Atari Anthology

Last updated
Atari: 80 Classic Games in One!
AtariAnthology.jpg
North American console box art
Developer(s) Digital Eclipse
Publisher(s) Atari Interactive
Engine RenderWare
Platform(s) Microsoft Windows, Xbox, PlayStation 2
ReleaseMicrosoft Windows
  • WW: November 11, 2003
Xbox
  • NA: November 16, 2004
  • EU: November 26, 2004
  • AU: December 3, 2004 [1]
PlayStation 2
  • NA: November 22, 2004
  • EU: February 18, 2005
Genre(s) Various
Mode(s) Single-player, multiplayer (max 2)

Atari: 80 Classic Games in One! is a 2003 video game collection for Microsoft Windows, also released as Atari Anthology for PlayStation 2 and Xbox, developed by Digital Eclipse and published by Atari Interactive. The title is a compilation of 80 video games previously published by Atari, Inc. and Atari Corporation from the 1970s and 1980s, reproducing Atari's games from its arcade and Atari 2600 game console platforms. Many games permit one to play each title at varying speeds, with time limits, or with a shifting color palette.

Contents

Extra contents include original arcade artwork and scans of the instruction manuals for the Atari 2600 games, video interviews with Atari co-founder Nolan Bushnell, Windows desktop themes, DirectX 9 runtime, and Adobe Reader 5.1 English version. Support for Stelladaptor 2600 to USB interface, and 24-bit color wallpapers for Asteroids, Centipede, Missile Command, Pong, Super Breakout, and Tempest themes are available as patches.

Games

The following is a list of games included in the releases. [2] [3]

Marketing

As part of Atari's 40th anniversary, free download of Atari: 80 Classic Games in One! was also available in the following General Mills boxed cereal products: Cinnamon Toast Crunch (17 oz.), Lucky Charms (16 oz.), Honey Nut Cheerios (17 oz.), Cheerios (18 oz.) and Cocoa Puffs (16.5 oz.). [4]

A free Atari: 80 Classic Games in One! CD could also be found inside General Mills boxed cereals in Canada. [5]

Atari Anthology includes the following changes:

Atari Classics Evolved

Atari Classics Evolved was published for PlayStation Portable in 2007 and includes 11 arcade classics from Atari Anthology (such as Asteroids and Super Breakout ) and also 50 unlockable Atari 2600 titles. Also, every arcade title has an "evolved" version with new graphics and sounds. To unlock the 2600 games, the player must win all awards in all arcade titles.

Reception

The console versions of the game received "mixed or average" reviews, while the PC version received "generally favorable" reviews, according to review aggregator Metacritic. [8] [7] [6]

Related Research Articles

<i>Asteroids</i> (video game) 1979 video game

Asteroids is a multidirectional shooter video game developed and published by Atari for arcades. It was designed by Lyle Rains and Ed Logg. The player controls a single spaceship in an asteroid field which is periodically traversed by flying saucers. The object of the game is to shoot and destroy the asteroids and saucers, while not colliding with either, or being hit by the saucers' counter-fire. The game becomes harder as the number of asteroids increases.

<span class="mw-page-title-main">Jeff Minter</span> British video game designer

Jeff Minter is an English video game designer and programmer who often goes by the name Yak. He is the founder of software house Llamasoft and has created dozens of games during his career, which began in 1981 with games for the ZX80. Minter's games are shoot 'em ups which contain titular or in-game references demonstrating his fondness of ruminants. Many of his programs also feature something of a psychedelic element, as in some of the earliest "light synthesizer" programs including Trip-a-Tron.

<i>Millipede</i> (video game) 1982 video game

Millipede is a fixed shooter video game released in arcades by Atari, Inc. in 1982. The sequel to 1981's Centipede, it has more gameplay variety and a wider array of insects than the original. The objective is to score as many points as possible by destroying all segments of the millipede as it moves toward the bottom of the screen, as well as eliminating or avoiding other enemies. The game is played with a trackball and a single fire button which can be held down for rapid-fire.

<i>Missile Command</i> 1980 video game

Missile Command is a 1980 shoot 'em up video game developed and published by Atari for arcades. Sega released the game outside North America. It was designed by Dave Theurer, who also designed Atari's vector graphics game Tempest from the same year. The game was released during the Cold War, and the player uses a trackball to defend six cities from intercontinental ballistic missiles by launching anti-ballistic missiles from three bases.

