Apple IIGS cover art
|Platform(s)||Commodore 64, Apple II, Atari 8-bit, Amstrad CPC, ZX Spectrum, Macintosh, Atari ST, Amiga, Apple IIGS, MSX2, MS-DOS, Genesis|
1987: Atari 8-bit
HardBall! is a baseball video game published by Accolade. Initially released for the Commodore 64 in 1985, it was ported to other computers over the next several years. A Sega Genesis cartridge was published in 1991. HardBall! was followed by sequels HardBall II , HardBall III , HardBall IV , HardBall 5 , and HardBall 6.
Play is controlled with a joystick or arrow keys and an action button. One of the four cardinal directions is used to choose the pitch, and again to aim it towards low, high, inside (towards batter), or outside (away from batter). The same directions are used to aim the swing when batting. When fielding after a hit, the defensive player closest to the ball will flash to show it is the one currently under control. The four directions are then used to throw to one of the four bases.
Hardball! was one of the first baseball video games to incorporate the perspective from the pitcher's mound, similar to MLB broadcasts. There are also managerial options available. The player has a selection of pitchers to choose from. Each team member has his own statistics that affect his performance, and can be rearranged as desired. Prior to HardBall!s release, there were managerial baseball games available, such as MicroLeague Baseball but HardBall! was the first to integrate that aspect with the arcade control of the game action itself.
Hardball! was Accolade's best-selling Commodore game as of late 1987.Its sales had surpassed 250,000 copies by November 1989.
Info rated Hardball! four-plus stars out of five, stating that it "is easily the best baseball simulation we have seen to date for the 64/128" and praising its graphics.ANALOG Computing praised the Atari 8-bit version's gameplay, graphic, and animation, only criticizing the computer opponent's low difficulty level. The magazine concluded that the game "is in a league of its own, above all other Atari sports games—simulations included".
In an overview of statistics-oriented baseball games, Computer Gaming World stated that Hardball "would probably be disappointing to anyone other than an avid arcade fan". 's realism is outstanding—at a level unmatched by other baseball software to date". The game was reviewed in 1988 in Dragon #132 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 5 out of 5 stars.Compute!'s Apple Applications stated that the Apple II and Macintosh versions had "almost everything you could want from a baseball simulation", with good support for playing as manager, player, or statistician and "exceptionally clear and precise graphics". The magazine concluded that "Hardball
Entertainment Weekly picked the game as the #11 greatest game available in 1991, saying: "With its oversaturated colors, ultrarealistic sound effects (when the umpire shouts 'Play ball!' it sounds as if he’s in the room), and detailed managerial options, HardBall! is the closest you may ever get to playing in a real major-league ballpark."
The game appears in the opening scene of the 1987 film The Princess Bride , being played by Fred Savage.
Choplifter is military themed scrolling shooter developed by Dan Gorlin for the Apple II and published by Broderbund in 1982. It was ported to Atari 5200, Atari 8-bit family, ColecoVision, Commodore 64, VIC-20, MSX, and Thomson computers. Graphically enhanced versions for the Atari 8-bit family and Atari 7800 were published in 1988 by Atari Corporation.
Temple of Apshai is a dungeon crawl role-playing video game developed and published by Automated Simulations in 1979. Originating on the TRS-80 and Commodore PET, it was followed by several updated versions for other computers between 1980 and 1986.
Wizard's Crown is a 1986 top-down role-playing video game published by Strategic Simulations. It was released for the Atari 8-bit, Atari ST, IBM PC compatibles, Apple II, and Commodore 64. Its sequel, The Eternal Dagger, was released in 1987.
Autoduel is a 1985 role-playing video game published by Origin Systems for the Atari 8-bit family, Commodore 64, Apple II, Macintosh, and MS-DOS. It was released in 1987 for the Atari ST and in 1988 for the Amiga. The game is based on the Steve Jackson Games series Car Wars.
Roadwar 2000 is a 1986 video game published by Strategic Simulations, Inc.. It is a turn-based strategy game set in a post-apocalyptic future which resembles the world portrayed in the Mad Max films.
