This article needs additional citations for verification .(December 2022) |
The Game System License is a license that allows third-party publishers to create products compatible with and using the intellectual property from the 4th edition of Dungeons & Dragons (D&D). [1] [2] It was released to the public by Wizards of the Coast (WotC) on June 17, 2008.
A System Reference Document (SRD) of the 3rd edition of D&D had been licensed under the Open Game License (OGL). The OGL is a copyright license, allowing the use of copyrighted text created by others in one's products. Also released at the same time was the d20 System Trademark License, allowing third-party publishers to indicate compatibility using a system logo, but not allowing the use of the D&D trademark.
The Game System License (GSL), however, grants use of the 4th Edition System Reference Document, which lists trademarks, words, and short phrases that could be used to refer to materials in the Dungeons & Dragons 4th edition rules, but contains no rules itself. People wishing to use this license are also granted a logo that must be placed onto their products to state that they are compatible with Dungeon & Dragons 4th Edition. [1] The license also can be updated by Wizards of the Coast and updates affect all licensees; in case of litigation the licensees must pay the legal costs of Wizards of the Coast.
Prior to Gen Con 2008, it was announced that the GSL was undergoing a revision in response to concerns raised by third-party publishers and the community. [3] Shortly after the end of the convention a number of Wizards of the Coast's jobs were eliminated, including the Licensing Manager position that was held by Linae Foster. [4]
With the release of the 5th edition of D&D in 2014, and the release under the OGL of an SRD for that edition, the GSL fell into disuse, though it remains the only license for 4th edition.
In August 2008, ICv2 highlighted that "the reaction to the 4th Edition GSL has been mixed at best. While some companies such as Mongoose and Goodman are producing third party 4th Edition product, others such as Green Ronin and Necromancer are not". [5] After reviewing the terms and conditions of the GSL, Necromancer Games co-founder Clark Peterson declared it "an unmitigated disaster", and that his company would cease its efforts to support the new edition. [6] [7] Chris Pramas, founder of Green Ronin, stated that they did not "feel that this license treats third-party publishers as valued partners". [5] Fred Hicks, for the publisher One Bad Egg, commented that his initial reaction to the GSL was "crushing disappointment" and viewed the poison pill clauses as "particularly troubling". [8] However, One Bad Egg wanted to fill the "vacuum" left by other publishers turning away from the new edition and produce content using the GSL. [8] One Bad Egg was created as a separate legal entity from Evil Hat Productions to protect Evil Hat from the poison pill clauses within the GSL. [8]
Greg Tito, for The Escapist in 2011, highlighted that the GSL "released in conjunction with 4th edition took away many of the freedoms that the industry had come to expect with the D&D rules, such as reprinting text for clarity in new products". [9] Andy Collins, a Dungeons & Dragons designer who became the "Design & Development Manager around the release of 4th edition", stated that:
I remember arguing pretty hard to retain something like what Wizards had done for 3rd edition; an open license that included the core rules and a few basic guidelines on how to use it. I argued that without some kind of OGL, Wizards risked leaving behind the body of customers and potential customers who saw the open license as an assumed part of the D&D. [...] In hindsight, I wonder if it might simply have been better to [let the OGL die] rather than guilting the company into crafting a Frankenstein's monster of an open license that ended up pleasing basically nobody. [9]
Mordicai Knode, for Tor.com in 2012, highlighted that the Pathfinder Roleplaying Game (which used the older license) played a central part in the "edition wars". [10] Knode wrote that, "though Paizo didn’t take sides, it never the less provided a convenient flag those who found the Fourth Edition lacking to rally around. The third party publishing agreement for the Fourth Edition—the Game System License—didn't help matters. It had a 'poison pill' clause that prevented anyone using it from publishing under the old license—effectively forcing anyone who wanted to publish third-party Fourth Edition supplements to stop publishing anything compatible with the Third Edition. Wizards of the Coast ended up removing a lot of the more restrictive language in the end, but the damage was done". [10]
Academics Benoît Demil and Xavier Lecocq, in the economic journal Revue d'économie industrielle in 2014, stated that "it is noticeable that the new GSL is incompatible with the previous OGL as many publishers suggest this restriction represents a direct attack on the OGL which WOTC is legally unable to revoke. This restriction has fostered some negative feelings within the RPG communities against the leader and resulted in many publishers who previously supported the d20 system to reject the 4th Edition of D&D entirely. As a consequence, a lot of publishers which were previously adopters of the d20 system decided to develop their own set of rules based on elements of the OGL and publishing their own material under the OGL". [11]
Bob Byrne, for Black Gate in 2015, commented that the GSL "drove out nearly all third party producers for the to-be short-lived 4th Edition. Two of them, Goodman Games and Mongoose Publishing, signed on for 4th Edition, though to not much benefit for themselves. [...] Necromancer effectively packed it in, while Paizo created Pathfinder to compete directly with Wizards' new version of Dungeons & Dragons". [12]
Dungeons & Dragons is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules (TSR). It has been published by Wizards of the Coast, later a subsidiary of Hasbro, since 1997. The game was derived from miniature wargames, with a variation of the 1971 game Chainmail serving as the initial rule system. D&D's publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry, which also deeply influenced video games, especially the role-playing video game genre.
