Last updated
TiQal logo.jpg
Developer(s) Slapdash Games
Publisher(s) Microsoft Game Studios
Platform(s) Xbox Live Arcade, Microsoft Windows
ReleaseMarch 26, 2008
Genre(s) Puzzle game
Mode(s) Single-player, multiplayer

TiQal is a Mayan-themed downloadable Tetris variant created by American studio Slapdash Games for Xbox Live Arcade [1] and Windows-based PCs. The title was released on Marketplace on March 26, 2008.

Maya civilization Mesoamerican civilization

The Maya civilization was a Mesoamerican civilization developed by the Maya peoples, and noted for its logosyllabic script—the most sophisticated and highly developed writing system in pre-Columbian Americas—as well as for its art, architecture, mathematics, calendar, and astronomical system. The Maya civilization developed in an area that encompasses southeastern Mexico, all of Guatemala and Belize, and the western portions of Honduras and El Salvador. This region consists of the northern lowlands encompassing the Yucatán Peninsula, and the highlands of the Sierra Madre, running from the Mexican state of Chiapas, across southern Guatemala and onwards into El Salvador, and the southern lowlands of the Pacific littoral plain.

Xbox Live Arcade (XBLA) is a digital video game download service available through the Xbox Games Store, Microsoft's digital distribution network for the Xbox 360. It focuses on smaller downloadable games from both major publishers and independent game developers. Titles range from classic console and arcade video games, to new games designed from the ground up for the service. Games available through the XBLA service range from $5–20 in price, and as of October 2016, there have been 719 Xbox Live Arcade titles released for the Xbox 360. Prior to the Xbox 360, "Xbox Live Arcade" was the name for an online distribution network on the original Xbox, which was replaced by the Xbox Live Marketplace.



TiQal gameplay screenshot TiQal GP.jpg
TiQal gameplay screenshot

TiQal is a rising block puzzle game set in the pre-Columbian Yucatán Peninsula in which the player shoots rotatable Tetris -like block formations from the top of the screen to form 2x2 square blocks. The blocks glow for a few seconds before collapsing, allowing the player to create larger combination forms, which creates larger bonuses and occasionally releases one or more Ix Chel Hearts. Quickly creating block matches creates chains, which increases the power-up meter. The larger the chain, the more powerful the release of power-ups that affect the game board.

Yucatán Peninsula peninsula in North America

The Yucatán Peninsula, in southeastern Mexico, separates the Caribbean Sea from the Gulf of Mexico, with the northern coastline on the Yucatán Channel. The peninsula lies east of the Isthmus of Tehuantepec, a northwestern geographic partition separating the region of Central America from the rest of North America. It is approximately 181,000 km2 (70,000 sq mi) in area, and is almost entirely composed of limestone.

<i>Tetris</i> tile-matching puzzle video game

Tetris is a tile-matching puzzle video game originally designed and programmed by Soviet Russian game designer Alexey Pajitnov. The first playable version was completed on June 6, 1984, while he was working for the Dorodnitsyn Computing Centre of the Academy of Science of the Soviet Union in Moscow. He derived its name from the Greek numerical prefix tetra- and tennis, Pajitnov's favorite sport.

The player loses a life when the bricks reach the top of the board, and the game ends when the player loses with no lives available. When a player loses a life, the bricks retreat, rather than restart the level.

During the bonus round, which appears after the ninth level of a region, the player can try to build the largest block of a single color before it collapses. The game acts as an educational game as well in that it tours the Yucatán Peninsula, and between levels, gives short lessons about Mayan culture and Mesoamerica.

Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment. Educational games are games that are designed to help people to learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in learning a skill as they play. Game types include board, card, and video games. An educational game is a game designed to teach humans about a specific subject and to teach them a skill. As educators, governments, and parents realize the psychological need and benefits of gaming have on learning, this educational tool has become mainstream. Games are interactive play that teach us goals, rules, adaptation, problem solving, interaction, all represented as a story. They satisfy our fundamental need to learn by providing enjoyment, passionate involvement, structure, motivation, ego gratification, adrenaline, creativity, social interaction and emotion in the game itself while the learning takes place.

