Gauntlet IV | |
---|---|
Developer(s) | M2 |
Publisher(s) | Tengen |
Designer(s) | Masatoshi Kawasaki |
Programmer(s) | Tetsuya Abe |
Artist(s) | Masatoshi Kawasaki Makoto Asao Naoki Horii |
Writer(s) | Gorou Sumiyoshi |
Composer(s) | |
Platform(s) | Sega Genesis |
Release | 1993 |
Genre(s) | Action |
Mode(s) | Single-player, multiplayer |
Gauntlet IV is a 1993 action video game developed by M2 and published by Tengen for the Sega Genesis. It includes a four player port of the original Gauntlet, as well other exclusive modes such as a new RPG Quest Mode and head to head battle mode, it was well received by critics.
Gauntlet IV features four different modes with different game play styles:
"Arcade mode", a port of the original arcade game, which has up to four players exploring a sequence of dungeons shooting at masses of enemies with projectile weapons, collecting keys to open locked doors and finding potions that wipe out all enemies onscreen. The players health decreases constantly as the game progresses and has to be replenished by collecting food items and each stage often has multiple exits which send you to different levels.
"Quest mode", which is the main feature of the game, and is set in all new dungeons with new bosses to fight against and which combines the game play of the original game with new RPG elements such as character-leveling and item purchasing as well as featuring the ability to save game progress.
"Battle mode", a deathmatch game, which has the players fighting against each other in arenas. The arenas include hidden power-ups that increase the players' attributes for that match and within this mode the projectile weapons bounce around the screen and can be used to force opponents into the exits to cause a "ring out"
And "Record mode", a single-player only variant of arcade mode in which progress is kept track via a password.
Gauntlet IV began as a port of the original Gauntlet for the Sharp X68000 produced as a homebrew project by a group of friends in Japan who would later form the development studio M2. It was picked up by Atari Games, the makers of the original game, and used instead as the basis for a sequel for the Genesis published by Tengen, their home-publishing imprint. [1] The game's soundtrack was composed by Hitoshi Sakimoto and Masaharu Iwata.
Upon the game's release in 1993, MegaTech said that "the action is flawless" and had stood the test of time well. They continued that it was "a brilliant game, and one that warrants immediate attention". Mega praised the longevity of the game, saying it was "huge fun and a must-buy" and placing the game at No. 19 in their list of the best Mega Drive games of all time. [5]
Columns is a match-three puzzle video game released by Sega in 1990. Designed by Jay Geertsen, it was released by Sega for arcades and then ported to several Sega consoles. The game was subsequently ported to home computer platforms, including the Atari ST.
Rampart is a 1990 video game released by Atari Games and Midway Games that combines the shoot 'em up, strategy, and puzzle genres. It debuted as an arcade game with trackball controls, and was ported to home systems. It had a limited US release in October 1990, and a wide release in early 1991. It was distributed in Japan by Namco.
Gauntlet is a 1985 fantasy-themed hack-and-slash arcade game developed and released by Atari Games. It is noted as being one of the first multiplayer dungeon crawl arcade games. The core design of Gauntlet comes from 1983 Atari 8-bit dungeon crawl game Dandy, which resulted in a threat of legal action. It also bears striking similarities to the action-adventure maze game Time Bandit (1983).
Cyberball is a video game released in arcades in 1988 by Atari Games. The game is a 7-man American football using robotic avatars of different speeds, sizes, and skill sets set in the year 2022. Originally released for arcades, Cyberball was ported to several home consoles and computers.
A cooperative video game, often abbreviated as co-op, is a video game that allows players to work together as teammates, usually against one or more non-player character opponents (PvE). Co-op games can be played locally using one or multiple input controllers or over a network via local area networks, wide area networks, or the Internet.
Castle of Illusion Starring Mickey Mouse is a 1990 platform game developed and published by Sega and released for the Mega Drive/Genesis. An 8-bit version of the game was later released for the Master System and Game Gear. The game follows Mickey Mouse on a quest to save Minnie Mouse from the evil witch Mizrabel. It is the first game in Sega's Illusion video game series starring Mickey.
Pit-Fighter is a fighting game developed by Atari Games and released as an arcade video game in 1990. It was Atari's first fighting game. The Japanese release was published by Konami. Home versions were published by Tengen.
Dungeon Explorer is an action role-playing video game developed by Atlus for the TurboGrafx-16 and originally published by Hudson Soft in Japan on March 4, 1989, and later in North America by NEC on November 15 of the same year. The first installment in the eponymous franchise, the game is set in the land of Oddesia, which has been overrun by an alien race and where players assume the role of one of eight main characters tasked with recovering the Ora stone to kill the alien king Natas. Co-directed by Kazutoshi Ueda and Yōsuke Niino, the title was created by most of the same team that would work on later several projects such as entries in the Megami Tensei series. Though it was initially launched for the TurboGrafx-16, it was later re-released through download services for various consoles.