<i>Centipede</i> (video game) 1981 video game

Centipede is a 1981 fixed shooter video game developed and published by Atari for arcades. Designed by Dona Bailey and Ed Logg, it was one of the most commercially successful games from the golden age of arcade video games and one of the first with a significant female player base. The primary objective is to shoot all the segments of a centipede that winds down the playing field. An arcade sequel, Millipede, followed in 1982.

<i>Frogger</i> 1981 video game

Frogger is a 1981 arcade action game developed by Konami and published by Sega. In North America, it was distributed by Sega/Gremlin. The object of the game is to direct five frogs to their homes by dodging traffic on a busy road, then crossing a river by jumping on floating logs and alligators.

<i>Xevious</i> Vertical scrolling shooter arcade game released in 1983

Xevious is a vertically scrolling shooter arcade video game developed and published by Namco in 1982. It was released in Japan by Namco and in North America by Atari, Inc. Controlling the Solvalou starship, the player attacks Xevious forces before they destroy all of mankind. The Solvalou has two weapons at its disposal: a zapper to destroy flying craft, and a blaster to bomb ground installations and enemies. It runs on the Namco Galaga arcade system.

<i>Crystal Castles</i> (video game) 1983 video game

Crystal Castles is an arcade video game released by Atari, Inc. in 1983. The player controls Bentley Bear who has to collect gems located throughout trimetric-projected rendered castles while avoiding enemies, some of whom are after the gems as well.

<i>Paperboy</i> (video game) 1985 video game

Paperboy is an action game developed and published by Atari Games and released as an arcade video game in 1985. The player takes the role of a paperboy who delivers a fictional newspaper called The Daily Sun along a street on his bicycle. The arcade version of the game featured bike handlebars as the controller.

<i>Combat</i> (video game) 1977 video game

Combat is a 1977 shooter video game developed and published by Atari for the Atari Video Computer System. In the game, two players controlling either a tank, a biplane, or a jet fire missiles at each other for two minutes and sixteen seconds. Points are scored by hitting the opponent, and the player with more points when the time runs out wins. Variations on the gameplay introduce elements such as invisible vehicles, missiles that ricochet off of walls, and different playing fields.

<i>Haunted House</i> (video game) 1982 video game

Haunted House is a 1982 adventure video game programmed by James Andreasen for the Atari Video Computer System and published by Atari. The player controls an avatar shaped like a pair of eyes who explores a mansion seeking out parts of an urn to return to the entrance. The game world is populated by roaming enemies including vampire bats, tarantulas, and a ghost. Haunted House was among the first games to use player-controlled scrolling between large portions of the visual space.

<span class="mw-page-title-main">Atari Flashback</span> Line of dedicated video game consoles

The Atari Flashback is a line of dedicated video game consoles produced since 2004, currently designed, produced, published and marketed by AtGames under license from Atari SA. The Flashback consoles are "plug-and-play" versions of the 1970s Atari 2600 console with built-in games rather than using ROM cartridges. The latest home console model, Atari Flashback 12 Gold, was released in 2023 and has 130 games.

In the history of video games, the second-generation era refers to computer and video games, video game consoles, and handheld video game consoles available from 1976 to 1992. Notable platforms of the second generation include the Fairchild Channel F, Atari 2600, Intellivision, Odyssey 2, and ColecoVision. The generation began in November 1976 with the release of the Fairchild Channel F. This was followed by the Atari 2600 in 1977, Magnavox Odyssey² in 1978, Intellivision in 1980 and then the Emerson Arcadia 2001, ColecoVision, Atari 5200, and Vectrex, all in 1982. By the end of the era, there were over 15 different consoles. It coincided with, and was partly fuelled by, the golden age of arcade video games. This peak era of popularity and innovation for the medium resulted in many games for second generation home consoles being ports of arcade games. Space Invaders, the first "killer app" arcade game to be ported, was released in 1980 for the Atari 2600, though earlier Atari-published arcade games were ported to the 2600 previously. Coleco packaged Nintendo's Donkey Kong with the ColecoVision when it was released in August 1982.

