DreamForge Intertainment

Last updated

DreamForge Intertainment Inc.
Type Public
Industry Video games
Founded1990
Defunct2001
FateDefunct
Headquarters Greensburg, Pennsylvania, United States [1]
Key people
Thomas Holmes
Christopher Straka
James Namestka

DreamForge Intertainment, Inc. was an American computer game developer.

Contents

History

DreamForge was founded as Event Horizon Software, Inc. by the computer game developers Thomas Holmes, Christopher Straka and James Namestka in Greensburg. Until its dissolution the company produced several well-known and awarded computer games, most of them in the genre of role-playing games and strategy video games. [2] After producing several games, the team changed its name to DreamForge Intertainment after learning that its Event Horizon name was shared with a developer of pornographic software. [3]

The company was dissolved in 2001 after struggles with its publishers while working on several titles, including the never finished game Werewolf: The Apocalypse - The Heart of Gaia , as well as Myst IV , with the latter being subsequently continued by a different studio. [2]

List of games

Unfinished

Related Research Articles

White Wolf Entertainment AB, formerly White Wolf Publishing, was an American roleplaying game and book publisher. The company was founded in 1991 as a merger between Lion Rampant and White Wolf Magazine, and was initially led by Mark Rein-Hagen of the former and Steve Wieck and Stewart Wieck of the latter. White Wolf Publishing, Inc. merged with CCP Games in 2006. White Wolf Publishing operated as an imprint of CCP hf, but ceased in-house production of any material, instead licensing their properties to other publishers. It was announced in October 2015 that White Wolf had been acquired from CCP by Paradox Interactive. In November 2018, after most of its staff were dismissed for making controversial statements, it was announced that White Wolf would no longer function as an entity separate from Paradox Interactive.

<i>Myst</i> 1993 video game

Myst is an adventure video game designed by the Miller brothers, Robyn and Rand. It was developed by Cyan, Inc., published by Broderbund, and initially released in 1993 for the Macintosh. In the game, the player travels via a special book to a mysterious island called Myst. From there, solving puzzles allows the player to travel to other worlds ("Ages"), which reveal the backstory of the game's characters and help the player make the choice of whom to aid. The player interacts with objects and walks to different locations by clicking on pre-rendered imagery.

World of Darkness is a series of tabletop role-playing games, originally created by Mark Rein-Hagen for White Wolf Publishing. It began as an annual line of five games in 1991–1995, with Vampire: The Masquerade, Werewolf: The Apocalypse, Mage: The Ascension, Wraith: The Oblivion, and Changeling: The Dreaming, along with off-shoots based on these. The series ended in 2004, and the reboot Chronicles of Darkness was launched the same year with a new line of games. In 2011, the original series was brought back, and the two have since been published concurrently.

<span class="mw-page-title-main">Sir-Tech</span> Canadian-American video game developer and publisher

Sir-Tech Software, Inc. was a video game developer and publisher based in the United States and Canada.

<i>Werewolf: The Apocalypse</i> Tabletop role-playing game

Werewolf: The Apocalypse is a role-playing game of the Classic World of Darkness game series by White Wolf Publishing. Other related products include the collectible card games named Rage and several novels. In the game, players take the role of werewolves known as "Garou". These werewolves are locked in a two-front war against both the spiritual desolation of urban civilization and supernatural forces of corruption that seek to bring the Apocalypse. Game supplements detail the other shape-shifters.

<i>Myst IV: Revelation</i> Adventure video game in the Myst series by Ubisoft

Myst IV: Revelation is a 2004 adventure video game, the fourth installment in the Myst series, developed and published by Ubisoft. Like Myst III: Exile, Revelation combines pre-rendered graphics with digital video, but also features real-time 3D effects for added realism. The plot of Revelation follows up on plot details from the original Myst. The player is summoned by Atrus, a man who creates links to other worlds known as Ages by writing special linking books. Almost twenty years earlier, Atrus' two sons nearly destroyed all of his books and were imprisoned; Atrus now wishes to see if his sons' imprisonment has reformed them. The player travels to each brother's prison, in an attempt to recover Atrus' daughter Yeesha from the brothers' plot.

