Dicey Dungeons

Last updated

Dicey Dungeons
Dicey dungeons cover art.png
Developer(s) Terry Cavanagh
Publisher(s) Terry Cavanagh
Designer(s) Terry Cavanagh
Programmer(s) Justo Delgado Baudi
Artist(s) Marlowe Dobbe
Writer(s) Holly Gramazio
Composer(s) Chipzel
Platform(s)
Release
13 August 2019
  • Windows, macOS, Linux
  • 13 August 2019
  • Switch
  • 15 December 2020
  • Xbox One, Series X/S
  • 11 November 2021
  • iOS, Android
  • 7 July 2022
  • PS4, PS5
  • 6 February 2023
Genre(s) Roguelike deck-building
Mode(s) Single-player

Dicey Dungeons is a roguelike deck-building game developed by Irish game designer Terry Cavanagh. It was released for Microsoft Windows, macOS, and Linux in August 2019, for Nintendo Switch in December 2020, for Xbox One and Xbox Series X/S in November 2021, and for PlayStation 4 and PlayStation 5 in February 2023. Ports for iOS and Android were released in July 2022.

Contents

Gameplay

The player character (bottom left) fighting a dungeon enemy (top right). Each turn, the player or enemy slot random dice rolls into equipment, represented by the larger boxes, as to have the numerical values create combat effects. Dicey dungeons screenshot.png
The player character (bottom left) fighting a dungeon enemy (top right). Each turn, the player or enemy slot random dice rolls into equipment, represented by the larger boxes, as to have the numerical values create combat effects.

Dicey Dungeons combines elements of roguelike games with deck-building games. The game takes place on a game show-like backdrop, where Lady Luck challenges adventurers, who have been turned into dice, to complete a dungeon with a rather unlikely chance of winning their freedom. The player takes one of six characters, which defines the type of equipment they will start with. The player then moves their character across a dungeon map, where there are various encounters with monsters, treasure chests, health items, shops, and upgrade stations, along with exits to the next level. The goal of each run is to reach the lowest level of the dungeon and defeat the boss. Doing so unlocks the metagame progression, such as unlocking additional characters, or new episodes for existing characters that introduce new rulesets that make runs more difficult. [1]

When encountering a monster, the combat takes place in a turn-based manner. On their turn, the player is shown their equipment, each of which has slots for one or more dice to be added, and then a random roll of the number of dice their character currently possesses. The player then places each dice into one of the equipment slots; when all slots are filled, this creates a combat effect. For example, a sword may have a slot for a single dice, and when a dice is slotted, it will do the damage shown on that dice. Some slots have specific requirements, such as an odd or even number, or dice values less or greater than some number. Some equipment or abilities can alter the dice rolls, allowing the dice to be reused. The player continues to slot dice into equipment and abilities until they have exhausted their dice for the turn, or end their turn early. Their opponents have similar equipment with dice slots, and arranges their attacks in similar manner. There are various buffs and debuffs that can be triggered through equipment from both the player and enemy. Combat continues until the player character's health or the enemies' health drops to zero, or both. If only the player character's health is reduced to zero, then the game is over and the player must restart the game. If the enemy's health is reduced to zero, the enemy is defeated and the player character wins, gaining in-game monetary rewards and character experience, along with other potential rewards. By gaining levels, the player character gains more total health as well as an extra dice that is rolled. The player may also get new equipment that they can equip on the character at any time outside of battles. Shops in levels can be used to buy new equipment, trade equipment, or other features. Upgrade stations can improve the effect of one piece of equipment. [2]

Development

Terry Cavanagh announced Dicey Dungeons in May 2018, after about three months of prior development, with an in-progress free version available for users to try up to this point. Cavanagh had planned to produce a commercial version of the game for release later in 2018. [3] [4] Dicey Dungeons is inspired by one of the first roguelike deck-builder games, Dream Quest. [5] The game's art was created by Marlowe Dobbe, while its music was composed by Chipzel. [6]

