List of puzzle video games

Last updated

This is a partial list of notable puzzle video games, sorted by general category.

Contents

Tile matching

Tile-matching video games are a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion. There are a great number of variations on this theme.

Falling block puzzles

Puzzle pieces advance into the play area from one or more edges, typically falling into the play area from above. Player must match or arrange individual pieces to achieve the particular objectives defined by each game.

Advancing blocks puzzles

Block-shaped puzzle pieces advance onto the board from one or more edges (i.e. top, bottom, or sides). The player tries to prevent the blocks from reaching the opposite edge of the playing area.

Other matching puzzles

Logic puzzles

Hidden object

Obstacle course navigation

Single character control

Multiple character control

Lemmings series

Construction

Algorithmic

Multiple puzzle types

Collections

Other

Related Research Articles

<span class="mw-page-title-main">Puzzle video game</span> Video game genre

Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, sequence solving, spatial recognition, and word completion. Many puzzle games involve a real-time element and require quick thinking, such as Tetris (1985) and Lemmings (1991).

<span class="mw-page-title-main">Platformer</span> Video game genre

A platformer is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels with uneven terrain and suspended platforms of varying height that require jumping and climbing to traverse. Other acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, gliding through the air, or bouncing from springboards or trampolines.

<span class="mw-page-title-main">Yoshi</span> Video game character

Yoshi is a fictional dinosaur who appears in video games published by Nintendo. Yoshi debuted in Super Mario World (1990) on the SNES as Mario and Luigi's sidekick. Throughout the mainline Super Mario series, Yoshi typically serves as Mario's trusted steed. With a gluttonous appetite, Yoshi can gobble enemies with his long tongue, and lay eggs that doubly function as projectiles. Yoshi is the title character of the Yoshi series and a supporting character in Mario spin-off games such as Mario Party and Mario Kart, as well as many Mario sports games. He also appears as a playable character in the crossover fighting game series Super Smash Bros. Yoshi is a member of the same-named species, which is distinguished for its wide range of colors.

<i>Tetris Attack</i> 1995 video game

Tetris Attack, also known as Panel de Pon in Japan, is a puzzle video game developed by Intelligent Systems and published by Nintendo for the Super Nintendo Entertainment System. A Game Boy version was released a year later. In the game, the player must arrange matching colored blocks in vertical or horizontal rows to clear them. The blocks steadily rise towards the top of the playfield, with new blocks being added at the bottom. Several gameplay modes are present, including a time attack and multiplayer mode.

<span class="mw-page-title-main">Wario</span> Video game character

Wario is a character in Nintendo's Mario video game series that was designed as an arch-rival to Mario. Wario first appeared as the main antagonist and final boss in the 1992 Game Boy game Super Mario Land 2: 6 Golden Coins. His name is a portmanteau of the name Mario and the Japanese word warui, meaning "bad". Hiroji Kiyotake designed Wario and Charles Martinet voiced the character from 1993 to 2023, as well as other characters in the series, including Mario, Luigi, and Waluigi.

<i>Clu Clu Land</i> 1984 video game

Clu Clu Land is a puzzle video game developed and published by Nintendo in 1984 in Japan for the Famicom. It was released in North America in 1985 as a Nintendo Entertainment System launch game and in Europe in 1987. Nintendo has rereleased it many times via emulation.

<i>Lumines: Puzzle Fusion</i> 2004 puzzle video game

Lumines: Puzzle Fusion is a 2004 puzzle game developed by Q Entertainment and published for the PlayStation Portable by Bandai in Japan and by Ubisoft elsewhere. The objective of the game is to arrange descending two-colored 2×2 blocks to create 2×2 squares of matching color. A vertical line known as the "time line" sweeps across the field, erases completed squares, and awards points. Each stage has a skin that affects the background, block colors, music, and the speed of the time line.

<i>Mario & Wario</i> 1993 video game

Mario & Wario is a puzzle video game developed by Game Freak and published by Nintendo for the Super Famicom. It was released exclusively in Japan in 1993. Mario & Wario requires the Super Famicom Mouse accessory to play. Despite being a Japan-only release, the game is entirely in English.

