List of roguelikes

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This is a selected list of roguelike video games. Roguelike games are those that incorporate elements of role-playing games with procedural generation, following the formula of the genre's namesake, Rogue . Due to the large number of variations on this concept, roguelikes are normally classified as either being a classical roguelike with qualities that meet the "Berlin Interpretation" for roguelikes, or as hybrid roguelikes, roguelike-likes, roguelites, or procedural death labyrinths, which possess some but not all of these qualities.

Roguelike subgenre of role-playing video games

Roguelike is a subgenre of role-playing video game characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, tile-based graphics, and permanent death of the player character. Most roguelikes are based on a high fantasy narrative, reflecting their influence from tabletop role playing games such as Dungeons & Dragons.

<i>Rogue</i> (video game) 1980 video game

Rogue is a dungeon crawling video game by Michael Toy and Glenn Wichman and later contributions by Ken Arnold. Rogue was originally developed around 1980 for Unix-based mainframe systems as a freely-distributed executable. It was later included in the official Berkeley Software Distribution 4.2 operating system (4.2BSD). Commercial ports of the game for a range of personal computers were made by Toy, Wichman, and Jon Lane under the company A.I. Design and financially supported by the Epyx software publishers. Additional ports to modern systems have been made since by other parties using the game's now-open source code.

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Legend

Video game platforms
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Roguelikes

The following is a list of roguelike games that are generally considered to hold true to the Berlin Interpretation of a "roguelike".

