Developer(s) | Atari Corporation |
---|---|
Publisher(s) | Atari Corporation |
Designer(s) | Matthew Hubbard [1] |
Platform(s) | Atari 2600 |
Release | |
Genre(s) | Basketball |
Mode(s) | Single-player, 2-player simultaneous |
Double Dunk is a basketball video game developed by Atari Corporation and released in 1989 for the Atari 2600. Programmed by Matthew Hubbard, who previously wrote Dolphin and Zenji for Activision, [1] Double Dunk was one of the last games produced by Atari for its well-known console.
Double Dunk is a simulation of two-on-two, half-court basketball. Teams have two on-screen characters, a shorter "outside" man and a taller "inside" man. In a single-player game, the player controls the on-screen character closest to the ball, either the one holding the ball (on offense) or the one guarding the opponent with the ball (on defense). In two-player games, each player may control one of the two teams as in a one-player game, or both players may play on the same team against a computer-controlled opponent. At the start of each possession, both offense and defense select from a number of plays (such as the pick and roll on offense), then attempt to score or regain possession of the ball by intercepting or stealing it from the offense. [3]
The game offers a number of player-selectable options. Games can be set to last a certain amount of time or until one team scores a certain number of points. Three-point shots can be turned on or off, as can a ten-second shot clock. Players may also choose to include foul detection and/or a three-second lane violation. [3]
Double Dunk is included in the 2003 Atari Anthology collection.[ citation needed ] It was added to the Atari 50 (2022) compilation release in 2023. [4]
Basketball is a team sport in which two teams, most commonly of five players each, opposing one another on a rectangular court, compete with the primary objective of shooting a basketball through the defender's hoop, while preventing the opposing team from shooting through their own hoop. A field goal is worth two points, unless made from behind the three-point line, when it is worth three. After a foul, timed play stops and the player fouled or designated to shoot a technical foul is given one, two or three one-point free throws. The team with the most points at the end of the game wins, but if regulation play expires with the score tied, an additional period of play (overtime) is mandated.
Backyard Basketball is a series of entries into the Backyard Sports franchise of video games. The first game was developed by Humongous Entertainment and published by Infogrames for Microsoft Windows and Mac platforms in 2001. Additional games have been released on a variety of consoles, each sporting different characters and slightly altered gameplay mechanics.
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The point guard (PG), also called the one or the point, is one of the five positions in a regulation basketball game. A point guard has perhaps the most specialized role of any position and is usually the shortest player on the court. Point guards are expected to run the team's offense by controlling the ball and making sure that it gets to the right player at the right time. Above all, the point guard must understand and accept their coach's game plan; in this way, the position can be compared to the position of quarterback in gridiron football. They must also be able to adapt to what the defense is allowing and must control the pace of the game.
In basketball, a technical foul is any infraction of the rules penalized as a foul which does not involve physical contact during the course of play between opposing players on the court, or is a foul by a non-player. The most common technical foul is for unsportsmanlike conduct. Technical fouls can be assessed against players, bench personnel, the entire team, or even the crowd. These fouls, and their penalties, are more serious than a personal foul, but not necessarily as serious as a flagrant foul.
In basketball, free throws or foul shots are unopposed attempts to score points by shooting from behind the free-throw line, a line situated at the end of the restricted area. Free throws are generally awarded after a foul on the shooter by the opposing team, analogous to penalty shots in other team sports. Free throws are also awarded in other situations, including technical fouls, and when the fouling team has entered the bonus/penalty situation. Also, depending on the situation, a player may be awarded between one and three free throws. Each successful free throw is worth one point.
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Double Dribble is an arcade basketball video game developed and released by Konami in 1986. It was the second basketball arcade video game by Konami, following Super Basketball. It was considered the most realistic basketball sports video game upon release, with fast-paced action, detailed players, a large side-scrolling court, innovative cinematic slam dunks, and detailed sound effects, beginning a trend where presentation would play an increasingly important role in sports games.
This glossary of basketball terms is a list of definitions of terms used in the game of basketball. Like any other major sport, basketball features its own extensive vocabulary of unique words and phrases used by players, coaches, sports journalists, commentators, and fans.
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The Gus Macker 3-on-3 Basketball Tournament is a nationwide event for players of a variety of age and skill levels in the United States. Although every tournament is different, a typical Gus Macker event involves basketball courts set up in parking lots or closed-off public streets. Tournaments are mid-level to major sports media events and are held virtually every weekend from spring through summer.
The following terms are used in water polo. Rules below reflect the latest FINA Water Polo Rules.
Basketball is a multiplayer sports video game produced by Mattel and released for its Intellivision video game system in 1980. The players each control a basketball team competing in four timed quarters of game play. Mattel obtained a license from National Basketball Association and used the NBA logo in its box art, making it first basketball video game to be licensed by the NBA. NBA Basketball does not use any official team or player names. It was sold by Sears for its private-label version of the Intellivision console, the "Super Video Arcade", without the NBA name or logo.
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Street Racer is a racing video game developed for the Atari Video Computer System, later known as the Atari 2600. It was programmed by Larry Kaplan and released by Atari, Inc. in September 1977 as one of the nine Atari VCS launch titles. The game was also published by Sears for their Tele-Games product line as Speedway II.
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