Mesoamerica Cultural area in the Americas

Mesoamerica is a historical region and cultural area in North America. It extends from approximately central Mexico through Belize, Guatemala, El Salvador, Honduras, Nicaragua, and northern Costa Rica, and within this region pre-Columbian societies flourished before the Spanish colonization of the Americas in 16th century European diseases, like small pox and measles, caused the deaths of upwards of 90% of the indigenous people. It is one of five areas in the world where ancient civilization arose independently, and the second in the Americas along with Norte Chico (Caral-Supe) in present-day Peru, in the northern coastal region.


TiQal received mixed reviews upon release. [2]

See also

Related Research Articles

SameGame (さめがめ) is a tile-matching puzzle originally released under the name Chain Shot! in 1985 by Kuniaki Moribe (Morisuke). It has since been ported to numerous computer platforms, handheld devices, and even TiVo, with new versions as of 2016.

<i>Tetris Worlds</i> 2001 video game

Tetris Worlds is a version of the video game Tetris. Originally released in 2001 for Microsoft Windows and Game Boy Advance, it was later released for Xbox, GameCube, and PlayStation 2 in 2002. In 2003, an Xbox Live version and a single-disc compilation version were released for the Xbox. The latter was bundled with Xbox systems.

<i>Alleyway</i> (video game) 1989 video game

Alleyway is a video game developed by Nintendo and Intelligent Systems and published by Nintendo as a global launch title for the Game Boy. It is a Breakout clone and one of the first four games developed and released for the system. The game was released first in Japan in 1989, in North America later that year, and in Europe in 1990. It was later re-released via online distribution for the Nintendo 3DS Virtual Console on June 6, 2011.

<i>Dig Dug</i> 1982 arcade game

Dig Dug is an arcade video game developed and published by Namco in Japan in 1982. It runs on Namco Galaga hardware, and was published in North America and Europe by Atari, Inc.. Gakken made a tabletop handheld game of Dig Dug in 1982. It was one of a series of three "flip-top" games with a VFD screen and magnifying Fresnel lens.

<i>Super Puzzle Fighter II Turbo</i> 1996 video game

Super Puzzle Fighter II Turbo, released in Japan as Super Puzzle Fighter II X, is a one or two player tile-matching puzzle video game first released in 1996 by the Capcom Coin-Op division of Capcom on the CPS II arcade system. The game's title is a parody of Super Street Fighter II Turbo, as there were no other Puzzle Fighter games at the time, and the game includes music and interface elements spoofing the Street Fighter Alpha and Darkstalkers games. It was a response to Sega's Puyo Puyo 2 that had been sweeping the Japanese arcade scene.

<i>Tetris Plus</i> 1996 video game

Tetris Plus is a puzzle video game developed by Natsume and published by Jaleco for arcades in Japan in 1996, and was ported to the Game Boy, Sega Saturn, and PlayStation later that year. The game would be followed by a sequel, Tetris Plus 2, in 1997. There was supposed to be a port on the Nintendo 64, however that version was never released.

<i>Every Extend</i> 2006 video game

Every Extend is series of puzzle shoot 'em up video games primarily developed by Q Entertainment. The series began with a 2004 freeware game of the same name for Windows, which was a personal project by Kanta Matsuhisa under the "Omega" pseudonym. Q Entertainment discovered the game online and approached Matshisa to develop a remix version. The remix version was developed for the PlayStation Portable and was released in 2006, titled Every Extend Extra. In 2007, Q Entertainment developed and released a sequel on the Xbox 360 titled Every Extend Extra Extreme.

<i>Tetris: The Grand Master</i> video game series

Tetris: The Grand Master is a series of puzzle arcade games created by Arika.

