Space Duel

Last updated
Space Duel
Space duel flyer.png
American arcade flyer
Developer(s) Atari Inc.
Publisher(s) Atari Inc.
Platform(s) Arcade
Release1982
Genre(s) Multidirectional shooter

Space Duel is an arcade game released in 1982 by Atari, Inc. It is a direct descendant of the original Asteroids , with asteroids replaced by colorful geometric shapes like cubes, diamonds, and spinning pinwheels. Space Duel is the first and only multiplayer vector game by Atari. When Asteroids Deluxe did not sell well, this game was taken off the shelf and released to moderate success.

Contents

Gameplay

Gameplay screenshot Spaceduel.png
Gameplay screenshot

The player has five buttons: two to rotate the ship left or right, one to shoot, one to activate the thruster, and one for force field. Shooting all objects on the screen completes a level. Space Duel, Asteroids, Asteroids Deluxe, and Gravitar all use similar 5-button control system.

Legacy

Space Duel is included within the Atari Anthology [1] for Windows, Xbox, and PlayStation 2 and the PlayStation version of Atari Anniversary Edition . A port of Space Duel was released on the Atari Flashback 2, reproducing only the single-player mode.

A Space Duel cabinet is featured on the cover for The Who's 1982 album It's Hard . [2]

Two teenage boys are shown playing the game in the "Cagney and Lacey" episode "Beyond the Golden Door" (airdate April 8, 1982).

There is a poster for Space Duel hanging in the bedroom of Dustin Henderson in the TV show Stranger Things .

David Plummer holds the official world record for 1 single Player, Single Ship version with 623,720 points. [3] [4]

Sam McNear holds the official world record for 1 single Player, Double Ship Style version with 403,610 points.

John McAllister and Sam McNear holds the official world record for Double Players, Double Ship Style version with 263,890 points.

Related Research Articles

<i>Asteroids</i> (video game) 1979 video game

Asteroids is a space-themed multidirectional shooter arcade video game designed by Lyle Rains and Ed Logg released in November 1979 by Atari, Inc. The player controls a single spaceship in an asteroid field which is periodically traversed by flying saucers. The object of the game is to shoot and destroy the asteroids and saucers, while not colliding with either, or being hit by the saucers' counter-fire. The game becomes harder as the number of asteroids increases.

<i>Battlezone</i> (1980 video game) 1980 video game

Battlezone is a first-person shooter tank combat game released for arcades in November 1980 by Atari, Inc. The player controls a tank which is attacked by other tanks and missiles. Using a small radar scanner along with the terrain window, the player can locate enemies and obstacles around them in the barren landscape. Its innovative use of 3D graphics made it a huge hit, with approximately 15,000 cabinets sold.

<i>Defender</i> (1981 video game) 1981 video game

Defender is a horizontally scrolling shooter video game developed by Williams Electronics in 1980 and released for arcades in 1981. The game is set on either an unnamed planet or city where the player must defeat waves of invading aliens while protecting astronauts. Development was led by Eugene Jarvis, a pinball programmer at Williams; Defender was Jarvis's first video game project and drew inspiration from Space Invaders and Asteroids. Defender was demonstrated in late 1980, before entering production in early 1981. It was distributed in Japan by Taito.

<i>Galaxian</i> 1979 video game

Galaxian is a 1979 fixed shooter arcade video game developed and published by Namco. The player assumes control of the Galaxip starfighter in its mission to protect Earth from waves of aliens. Gameplay involves destroying each formation of aliens, who dive down towards the player in an attempt to hit them.

<i>Gyruss</i> 1983 video game

Gyruss is shoot 'em up arcade video game designed by Yoshiki Okamoto and released by Konami in 1983. Gyruss was initially licensed to Centuri in the United States for dedicated machines, before Konami released their own self-distributed conversion kits for the game. Parker Brothers released contemporary ports for home systems. An enhanced version for the Family Computer Disk System was released in 1988, which was released to the North American Nintendo Entertainment System in early 1989.

<i>Tempest</i> (video game) Atari vector arcade game from 1981

Tempest is a 1981 arcade game by Atari Inc., designed and programmed by Dave Theurer. It takes place on a three-dimensional surface divided into lanes, sometimes as a closed tube, and viewed from one end. The player controls a claw-shaped "blaster" that sits on the edge of the surface, snapping from segment to segment as a rotary knob is turned.

<i>Gravitar</i> 1982 video game

Gravitar is a color vector graphics multidirectional shooter arcade video game released by Atari, Inc. in 1982. Using the same "rotate-and-thrust" controls as Asteroids and Space Duel, the game was known for its high level of difficulty. It was the first of over twenty games Mike Hally designed and produced for Atari. The main programmer was Rich Adam and the cabinet art was designed by Brad Chaboya. Over 5,427 cabinets were produced. An Atari 2600 version by Dan Hitchens was published by Atari in 1983.

<i>Liberator</i> (video game) 1982 video game

Liberator is an arcade game released by Atari, Inc. in 1982. It is based on the Atari Force comic book series published by DC Comics from 1982 to 1986. Liberator has been described as the opposite of Missile Command, in that the player destroys cities from space instead of defending them from the ground. Only 762 arcade machines were ever made.