Dicey Dungeons was released on 13 August 2019 for Microsoft Windows, macOS, and Linux personal computers, [5] and on 15 December 2020 for Nintendo Switch. [7] The game was ported to Xbox One and Xbox Series X/S by Ratalaika Games, [8] and released on 11 November 2021. [9]

Cavanagh originally planned to release ports of the title for iOS and Android by 2020, [10] but these were released on 7 July 2022, alongside new content released for free, entitled "Reunion". [11]

Reception

Dicey Dungeons received "generally favorable" reviews for Windows and Switch according to review aggregator Metacritic; [12] [13] the mobile version received "universal acclaim". [14] The game has been called a good introduction into roguelike deck-building games. [24] [1] The Windows release of the game was among the best-selling new releases of the month on Steam. [25] [lower-alpha 1]

Following its initial release exclusive to Bandcamp, game soundtrack record label Materia Collective released the official soundtrack by Chipzel on 20 December 2019. [27]

Notes

  1. Based on total revenue for the first two weeks on sale. [26]

Related Research Articles

<i>The Binding of Isaac: Rebirth</i> 2014 indie video game

The Binding of Isaac: Rebirth is a roguelike indie game designed by Edmund McMillen and developed and published by Nicalis. Rebirth was released for Linux, Microsoft Windows, OS X, PlayStation 4 and PlayStation Vita in November 2014, for Xbox One, New Nintendo 3DS and Wii U in July 2015, for iOS in January 2017 and for Nintendo Switch in March 2017. The PlayStation 5 and Xbox Series X/S versions were released in November 2021.

Galak-Z: The Dimensional is a shooter video game developed and published by 17-Bit. It was released in August 2015 for the PlayStation 4 and October 2015 for Microsoft Windows, macOS and Linux. A Nintendo Switch port, subtitled Deluxe Edition, was released in March 2019 by Golem Entertainment. It was announced during Sony's pre-E3 2013 press conference in June 2013. 17-Bit CEO Jake Kazdal describes it as "modern Halo and Far Cry 3 combat in a 2-dimensional shell." Reflecting its inspiration in part by Japanese anime, the game is also known officially by the Japanese title of Uchuu Senshi Galak-Z.

<i>Rogue Legacy</i> 2013 video game

Rogue Legacy is a 2013 platform game with roguelike elements developed and published by Cellar Door Games. The game was released for Microsoft Windows, Linux, OS X, PlayStation 3, PlayStation 4, PlayStation Vita, Xbox One, Nintendo Switch, and iOS. A sequel, Rogue Legacy 2, was released on April 28, 2022 for Microsoft Windows, Xbox Series X/S and Xbox One.

<i>Crypt of the NecroDancer</i> 2015 video game

Crypt of the NecroDancer is a roguelike rhythm game by Brace Yourself Games. The game takes fundamental elements of a roguelike dungeon exploration game and adds a beat-matching rhythm game set to an original soundtrack written by Danny Baranowsky. The player's actions are most effective when moving the character set to the beat of the current song and are impaired when they miss a beat, so it is necessary to learn the rhythmic patterns that the various creatures follow. The mixed-genre game includes the ability to import custom music, and the option to use a dance pad instead of traditional controllers or the keyboard. The game was released for Linux, OS X, and Windows in April 2015, being co-published by Klei Entertainment, for the PlayStation 4 and Vita in February 2016, for the Xbox One in February 2017, and for Nintendo Switch in February 2018. Crypt of the NecroDancer Pocket Edition, developed for iOS, was released in June 2016.

<i>Crawl</i> (video game) 2017 brawler indie video game

Crawl is a brawler indie game by Australian developer Powerhoof. Up to four players and bots in local multiplayer advance through randomly generated dungeons with one player as the hero and the others as spirits who possess traps and monsters in the environment to kill and thus replace the hero. The game received a Steam Early Access release for Microsoft Windows, OS X, and Linux platforms in August 2014, and a full release for those three as well as PlayStation 4 and Xbox One in April 2017 and a release for Nintendo Switch on December 19, 2017.

