Street Racer (1977 video game)

Last updated
Street Racer
Street Racer Box Art.jpg
Developer(s) Atari, Inc.
Publisher(s) Atari, Inc.
Designer(s) Larry Kaplan [1]
Platform(s) Atari 2600
Release
  • NA: September 11, 1977
Genre(s) Racing
Mode(s) Single-player, Multiplayer (up to four players)

Street Racer is a racing video game developed for the Atari Video Computer System, later known as the Atari 2600. It was programmed by Larry Kaplan [1] and released by Atari, Inc. in September 1977 as one of the nine Atari VCS launch titles. [2] [3] The game was also published by Sears for their Tele-Games product line as Speedway II. [4]

Contents

Gameplay

Gameplay screenshot Street Racer Atari 2600 game 21.png
Gameplay screenshot

Street Racer was one of the two launch titles programmed by Kaplan; Air-Sea Battle was the other. Street Racer offered 27 game variations, grouped into the following sub-games: [4]

Each of the sub-games has roughly the same gameplay: the player controls a vehicle that must avoid or collect certain objects as they scroll down the screen. Between one and four players can compete simultaneously by using the paddle controllers, [5] which allow the vehicle to move left and right along the bottom of the screen. If a one-player game is selected, the player competes with a static computer opponent that allows objects to collide with it or pass by.[ citation needed ]

Development

As one of the earliest games written for the platform, Street Racer suffered from unattractive, blocky graphics.[ citation needed ] According to Kaplan himself, later racing games released for the Atari, such as Activision's 1982 games Barnstorming and Grand Prix , were able to offer improved graphics and gameplay. [6] In a 2007 interview with Digital Press, Kaplan was asked what he would change about any of the games he had written:

Street Racer is the game that lacks good game play. I took out the moving playfield because it didn't flow right (it tended to flicker). If I could change the game to have a smooth-scrolling playfield, it would make the game play better [7]

Kaplan went on to become one of the founders of Activision where he developed Kaboom! , one of the 10 top-selling games for the Atari 2600. [8]

Reception

Street Racer was reviewed in Video magazine as part of a general review of the Atari VCS where it was given a review score of 5.5 out of 10. [9] :33 The game did not age well and modern critics have given it poor reviews as well. Gamasutra have described the "Number cruncher" sub-game as a highlight of the game. [10]

Related Research Articles

<span class="mw-page-title-main">Atari 2600</span> Home video game console

The Atari 2600 is a discontinued home video game console developed and produced by Atari, Inc. Released in September 1977 as the Atari Video Computer System, it popularized microprocessor-based hardware and games stored on swappable ROM cartridges, a format first used with the Fairchild Channel F in 1976. The VCS was bundled with two joystick controllers, a conjoined pair of paddle controllers, and a game cartridge—initially Combat and later Pac-Man. Sears sold the system as the Tele-Games Video Arcade. Atari rebranded the VCS as the Atari 2600 in November 1982 alongside the release of the Atari 5200.

<i>Kaboom!</i> (video game) 1981 action game

Kaboom! is an action video game published in 1981 by Activision for the Atari 2600. The game involves a Mad Bomber dropping bombs at increasing speeds as the player controls a set of water buckets to catch them. The gameplay was based on the Atari arcade video game Avalanche (1978). Kaboom! was programmed by Larry Kaplan with David Crane coding the graphics for the buckets and Mad Bomber. It was the last game designed by Kaplan for Activision, who left the company shortly after it was released. The game was later ported by Paul Wilson for the Atari 5200 system.

<i>Pitfall!</i> 1982 video game

Pitfall! is a video game developed by David Crane for the Atari 2600 and released in 1982 by Activision. The player controls Pitfall Harry, who has a time limit of 20 minutes to seek treasure in a jungle. The game world is populated by enemies and hazards that variously cause the player to lose lives or points.

<i>Combat</i> (video game) 1977 video game

Combat is a 1977 video game by Atari, Inc. for the Atari Video Computer System. In the game, two players controlling either a tank, a biplane, or a jet fire missiles at each other for two minutes and sixteen seconds. Points are scored by hitting the opponent, and the player with the most points when the time runs out wins. Variations on the gameplay introduce elements such as invisible vehicles, missiles that ricochet off of walls, and different playing fields.

<i>Robot Tank</i> 1983 video game

Robot Tank is a first-person shoot 'em up written by Alan Miller for the Atari 2600 and published by Activision in 1983. It is similar in design to Atari, Inc.'s Battlezone tank combat arcade video game and more so to its 2600 port. Robot Tank adds different systems which can individually be damaged—instead of the vehicle always exploding upon being shot—and weather effects.

<i>River Raid</i> 1982 video game

River Raid is a video game developed by Carol Shaw for the Atari Video Computer System and released in 1982 by Activision. The player controls a fighter jet over the River of No Return in a raid behind enemy lines. The goal is to navigate the flight by destroying enemy tankers, helicopters, fuel depots and bridges without running out of fuel or crashing.

In the history of video games, the second-generation era refers to computer and video games, video game consoles, and handheld video game consoles available from 1976 to 1992. Notable platforms of the second generation include the Fairchild Channel F, Atari 2600, Intellivision, Odyssey 2, and ColecoVision. The generation began in November 1976 with the release of the Fairchild Channel F. This was followed by the Atari 2600 in 1977, Magnavox Odyssey² in 1978, Intellivision in 1980 and then the Emerson Arcadia 2001, ColecoVision, Atari 5200, and Vectrex, all in 1982. By the end of the era, there were over 15 different consoles. It coincided with, and was partly fuelled by, the golden age of arcade video games. This peak era of popularity and innovation for the medium resulted in many games for second generation home consoles being ports of arcade games. Space Invaders, the first "killer app" arcade game to be ported, was released in 1980 for the Atari 2600, though earlier Atari-published arcade games were ported to the 2600 previously. Coleco packaged Nintendo's Donkey Kong with the ColecoVision when it was released in August 1982.