<i>Asteroids Deluxe</i> 1981 video game

Asteroids Deluxe is a multidirectional shooter arcade video game with monochrome vector graphics released in April 1981 by Atari, Inc. It is the sequel to Asteroids and was designed to combat the saucer-hunting strategy of the original allowing experts to play for extended periods. These modifications made it significantly more difficult and less accessible to players. Ports of Asteroids Deluxe were released for the BBC Micro in 1984 and the Atari ST in 1987.

<i>Space Dungeon</i> 1981 arcade game

Space Dungeon is a multidirectional shooter released in arcades by Taito in 1981. Designed and programmed by Rex Battenberg, it was available both as a conversion kit and full arcade cabinet. An Atari 5200 port was released in 1983.

<i>Blasteroids</i> 1987 video game

Blasteroids is the third official sequel to the 1979 multidirectional shooter video game, Asteroids. It was developed by Atari Games and released in arcades in 1987. Unlike the previous games, Blasteroids uses raster graphics instead of vector graphics, and has power-ups and a boss.

<i>Tank</i> (video game) 1974 arcade game

Tank is an arcade game developed by Kee Games, a subsidiary of Atari, and released in November 1974. It was one of the few original titles not based on an existing Atari property developed by Kee Games, which was founded to sell clones of Atari games to distributors as a fake competitor prior to the merger of the two companies. In the game, two players drive tanks through a maze viewed from above while attempting to shoot each other and avoid mines, represented by X marks, in a central minefield. Each player controls their tank with a pair of joysticks, moving them forwards and back to drive, reverse, and steer, and firing shells with a button to attempt to destroy the other tank. The destruction of a tank from a mine or shell earns the opposing player a point, and tanks reappear after being destroyed. The winner is the player with more points when time runs out, with each game typically one or two minutes long.

Blaster is a first-person rail shooter video game, released for arcades by Williams Electronics in 1983. It was developed by Eugene Jarvis and Larry DeMar. A vague sequel to Robotron: 2084, the game is a shoot 'em up set in outer space. The goal is to destroy enemies, avoid obstacles, and rescue astronauts in twenty levels, to reach paradise.

<i>Atari Anthology</i> 2003 video game

Atari: 80 Classic Games in One!, known as Atari Anthology on consoles, is a video game collection developed by Digital Eclipse and published by Atari Interactive. The title is a compilation of 80 video games previously published by Atari, Inc. and Atari Corporation, reproducing Atari's games from its arcade and Atari 2600 game console platforms. Many games permit one to play each title at varying speeds, with time limits, or with a shifting color palette.

<i>Atari Anniversary Edition</i> 2001 video game

Atari Anniversary Edition is a video-game compilation of Atari arcade games. It was developed by Digital Eclipse and published by Infogrames.

<i>Megamania</i> 1982 video game

Megamania is an Atari 2600 game by Steve Cartwright and published by Activision in 1982. Versions were released for the Atari 5200 and Atari 8-bit family in 1983. Megamania is similar to Sega's 1981 arcade title Astro Blaster. Both games have nearly identical patterns of approaching enemies with the player relying on an "energy" meter. The player's ships are remarkably similar in both games.

Starship 1 is a first-person shooter space combat game developed and manufactured for arcades in 1977 by Atari, Inc. The game, which takes great inspiration from the then very popular television series Star Trek, contains the first known Easter egg in any arcade game. The arcade game was distributed in Japan by Namco in 1978, and it was ported to the Atari 2600 as Star Ship.

<i>Space Lords</i> 1992 arcade video game by Atari Games

Space Lords is a video game released in arcades by Atari Games in 1992. It is a first-person perspective space combat video game.

<i>Atari Greatest Hits</i> 2010 video game

The Atari Greatest Hits series is composed of two compilations of retro Atari arcade games & Atari 2600 games ported to the Nintendo DS. While listed on the Atari web site as free for iOS & Android, Atari Greatest Hits has been removed from both app stores.

<i>Atari Vault</i> 2016 video game

Atari Vault is a collection of one hundred video games that Atari had produced for arcade cabinets and its Atari 2600 home console system, dating from the 1970s, 1980s, and 1990s. The collection was developed by Code Mystics, who had helmed similar collections of Atari games to other platforms, to work on Microsoft Windows, macOS, and Linux via the Steam client. The games, where possible, have been updated to include modern-day features such as local and online multiplayer and online leaderboards.

References

  1. Harris, Craig (November 29, 2004). "Atari Anthology". IGN.
  2. Rice, Alex (April 29, 2016). "The Who album covers, ranked". City Pages . Archived from the original on April 30, 2016. 8. It's Hard (1982) Daltrey's kid cousin is playing the Atari classic Space Duel behind the band on the cover for It's Hard
  3. "Space Duel Performances". Twin Galaxies . Archived from the original on December 10, 2020. Dave Plummer Points 623,720
  4. "JoyStik Charts". JoyStik How to Win at Home, Computer & Arcade Games. Vol. 2, no. 3. Louis Weber. December 1983. p. 62.