction game with graphics released for the Commodore 64 and ZX Spectrum by Melbourne House in 1984.

<i>Short Circuit</i> (video game) 1987 video game

Short Circuit is a video game based on the 1986 film of the same name. It was developed and published by British company Ocean Software, and was released in Europe in 1987, for Amstrad CPC, Commodore 64 (C64), and ZX Spectrum. It was published again in 1989 as a budget re-release.

<i>Hercules</i> (1984 video game) 1984 video game

Hercules is a platform video game written by Steve Bak for the Commodore 64 and published by Interdisc in 1984. It was reissued in 1986 by Alpha Omega and ported to the Acorn Electron, BBC Micro, Commodore 16, Plus/4, and ZX Spectrum. Alpha Omega changed its name to The Power House shortly after publishing the game.

<i>Ace</i> (video game) 1985 video game

Ace is a combat flight simulator video game published for the Commodore 64, VIC-20, and Plus/4 in 1985 by Cascade Games. It was ported to the Amstrad CPC, Amstrad PCW, Amiga, and ZX Spectrum.

<i>The Rocky Horror Show</i> (video game) 1985 video game

The Rocky Horror Show is a video game, based on the musical of the same name, it was developed and published by CRL Group. It was released for Apple II, Commodore 64, Commodore 128, ZX Spectrum, and Amstrad CPC created by the CRL Group PLC.

<i>The Flintstones</i> (1988 video game) 1988 video game

The Flintstones is a 1988 video game based on the 1960s television series The Flintstones. The game was developed by Teque Software Development and published by Grandslam Entertainments. The game was released in Europe in 1988, for Amiga, Amstrad CPC, Atari ST, Commodore 64, MSX, and ZX Spectrum. A version for the Sega Master System was released in 1991.

<i>Judge Dredd</i> (1986 video game) 1986 video game

Judge Dredd is a platform shoot 'em up video game based on the character of the same name. It was developed by Beam Software and published by Melbourne House. It was released in Europe in 1986, for Commodore 64 and ZX Spectrum.

<i>Judge Dredd</i> (1991 video game) 1991 video game

Judge Dredd is a 1991 platform shoot 'em up video game based on the character of the same name. It was developed by Random Access and published by Virgin Mastertronic. It was released in Europe in 1991, for the Amiga, Atari ST, Commodore 64, and ZX Spectrum. Critics found the gameplay repetitive.

References

  1. 1 2 3 4 5 6 7 8 "Yabba Dabba Doo!". Crash. March 1986. p. 17. Retrieved May 14, 2019.
  2. 1 2 3 4 5 6 "Yabba Dabba Doo". Computer Gamer. February 1986. p. 67. Retrieved May 14, 2019.
  3. "Back to the Eighties: The Latest News from January 1986". Retro Gamer . January 2006. p. 18. Retrieved May 14, 2019.
  4. "Yabba Dabba Doo! advertisement". Amtix . January 1986. p. 49. Retrieved May 14, 2019.
  5. 1 2 3 4 5 6 Edgeley, Clare (April 1986). "Yabba Dabba Doo". Sinclair User. p. 44. Retrieved May 14, 2019.
  6. 1 2 3 4 5 6 7 "Yabba Dabba Doo". Zzap!64. March 1986. p. 26. Retrieved May 14, 2019.
  7. 1 2 3 4 5 6 "Yabba Dabba Doo!". Your Sinclair. April 1986. p. 64. Retrieved May 14, 2019.
  8. 1 2 3 4 5 "Yabba Dabba Doo!". ZX Computing. April 1986. pp. 15–16. Retrieved May 14, 2019.
  9. 1 2 3 "Software Reviews". Computer and Video Games. January 1986. pp. 14–15. Retrieved May 14, 2019.
  10. 1 2 "Yabba Dabba Doo!". Your Computer. March 1986. p. 45. Retrieved May 14, 2019.
  11. 1 2 "Rubble". Commodore Horizons. March 1986. p. 16. Retrieved May 14, 2019.
  12. 1 2 3 4 "Yabba Dabba Doo". Your Commodore. March 1986. p. 48. Retrieved May 14, 2019.
  13. 1 2 3 "Yabba Dabba Doo". Computer Gamer. April 1986. p. 67. Retrieved May 14, 2019.