Jonathan Tweet | |
---|---|
Born | 1965 (age 58–59) Rock Island, Illinois, U.S. |
Alma mater | St. Olaf College |
Occupation(s) | Game designer, author, blogger, writer |
Spouse | Tracy (d. 2008) |
Children | 1 |
Father | Roald Tweet |
Website | jonathantweet |
Jonathan Tweet (born 1965 [1] ) is an American game designer who has been involved in the development of the role-playing games Ars Magica , Everway , Over the Edge , Talislanta , the third edition of Dungeons & Dragons and 13th Age , and the collectible miniatures game Dreamblade . In 2015 Tweet released Grandmother Fish , a full-color, full-sized book about evolution aimed at preschoolers. In 2018 Tweet released Clades and Clades Prehistoric, two card games for children and adults which demonstrate the concept of a clade.
Native to Rock Island, Illinois, Tweet is the son of Roald Tweet, an Augustana College professor emeritus and local historian, [2] and Margaret Tweet. [3] Jonathan Tweet started playing D&D in the 1970s, when his father gave him his first Dungeons & Dragons game. He then formed his own gaming group by recruiting classmates. [4] Tweet graduated from Rock Island High School class valedictorian in 1983. He majored in psychology and sociology at his parents' alma mater, St. Olaf College in Minnesota. [2]
Jonathan Tweet and Mark Rein-Hagen founded Lion Rampant in 1987 while they were attending St. Olaf College. There, they also met Lisa Stevens who later joined the company. [5] : 232 His article "Egyptian Magic for Call of Cthulhu" appeared in Different Worlds #47 (Fall 1987), the magazine's final issue. [5] : 84 In 1987, Tweet and Rein-Hagen designed the game Ars Magica , a game centered around wizards in the Middle Ages. [4] [5] : 232–233 Tweet left Lion Rampant and briefly left the RPG industry in 1989 to begin a new career. [5] : 234 Tweet wrote Festival of the Damned (1991), an adventure published by Atlas Games for Ars Magica. [5] : 252 Tweet continued to run a game he created called "Al Amarja" for a group in Rock Island, Illinois, and wrote about the game in articles published in Alarums and Excursions ; when John Nephew read these articles he wanted to publish the game, and the result was Over the Edge (1992), the first original game from Atlas Games. [5] : 253 His design on Over the Edge notably involved free-form rules and a subjective approach. [4] Lisa Stevens recommended to Wizards of the Coast to have Tweet work freelance to revise the Talislanta rules for Wizards to publish, and also write the first new adventure for their version of the game; Tweet also wrote a revised version of the Talislanta Guidebook (1992), and the adventure The Scent of the Beast (1992). [5] : 277 Tweet wrote the adventure Apocalypse (1993) for the Role Aids line by Mayfair Games. [5] : 169 Nephew and Tweet also designed On the Edge (1994), a collectible card game based on Over the Edge. [5] : 253 Tweet joined Wizards of the Coast as a full-time employee in June 1994, and brought about new product lines for the company beginning with Ars Magica, which Tweet recommended Wizards to acquire. [5] : 279 Tweet designed Everway , which was first published by Wizards of the Coast in 1995. [5] : 254, 280 After Wizards of the Coast moved away from role-playing games, Tweet worked on Portal, a Magic: The Gathering set designed to help new players learn the game.
Tweet was lead designer on the third edition of Dungeons & Dragons. [5] : 286 [6] Tweet, Monte Cook, and Skip Williams all contributed to the 3rd edition Player's Handbook , Dungeon Master's Guide , and Monster Manual , and then each designer wrote one of the books based on those contributions. [7] Tweet oversaw the Chainmail Miniatures Game design team, and Skaff Elias was responsible for the main design work and Chris Pramas created the game world. [5] : 289 Tweet became the head of the miniatures group, and the Dungeons & Dragons Miniatures Game (2003) was the result of the work by Tweet, Rob Heinsoo, and Skaff Elias. [5] : 292 On December 2, 2008, Tweet was laid off from Wizards of the Coast. [8] [9]
13th Age a d20 System RPG, designed by Heinsoo and Tweet was published by Pelgrane Press on August 3, 2013. [10] The pre-release version was a nominee for the RPG Geek RPG of the Year 2013. [11]
In 2015 Tweet published Grandmother Fish , a Kickstarter-funded book described as "the first book to teach evolution to preschoolers". [12] While criticized by creationist organizations, [13] it has been praised by science educators. [14]
In 2018 Tweet, along with children's science illustrator Karen Lewis, released two card games, Clades and Clades Prehistoric. These animal matching games are intended to be used as tools to teach about evolution. [15] Clades Solo, an app version that includes both prehistoric and modern animals, was released in 2019 [16]
The third edition of Over the Edge, with a new setting and new rules, was released June 1, 2019.
