This article needs additional citations for verification .(February 2015) |
Industry | Game development Software development |
---|---|
Founded | 1980 |
Defunct | October 1984 |
Fate | Closed |
Human Engineered Software (HES, also known as HesWare) was an American software developer and publisher from 1980 until 1984. The company sold video games and educational and productivity software, in addition to several hardware products. It focused on the Commodore 64, VIC-20, and Atari 8-bit family home computers. [1]
The company was located in Brisbane, California. Published titles included games, educational and productivity programs.[ citation needed ] Among them were Project Space Station , Mr. TNT, Turtle Graphics by David Malmberg, several Jeff Minter games (Llamasoft), such as Attack of the Mutant Camels , Gridrunner , Hes Games , and HesMon, Graphics BASIC, 64Forth (a cartridge-based Forth implementation), and the HesModem and HesModem II.
The company was started by Jay Balakrishnan and Cy Shuster in 1980. The company was founded in Balakrishnan's apartment in Los Angeles, where he took down the door to his bedroom, put it across two file cabinets, and used that as a desk for his development (winding the cables around the doorknob).[ citation needed ] With research into the PET ROM, Balakrishnan wrote the first 8K 6502 Assembler, HESbal (HES Basic Assembler Language) in BASIC, and an accompanying text editor, HESedit. Having HESbal allowed numerous creative follow-on products, such as HEScom, software and a user port cable that allowed VIC20 programs to be saved to a PET hard disk (since the first VIC20 didn't have a hard disk). Shuster soldered the HEScom cables in his garage and wrote HESlister, a print utility for BASIC programs, that he ported from a TRS-80 Model I to the PET, to the VIC, and later to the IBM PC. HESware published OMNIWRITER, a word processor for the Commodore 64.
Game writers Lawrence Holland and Ron Gilbert, who later worked for LucasArts, started their careers at HES.
By early 1984 InfoWorld reported that HES was tied with Broderbund as the world's tenth-largest microcomputer-software company and largest entertainment-software company, with $13 million in 1983 sales. [2] In October 1984, HES filed for bankruptcy. [1] It was reported that Avant Garde Publishing Corp would buy HES in a straight cash deal, [3] but later detailed that the offer was blocked in bankruptcy court and HES shut down. [1]
The Atari ST is a line of personal computers from Atari Corporation and the successor to the Atari 8-bit family. The initial model, the Atari 520ST, had limited release in April–June 1985 and was widely available in July. It was the first personal computer with a bitmapped color GUI, using a version of Digital Research's GEM from February 1985. The Atari 1040ST, released in 1986 with 1 MB of RAM, was the first home computer with a cost-per-kilobyte of less than US$1.
The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International. It has been listed in the Guinness World Records as the highest-selling single computer model of all time, with independent estimates placing the number sold between 12.5 and 17 million units. Volume production started in early 1982, marketing in August for US$595. Preceded by the VIC-20 and Commodore PET, the C64 took its name from its 64 kilobytes(65,536 bytes) of RAM. With support for multicolor sprites and a custom chip for waveform generation, the C64 could create superior visuals and audio compared to systems without such custom hardware.
Commodore International was an American home computer and electronics manufacturer founded by Jack Tramiel. Commodore International (CI), along with its subsidiary Commodore Business Machines (CBM), was a significant participant in the development of the home computer industry in the 1970s to early 1990s. In 1982, the company developed and marketed the world's best-selling computer, the Commodore 64, and released its Amiga computer line in July 1985. Commodore was one of the world's largest personal computer manufacturers, with sales peaking in the last quarter of 1983 at $49 million.
The Tandy 1000 is the first in a line of IBM PC compatible home computer systems produced by the Tandy Corporation for sale in its Radio Shack and Radio Shack Computer Center chains of stores. Introduced in 1984, the product line was aimed at providing affordable but capable systems for home computing or education, with some of its Tandy specific features like graphics, sound and joystick port making it more appealing for home use.
The Atari 8-bit family is a series of 8-bit home computers introduced by Atari, Inc. in 1979 with the Atari 400 and Atari 800. As the first home computer architecture with coprocessors, it has graphics and sound more advanced than most of its contemporaries. Video games were a major appeal, and first-person space combat simulator Star Raiders is considered the platform's killer app. The "Atari 8-bit family" label was not contemporaneous. Atari, Inc., used the term "Atari 800 [or 400] home computer system", often combining the model names into "Atari 400/800" or "Atari home computers".
The Commodore 128, also known as the C128, C-128, C= 128, is the last 8-bit home computer that was commercially released by Commodore Business Machines (CBM). Introduced in January 1985 at the CES in Las Vegas, it appeared three years after its predecessor, the Commodore 64, the bestselling computer of the 1980s.