Myst is a franchise centered on a series of adventure video games. The first game in the series, Myst, was released in 1993 by brothers Rand and Robyn Miller and their video game company Cyan, Inc. The first sequel to Myst, Riven, was released in 1997 and was followed by three more direct sequels: Myst III: Exile in 2001, Myst IV: Revelation in 2004, and Myst V: End of Ages in 2005. A spinoff featuring a multiplayer component, Uru: Ages Beyond Myst, was released in 2003 and followed by two expansion packs.

<i>Veil of Darkness</i> 1993 video game

Veil of Darkness is a horror-action-adventure game for MS-DOS, FM Towns and PC-98, which was developed by Event Horizon Software and published by Strategic Simulations in 1993. Veil of Darkness is a third person, 2D point-and-click adventure game with RPG elements featuring a fixed isometric perspective and a fair share of action-RPG style combat.

<i>Myst V: End of Ages</i> 2005 video game

Myst V: End of Ages is a 2005 adventure video game, the fifth installment in the Myst series. The game was developed by Cyan Worlds, published by Ubisoft, and released for Macintosh and Windows PC platforms in September 2005. As in previous games in the series, End of Ages's gameplay consists of navigating worlds known as "Ages" via the use of special books and items which act as portals.

Bill Bridges is an American role-playing game developer and fantasy author. He designed the role-playing games Werewolf: The Apocalypse, Mage: The Ascension, and Promethean: The Created. He additionally worked on a video game based on his Fading Suns role-playing game Emperor of the Fading Suns. He is currently a developer at Holistic Design.

<i>The Summoning</i> (video game) 1992 video game

The Summoning is an isometric-view fantasy role-playing video game developed by Event Horizon Software and published by Strategic Simulations in 1992.

<i>War Wind II: Human Onslaught</i> 1997 science fiction real-time strategy (RTS) game sequel to the 1996 RTS game War Wind

War Wind II: Human Onslaught is a real-time strategy computer game from developer DreamForge Intertainment that was published by Strategic Simulations, Inc. in 1997. It is the sequel to DreamForge's 1996 release War Wind.

An event horizon is a boundary around a black hole inside which events cannot affect an outside observer.

<i>Menzoberranzan</i> (video game) 1994 video game

Menzoberranzan is a 1994 role-playing video game created by Strategic Simulations (SSI) and DreamForge Intertainment. Menzoberranzan uses the same game engine as SSI's previous game, Ravenloft: Strahd's Possession (1994), and is set in the Advanced Dungeons & Dragons Forgotten Realms campaign setting.

<i>DarkSpyre</i> 1990 video game

DarkSpyre is a 1990 video game produced by Event Horizon Software for MS-DOS. It was released the following year for the Amiga. Darkspyre is a dungeon crawl style role-playing game. It uses top-down graphics and randomly generated dungeons, similar to a roguelike.

<i>Ravenloft: Strahds Possession</i> 1994 video game

Ravenloft: Strahd's Possession is a 1994 fantasy role-playing video game developed by DreamForge Intertainment for Strategic Simulations for DOS. Ravenloft: Stone Prophet is a sequel to this game.

<i>Ravenloft: Stone Prophet</i> 1995 video game

Ravenloft: Stone Prophet is a fantasy role-playing video game developed by DreamForge Intertainment for MS-DOS and published by Strategic Simulations in 1995.

<span class="mw-page-title-main">John Dollar</span> American artist

John Dollar is an American artist best known for his contributions to a number of RPG settings during the mid-to-late 90s.

<i>Werewolf: The Apocalypse – Heart of the Forest</i> 2020 video game

Werewolf: The Apocalypse – Heart of the Forest is a visual novel role-playing video game developed by Different Tales and published by Walkabout Games. It was originally released on October 13, 2020 for Linux, MacOS, Microsoft Windows. A Nintendo Switch version was released on January 7, 2021, and it is planned to be released for PlayStation 4 and Xbox One on February 24, 2021. It is based on the tabletop role-playing game Werewolf: The Apocalypse, and is part of the larger World of Darkness series.

References

  1. Staff (May 1999). "Developer Spotlight: DreamForge Intertainment". PC Accelerator (9): 121.
  2. 1 2 3 4 5 "Giantbomb.com - Dreamforge Intertainment". Giant Bomb . Retrieved July 26, 2016.
  3. "Computer Gaming World Issue 114". January 1994 via Internet Archive.