<i>Dungeon of the Endless</i> 2014 video game

Dungeon of the Endless is a roguelike tower defense game developed and published by Amplitude Studios. It is the third game of their loosely connected Endless series, which includes Endless Space and Endless Legend. It was released in October 2014 for Microsoft Windows and OS X, August 2015 for iOS, and for Xbox One in March 2016. The PlayStation 4 and Nintendo Switch ports were released in May 2020. A revamped version for iOS and Android devices, called Dungeon of the Endless: Apogee, was released in March 2021 by Playdigious.

<i>Quest of Dungeons</i> 2014 video game

Quest of Dungeons is a roguelike video game released on March 25, 2014 by Portuguese developer Upfall Studios. The game has graphics resembling 16-bit game consoles. It was initially released for Windows, Mac, and iOS, then for Xbox One via ID@Xbox on September 7, 2015. In February 2016, it was announced that the game was being developed for Wii U and Nintendo 3DS and was released on September 29, 2016. It was later released for PlayStation 4 on January 17, 2017. On August 2, 2017, it was announced that it would be coming to the Nintendo Switch.

<i>Shiren the Wanderer: The Tower of Fortune and the Dice of Fate</i> 2010 roguelike video game

Shiren the Wanderer: The Tower of Fortune and the Dice of Fate is a roguelike role-playing video game developed by Chunsoft. It is the fifth main entry in the Shiren the Wanderer series, which is a subset of the larger Mystery Dungeon series. It was originally released for the Nintendo DS in 2010 in Japan.

Enter the Gungeon is a 2016 bullet hell roguelike game developed by Dodge Roll and published by Devolver Digital. Set in the firearms-themed Gungeon, gameplay follows four player characters called Gungeoneers as they traverse procedurally generated rooms to find a gun that can "kill the past". The Gungeoneers fight against bullet-shaped enemies, which are fought using both conventional and exotic weapons. Enter the Gungeon features a permadeath system, causing the Gungeoneers to lose all obtained items and start again from the first level upon death. Between playthroughs, players can travel to an area called the Breach, where they can converse with non-player characters and unlock new items randomly encountered while playing.

<i>Dead Cells</i> 2018 video game

Dead Cells is a 2018 roguelike-Metroidvania game developed by Motion Twin and Evil Empire, and published by Motion Twin. The player takes the role of an amorphous creature called the Prisoner. As the Prisoner, the player must fight their way out of a diseased island in order to slay the island's King. The player gains weapons, treasure and other tools through exploration of the procedurally-generated levels. Dead Cells features a permadeath system, causing the player to lose all items and other abilities upon dying. A currency called Cells can be collected from defeated enemies, allowing the player to purchase permanent upgrades.

<i>Runestone Keeper</i> 2015 video game

Runestone Keeper is a roguelike video game developed and published by Blackfire Games, with the iOS version developed by Cimu. It was released on March 23, 2015 for Windows and Mac OS X, October 31, 2015 for iOS, and August 11, 2017 for Android.

<i>Hades</i> (video game) 2020 video game

Hades is a 2020 roguelike video game developed and published by Supergiant Games. It was released for macOS, Nintendo Switch, and Windows following an early access release in December 2018. It was later released for PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S in August 2021, and will be released for iOS in March 2024 through Netflix Games.

<i>Lost in Random</i> 2021 video game

Lost in Random is a 2021 action-adventure game developed by Zoink and published by Electronic Arts. Part of the EA Originals program, the game was released for Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S on 10 September 2021. It received generally positive reviews from critics.

<i>Rad</i> (video game) 2019 video game

Rad is a roguelike video game developed by Double Fine and published by Bandai Namco Entertainment. It was released for Microsoft Windows, Nintendo Switch, PlayStation 4, and Xbox One in August 2019 and for Amazon Luna in May 2021.

