Fate (role-playing game system)

Last updated
FATE
Fate Core Cover (2013).jpg
Fate Core (4th ed.) cover page
Designers Leonard Balsera, Fred Hicks, Rob Donoghue
Publishers Evil Hat Productions
Publication 2003 (1.0-2.0), 2006 (3.0/Spirit of the Century), 2013 (4.0)
Genres Tabletop role-playing game, Universal setting

Fate is a generic role-playing game system based on the Fudge gaming system. It has no fixed setting, traits, or genre and is customizable. It is designed to offer minimal obstruction to role-playing by assuming players want to make fewer dice rolls.

Contents

Fate was written by Fred Hicks and Rob Donoghue; the 1st edition was published in early 2003, [1] and the latest version (4th edition) was published successfully through crowd sourcing Kickstarter in 2013.

System

Probability of results in the Fate system. FUDGE 4dF probability.svg
Probability of results in the Fate system.

Fate is derived from the Fudge system, primarily that earlier design's verbal scale and Fudge dice, but most versions of Fate eschew the use of mandatory traits such as Strength and Intelligence. Instead, it uses a long list of skills and assumes that every character is "mediocre" in all skills except those that the character is explicitly defined as being good at. Skills may perform one or more of the four actions: attacking, defending, overcoming obstacles (a catch-all for solving problems) or creating an advantage (see below). Exceptional abilities are defined through the use of Stunts and Aspects. [2]

An aspect is a free form descriptor of something notable about either the character or the scene. A relevant aspect can be invoked to grant a bonus to a die roll (either adding +2, or allowed a re-roll of the dice); this usually costs the player or GM a fate point. Aspects may also be compelled to influence the setting by offering the person with the aspect a fate point (which they can refuse by spending one of their own) to put them at a disadvantage relevant to the aspect. An example given in the rule book refers to the GM invoking a player character's Rivals in the Collegia Arcana aspect to have said rivals attack them in the bath so they don't have access to their equipment. Situational aspects describe the scene, and may be created and used by the GM, or by players using the create advantage action with a relevant skill.

Stunts are exceptional abilities that grant the character a specific mechanical benefit; these may be drawn from a pre-defined list of stunts included in the rules, or created following guidelines provided by the authors. [3] Aspects, on the other hand, are always defined by the player. For example, a player may choose to give their character an aspect of "Brawny" (or "Muscle Man" or "Wiry Strength"); during play, the player may invoke those aspects to gain a temporary bonus in a relevant situation. Aspects may also relate to a character's possessions, e.g., the character Indiana Jones for example, might have the Aspect "Whip and Fedora".

Publication history and versions

FATE versus Fate (naming conventions)

When the system was originally published FATE was considered an acronym for "Fudge Adventures in Tabletop Entertainment", then for 2nd edition, "Fantastic Adventures in Tabletop Entertainment". Most recently FATE has been simplified to just be Fate and is no longer an acronym. [4]

Fate OGL resources

While there has been concern that Fudge would restrict its "open" license and thus force Fate to change to a different underlying mechanic, such fears have subsided once Fudge itself was released under the Open Gaming License. Fate has an associated Yahoo! Group to discuss the gaming system and share settings and conversions of other role-playing games.

Fate 3rd Edition

The 3rd edition of Fate was no longer a generic RPG like the first two versions, but set in the pulp genre. It is called Spirit of the Century and was nominated in 2007 for an ENnie award for Best Rules. [5] The 3rd edition rules also are used for the Dresden Files role-playing game. [6] The System Reference Documents for Spirit of the Century [7] and Diaspora [8] are also currently available. Several other role-playing games are built on the game mechanics of Fate 3.0.

Fate Core (4th edition) and Fate Accelerated Edition (FAE)

A new (4th) edition called Fate Core (again a generic version) was published in 2013, funded by a successful crowdfunding campaign, and released under two free content licenses: CC BY 3.0 and the Open gaming license. To release the new version of Fate, Evil Hat Productions ran a Kickstarter campaign that initially asked for $3,000. At the end of the campaign they raised $433,365 and expanded the product line significantly, adding two world books and a system toolkit. [9]

As a result of another crowd funding effort, Evil Hat Productions released Fate Accelerated, a streamlined version of the rules based on the same core mechanic intended to get players into the game faster. One notable difference is that skills are replaced with six "approaches" to solving problems - Careful, Clever, Flashy, Forceful, Quick, and Sneaky. The approaches can each use all four skill actions. Evil Hat also released Fate Condensed, a condensed version of Fate Core with minor rule changes.

