Crazy Machines

Last updated
Crazy Machines
Crazy Machines Coverart.png
Developer(s) FAKT Software
Publisher(s) Novitas Publishing
DTP Entertainment
Pepper Games
Viva Media
Platform(s) Windows, MacOS, Nintendo DS, iOS, Wii
Release
October 2005
    • Windows/Mac OS X
      • WW: October 2005
      • WW: December 12, 2008 (Steam, Windows-only) [1]
      Nintendo DS
      • EU: October 10, 2008
      iOS
      • NA: April 9, 2009
      Wii
      • EU: August 13, 2010
      • NA: May 2, 2011
Genre(s) Puzzle
Mode(s) Single-player

Crazy Machines is a puzzle video game created by German studio FAKT Software. Crazy Machines based many of its ideas on The Incredible Machine series of games. [2] The player is given a set of mechanical components to construct a Rube Goldberg-style or Heath Robinson-style intricate machine to solve a goal and advance to the next puzzle in the game.

Contents

An iOS version of the game was released in 2009. [3]

Gameplay

In the game, players build imaginative machines that turn cranks, rotate gears, pull levers, and more to build a unique contraption. The player can solve more than 200 challenging puzzles and experiment with gears, robots, explosives, and more in a virtual lab. The game uses a physics engine to simulate various in-game variables such as air pressure, electricity, gravity, and particle effects.

See also

Related Research Articles

<span class="mw-page-title-main">Puzzle video game</span> Video game genre

Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, sequence solving, spatial recognition, and word completion. Many puzzle games involve a real-time element and require quick thinking, such as Tetris (1985) and Lemmings (1991).

An action-adventure game is a video game hybrid genre that combines core elements from both the action game and adventure game genres.

<i>The Incredible Machine</i> Video game series

The Incredible Machine (TIM) is a series of video games in which players create a series of Rube Goldberg devices. They were originally designed and coded by Kevin Ryan and produced by Jeff Tunnell, the now-defunct Jeff Tunnell Productions, and published by Dynamix; the 1993 through 1995 versions had the same development team, but the later 2000–2001 games have different designers. All versions were published by Sierra Entertainment. The entire series and intellectual property were acquired by Jeff Tunnell-founded PushButton Labs in October 2009. PushButton Labs was later acquired by Playdom, itself a division of Disney Interactive, so as of now the rights are held by The Walt Disney Company.

<i>Gizmos & Gadgets!</i> 1993 video game

Super Solvers: Gizmos & Gadgets is an educational science video game designed by The Learning Company. It is intended to teach children between the ages of 7 and 12 introductory mechanics, namely simple machines, magnets, basic electronics, and forms of energy. The original game is compatible with computers running DOS 3.3 or higher and a later CD release added Windows 95 and Macintosh compatibility. A popular game through 1997, The Learning Company, then incorporated with Broderbund, discontinued Gizmos & Gadgets in 1998. Riverdeep eventually obtained the rights and re-released it in some of the "Adventure Workshop" collections.

<i>Professor Layton and the Curious Village</i> 2007 Japanese puzzle video game

Professor Layton and the Curious Village is a puzzle adventure video game for the Nintendo DS system. It was developed and published by Level-5 in Japan and published by Nintendo worldwide. It was released in Japan in 2007 and worldwide the following year. It was re-released in Australia using the British English localisation and European artwork to replace the previously released North American localisation. Curious Village is the first game in the Professor Layton series, followed by Professor Layton and the Diabolical Box. An enhanced mobile port of Curious Village featuring additional cutscenes, subtitled "HD for Mobile", was released in 2018.

<i>Line Rider</i> Internet game involving a fictional sled rider interacting with simulated physics

Line Rider is a browser game or software toy, with versions available for Microsoft Silverlight, Javascript, Windows, and Flash. It was originally created in September 2006 by Boštjan Čadež, a Slovenian student. Soon after its initial appearance on DeviantArt, Line Rider became an internet phenomenon.

<i>The Incredible Machine 2</i> 1994 video game

The Incredible Machine 2 is a video game released in 1994 for DOS, and part of The Incredible Machine video game series. The Incredible Machine Version 3.0 was released in 1995 for Mac OS and Windows containing the same levels as The Incredible Machine 2, but with an improved interface and added extra features like CD music tracks. Re-releases of the series, including the 2009 compilation The Incredible Machine Mega Pack, have included Version 3.0.

<i>Penumbra: Overture</i> 2007 video game

Penumbra: Overture is the first in a series of episodic survival horror games developed by Frictional Games. It was originally intended as the first episode of a trilogy. With the announcement of the second episode, Penumbra: Black Plague, it was stated that the second game would be the final chapter. However, an expansion has been released since then: Penumbra: Requiem, technically giving the series a third chapter.

<i>Switchball</i> 2007 video game

Switchball is a 3D action-puzzle game, made by the Swedish developer Atomic Elbow, which was released for Microsoft Windows on June 26, 2007, on Xbox Live Arcade for the Xbox 360 on November 7, and on PlayStation Network for the PlayStation 3 on September 17, 2009. A HD version of the game was released on Steam on May 17, 2021.