FirstLastTitleDeveloperSettingPlatformNotes
1975 pedit5 Rusty RutherfordFantasyPLATOEarly dungeon crawler with several key-features of future roguelikes, such as permadeath, turn-based simple combat, top-down view and exploration of a typical corridors/rooms-based dungeon.
19751985 dnd Gary Whisenhunt, Ray WoodFantasyPLATOSimilar to pedit5 with more levels to explore.
1978 Beneath Apple Manor Don WorthFantasyAPPIIOne of the earliest commercial Apple II games. It predates Rogue, and was much simpler, but supported a low resolution graphical display in addition to the text version. Was ported to the IBM PC in 1983. [1]
1979DUNGEONBrian SawyerFantasyPETPublished in Cursor issue 15 [2] [3] [4] [5]
1980 Rogue Michael Toy, othersFantasyCROSSInspired the genre as a whole.
1982 Nemesis Michael Q. Hiller & Michael A. PagelsFantasyCP/MFeatured real time gameplay and fog of war. Levels are not randomly generated, but does implement permadeath.
1982 Telengard Daniel LawrenceFantasyAPPII, ATR, C64, TRS80Some roguelike features. Play is in real time. Levels are not randomly generated.
1982 Sword of Fargoal Jeff McCord FantasyC64, PET, VIC20Real time action gameplay. Based on Gammaquest II by the same author.
1982 Hack Jay Fenlason, Andries Brouwer, othersFantasyCROSSLater became the basis for NetHack .
1982 Advanced Dungeons & Dragons: Cloudy Mountain Mattel Electronics FantasyINT
1983 Advanced Dungeons & Dragons: Treasure of Tarmin Mattel Electronics FantasyINT
19831999 Moria Robert Alan Koeneke & Jimmey Wayne ToddFantasyCROSSBased heavily on The Lord of the Rings . Later port (Umoria) became the basis of Angband . Influenced the preliminary design of Blizzard's Diablo . [6]
1984 Castle Adventure Kevin BalesFantasyDOSDungeon crawl / Castle escape
19851987 Dungeon of Doom, The John Raymonds FantasyMACReleased commercially in 1987 as The Dungeon Revealed .
1985 Island of Kesmai John Taylor, Kelton Flinn FantasyCROSSEarly CompuServe commercial multiplayer game
19861987 Larn Noah Morgan, Phil Cordier FantasyCROSSOriginal version of Larn remains part of the NetBSD games collection. [7]
19872018 NetHack The NetHack DevTeam FantasyCROSSDescendant of Hack . Has spawned many large and complex variant trees.
19872010 Omega Laurence Brothers FantasyCROSSFeatures a rich, persistent and quirky world and multiple endings. In addition to the classic character/classes, you can 'play as yourself': After answering a set of questions about yourself, matching stats are derived
19871992 Scarab of Ra Rick HolzgrafeModern, FantasyMACTurn-based Roguelike played in first-person 3D.
1987 Tower of Doom (Intellivision game) INTV Corporation FantasyINT
1988 Moraff's Revenge Steve Moraff FantasyDOSOne of the earliest 3D, first-person perspective role-playing video games.
1989 Castle of the Winds SaadaSoft FantasyWIN3X
1990 Dragon Crystal Sega FantasyGG, SMS
19902017 Angband Alex Cutler, Andy Astrand FantasyCROSSBased heavily on The Silmarillion .
1991 Cave Noire Konami FantasyGBSimplistic dungeon crawler with random room placement, loot and monsters.
1991 Fatal Labyrinth Sega FantasyGEN
1991 Moraff's World Steve Moraff FantasyDOSSequel to Moraff's Revenge .
1992 Mission Thunderbolt Dave Scheifler, John Calhoun FuturisticDEC, MAC, WIN
19921995 Ragnarok Norsehelm FantasyDOSGraphical, crafting, multiclass, large multi-zoned world, complex item interactions, quests, numerous skills abilities powers and effects
19922015 UnReal World Sami MaaranenWilderness survival, HistoricalDOS, LIN, OSX, WINGraphical roguelike set in the far north during the late Iron-Age. It is open-ended and emphasizes survival in the harsh ancient wilderness.
1993 Torneko no Daiboken: Fushigi no Dungeon Chunsoft FantasySNESThe first game in Chunsoft's popular Mystery Dungeon series in Japan, inspired by Rogue's gameplay.
1993 Dungeons of the Unforgiven Steve Moraff FantasyDOSThe final of the series that began with Moraff's Revenge and continued with Moraff's World .
1993 Dungeon Hack DreamForge FantasyDOSFeatures a pseudo-3D game screen based on SSI's Eye of the Beholder series. It uses the rules mechanics of AD&D 2nd Edition.
1993Quenzar's CavernsPurge Ventures Ltd.FantasyWIN
19942018 Ancient Domains of Mystery Thomas Biskup FantasyAMI, BeOS, DOS, LIN, OS2, OSX, WIN
19942012 World of Arch I.A. Jääskeläinen FantasyAMI, WIN
1994 Zangband Topi Ylinen FantasyCROSSAngband variant based on Roger Zelazny's "Amber" novels