A roguelike deck-building game is a hybrid genre of video games that combines the nature of deck-building card games with procedural-generated randomness from roguelike games.

<i>Idle Champions of the Forgotten Realms</i> Idle game based on Dungeons & Dragons

Idle Champions of the Forgotten Realms is a 2018 incremental game based on Dungeons & Dragons for Android, iOS, PlayStation 4, Xbox One, macOS, Microsoft Windows, and Nintendo Switch.

<i>UnderMine</i> 2019 video game

UnderMine is a roguelike action dungeon crawler video game developed and published by Thorium. It was released for Microsoft Windows and Xbox One on August 6, 2020, which followed an early access release in August 2019. It was released for Nintendo Switch on February 11, 2021, and for PlayStation 4 on March 30, 2021.

<i>Neon Abyss</i> 2020 video game

Neon Abyss is a run and gun video game with roguelike elements developed by Veewo Games. The game's premise is centered around members of the Grim Squad as they descend the Abyss, which consists of a series of levels with procedurally generated rooms, in pursuit of powerful entities known as the New Gods. The characters can use a variety of firearms and special abilities to fight enemies across each level. Neon Abyss was released for multiple platforms on July 14, 2020, with British video game developer Team17 as their primary publisher. Neon Abyss has received a generally positive reception with video game critics.

<i>Rogue Legacy 2</i> 2022 video game

Rogue Legacy 2 is a platform video game developed and published by Cellar Door Games. It is the sequel to 2013's Rogue Legacy, and the game was released for Windows via early access in August 2020. The full version was released in April 2022, for Windows, Xbox One, and Xbox Series X/S, followed by a Nintendo Switch port in November. The game was released for PlayStation 4 and PlayStation 5 in June 2023.

<i>Dandy Ace</i> 2021 video game

Dandy Ace is a 2021 roguelike action dungeon crawler video game developed by Mad Mimic and published by Neowiz. It was released for Microsoft Windows and macOS in March 25, 2021. Console ports for Xbox One and Nintendo Switch were later released in September 2021, and in November 2021 for the PlayStation 4 version.