<i>Braid</i> (video game) 2008 puzzle platform video game

Braid is a puzzle-platform video game developed by Number None and considered an indie title. The game was originally released in August 2008 for the Xbox 360's Xbox Live Arcade service. Ports were developed and released for Microsoft Windows in April 2009, Mac OS X in May 2009, PlayStation 3 in November 2009, and Linux in December 2010. Jonathan Blow designed the game as a personal critique of contemporary trends in video game development. He self-funded the three-year project, working with webcomic artist David Hellman to develop the artwork. An anniversary version is planned for release for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Nintendo Switch, Windows, Mac, and Linux with updated graphics and developer commentary.

<i>Crazy Machines 2</i> 2007 video game

Crazy Machines 2 is a puzzle video game developed by German studios Fakt Software and DTP Entertainment for Microsoft Windows, Nintendo DS, and iOS. It is the sequel to Crazy Machines.

<span class="mw-page-title-main">Backflip Studios</span> American mobile game developer

Backflip Studios was a mobile game developer and publisher based in Boulder, Colorado, United States. It was founded by Julian Farrior, Dale Thoms and Tom Blind in April 2009. In August 2009, it was announced that the company had raised US$145,000 in funding to continue developing for the iPhone OS. Backflip Studios was best known for their free mobile game Paper Toss, which has been downloaded over 50 million times. They are also widely known for Dragonvale, with over 10 million downloads. In 2013, Backflip Studios sold a 70% stake in the company to Hasbro for $112 million in cash.

<i>Fragger</i> 2010 video game

Fragger is a popular trajectory-based puzzle game created and developed by Harold Brenes and released in 2009 for the Internet. After achieving popularity on the Internet, being played more than 100 million times, it was licensed and ported by Miniclip to iPhone in 2010, and to Android and PlayJam in 2012. By August 2014 it had become the second-placed paid app for iPhone and third overall top-grossing app in Apple's App Store. The gameplay is similar to Angry Birds. The game has had "generally favourable reviews", garnering a Metacritic score of 86% based on 5 critic reviews.

<i>The Talos Principle</i> 2014 puzzle video game

The Talos Principle is a 2014 puzzle video game developed by Croteam and published by Devolver Digital. It was simultaneously released on Linux, OS X and Windows in December 2014. It was released for Android in May 2015, for PlayStation 4 in October 2015, for iOS in October 2017, for Xbox One in August 2018, and Nintendo Switch in December 2019. Virtual reality-enabled versions for the Oculus Rift and HTC Vive were released on 18 October 2017. A DLC entitled Road to Gehenna was released on 23 July 2015.

<i>Windosill</i> 2009 video game

Windosill is a 2009 puzzle video game by Vectorpark for Microsoft Windows, OS X, Linux, web browsers, and iOS. The player advances through eleven different rooms by interacting with each level's environmental objects. It was developed by Patrick Smith, an artist who taught himself to animate and program the game in Adobe Flash. He was inspired by a variety of painters and artists. The game was first released for Windows, OS X, and web browsers in 2009, and was later ported to the iPad in 2011, with several added features.

<i>Bad Rats</i> 2009 video game

Bad Rats: The Rats' Revenge is a 2009 puzzle video game developed by Invent4 Entertainment. Over a string of levels, the player places a set of rats and static objects to guide a ball towards a trap that kills a cat. Bad Rats was released as Invent4 Entertainment's debut game on 20 July 2009 via Steam, followed by releases on other services in 2010. While it received no reviews at release, retrospective pieces criticised the game's graphics, puzzles, and physics. Bad Rats is considered an oddity for being released on Steam while the platform's catalogue was still hand-curated. It became a popular gag gift on Steam, leading to more than 400,000 owners by 2018. A sequel, Bad Rats Show, was released on the seventh anniversary of Bad Rats in 2016.

<i>Manifold Garden</i> 2019 video game

Manifold Garden is a first-person puzzle video game developed by American artist William Chyr. It was released on Windows, Mac, and iOS on October 18, 2019. The player must navigate an abstract series of structures that appear to repeat into infinity, while solving a progression of puzzles. Ports for PlayStation 4, Nintendo Switch and Xbox One were released on August 18, 2020. An upgraded version of the game was released for Xbox Series X and Series S as a launch title on November 10, 2020, and an upgraded PlayStation 5 version released on May 20, 2021.

<i>Lego Bricktales</i> 2022 video game

Lego Bricktales is a puzzle adventure game developed by ClockStone Studio and published by Thunderful. Lego Bricktales was released for Windows, macOS, Linux, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X/S on 12 October 2022. The game was released for Android and iOS on 27 April 2023. Lego Bricktales received generally positive reviews.

<i>Crazy Machines Elements</i> 2011 video game

Crazy Machines Elements is a puzzle video game developed by Fakt Software and published by DTP Entertainment for Microsoft Windows, PlayStation Network, and Xbox Live Arcade in 2011.

References

  1. "Crazy Machines". SteamDB. Retrieved 24 September 2023.
  2. Schiffler, A. New Game Physics: Added Value for Transdisciplinary Teams - Appendix, Crazy Machines, 11 March 2012, Ph.D. Theses, University of Plymouth, UK. Retrieved 23 Feb 2015.
  3. dtp entertainment AG, Crazy Machines: Award-winning physics puzzle is now available for iPhone and iPod Touch, Press Release, 23 Apr 2009. Retrieved 23 Feb 2015.