1995 The Sorcerer's Cave Peter Donnelly/SkookumFantasyWINBased on Donnelly's "roguelike" boardgames, The Sorcerer's Cave (1978) and Mystic Wood published by Avalon Hill in 1980
1995 Alphaman Jeffrey R. OlsonPost-apocalypse, Sci-fi DOS Features "elaborate use of colors and the extended IBM character set"
19952008 Mystery Dungeon: Shiren the Wanderer Chunsoft FantasyDS, GB, SNES
19952010 Caverns of Xaskazien Jeff SinasacFantasyDOS, WIN
19971999 Chocobo no Fushigina Dungeon Square FantasyPS1, WS
19972005 Linley's Dungeon Crawl Linley Henzell FantasyCROSS
19972006 Super Lotsa Added Stuff Hack – Extended Magic The Slash'EM development team FantasyCROSSA variant of NetHack with extra features
19982008 Baroque Sting FantasyPS1, PS2, SAT, Wii
19982008 Tales (or Troubles) of Middle Earth DarkGod, othersFantasyCROSSBased on the PernBand variant of Angband, and thus on The Lord of the Rings. Author no longer maintains it, but a separate maintenance branch repository exists. [8]
19981999 Waku Waku Puyo Puyo Dungeon Compile FantasyPS1, SATPlayStation version is an enhanced port from the Saturn original with the added subtitle Ketteiban.
19981999 Chocobo's Dungeon 2 Square FantasyPS1Sequel to Chocobo no Fushigina Dungeon .
19982000 Azure Dreams Konami FantasyGBC, PS1
1998 Sorvice Altron FantasySAT
19992001 Torneko: The Last Hope Chunsoft FantasyGBA, PS1Sequel to Torneko no Daiboken: Fushigi no Dungeon .
20002001 Dark Cloud Level-5 FantasyPS2, PS4Also included a city-building aspect, making it not purely a roguelike, though dungeons did include a roguelike engine.
20002001 Falcon's Eye Jaakko Peltonen FantasyCROSSGraphical update to NetHack.
2000 Shiren the Wanderer 2 Chunsoft FantasyN64
20012018Iter Vehemens ad NecemTimo Kiviluoto and othersFantasyDOS, LIN, OSX, WIN
2001 TomeNET C. Blue, Mikael, othersFantasyLIN, OSX, WINIn addition to traditional roguelike features, TomeNET has MMORPG features: real-time gameplay, PvE in group, PvP, economy system (players shops and housing), etc.
2001 Shiren the Wanderer GB2 Chunsoft FantasyGBC
20022003 Dark Chronicle / Dark Cloud 2 Level-5 FantasyPS2, PS4Much like its predecessor, Dark Cloud , it wasn't a pure roguelike, including world-building aspects, though dungeons remained roguelike.
20022013 Doom, the Roguelike Kornel Kisielewicz Futuristic, FantasyLIN, WINBased on the Doom series by id Software.
20022004 Simple 2000 Series Vol. 20: The Dungeon RPG Tamsoft Fantasy, HistoricalPS2Originally released as part of the Simple 2000 Series . Known outside of Japan as Eternal Quest.
20032015 Dragonslayer Walter PullenFantasyWIN3D classic Roguelike played in first person perspective, implemented in and distributed with the Daedalus maze generation software. [9]
20032011POWDERJeff LaitFantasyDS, GBA, iOS, LIN, OSX, PS3, PSP, Wii, WIN
2004 TwinBee Konami FantasyMobile PhoneThemed by TwinBee Universe.
2004 Nightmare of Druaga: Fushigino Dungeon, The Arika, Chunsoft FantasyPS2Sequel to The Blue Crystal Rod for SNES.
2005 Pokémon Mystery Dungeon: Blue Rescue Team [10] Chunsoft Modern, FantasyDS
2005 Pokémon Mystery Dungeon: Red Rescue Team Chunsoft Modern, FantasyGBA
20052006 Tao's Adventure: Curse of the Demon Seal Konami FantasyDSSemi-sequel to Azure Dreams .
2006 Izuna: Legend of the Unemployed Ninja Success FantasyDS
20062013 Dungeon Crawl Stone Soup CommunityFantasyCROSS (open source)Fork of Linley's Dungeon Crawl
20062016 Slaves to Armok II: Dwarf Fortress Tarn Adams FantasyLIN, OSX, WIN
2006 Dragon Quest: Shonen Yangus to Fushigi no Dungeon cavia FantasyPS2Spin-off of Dragon Quest VIII .
20072017Caves of QudFreehold GamesPost-apocalypse, Sci-Fi, FantasyLIN, OSX, WINRetrofuturistic, post-apocalyptic science fantasy game heavily inspired by classic SF such as Dune , as well as RPGs such as Gamma World. Features a 'procedurally handcrafted' and fully simulated (à la Dwarf Fortress ) overworld, featuring static geographical and worldbuilding elements which are uniquely detailed and populated for each run. Can be played in ASCII or with a minimalistic built-in tileset.
2007 Rogue Hearts Dungeon Compile Heart FantasyPS2
2007 Pokémon Mystery Dungeon: Explorers of Darkness Chunsoft Modern, FantasyDS
2007 Pokémon Mystery Dungeon: Explorers of Time Chunsoft Modern, FantasyDS
20072008 Izuna 2: The Unemployed Ninja Returns Ninja Studio FantasyDSSequel to Izuna: Legend of the Unemployed Ninja
2008 Final Fantasy Fables: Chocobo's Dungeon Square Enix FantasyWii [11]
20082010 Shiren the Wanderer Chunsoft FantasyPSP, Wii3rd game in the series. [12]