<i>Hexic</i> 2005 video game

Hexic is a 2003 tile-matching puzzle video game developed by Carbonated Games for various platforms. In Hexic, the player tries to rotate hexagonal tiles to create certain patterns. The game is available on Windows, Xbox 360, Windows Phone, and the web. The game was designed by Alexey Pajitnov, best known as the creator of Tetris. While most earlier releases of the game were developed by Carbonated Games, the most recent version released for Windows and Windows Phone is developed by Other Ocean. The name is a portmanteau of the words "hectic" and "hexagon".

<i>Zuma</i> (video game) video game

Zuma is a tile-matching puzzle video game published by PopCap Games. It can be played for free online at several Web sites, and was released for a number of platforms, including PDAs, mobile phones, and the iPod.

<i>DoDonPachi DaiOuJou</i> video game

DoDonPachi DaiOuJou is the fourth arcade game in Cave's DonPachi series. The history section of DoDonPachi DaiFukkatsu on iPhone calls it "DoDonPachi Blissful Death" in localisation; CAVE later then ported the game to iOS under the localised name mentioned.

<i>Tetris Splash</i> 2007 video game

Tetris Splash is a puzzle video game, part of the Tetris games, was published by Microsoft Game Studios for the Xbox 360 via Xbox Live Arcade. It is the first game produced by Tetris Online, Inc.

<i>Switchball</i> 2007 video game

Switchball is a 3D action-puzzle game, made by Swedish developer Atomic Elbow, which was released for Microsoft Windows on June 26, 2007, on Xbox Live Arcade for the Xbox 360 on November 7, 2007 and on PlayStation Network for the PlayStation 3 on September 17, 2009.

<i>Poker Smash</i> 2008 video game

Poker Smash is a puzzle game developed by American independent software developer Void Star Creations for the Xbox 360's Xbox Live Arcade service and iPhone OS. The title was officially announced during Microsoft's E3 2007 press conference and was released on February 6, 2008. A Microsoft Windows release was announced for 2013, but never happened.

<i>Roogoo</i> 2008 video game

Roogoo is a downloadable puzzle video game for the Xbox Live Arcade and Microsoft Windows developed by American studio SpiderMonk Entertainment and published by SouthPeak Games. The game is followed by Roogoo Twisted Towers (Wii) and Roogoo Attack.


Otomedius is a side scrolling shooter by Konami which featured personification of space fighters from various Konami games. The main characters are mostly females, designed by Mine Yoshizaki, with a set of equipment resembling space fighters from side-scroller games by the same company like Gradius, Salamander, Thunder Cross, TwinBee or Xexex. The name is a pun, being a portmanteau of the terms "otome" and "Gradius". The music was composed by Hiroki Koga.

<i>Mr. Driller Online</i> 2008 video game

Mr. Driller Online is a downloadable puzzle video game created by Namco Bandai and released in 2008 for the Xbox 360. It is the fourth game in the Mr. Driller series of puzzle games and re-uses many assets from Mr. Driller: Drill Land.

<i>Puyo Puyo Tetris</i> 2014 video game

Puyo Puyo Tetris is a puzzle video game developed by Sonic Team and published by Sega. The game is a crossover between the Puyo Puyo series and the Tetris franchise, and features various gameplay modes incorporating both aspects. The game includes characters modeled after the seven Tetrominos, which are different puzzle pieces each made of four blocks.

<i>Lumines</i> Puzzle video game series

Lumines is a puzzle video game series developed by Q entertainment. The core objective of the games is to survive by rotating and aligning 2x2 blocks varying between two colors to form 2x2 squares of a single color which will be erased when the Time Line passes over them. The game is lost when the blocks reach the top of the playing field.


  1. "Spring Fever is in the Air – Xbox LIVE Arcade Adds New Arcade Hits and Gives You a Sneak Peek at Upcoming Titles". Microsoft Gamerscore Blog. 2008-03-17. Retrieved 2008-03-17.
  2. "TiQal for Xbox 360 reviews". Metacritic . CBS Interactive . Retrieved September 28, 2015.