References

  1. 1 2 Zimmerman, Aaron (20 August 2019). "Dicey Dungeons review: Well, there goes another 100 hours of my life". Ars Technica . Archived from the original on 20 August 2019. Retrieved 20 August 2019.
  2. 1 2 O'Conner, James (13 August 2019). "Dicey Dungeons Review". GameSpot . Archived from the original on 14 August 2019. Retrieved 13 August 2019.
  3. Fogel, Stephanie (23 May 2018). "'Super Hexagon' Developer Reveals New Game 'Dicey Dungeons'". Variety . Archived from the original on 14 August 2019. Retrieved 13 August 2019.
  4. Chalk, Andy (6 July 2018). "Terry Cavanagh's next game is a roll-the-bones roguelike called Dicey Dungeons". PC Gamer . Archived from the original on 14 August 2019. Retrieved 13 August 2019.
  5. 1 2 Douglas, Dante (13 August 2019). "Simple dice become the heroes in Terry Cavanagh's newest, Dicey Dungeons". Polygon . Archived from the original on 15 April 2019. Retrieved 13 August 2019.
  6. 1 2 Hancock, Patrick (13 August 2019). "Review: Dicey Dungeons". Destructoid . Archived from the original on 15 June 2021. Retrieved 16 August 2019.
  7. Olsen, Mathew (16 December 2020). "Dicey Dungeons Had a Surprise Launch on Switch Last Night". USGamer . Archived from the original on 16 December 2020. Retrieved 16 December 2020.
  8. @RatalaikaGames (8 November 2021). "We're so happy to announce that we work side by side with @terrycavanagh to bring the amazing game, Dicey Dungeons, to Xbox consoles! (One and Series S|X) Hope everyone are looking forward to it" (Tweet). Retrieved 11 November 2021 via Twitter.
  9. @terrycavanagh (8 November 2021). "Surprise! This Thursday the 11th, Dicey Dungeons is coming to Xbox One and Xbox Series X|S! We're on game pass!" (Tweet). Retrieved 11 November 2021 via Twitter.
  10. Madnani, Mikhail (18 November 2019). "'Dicey Dungeons' from Terry Cavanagh and Friends Is Arriving on Mobile and Nintendo Switch in 2020". Touch Arcade . Archived from the original on 19 November 2019. Retrieved 18 November 2019.
  11. Warner, Noelle (7 July 2022). "Adorable roguelike Dicey Dungeons gets a mobile release, new DLC". Destructoid . Archived from the original on 7 July 2022. Retrieved 7 July 2022.
  12. 1 2 "Dicey Dungeons for PC Reviews". Metacritic . Archived from the original on 15 August 2022. Retrieved 16 August 2022.
  13. 1 2 "Dicey Dungeons for Switch Reviews". Metacritic . Archived from the original on 11 August 2022. Retrieved 10 July 2022.
  14. 1 2 "Dicey Dungeons for iPhone/iPad Reviews". Metacritic . Archived from the original on 17 August 2022. Retrieved 16 August 2022.
  15. Santa Maria, Alex (19 August 2019). "Dicey Dungeons Review | A crapshoot without the crap". GameRevolution . Archived from the original on 17 August 2022. Retrieved 16 August 2022.
  16. Vogel, Mitch (22 December 2020). "Dicey Dungeons Review (Switch eShop)". Nintendo Life . Archived from the original on 17 August 2022. Retrieved 16 August 2022.
  17. Ronaghan, Neal (6 January 2021). "Dicey Dungeons (Switch) Review". Nintendo World Report. Archived from the original on 16 July 2022. Retrieved 16 August 2022.
  18. Iwaniuk, Phil (20 August 2019). "Dicey Dungeons Review". PC Gamer . Future plc. Archived from the original on 20 August 2019. Retrieved 20 August 2019.
  19. Ng Dellosa, Catherine (7 July 2022). "Dicey Dungeons review - "Roguelike dice-rolling fun at the mercy of Lady Luck"". Pocket Gamer . Archived from the original on 13 August 2022. Retrieved 16 August 2022.
  20. Richardson, Bob (13 August 2019). "Dicey Dungeons". RPGFan. Retrieved 16 August 2022.
  21. Musgrave, Shaun (30 December 2020). "SwitchArcade Round-Up: Mini-Views Featuring 'Dicey Dungeons' and More, Plus the Latest News and Sales". TouchArcade . Archived from the original on 7 July 2022. Retrieved 16 August 2022.
  22. Madnani, Mikhail (8 July 2022). "'Dicey Dungeons' Review – Worth Rolling the Dice On". TouchArcade . Archived from the original on 22 November 2022. Retrieved 10 July 2022.
  23. Williams, Mike (13 August 2019). "Dicey Dungeons Review". USgamer . Archived from the original on 1 February 2023. Retrieved 16 August 2019.
  24. Walker, Austin (13 August 2019). "'Dicey Dungeons' Will Help You Understand the Best New Genre in Games". Vice . Vice Media Group LLC. Archived from the original on 16 August 2019. Retrieved 14 August 2019.
  25. "Best of 2019: New Releases". Steam . Valve. 26 December 2019. Archived from the original on 28 December 2019. Retrieved 28 December 2019.
  26. "A Look Back - The Best of 2019". Steam . Valve. 26 December 2019. Archived from the original on 28 December 2019. Retrieved 28 December 2019.
  27. "Electronic soundtrack to Dicey Dungeons now widely available". Gaming Audio News. 20 December 2019. Archived from the original on 5 July 2022. Retrieved 16 August 2022.