2009 Pokémon Mystery Dungeon: Explorers of Sky Chunsoft Modern, FantasyDS [13]
20092012 Brogue Brian Walker FantasyLIN, MAC, WIN
2010 100 Rogues Dinofarm Games FantasyiOS
2010Smart KoboldJeff LaitFantasyWIN, LinuxA "seven-day roguelike" that was selected for demonstration at IndieCade, E3 2010. It attempts to implement a high level of artificial intelligence for a single type of enemy. [14]
2010 Z.H.P. Unlosing Ranger VS Darkdeath Evilman Nippon Ichi Software FantasyPSP [15]
2010Caverns of Xaskazien IIJeff SinasacFantasyWIN
2011 Deadly Dungeons CodeZombie Games FantasyDROI3D Dungeon exploration with randomly generated floors, items, and creatures. Movement is tile-based. First-person roguelike [16] gameplay similar to Dungeon Hack.
2011 Dungeons of Dredmor Gaslamp Games FantasyLIN, OSX, WINTile-based movement with rudimentary graphics and a sense of humour. [17]
2011 HyperRogue Zeno Rogue FantasyLIN, OSX, WIN, DROITile-based movement on a hyperbolic plane. Focused on movement and zone gimmicks utilizing the unique geometry rather than player levels and inventory management.
2011 Tales of Maj'Eyal Nicolas ‘DarkGod’ Casalini FantasyLIN, OSX, WINGraphical rewrite of the author's earlier ToME (video game) . Turn-based role-playing game based on its own fantasy universe. Players unlock most classes, story threads are available, and elements have been taken from MMOs to significantly change the combat.
2012 Dungelot Red Winter SoftwareFantasyiOS, DROIOriginally released on Kongregate. Not released on iOS or Android until 2013.
20122015Pixel DungeonOleg DolyaFantasyDROI, IOSA top down, 2D turn-based action-strategy pixel art graphics roguelike with 26 depths and the goal of obtaining the Amulet of Yendor. It is also Open-source.
20122015 Ultima Ratio Regum Mark R JohnsonHistoricalWINNon-combat-focused roguelike about exploring and deciphering an intellectual conspiracy to rewrite history; set in the Renaissance/Scientific Revolution.
2013 Cataclysm: Dark Days Ahead Kevin GranadePost-apocalypseIOS, LIN, OSX, WIN Open world, survival horror roguelike set in procedurally generated, post-apocalyptic simulation of New England. Mainly focused on survival and combat, with an incredible amount of variety and depth that can be attributed to its open source community. Turn-based, permadeath, 2D with a few Z-levels, and significant role-playing elements.
2013 Sword of the Stars: The Pit Kerberos Productions Sci-fiWINTurn-based, 2D dungeon crawl, RPG based in the Sword of the Stars universe. Players are able to collect equipment, weapons, armor, and ingredients for crafting. Explore 30 levels and death is permanent.
2013 WazHack Warwick "Waz" Allison FantasyDROI, IOS, LIN, OSX, WINTurn-based, 2D side-scrolling dungeon crawl, RPG. Players are able to collect equipment, weapons, armor, potions, and scrolls while combating enemies and starvation. Fights and levels are random and death is permanent.
2013 The Guided Fate Paradox Nippon Ichi Software FantasyPS3
2013 99 Levels to Hell Zaxis Games FantasyLIN, OSX, WINStarting off as a Wizzard with a shotgun, the player fights their way up the 99 levels of Hell
2013 Wizards Encounters Alderan gaming FantasyDROITurn-based role-playing game based on the Wizards universe.
20142017 Slash'EM Extended Amy BluescreenofdeathFantasyWINA variant of Slash'EM , which is a variant of NetHack
2015 Dragon Fin Soup Grimm Bros FantasyLIN, OSX, PS3, PS4, PSV, WIN
20152017 Cogmind Josh GeSci-fiWIN
2017Golden Krone HotelVulgatFantasyWIN, OSXTurn-based role-playing game with unique day-night mechanics.
2018 Tangledeep Impact Gameworks FantasyLIN, OSX, WIN
2018 Below Capybara Games Action AdventureXOne, WINAn action-adventure game viewed from a top-down perspective. The player-character is a "tiny warrior exploring the depths of a remote island". The game is about exploration, though that goal is contingent upon the character's survival.
2018FARABrian RobertsFantasyWIN,OSX,LIN"a text-based roguelike with sandbox elements"
2019Rogue Empire: Dungeon Crawler RPGPortal EntertainmentFantasyLIN, OSX, WINTurn-based role-playing game with a card pickup ability system on character progression weighted on ability rarity.
2019 Emberlight Quarter Onion Games AdventureWINEmberlight is a true roguelike dungeon crawler, set in a world where the Gods have given you a great gift - and a great curse.
2019 REAL - Roguelike Emoji Adventure Legend Dario RealFantasyAndroidExplore the bassements, collect all the items, defeat evil emojis and discover the adventure legend!