Larry Kaplan is an American video game designer and video game programmer who, along with other ex-Atari, Inc. programmers, co-founded Activision.

<i>Basic Math</i> (video game) 1977 video game

Basic Math is an educational video game for the Atari Video Computer System. The game was developed at Atari, Inc. by Gary Palmer. The game involves a series of ten arithmetic problems involving addition, subtraction, multiplication, or division. The player can edit different gameplay modes to alter how the numbers in the problem are chosen, or if their questions are timed. The game was released in 1977 as one of the earliest releases for the console.

<i>Bowling</i> (1979 video game) Video game for the Atari 2600 from 1979

Bowling is a sports video game published in 1979 by Atari, Inc. for the Atari VCS. It was programmed by Larry Kaplan who left Atari to co-found Activision the same year. The game is an interpretation of the sport bowling, playable by one or two players.

Robert A. Whitehead is an American video game designer and programmer. While working for Atari, Inc. he wrote two of the nine Atari Video Computer System launch titles: Blackjack and Star Ship. After leaving Atari, he cofounded third party video game developer Activision, then Accolade. He left the video game industry in the mid-1980s.

<i>Enduro</i> (video game) 1983 video game

Enduro is a racing video game designed by Larry Miller for the Atari 2600 and published by Activision in 1983. The object of the game is to complete an endurance race, passing a certain number of cars each day to continue the next day. The visuals change from day to night, and there is occasional inclement weather.

<i>Halo 2600</i> 2010 action-adventure game

Halo 2600 is a 2010 action-adventure game developed by Ed Fries and published by AtariAge for the Atari 2600, a video game console released in 1977 that ended production in 1992. Inspired by the Halo video game series, the game sees players control Master Chief and fight through 64 screens with varied enemies. Completing the game once unlocks a tougher "Legendary" mode.

<i>Surround</i> (video game) 1977 video game

Surround is a video game programmed by Alan Miller and published by Atari, Inc. for the Atari Video Computer System. In the game, players navigate a continuously moving block around an enclosed space as a wall trails behind it. Every time the opposite player hits a wall with their block, the other player earns a single point. The first player to reach ten points is the winner.

<span class="mw-page-title-main">Atari 2600 homebrew</span> Homebrew video games on Atari 2600

The first hobbyist-developed game for the Atari 2600 video game console was written in 1995, and more than 100 have been released since then. The majority of games are unlicensed clones of games for other platforms, and there are some also original games and ROM hacks. With only 128 bytes of RAM, no frame buffer, and the code and visuals closely intertwined, the 2600 is a difficult machine to program. and many games were written for the technical challenge. Emulators, programming tools, and documentation are available.

<i>Oystron</i> 1997 video game

Oystron is an action game developed for the Atari 2600 by Piero Cavina and released in 1997. It is one of the earliest hobbyist-written games for the console. The game, Cavina's first, was initially made available as a freeware 4 KB binary file designed for use on the Starpath Supercharger and with Atari 2600 emulators. It was later released in cartridge form by XYPE, a group of Atari 2600 homebrew developers.

Carla Meninsky is a former video game designer and programmer active during the early years of the Atari VCS. Along with Carol Shaw, Meninsky was one of three female engineers at Atari, Inc. to develop video game cartridges. She later became an intellectual property lawyer.

<i>Tooth Protectors</i> 1983 video game

Tooth Protectors is a video game for the Atari 2600 video game console. It is an early example of an advergame, released exclusively via mail order in 1983 by American company Johnson & Johnson.

A vertically scrolling video game or vertical scroller is a video game in which the player views the field of play principally from a top-down perspective, while the background scrolls from the top of the screen to the bottom to create the illusion that the player character is moving in the game world.

References

  1. 1 2 Hague, James. "The Giant List of Classic Game Programmers".
  2. Yarusso, Albert. "Atari 2600 - Atari - Text # Label Variation". AtariAge . Retrieved December 5, 2010.
  3. Bogost, Ian; Montfort, Nick (2009). Racing the Beam: The Atari Video Computer System. MIT Press. pp. 123, 163. ISBN   978-0-262-01257-7.
  4. 1 2 Yarusso, Albert. "Atari 2600 - Street Racer (Atari)". AtariAge . Retrieved December 5, 2010.
  5. "AtariAge - Atari 2600 Manuals - Street Racer (Atari)".
  6. "Larry Kaplan forum post on AtariAge". August 6, 2010. Retrieved December 5, 2010.
  7. Stilphen, Scott. "Larry Kaplan interview". Digital Press. Retrieved December 5, 2010.
  8. Buchanan, Levi (August 26, 2008). "Top 10 Best-Selling Atari 2600 Games". IGN . Retrieved August 31, 2010.
  9. Kaplan, Deeny, ed. (Winter 1979). "VideoTest Report Number 18: Atari Video Computer". Video . 1 (5). Reese Communications: 30–34. ISSN   0147-8907.
  10. Fulton, Steve (November 6, 2007). "The History of Atari: 1971-1977". Gamasutra . Retrieved December 5, 2010.