An atheist since grade school, [17] Tweet has devoted much of his personal website to his views on religion, [18] [19] in particular on the historical Jesus. [20] He also blogs about religion on the Secular Sunday School blog. [21]
My plan was to demonstrate hell to be absurd... One Sunday, I screwed up my courage and announced to the teacher, "I don't believe in Hell."
The teacher responded with "I don't either."
With the initial foray against dogma a total failure, I called off the whole assault. Speaking my mind would have to wait for college.
— Jonathan Tweet [22]
Tweet and his wife Tracy moved to Seattle, Washington, in 1994. Tracy died from multiple sclerosis in 2008. [2] He continues to live in the Seattle area with his daughter. [23]
Monte Cook is an American professional tabletop role-playing game designer and writer, best known for his work on Dungeons & Dragons.
The d20 System is a role-playing game system published in 2000 by Wizards of the Coast, originally developed for the 3rd edition of Dungeons & Dragons. The system is named after the 20-sided dice which are central to the core mechanics of many actions in the game.
Robin D. Laws is a Canadian writer and game designer who lives in Toronto, Canada. He is the author of a number of novels and role-playing games as well as an anthologist.
Rob Heinsoo is an American tabletop game designer. He has been designing and contributing to professional role-playing games, card games, and board games since 1994. Heinsoo was the lead designer on the 4th Edition of Dungeons & Dragons (2008), and is co-designer of the 13th Age roleplaying game along with Jonathan Tweet. He has also designed and contributed to role playing, miniatures and card games, and a computer game.
Bill Slavicsek is an American game designer and writer who served as the Director of Roleplaying Design and Development at Wizards of the Coast. He previously worked for West End Games and TSR, Inc., and designed products for Dungeons & Dragons, Star Wars, Alternity, Torg, Paranoia and Ghostbusters.
Lisa Stevens is an American editor, CEO and founder of Paizo Publishing, and COO of Goblinworks. She began her career in games in the 1980s, working with Jonathan Tweet and Mark Rein•Hagen to help produce the tabletop roleplaying game Ars Magica. She later worked at White Wolf and Wizards of the Coast before founding Paizo. She announced her gradual retirement from her role in June 2020.
The Miniatures Handbook is an official supplement for the 3.5 edition of the Dungeons & Dragons roleplaying game.
Michael Mearls is an American writer and designer of fantasy role-playing games (RPGs) and related fiction.
The Primal Order, or TPO, is a religion-based fantasy roleplaying game supplement. Of particular note, TPO was the first work published by Wizards of the Coast and its president, Peter Adkison. Through TPO, Wizards of the Coast introduced the "Capsystem" concept, enabling gamemasters to seamlessly integrate TPO and future Capsystem titles into other role-playing games.
Chris Pramas is an American game designer and writer, as well as a founder of Green Ronin Publishing. He is best known as the designer of the Dragon Age RPG, Warhammer Fantasy Roleplay, and Freeport: The City of Adventure.
Andy Collins is a game designer whose writing credits include numerous books for the Dungeons & Dragons fantasy role-playing game.
Ray Winninger is a game designer who has worked on a number of roleplaying games, including the Dungeons & Dragons fantasy roleplaying game. He is the former Executive Producer for the Wizards of the Coast Dungeons & Dragons studio.
John A. Nephew is an American game designer, who has worked primarily on role-playing games.
13th Age is a d20 fantasy role-playing game designed by Rob Heinsoo and Jonathan Tweet, and published by Pelgrane Press. 13th Age has been well supported with over 25 supplements published since its 2013 release, the most recent in 2022.
Jeff Tidball is a game designer who has worked primarily on role-playing games.
Geoffrey C. Grabowski is a role-playing game designer and writer, known primarily as line developer for the 1st edition of the Exalted RPG for White Wolf games from 2001 through 2006. He was described as the "guiding force" of the first edition.
The Broken Covenant of Calebais is an adventure published by Lion Rampant in 1988 for the fantasy role-playing game Ars Magica.
Houses of Hermes is a supplement published by Wizards of the Coast in 1994 for the third edition of the fantasy role-playing game Ars Magica.