Hybrid roguelikes

These are games that feature elements of roguelike games but not necessarily all of the features as defined by the Berlin Interpretation. Terms like "hybrid roguelike", "roguelike-like", "rogue-lite", and "procedural death labyrinth" are used to distinguish them from traditional roguelike games. In most cases, hybrids feature common elements like procedural level generation, randomized item and adversary placement, and permadeath.

Permadeath or permanent death is a game mechanic in both tabletop games and video games in which player characters who lose all of their health are considered dead and cannot be used anymore. Depending on the situation, this could require the player to create a wholly new character to continue, or completely restart the game losing nearly all progress towards completion. Other terms include persona death and player death. Some video games offer a hardcore mode that features this mechanic, rather than making it part of the core game.

FirstLastTitleDeveloperSettingPlatformNotes
1991 ToeJam & Earl Johnson Voorsanger Productions FantasyGEN2D top-down real-time exploration of a world made of randomly generated floors. Features randomized items and permanent death (although it has multiple lives).
1996 Diablo Blizzard North FantasyWIN, MAC, PS1Action role-playing hack and slash.
20012011 Lost Labyrinth Lost Labyrinth FantasyWIN, LINSimilar to "The Legend of Zelda in gameplay, graphics and sound; plays to its conclusion in 10–40 minutes.
20022004 Strange Adventures In Infinite Space Rich Carlson, Iikka Keränen Space science fictionWIN, MAC, PALM, PPCRandom universe generation; turn-based starmap exploration; pausable real time combat. Full graphics, sound and music; plays to completion in 20 minutes or less.
20052014 Weird Worlds: Return to Infinite Space Rich Carlson, Iikka Keränen Space science fictionWIN, MAC, LIN, iOS, DROI, NOOKRandom universe generation; turn-based starmap exploration; pausable real time combat. Full graphics (OpenGL), sound and music; sequel to Strange Adventures in Infinite Space ; plays to its conclusion in less than 30 minutes.
20092012 Spelunky Derek Yu, Andy HullFantasyWIN (2009), XBLA (2012)2D action-adventure platformer without save points that has four increasingly difficult areas with exclusive features that are divided into multiple randomly generated levels. Each level might contain access to area-specific secret areas.
2011 The Binding of Isaac Edmund McMillen, Florian HimslSurrealistic, horror3DS, WIN, LIN, OSX, NX2D Dungeon exploration Top-down shooter without save points inspired by The Legend of Zelda , but with semi-randomly accessed floors with exclusive features that have randomly generated rooms of various types potentially including random items.
2012 FTL: Faster Than Light Subset Games Space science fictionWIN, LIN, OSX, iOS2D real-time strategy styled after space travel. Players move from system to system avoiding a trailing horde of enemies as they participate in side-quests, with the ultimate goal of entering the last area.
2013 Don't Starve Klei Entertainment FantasyWIN, OSX, LIN2D action-adventure. Players are able to harvest plants, build traps to catch animals and craft items. Fights and levels are random and death is permanent. [18]
2013 Rogue Legacy Cellar Door Games FantasyWIN, OSX, LIN, PS3, PS4, VITA, XONE, NX2D side-scrolling platformer, action-adventure. Players are able to collect gold, food and potions while combating enemies. Fights are random. Each character has its own unique abilities. Characters level up and change every time player dies.
2013 Risk of Rain Hopoo Games Sci-fi actionWIN, OSX, LIN, PS4, VITA, NX2D side-scrolling action platformer; a single play through goes through six levels that are randomly selected from pre-generated layouts but with randomized object placement, and the game's difficulty increases based on how long the player remains alive.
2013 Not the Robots 2DArray Sci-fi actionWIN
20132015 TowerClimb Davioware & Quazi Fantasy actionWINAn unforgiving procedurally generated platformer, in which players must climb/jump/fly and swim up through increasingly difficult levels. The game is divided into multiple sections each with their own unique theme and challenges. [19] [20]
2013 99 Levels to Hell ZaxisGamesFantasy actionWIN2D side-scrolling action game [21]
2013 Delver Priority InterruptFantasyWIN, OSX, LIN, DROIRandomly generated first person roguelike.
2014 Tower of Guns Terrible Posture GamesScience fictionWIN, OSX, LINSingle player FPS with randomly generated levels. [22]
2014 Crypt of the Necrodancer Brace Yourself GamesFantasyWIN, OSX, LINDungeon exploration combined with a rhythm game beat matching mechanic.