California Games is a 1987 Epyx sports video game originally released for the Apple II and Commodore 64 and ported to other home computers and video game consoles. Branching from their popular Summer Games and Winter Games series, this game consists of a collection of outdoor sports purportedly popular in California. The game was successful for Epyx and spawned a sequel.
Skyfox is a combat flight simulation game developed by Ray Tobey for the Apple II and published by Electronic Arts in 1984. Ariolasoft published the game in Europe. It was released for the ZX Spectrum, Amstrad CPC, Commodore 64, and Macintosh in 1985, to the Amiga and Atari ST in 1986, and to the PC-88 in 1988.
Winter Games is a sports video game developed by Epyx, based on sports featured in the Winter Olympic Games.
Ace of Aces is a combat flight simulator developed by Artech Digital Entertainment and published in 1986 by Accolade in North America and U.S. Gold in Europe. It was released for the Amstrad CPC, Atari 8-bit family, Atari 7800, Commodore 64, MSX, MS-DOS, Master System, and ZX Spectrum. Set in World War II, the player flies a RAF Mosquito long range fighter-bomber equipped with rockets, bombs and a cannon. Missions include destroying German fighter planes, bombers, V-1 flying bombs, U-boats, and trains. In 1988 Atari Corporation released a version on cartridge styled for the then-new Atari XEGS.
Trailblazer is a video game that requires the player to direct a ball along a series of suspended passages. Released originally by Gremlin Graphics for the ZX Spectrum, Commodore 64, Atari 8-bit family, Amstrad CPC and C16/plus/4 in 1986. It was ported to the Amiga and Atari ST.
Earl Weaver Baseball is a baseball computer game (1987) designed by Don Daglow and Eddie Dombrower and published by Electronic Arts. The artificial intelligence for the computer manager was provided by Baseball Hall of Fame member Earl Weaver, then manager of the Baltimore Orioles. EWB was a major hit, and along with John Madden Football helped pave the way for the EA Sports brand, which launched in 1992.
The Eternal Dagger is a top-down role-playing video game published by Strategic Simulations in 1987. It is a sequel to Wizard's Crown from 1986. Demons from another dimension are invading the world, and the only item that can seal the portal is the titular dagger. Players can transfer their characters over from Wizard's Crown, minus whatever magical items they had on them.
HardBall III is a multiplatform baseball video game developed by MindSpan and published by Accolade between 1992 and 1994 for the Sega Genesis, Super Nintendo Entertainment System and DOS platforms. The game is licensed by the Major League Baseball Players Association and is the sequel to HardBall II.
Moebius: The Orb of Celestial Harmony is a video game produced by Origin Systems and designed by Greg Malone. It was originally released in 1985 for the Apple II. Versions were also released for the Amiga, Atari ST, Commodore 64, Macintosh, and MS-DOS. The game is primarily a top-down view tile-based role-playing video game, but it has action-based combat sequences which use a side view, roughly similar to games such as Karateka.
xxGBA Championship Basketball: Two-on-Two is a 1986 computer basketball game for the PC, Amiga, Apple IIGS, Amstrad CPC, Atari ST, ZX Spectrum and Commodore 64. It was developed by Dynamix and published by Activision.
Shanghai is a computerized version of mahjong solitaire published by Activision in 1986 for the Amiga, Atari ST, Atari 8-bit family, Commodore 64, IBM PC, Macintosh, Apple IIGS and Master System. Shanghai was originally programmed by Brodie Lockard.
Questron II a 1988 role-playing video game published by Strategic Simulations for the Apple II, Apple IIGS, Atari ST, Commodore 64, IBM PC, and Amiga. It is the sequel to 1984's Questron. Questron II is credited to Westwood Associates in the instruction booklet for the IBM PC version.
Into the Eagle's Nest is a video game developed by Pandora and published for Amiga, Amstrad CPC, Apple II, Atari 8-bit family, Atari ST, Commodore 64, IBM PC, and ZX Spectrum starting in 1987.
Phantasie is the first video game in the Phantasie series.