Wizards of the Coast LLC is an American publisher of games, most of which are based on fantasy and science-fiction themes, and formerly an operator of retail game stores. In 1999, toy manufacturer Hasbro acquired the company and currently operates it as a subsidiary. During a February 2021 reorganization of Hasbro, WotC became the lead part of a new division called "Wizards & Digital".
The d20 System is a role-playing game system published in 2000 by Wizards of the Coast, originally developed for the 3rd edition of Dungeons & Dragons. The system is named after the 20-sided dice which are central to the core mechanics of many actions in the game.
Open gaming is a movement within the tabletop role-playing game (RPG) industry with superficial similarities to the open source software movement. The key aspect is that copyright holders license their works under public copyright licenses that permit others to make copies or create derivative works of the game.
The Open Game License (OGL) is a public copyright license by Wizards of the Coast that may be used by tabletop role-playing game developers to grant permission to modify, copy, and redistribute some of the content designed for their games, notably game mechanics. However, they must share-alike copies and derivative works.
In the open gaming movement, a System Reference Document (SRD) is a reference for a role-playing game's mechanics licensed under a public copyright license to allow other publishers to make material compatible with that game. In 2000, Wizards of the Coast pioneered this by releasing a SRD for Dungeons & Dragons 3rd edition under their Open Game License (OGL).
Several different editions of the Dungeons & Dragons (D&D) fantasy role-playing game have been produced since 1974. The current publisher of D&D, Wizards of the Coast, produces new materials only for the most current edition of the game. However, many D&D fans continue to play older versions of the game and some third-party companies continue to publish materials compatible with these older editions.
PCGen is a character creation and role-playing game playing aid program for d20 System-based games, such as Dungeons & Dragons.
Kenzer & Company (KenzerCo) is a Waukegan, Illinois based publisher of comic books, role-playing games, board games, card games, and miniature games.
Mongoose Publishing is a British manufacturer of role-playing games, miniatures, and card games, publishing material since 2001. Its licenses include products based on the science fiction properties Traveller, Judge Dredd, and Paranoia, as well as fantasy titles.
Necromancer Games was an American publisher of role-playing games. With offices in Seattle, Washington and Coeur d'Alene, Idaho, the company specialized in material for the d20 System. Most of its products were released under the Open Game License of Wizards of the Coast.
Dungeon Crawl Classics Role Playing Game is a role-playing game published by Goodman Games using the Open Game License (OGL) and System Reference Document (SRD) version 3.5 to provide legal compatibility with the revised third edition of Dungeons & Dragons.
Goodman Games is an American game publisher best known for the Dungeon Crawl Classics series of adventure modules and role-playing game, its science fiction offshoot Mutant Crawl Classics, and Original Adventures Reincarnated, a line of updated, annotated, and expanded republications of classic RPG adventures and supplements, mostly from TSR, Inc.'s Advanced Dungeons & Dragons. Additionally, Goodman Games produces RPGs using versions of the DCC rules for Fritz Leiber's Lankhmar and Jack Vance's Dying Earth settings, under license. The company has also produced licensed adventures for Wicked Fantasy Factory, Judges Guild, Xcrawl, Iron Heroes, Castles and Crusades, and Death Dealer.
Pathfinder is a line of roleplaying game supplements published by Paizo Publishing since 2007. Originally designed for use with the revised 3rd edition of Dungeons & Dragons, they transitioned to the first edition of the Pathfinder Roleplaying Game in 2009, then to the second edition of Pathfinder in 2019.
The Pathfinder Roleplaying Game is a fantasy role-playing game (RPG) that was published in 2009 by Paizo Publishing. The first edition extends and modifies the System Reference Document (SRD) based on the revised 3rd edition Dungeons & Dragons (D&D) published by Wizards of the Coast under the Open Game License (OGL) and is intended to be backward-compatible with that edition.
Wayfarers is a pencil and paper role-playing game (RPG) released in the fall of 2008 by the Ye Olde Gaming Companye (YOGC). It was created by Jimmy T. Swill and Gregory Vrill. The names Jimmy Swill and Gregory Vrill are used within the book as names for example characters.
Ryan S. Dancey is a businessman who has worked primarily in the collectible card game and role-playing game industries. He was vice president in charge of Dungeons & Dragons at Wizards of the Coast.
Eldritch Role-Playing System is a role-playing game published by Goodman Games in 2008.
Kobold Press, also known as Open Design, is an American game company that produces role-playing games and game supplements.
{{cite web}}
: CS1 maint: unfit URL (link){{cite web}}
: CS1 maint: bot: original URL status unknown (link){{cite web}}
: CS1 maint: bot: original URL status unknown (link)