2014 Invisible, Inc. Klei Entertainment EspionageWIN, OSX, LINA tactical turn-based strategy RPG with a focus on stealth. The player must maneuver agents through several procedurally generated levels in a limited amount of in-game time.
2014 TinyKeep Phigames FantasyWINTinyKeep, a top-down procedurally generated dungeon escape game with permadeath. Master the frantic physics-based combat, lure enemies into traps or make them fight each other for dominance. [ promotional language ]
2014 Dungeon of the Endless Amplitude StudiosScience fictionWIN, OSXA hybrid roguelike / tower defense game, where the player must guide heroes through randomly generated, under-powered facilities to move a crystal across the map.
2014 The Binding of Isaac: Rebirth Nicalis FantasyWIN, OSX, LIN, PS4, VITA, WIIU, New3DS, XOneAn expanded remake of The Binding of Isaac
2014 Road Not Taken Spry Fox FantasyWIN, OSX, PS4A puzzle-roguelike hybrid, where the player must work out the functions of items to solve puzzles and rescue characters from random generated levels.
2015 Nuclear Throne Vlambeer Post-apocalypticWIN, OSX, LIN, PS4, VITA, NXA top-down shoot-'em-up. The player collects weapons and battles through enemies in an attempt to reach the fabled Nuclear Throne.
2015 Hand of Fate Defiant DevelopmentFantasyWIN, OSX, LIN, PS4, VITA, XOneA collectable-card game-based rogue-like, where the game's dungeons and encounters are drawn from a customized deck of cards, while combat takes place in an action/fighter-based mini-game.
2015 Captain Forever Remix Pixelsaurus GamesScience fictionWIN Multidirectional shooter, where the player builds up a spaceship from modules of defeated enemies.
2015 Runestone Keeper Blackfire GamesFantasyWIN, OSX, iOS, AndroidProcedurally generated, top-down tile-based game.
2015 Skyshine's Bedlam Skyshine GamesPost-apocalypticWINA strategic rogue-like game with tactical combat set in a post-apocalyptic wasteland.
20152016 Infinite Space III: Sea of Stars Rich Carlson, Iikka Keränen Space science fictionLIN, OSX, WINRandom universe generation; turn-based starmap exploration; pausable real time combat. 3D graphics, full sound and music; sequel to Weird Worlds: Return to Infinite Space ; plays to completion in 20–45 minutes.
2016 Darkest Dungeon Red Hook Studios FantasyWIN, OSX, LIN, PS4, NX, VITAA gothic, role-playing, dungeon-crawl-based game centered around having the player make tough decisions in dire situation, goaded into their decisions with difficult enemies, limited resources, and an innovative "Affliction System". [ promotional language ]
2016 Enter the Gungeon Dodge RollScience fictionWIN, OSX, LIN, PS4, NXA randomized-dungeon exploration game featuring top-down-based bullet hell combat.
2016 FORCED Showdown BetaDwarfFantasy, science fictionWIN, OSX, LINA 3D randomized-arena game with top-down-based bullet hell action-brawler combat and collectible card role-playing elements.
2016 Pixel Cave MegabyteFantasyWEBRandom dungeons, bosses, inventory with random generated properties. Realtime exploration and battles.
2017Dragon's LunchAbbot Computing LtdFantasyWIN, LIN, OSXTraditional 12 level dungeon explorer with roguelike combat system, traps, npcs, procedurally generated levelsbut runs in real time.
2017 Dead Cells Motion TwinFantasyWIN, OSX, LIN, PS4, XOne, NXrogue-lite, metroidvania action-platformer; no checkpoints, permanent upgrade system
2017 Heat Signature Suspicious DevelopmentsScience fictionWIN"break into spaceships, make terrible mistakes, and think of clever ways out of them. You take a mission, fly to the target ship, sneak inside, and make clever use of your gadgets"
2018KeeperRLMichal BrzozowskiFantasyWIN,Linux,Mac"a turn based dungeon building game that can be played both as rogue-like and realtime strategy"
2018Lost Labyrinth DXJohan JansenFantasyWIN,OSX,LIN"Similar to The Legend of Zelda in gameplay, graphics and sound; plays to its conclusion in 10–40 minutes. (Enhanced edition remake of Lost Labyrinth)"
2018Aura of WorldsCognitive ForgeFantasyWIN (2018)2D roguelike platformer with procedural levels. The game emphasises multitasking between different abilities (such as grappling ropes, reflective shields etc.) as well as manipulating the environment and enemies to the player's advantage.

World shortcuts and additional starting equipment options become available as the game progresses. [23] [24]

2018A Legionary's LifeAlessandro RobertiHistoricalWINThe player character is a Roman soldier in the years of the Second Punic War. Roguelike elements include permadeath as well as randomized enemies, items and small maps used for foraging missions.

