Fred Hicks

Last updated
Fred Hicks
Nationality American
Occupation Game designer

Fred Hicks is a game designer who has worked primarily on role-playing games. He was one of the founders of Evil Hat Productions. [1]

Contents

Career

1999-2010

Fred Hicks discovered the Fudge role-playing game system through the internet and used it for his games based on The Chronicles of Amber by Roger Zelazny. [2] :421 Hicks had also been running LARPs at AmberCon NorthWest with his friends Lydia Leong, Rob Donoghue, and others starting in 1999, and they came up with the name Evil Hat for themselves. [2] :421 Hicks and Donoghue developed a new game based on a conversation on a trip to Lake Tahoe about running an Amber game after fixing some issues with Fudge; the result was Fate which Hicks and Donoghue published under the name Evil Hat. [2] :421 Donoghue and Hicks published a full first-edition of Fate in January 2003 through Yahoo! Groups, and then polished the technical writing and game system for a more comprehensive second edition published in August 2003. [2] :421

Hicks and Donoghue began work on the licensed The Dresden Files Roleplaying Game in 2004, but publication was delayed because Hicks decided to use Spirit of the Century to introduce the Fate 3.0 system instead. [2] :423 Hicks worked on the indie role-playing game Don't Rest Your Head (2006) as a side-project while working on these other games, which became the first published game from Evil Hat. [2] :423

Hicks and Donoghue joined with Chris Hanrahan and Justin D. Jacobson to form the company One Bad Egg in 2008 to publish PDFs for Dungeons & Dragons 4th edition. [2] :425 Brennan Taylor of Indie Press Revolution hired Hicks as a part-time member of the staff; Ron Edwards felt that this move made IPR less friendly to small press publishers it was intended to serve, so Edwards left IPR. [2] :410 Hicks provided layout work on Starblazer Adventures (2008) for Cubicle 7, as well as much editorial work. [2] :426,428 Hicks also did layouts for the sixth edition of Hero System (2009). [2] :154 Hicks announced in September 2009 that One Bad Egg was closing down. [2] :425

The Dresden Files Roleplaying Game was finally released in 2010. [2] :425 Hicks identified the science-fiction game Diaspora (2009) from VSCA Publishing as one of his favorites, and then reprinted the game through Evil Hat in 2010 with wider distribution. [2] :426

2010-Present

In 2024, Hicks began development on a Tomb Raider tabletop role-playing game for Evil Hat. In an interview with Charlie Hall for Polygon, Hicks compared the game to Evil Hat's previous licensed products:

We have this really curious thing at Evil Hat where generally anything licensed that we’ve done [...] the licensors have sought us out [...] This was true with The Dresden Files Roleplaying Game that was the inception of the company in the first place. Crystal Dynamics emailed us one day, and [...] when an opportunity like that comes knocking you take it seriously. [3]

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Rob Donoghue is a game designer who has worked primarily on role-playing games. Together with Fred Hicks he created the Fate system and has been designer or lead designer of numerous award-winning role playing games. He was a lead designer of the role-playing games Spirit of the Century and a designer of The Dresden Files Roleplaying Game, and has also worked closely with Cam Banks on the Cortex Plus games, a lead designer for Leverage: The Roleplaying Game, and as a designer for Marvel Heroic Roleplaying. He has also contributed to Dungeons & Dragons 4th edition publications.

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<i>Diaspora</i> (role-playing game)

Diaspora is a "Hard" Sci-fi role-playing game based on the FATE engine from Evil Hat Productions.

<i>Dont Rest Your Head</i>

Don't Rest Your Head is a role-playing game published by Evil Hat Productions in 2006.

<i>Happy Birthday, Robot!</i>

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Angus Abranson is a game designer, publisher and poet who has worked primarily on role-playing games.

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References

  1. Schwartz, John (September 23, 2011). "A Game That Honed the Skills of Writers". New York Times.
  2. 1 2 3 4 5 6 7 8 9 10 11 12 13 Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN   978-1-907702-58-7.
  3. Hall, Charlie (2024-02-22). "Tomb Raider RPG knocks the dust off soon with an open playtest". Polygon. Retrieved 2024-10-20.