Space War

Last updated
Space War
SpaceWarBoxShotAtari2600.jpg
Developer(s) Atari, Inc. [1]
Publisher(s) Atari, Inc.
Programmer(s) Ian Shepard [2]
Platform(s) Atari 2600
Release
Genre(s) Multidirectional shooter
Mode(s) Single-player, two-player

Space War is a video game cartridge released by Atari, Inc. in 1978 for the Atari Video Computer System (renamed to the Atari 2600 in 1982). The game is a version of Spacewar! , the 1962 computer game by Steve Russell. [3] It was released by Sears as Space Combat, for its Atari compatible Tele-Games system. [4] An Atari Lynx update was planned but never released. [5] [6]

Contents

Variations

The cartridge includes 17 game variations. Variations 1–13 are duels between two ships and 14 to 17 are for one player. In some of the variations the ships fight near a planet which has gravitational attraction. [7]

Related Research Articles

<i>Asteroids</i> (video game) 1979 video game

Asteroids is a space-themed multidirectional shooter arcade video game designed by Lyle Rains and Ed Logg released in November 1979 by Atari, Inc. The player controls a single spaceship in an asteroid field which is periodically traversed by flying saucers. The object of the game is to shoot and destroy the asteroids and saucers, while not colliding with either, or being hit by the saucers' counter-fire. The game becomes harder as the number of asteroids increases.

<span class="mw-page-title-main">Atari</span> Video gaming brand

Atari is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French company Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc., founded in Sunnyvale, California, USA in 1972 by Nolan Bushnell and Ted Dabney, was a pioneer in arcade games, home video game consoles, and home computers. The company's products, such as Pong and the Atari 2600, helped define the electronic entertainment industry from the 1970s to the mid-1980s.

<span class="mw-page-title-main">Atari 2600</span> Home video game console

The Atari 2600 is a home video game console developed and produced by Atari, Inc. Released in September 1977, it popularized microprocessor-based hardware and games stored on swappable ROM cartridges, a format first used with the Fairchild Channel F in 1976. Branded as the Atari Video Computer System from its release until November 1982, the VCS was bundled with two joystick controllers, a conjoined pair of paddle controllers, and a game cartridge—initially Combat and later Pac-Man.

<span class="mw-page-title-main">Atari 5200</span> Home video game console

The Atari 5200 SuperSystem or simply Atari 5200 is a home video game console introduced in 1982 by Atari, Inc. as a higher-end complement for the popular Atari Video Computer System. The VCS was renamed to the Atari 2600 at the time of the 5200's launch. Created to compete with Mattel's Intellivision, the 5200 wound up a direct competitor of ColecoVision shortly after its release. While the Coleco system shipped with the first home version of Nintendo's Donkey Kong, the 5200 included the 1978 arcade game Super Breakout which had already appeared on the Atari 8-bit family and Atari VCS in 1979 and 1981 respectively.

<span class="mw-page-title-main">Atari 7800</span> Home video game console

The Atari 7800 ProSystem, or simply the Atari 7800, is a home video game console officially released by Atari Corporation in 1986 as the successor to both the Atari 2600 and Atari 5200. It can run almost all Atari 2600 cartridges, making it one of the first consoles with backward compatibility. It shipped with a different model of joystick from the 2600-standard CX40 and Pole Position II as the pack-in game. Most of the announced titles at launch were ports of 1981–1983 arcade video games.

<span class="mw-page-title-main">Atari Lynx</span> Handheld game console

The Atari Lynx is a hybrid 8/16-bit fourth-generation hand-held game console released by Atari Corporation in September 1989 in North America and 1990 in Europe and Japan. It was the first handheld game console with a color liquid-crystal display. Powered by a 16 MHz 65C02 8-bit CPU and a custom 16-bit blitter, the Lynx was more advanced than Nintendo's monochrome Game Boy, released two months earlier. It also competed with Sega's Game Gear and NEC's TurboExpress, released the following year.

<span class="mw-page-title-main">ColecoVision</span> Second-generation home video game console

ColecoVision is a second-generation home video-game console developed by Coleco and launched in North America in August 1982. It was released a year later in Europe by CBS Electronics as the CBS ColecoVision.

<i>Star Raiders</i> 1980 video game

Star Raiders is a space combat simulator video game that was written by Doug Neubauer and published in 1980 by Atari, Inc. for the Atari 400/800 computers. The player assumes the role of a starship pilot who is fighting Zylon forces while managing their ship's energy and systems, and protecting friendly starbases. Starflight and combat are shown in the 3D cockpit view with a 2D galactic map showing the status of the Zylon invasion. The television series Battlestar Galactica, the film Star Wars (1977), and the 1971 mainframe game Star Trek influenced Neubauer, who began developing Star Raiders in his non-working time at Atari. Matt Barton and Bill Loguidice of Gamasutra called Star Raiders one of the best-known games for Atari's 400 and 800 computers.

<i>Frogger</i> 1981 video game

Frogger is a 1981 arcade action game developed by Konami and manufactured by Sega. In North America, it was released by Sega/Gremlin. The object of the game is to direct a series of frogs to their homes by crossing a busy road and a hazardous river.