The VIC-20 is an 8-bit home computer that was sold by Commodore Business Machines. The VIC-20 was announced in 1980, roughly three years after Commodore's first personal computer, the PET. The VIC-20 was the first computer of any description to sell one million units. It was described as "one of the first anti-spectatorial, non-esoteric computers by design...no longer relegated to hobbyist/enthusiasts or those with money, the computer Commodore developed was the computer of the future."
The Commodore PET is a line of personal computers produced starting in 1977 by Commodore International. A single all-in-one case combines a MOS Technology 6502 microprocessor, Commodore BASIC in read-only memory, keyboard, monochrome monitor, and, in early models, a cassette deck.
The Commodore 16 is a home computer made by Commodore International with a 6502-compatible 7501 or 8501 CPU, released in 1984 and intended to be an entry-level computer to replace the VIC-20. A cost-reduced version, the Commodore 116, was mostly sold in Europe.
The Commodore Plus/4 is a home computer released by Commodore International in 1984. The "Plus/4" name refers to the four-application ROM-resident office suite ; it was billed as "the productivity computer with software built in".
MAX Machine, also known as Ultimax in the United States and Canada and VC-10 in Germany, is a Video game console designed and sold by Commodore International in Japan, beginning in early 1982, a predecessor to the popular Commodore 64. The Commodore 64 manual mentions the machine by name, suggesting that Commodore intended to sell the machine internationally; however, it is unclear whether the machine was ever actually sold outside Japan. When it was officially presented, in Tokyo, for the first time, it was named Commodore VICKEY.
The Commodore 64 amassed a large software library of nearly 10,000 commercial titles, covering most genres from games to business applications, and many others.
Compunet was a United Kingdom-based interactive service provider, catering primarily for the Commodore 64 but later for the Amiga and Atari ST. It was also known by its users as CNet. It ran from 1984 to May 1993.
The Commodore 64 home computer used various external peripherals. Due to the backwards compatibility of the Commodore 128, most peripherals would also work on that system. There is also some compatibility with the VIC-20 and Commodore PET.
Synapse Software Corporation was an American video game development and publishing company founded in 1981 by Ihor Wolosenko and Ken Grant. It initially focused on the Atari 8-bit family, then later developed for the Commodore 64 and other systems. The company was purchased by Broderbund in late 1984 and the Synapse label retired in 1985.
CURSOR: Programs for PET Computers was an early computer-based "magazine" that was distributed on cassette from 1978 and into the early 1980s. Each issue, consisting of the cassette itself and a short newsletter including a table of contents, contained programs, utilities, and games. Produced for users of the Commodore PET, and available by subscription only, CURSOR was a forerunner of the later disk magazines ("diskmags") that came about as floppy disk drives became common, and eventually ubiquitous, in home and personal computing during the 1980s.
Kingsoft GmbH was a German video game company based in Aachen. The company was founded in 1982 by Fritz Schäfer out of his parents' house in Mulartshütte (Roetgen) to sell his chess simulation game Boss, which he developed the year before. Kingsoft expanded into third-party publishing in 1983, starting with Galaxy by Henrik Wening. Most of their games were released for computers developed by Commodore International, predominantly the Commodore 64, Commodore 16 and later Amiga, and were usually based on other company's titles for different platforms. Kingsoft moved to Aachen in 1987 and established a distribution service before ceasing publishing in favour of distribution in 1993. The company was acquired in March 1995 by Electronic Arts, who retired the Kingsoft name later that year.
Home computers were a class of microcomputers that entered the market in 1977 and became common during the 1980s. They were marketed to consumers as affordable and accessible computers that, for the first time, were intended for the use of a single, non-technical user. These computers were a distinct market segment that typically cost much less than business, scientific, or engineering-oriented computers of the time, such as those running CP/M or the IBM PC, and were generally less powerful in terms of memory and expandability. However, a home computer often had better graphics and sound than contemporary business computers. Their most common uses were word processing, playing video games, and programming.
Commodore 64 disk/tape emulation and data transfer comprises hardware and software for Commodore 64 disk & tape emulation and for data transfer between either Commodore 64 (C64), Commodore (1541) disk drive or Commodore tape deck and newer computers.
Magic Desk was a planned series of productivity software by Commodore Business Machines for the Commodore 64. Only the first entry, Type and File, was ever released. It was introduced at the summer edition of the 1983 Consumer Electronics Show in June, slated for an August 31 release. Commodore developed the Magic Desk suite both in response to a perceived lack of productivity software for the Commodore 64 and to the graphical user interface of the Apple Lisa.