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Company type | Private |
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Industry | Video games |
Predecessor | Blit Software |
Founded | 2 July 2012 |
Founders |
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Headquarters | , Spain |
Area served | Worldwide |
Website | blitworks |
BlitWorks is a Spanish video game developer based in Barcelona, Spain. Founded in 2012, the company is best known for porting several games such as Fez, Sonic CD , Jet Set Radio , Super Meat Boy , Bastion, Spelunky and Don't Starve to a wide range of platforms such as PlayStation 5, PS4, PS3, PS Vita, Xbox Series X|S, Xbox One, Xbox 360, Steam, Stadia, Nintendo Switch, Wii U, iOS and Android. [1] [2] [3]
The founders started working together in 2011, porting the 2011 remake of Sonic CD for Sega. At that time, they developed it under a software company already owned by two of them, Blit Software, as a temporary measure. After Sonic CD, they ported Jet Set Radio and then started to receive more porting inquiries so the founders decided it was worth focusing on game porting. Therefore, in 2012, they founded BlitWorks S.L. as a completely independent company. [4]
BlitWorks developed a proprietary tool called "Unsharper", which translates C# into C++ code, that has been used on some of their ports. [5] [6] [7] BlitWorks has partnered with the QA company Lollipop Robot in 2013. [8] In 2020, it co-developed Spelunky 2 with Mossmouth. [9]
The company worked on ports of the following games:
Blitworks is known as one of the preeminent porting houses in the gaming industry (the impressive Switch port of Divinity: Original Sin 2 was Blitworks' doing, for example), but Spelunky 2 is the first time the studio has worked as a co-developer.