<i>Blackjack</i> (Atari 2600 video game) 1977 video game

Blackjack is a video game simulation of the card game blackjack. It was designed by Bob Whitehead for the Atari Video Computer System. The game allows up to three players to play a variation of blackjack. All players are given 200 chips which they can use to bet 1 to 25 during each round. The game ends for a player when they either run out of chips or earns 1000 chips or more.

<i>Bowling</i> (1979 video game) Video game for the Atari 2600 from 1979

Bowling is a sports video game published in 1979 by Atari, Inc. for the Atari Video Computer System. It was programmed by Larry Kaplan who left Atari to co-found Activision the same year. The game is an interpretation of the sport bowling, playable by one or two players.

<i>Activision Anthology</i> 2002 video game

Activision Anthology is a compilation of most of the Atari 2600 games by Activision for various game systems. It also includes games that were originally released by Absolute Entertainment and Imagic, as well as various homebrew games. The Microsoft Windows and Mac OS X versions are titled Activision Anthology: Remix Edition, and include the most games. The PlayStation Portable version is titled Activision Hits Remixed.

<i>Atari Video Cube</i> 1983 video game

Atari Video Cube is a puzzle video game developed by for the Atari 2600 and published by Atari in 1983. Atari Video Cube was sold exclusively through the Atari Club, run by Atari itself. It was later re-released as Rubik's Cube.

<i>Surround</i> (video game) 1977 video game

Surround is a video game programmed by Alan Miller and published by Atari, Inc. for the Atari Video Computer System. In the game, players navigate a continuously moving block around an enclosed space as a wall trails behind it. Every time the opposite player hits a wall with their block, the other player earns a single point. The first player to reach ten points is the winner.

<i>Atari 50</i> 2022 video game compilation

Atari 50: The Anniversary Celebration is a 2022 video game compilation and interactive documentary developed by Digital Eclipse and published by Atari to commemorate the company's 50th anniversary. It is composed of newly shot interviews with former Atari employees, archival footage, emulated games from the company's catalog, and six new games inspired by various Atari games. It was released for Atari VCS, Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S on November 11, 2022.

<i>Outlaw</i> (1978 video game) 1978 video game

Outlaw is a 1978 video game developed at Atari by David Crane. The game has a Western-setting, where one or two players either aim at targets or fellow gunsfighters to reach 10 points in a set time. Several modes are available allowing for different obstacles an rules varying how the players move, how their bullets act and how the obstacles block the bullets.

References

  1. van Leuveren, Luke (November 28, 2004). "Updated Australian Release List - 28/11/2004". PALGN. PAL Gaming Network. Archived from the original on September 10, 2006. Retrieved June 29, 2023.
  2. Humphries, Scott (January 27, 2004). "Atari: 80 Classic Games in One Review". IGN . Retrieved October 7, 2024.
  3. Harris, Craig (November 30, 2004). "Atari Anthology". IGN. Archived from the original on 26 January 2023. Retrieved October 7, 2024.
  4. General Mills & Atari Giveaway! Archived May 24, 2012, at the Wayback Machine
  5. Atari Games in General Mills Cereals
  6. 1 2 "Atari: 80 Classic Games in One for PC Reviews". Metacritic . Retrieved May 16, 2020.
  7. 1 2 "Atari Anthology for PS2 Reviews". Metacritic . Retrieved May 16, 2020.
  8. 1 2 "Atari Anthology for Xbox Reviews". Metacritic . Retrieved May 16, 2020.
  9. Tracy, Tim (January 8, 2004). "Atari: 80 Classic Games in One Review". GameSpot . Retrieved May 16, 2020.
  10. Tracy, Tim (November 24, 2004). "Atari Anthology Review". GameSpot . Retrieved May 16, 2020.
  11. Humphries, Scott (January 28, 2004). "Atari: 80 Classic Games in One Review". IGN . Retrieved May 16, 2020.
  12. Harris, Craig (November 30, 2004). "Atari Anthology". IGN . Retrieved May 16, 2020.
  13. Rubenstein, Glenn (February 17, 2004). "'Atari: 80 Classic Games in One' (PC) Review". X-Play . Retrieved May 16, 2020.

The 80 Classic Games

Anthology