Note

  1. Kim R Schuette. Book of Adventure Games . p. 22.
  2. "DUNGEON – Search for gold in the ancient ruins". Video of Brian Sawyer's DUNGEON.
  3. Sawyer, Brian (1981). "DUNGEON". In Jeffries, Ron (ed.). PET Fun and Games. McGraw-Hill. p. 75. ISBN   0-931988-70-5.
  4. "Dungeon". CBM Software-Database entry for Dungeon.
  5. "Game 85: Dungeon (1979)". CRPG Addict review of DUNGEON.
  6. Pitts, Russ (2006-06-06). "Secret Sauce: The Rise of Blizzard". The Escapist. Retrieved 2007-12-24. [The idea for Diablo] was modified over and over until it solidified when [Dave Brevik] was in college and got hooked on … Moria/Angband.
  7. src/games/larn/. NetBSD CVS Repositories. Accessed January 18, 2008.
  8. "ToME 2.3.x Maintenance Branch". Archived from the original on 2013-07-28.
  9. Pullen, Walter. "Daedalus: Dragonslayer".
  10. Provo, Frank (Sep 21, 2006). "Pokemon Mystery Dungeon: Blue Rescue Team Review". Gamespot. Archived from the original on 2009-11-20. Retrieved 2010-08-03. Pokémon Mystery Dungeon has more in common with a litany of dungeon hacks than it does with any of Nintendo's traditional Pokémon role-playing games.
  11. Hatfield, Daemon (July 1, 2008). "Final Fantasy Fables: Chocobo's Dungeon Review". IGN. Retrieved 2010-08-14. Mystery Dungeon and "roguelike" games make up a niche genre that spans the difficulty range from the unforgiving Shiren the Wanderer to the more breezy Pokemon[ sic ] Mystery Dungeon titles.
  12. Goergen, Andy (March 4, 2010). "Shiren the Wanderer". Nintendo World Report. Retrieved 2010-08-14. The series of Mystery Dungeon games, of which the original Shiren on SNES is a founding member, are referred to as roguelikes amongst their fans, a reference which dates back to an early 1980s computer game called Rogue.
  13. Bailey, Kat (2009-09-06). "Pokemon Mystery Dungeon: Explorers of Sky Preview". 1UP. Archived from the original on 2012-07-20. Retrieved 2010-08-14. Pokémon Mystery Dungeon: Explorers of Sky is the latest iteration of Nintendo's cuddly take on the roguelike genre.
  14. Keith Stuart inverviewing Sam Roberts (23 June 2010). "Tech Weekly: E3 – Kinect, 3DS and the best of the indies". Tech Weekly. 24.50 minutes in. guardian.co.uk.
  15. "Internet Archive Wayback Machine". Web.archive.org. 2010-12-26. Archived from the original on December 26, 2010. Retrieved 2012-09-21.CS1 maint: Unfit url (link)
  16. "Android Games and Game Reviews". 2011-08-10. Retrieved 2013-10-10.
  17. Caoili, Eric (2011-07-14). "Dungeons of Dredmor, Spelunky Mac Released". Game Set Watch. Retrieved 2011-07-16.
  18. Sliva, Marty (2013-05-01). "Don't Starve Review". IGN . Retrieved 2013-10-11.
  19. Smith, Adam (2013-03-27). "Falling From The Top Of The World: TowerClimb". Rock Paper Shotgun . Retrieved 2013-10-11.
  20. Quazi and Davioware, Developer (2015-09-22). "TowerClimb Steam page". Steam . Retrieved 2015-11-15.
  21. Skyes, Tom (2013-03-06). "99 Levels to Hell: a Spelunky-like roguelike-like with an emphasis on, like, blood and guns". PC Gamer . Retrieved 2013-10-11.
  22. Groen, Andrew (June 13, 2013). "The disaster of 38 Studios scarred a designer and birthed the randomly generated FPS, Tower of Guns". The Penny Arcade Report. Penny Arcade. Retrieved April 8, 2014.
  23. Filippidis, Katrina (28 April 2018). "Aura of Worlds Impressions — A Satisfying Arcade Buffet". Gameranx . Retrieved 14 October 2018.
  24. Cognitive Forge, Developer (26 April 2018). "Aura of Worlds Steam page". Steam. Retrieved 14 October 2018.

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