Alien Storm (エイリアンストーム) is a beat 'em up shooter released as an arcade video game by Sega in 1990. It was ported to the Genesis/Mega Drive and Master System. The Mega Drive version was re-released on Wii's Virtual Console in 2007 and was also included on Sonic's Ultimate Genesis Collection for Xbox 360 and PlayStation 3. The game was also re-released on the Nintendo Switch Online + Expansion Pack in 2022.
Gain Ground is an action game with strategy elements released as an arcade video game by Sega in 1988. It was ported to the Master System, Mega Drive/Genesis, and TurboGrafx-CD.
Mercs, originally released as Senjō no Ōkami II in Japan, is a run and gun video game developed and published in arcades by Capcom in 1990. It is a sequel to the 1985 arcade video game Commando. While not as successful as its predecessor, Mercs was well received by critics and was a moderate commercial success. It was followed by Wolf of the Battlefield: Commando 3 in 2008, a downloadable game.
Sword of Vermilion is an action role-playing game developed and published by Sega for the Mega Drive console in 1989. It was released in 1990 in North America and 1991 in Europe. It was the first console exclusive game designed by the Sega AM2 studio. The game is part of the Sega Genesis Collection for the PlayStation 2 and PlayStation Portable, and was available on the Wii's Virtual Console. In 2021, it was added to the Nintendo Switch Online + Expansion Pack.
Golden Axe II is a side-scrolling beat 'em up video game developed and published by Sega, first released on the Sega Mega Drive in December 1991. It is the home console sequel to the popular game Golden Axe, marking the second game in the series, though the arcade did see a sequel of its own in 1992, titled Golden Axe: The Revenge of Death Adder. Golden Axe II was only released on the Mega Drive, while the original was released on many other platforms. The game later appeared in Sonic's Ultimate Genesis Collection for Xbox 360 and PlayStation 3, as an iOS app on iTunes, and on the Nintendo Switch Online + Expansion Pack.
ESWAT: City Under Siege, released in Japan as Cyber Police ESWAT, is a 1990 side scrolling action platform video game developed and published by Sega for the Sega Genesis and Sega Master System video game consoles.
Xybots is a 1987 third-person shooter arcade game by Atari Games. In Xybots, up to two players control "Major Rock Hardy" and "Captain Ace Gunn", who must travel through a 3D maze and fight against a series of robots known as the Xybots whose mission is to destroy all mankind. The game features a split screen display showing the gameplay on the bottom half of the screen and information on player status and the current level on the top half. Designed by Ed Logg, it was originally conceived as a sequel to his previous title, Gauntlet. The game was well received, with reviewers lauding the game's various features, particularly the cooperative multiplayer aspect. Despite this, it was met with limited financial success, which has been attributed to its unique control scheme that involves rotating the joystick to turn the player character.
Pac-Mania is a cavalier perspective maze game that was developed and released by Namco for arcades in 1987. In the game, the player controls Pac-Man as he must eat all of the dots while avoiding the colored ghosts that chase him in the maze. Eating large flashing "Power Pellets" will allow Pac-Man to eat the ghosts for bonus points, which lasts for a short period of time. A new feature to this game allows Pac-Man to jump over the ghosts to evade capture. It is the ninth title in the Pac-Man video game series and was the last one developed for arcades up until the release of Pac-Man Arrangement in 1996. Development was directed by Pac-Man creator Toru Iwatani. It was licensed to Atari Games for release in North America.
Slap Fight is a 1986 vertically scrolling shooter arcade video game developed by Toaplan and published by Taito. Set on the colonized fictional planet of Theron in the future, where an alien race led by Gaudy have invaded the human-controlled location, players assume the role of an Allied League of Cosmic Nations (ALCON) fighter pilot taking control of the SW475 space fighter craft in an effort to counterattack the invaders. Initially launched for the arcades, the game was later ported to other microcomputer and console platforms by various third-party developers, with each one featuring several changes or additions compared to the original release.
Gauntlet III: The Final Quest is a home computer game by U.S. Gold and Tengen it was released in 1991 for the Amiga, Atari ST, Commodore 64, ZX Spectrum, and Amstrad CPC. Besides the standard four main Gauntlet characters, Thor, Thyra, Merlin, and Questor, four new playable characters were available: Petras, a rock man; Dracolis, a lizard man; Blizzard, an ice man; and Neptune, a Merman. The game is viewed from an isometric perspective and the cooperative multiplayer mode supports two-players.
Grind Stormer is a 1993 vertically scrolling shooter arcade video game originally developed and published by Toaplan in Japan and North America. It is considered to be the spiritual successor to Slap Fight. Based around a video game within a video game concept, players assume the role of a young secret agent assigned by the government taking control of the NA-00 space fighter craft in an attempt to defeat the titular virtual reality simulator, rescue the abducted players who lost against it and unveil its true purpose.