1983 has seen many sequels and prequels in video games, such as Mario Bros. and Pole Position II, along with new titles such as Astron Belt, Champion Baseball, Dragon's Lair, Elevator Action, Spy Hunter and Track & Field. Major events include the video game crash of 1983 in North America, and the third generation of video game consoles beginning with the launch of Nintendo's Family Computer (Famicom) and Sega's SG-1000 in Japan. The year's highest-grossing video game was Namco's arcade game Pole Position, while the year's best-selling home system was Nintendo's Game & Watch for the third time since 1980.

<i>Combat</i> (video game) 1977 video game

Combat is a 1977 video game by Atari, Inc. for the Atari Video Computer System. In the game, two players controlling either a tank, a biplane, or a jet fire missiles at each other for two minutes and sixteen seconds. Points are scored by hitting the opponent, and the player with the most points when the time runs out wins. Variations on the gameplay introduce elements such as invisible vehicles, missiles that ricochet off of walls, and different playing fields.

1982 was the peak year for the golden age of arcade video games as well as the second generation of video game consoles. Many games were released that would spawn franchises, or at least sequels, including Dig Dug, Pole Position, Mr. Do!, Zaxxon, Q*bert, Time Pilot and Pitfall! The year's highest-grossing video game was Namco's arcade game Pac-Man, for the third year in a row, while the year's best-selling home system was the Atari 2600. Additional video game consoles added to a crowded market, notably the ColecoVision and Atari 5200. Troubles at Atari late in the year triggered the video game crash of 1983.

<span class="mw-page-title-main">Second generation of video game consoles</span> Second video game console generation, including the Atari 2600

In the history of video games, the second-generation era refers to computer and video games, video game consoles, and handheld video game consoles available from 1976 to 1992. Notable platforms of the second generation include the Fairchild Channel F, Atari 2600, Intellivision, Odyssey 2, and ColecoVision. The generation began in November 1976 with the release of the Fairchild Channel F. This was followed by the Atari 2600 in 1977, Magnavox Odyssey² in 1978, Intellivision in 1980 and then the Emerson Arcadia 2001, ColecoVision, Atari 5200, and Vectrex, all in 1982. By the end of the era, there were over 15 different consoles. It coincided with, and was partly fuelled by, the golden age of arcade video games. This peak era of popularity and innovation for the medium resulted in many games for second generation home consoles being ports of arcade games. Space Invaders, the first "killer app" arcade game to be ported, was released in 1980 for the Atari 2600, though earlier Atari-published arcade games were ported to the 2600 previously. Coleco packaged Nintendo's Donkey Kong with the ColecoVision when it was released in August 1982.

<i>Video Olympics</i> 1977 video game

Video Olympics is a video game programmed by Joe Decuir for the Atari 2600. It is one of the nine 2600 launch titles Atari, Inc. published when the 2600 system was released in September 1977. The cartridge is a collection of games from Atari's popular arcade Pong series. A similar collection in arcade machine form called Tournament Table was published by Atari in 1978.

<i>Pac-Man</i> (Atari 2600 video game) Atari 2600 version of Pac-Man

Pac-Man is a 1982 maze video game developed and published by Atari, Inc. under official license by Namco, and an adaptation of the 1980 hit arcade game of the same name. The player controls the title character, who attempts to consume all of the wafers while avoiding four ghosts that pursue him. Eating flashing wafers at the corners of the screen will cause the ghosts to turn temporarily blue and flee, allowing Pac-Man to eat them for bonus points.

<i>Omega Race</i> 1981 video game

Omega Race is a shoot 'em up arcade video game designed by Ron Haliburton and released in 1981 by Midway. It is the only arcade game with vector graphics that Midway created.

<i>Skiing</i> (Atari 2600 video game) 1980 video game

Skiing is a video game cartridge for the Atari 2600. It was authored by Bob Whitehead and released by Activision in 1980. It's one of the first video games developed by Activision.

<i>Surround</i> (video game) 1977 video game

Surround is a video game programmed by Alan Miller and published by Atari, Inc. for the Atari Video Computer System. It was one of the nine Atari VCS launch titles released in September 1977. Surround is an unofficial port of the arcade video game Blockade, released the previous year by Gremlin Industries. It is the first home console version of the game that became widely known across many platforms as Snake. Atari licensed it to Sears which released it under the name Chase.

<span class="mw-page-title-main">Atari 2600 homebrew</span> Video game genre

The first hobbyist-developed game for the Atari 2600 video game console was written in 1995, and more than 100 have been released since then. The majority of games are unlicensed clones of games for other platforms, and there are some also original games and ROM hacks. With only 128 bytes of RAM, no frame buffer, and the code and visuals closely intertwined, the 2600 is a difficult machine to program. and many games were written for the technical challenge. Emulators, programming tools, and documentation are available.

References

  1. 1 2 Space War at GameFAQs
  2. Hague, James. "The Giant List of Classic Game Programmers".
  3. http://www.mobygames.com/game/atari-2600/space-war/trivia Moby Games. "Game Trivia for Space War," (retrieved on March 9th, 2009).
  4. "Atari 2600 Space War". AtariAge.
  5. "Reportaje - Lynx - La mejor portátil que Atari no supo vender". Última Generación (in Spanish). No. 6. MV Editores. September 1995. pp. 68–73.
  6. "Все игры » Atari Lynx » Space War (Beta)". tv-games.ru (in Russian). Archived from the original on 2018-08-12. Retrieved 2019-04-21.
  7. http://www.atariage.com/box_page.html?SoftwareLabelID=470 Atari Age. "Atari 2600 Boxes - Space War," (retrieved on March 9, 2009).