<span class="mw-page-title-main">Super NES Mouse</span> SNES peripheral

The Super NES Mouse, sold as the Super Famicom Mouse in Japan, is a peripheral created by Nintendo for the Super Nintendo Entertainment System. It was released in 1992, on July 14 in Japan, in August in North America, and on December 10 in Europe. Originally designed for use with the game Mario Paint, the Super NES Mouse was sold in a bundle with the game and included a plastic mouse pad. Soon after its introduction, several other titles were released with Mouse support.

<i>Yoshis Island DS</i> 2006 video game

Yoshi's Island DS, known in Japan as Yoshi Island DS, is a 2006 platform game developed by Artoon and published by Nintendo for the Nintendo DS. It was released in North America and Australia in November 2006, in Europe in December 2006, and in Japan in March 2007. It is a sequel to the 1995 SNES game, Super Mario World 2: Yoshi's Island. Announced at Nintendo's E3 press conference in May 2006, the game was well received by critics, scoring an average of 81% on Metacritic's aggregate. The game was originally to be titled Yoshi's Island 2, though its name was changed one month before its North American release. In April and May 2015, the game was made available for the Wii U via the Virtual Console service, shortly after a Nintendo Direct presentation.

<i>Lumines Live!</i> 2006 video game

Lumines Live! is a 2006 puzzle video game developed by Q Entertainment for the Xbox 360. It was released in Europe in October 2006, in North America in January 2007, and in Japan in March 2007. The objective of the game is to move and rotate 2×2 blocks to form colored squares of the same color. Points are awarded to the player when the Time Line erases the colored squares. Lumines Live! introduces online multiplayer, Xbox Live achievements, and a leaderboard.

<i>Puchi Carat</i> 1997 video game

Puchi Carat is a 1997 video game by Taito.

Puyo Puyo (ぷよぷよ), previously known as Puyo Pop outside Japan, is a series of tile-matching video games created by Compile. Sega has owned the franchise since 1998, with games after 2001 being developed by Sonic Team. Puyo Puyo was created as a spin-off franchise to Madō Monogatari, a series of first-person dungeon crawler role-playing games by Compile from which the Puyo Puyo characters originated. The series has sold over 9 million copies, including the Madō Monogatari games.

<span class="mw-page-title-main">Q Entertainment</span> Japanese video game developer

Q Entertainment was a Japanese video game developer. The studio created, produced, and published digital entertainment content across multiple game consoles, PC broadband and mobile units. It was founded on October 10, 2003 by Tetsuya Mizuguchi, formerly of Sega, and Shuji Utsumi, former founding member of Sony Computer Entertainment America, Senior VP of Sega Enterprises, Ltd., and head of Disney Asia.

<span class="mw-page-title-main">Tile-matching video game</span> Type of puzzle video game

A tile-matching video game is a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion. In many tile-matching games, that criterion is to place a given number of tiles of the same type so that they adjoin each other. That number is often three, and these games are called match-three games.

<i>Puyopuyo!! Quest</i> 2013 mobile game

Puyopuyo!! Quest (ぷよぷよ!!クエスト) and Puyopuyo!! Quest Arcade, are two free-to-play puzzle role-playing video games developed by Sonic Team and published by Sega for the iOS, Android, Kindle Fire and Arcade, released in Japan.

Lumines is a puzzle video game series developed by Q Entertainment. The core objective of the games is to survive by rotating and aligning 2×2 blocks varying between two colors to form 2×2 squares of a single color which will be erased when the Time Line passes over them. The game is lost when the blocks reach the top of the playing field.

<i>Lumines: Puzzle & Music</i> 2016 video game

Lumines: Puzzle & Music is a puzzle game for iOS and Android, developed and published by Mobcast with Resonair as co-developer. It was the second smartphone game in the Lumines series after Lumines: Touch Fusion. The objective is to rotate and drop 2×2 blocks to create squares of the same color as a vertical line sweeps across the board to erase completed squares and award points to the player. It was released in Japan, Australia, and New Zealand on July 19, 2016, and later worldwide on September 1, 2016.

<i>Puyo Puyo Champions</i> 2018 video game

Puyo Puyo Champions, is a 2018 puzzle video game developed by Sonic Team and published by Sega for the Nintendo Switch, Xbox One, PlayStation 4, and in 2019 for Microsoft Windows.

References

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