Notable RPGs based on Fate

This list includes implementations of the Fate system as well as RPGs explicitly inspired by it. [10]

Awards

In the 2003 Indie RPG Awards, Fate won a number of awards: [13]

The Fate roleplaying game has resulted in winning the following ENNIES awards:

Related Research Articles

<i>Basic Role-Playing</i> Tabletop role-playing game system

Basic Role-Playing (BRP) is a tabletop role-playing game which originated in the RuneQuest fantasy role-playing game. Chaosium released the BRP standalone booklet in 1980 in the boxed set release of the second edition of RuneQuest. Greg Stafford and Lynn Willis are credited as the authors. Chaosium used the percentile skill-based system as the basis for most of their games, including Call of Cthulhu, Stormbringer, and Elfquest.

<i>Call of Cthulhu</i> (role-playing game) Tabletop horror role-playing game

Call of Cthulhu is a horror fiction role-playing game based on H. P. Lovecraft's story of the same name and the associated Cthulhu Mythos. The game, often abbreviated as CoC, is published by Chaosium; it was first released in 1981 and is in its seventh edition, with licensed foreign language editions available as well. Its game system is based on Chaosium's Basic Role-Playing (BRP) with additions for the horror genre. These include special rules for sanity and luck.

<span class="mw-page-title-main">Chaosium</span> Game publisher

Chaosium Inc. is a publisher of tabletop role-playing games established by Greg Stafford in 1975. Chaosium's major titles include Call of Cthulhu, based on the horror fiction stories of H. P. Lovecraft, RuneQuest Glorantha, Pendragon, based on Thomas Mallory's Le Morte d'Arthur, and 7th Sea, "swashbuckling and sorcery" set in a fantasy 17th century Europe.

<span class="mw-page-title-main">Spirit of the Century</span> Tabletop role-playing game in the pulp genre

Spirit of the Century is a pulp role-playing game published by Evil Hat Productions, and based on Evil Hat's FATE system. It is billed as a 'pick-up' game that can be played quickly, with little preparation.

Evil Hat Productions is a company that produces role-playing games and other tabletop games. They are best known for the free indie RPG system Fate, Blades in the Dark, and Thirsty Sword Lesbians, all of which have won multiple awards.

<i>The Dresden Files</i> Roleplaying Game Tabletop role-playing game

The Dresden Files Roleplaying Game is a licensed role-playing game based on The Dresden Files and using the Fate system. It was released in late 2010 in two hardcover volumes: Your Story with the rules information and Our World with setting information, and won numerous awards at all of the Origins Awards, the ENnies, and the Golden Geek Awards.

<i>Pathfinder Roleplaying Game</i> Tabletop role-playing game

The Pathfinder Roleplaying Game is a fantasy role-playing game (RPG) that was published in 2009 by Paizo Publishing. The first edition extends and modifies the System Reference Document (SRD) based on the revised 3rd edition Dungeons & Dragons (D&D) published by Wizards of the Coast under the Open Game License (OGL) and is intended to be backward-compatible with that edition.

<i>Gumshoe System</i> Tabletop role-playing game

The Gumshoe System is a role-playing game system created in 2007 by Robin Laws, designed for running investigative scenarios. The premise is that investigative games are not about finding clues, they are about interpreting the clues that are found. The Gumshoe System is used in various games published by Pelgrane Press. As a result of the Hillfolk kickstarter, the SRD for the Gumshoe System has been made available for use under two open licenses: the Open Game License (OGL) and Creative Commons Attribution.

<i>The One Ring Roleplaying Game</i>

The One Ring Roleplaying Game is a tabletop role-playing game set in J. R. R. Tolkien's Middle-earth, set at the time between The Hobbit and The Lord of the Rings. Designed by Francesco Nepitello and Marco Maggi, the game was initially published by Cubicle 7 in 2011 under the title The One Ring: Adventures over the Edge of the Wild. Cubicle 7 continued to publish the first edition of the game until 2019. Nepitello and Maggi developed the second edition, which is published by Free League Publishing under the same title, The One Ring Roleplaying Game.

<i>Dungeon World</i> Tabletop fantasy role-playing game

Dungeon World is a tabletop fantasy roleplaying game created by Sage LaTorra and Adam Koebel. The game uses the Powered by the Apocalypse engine originally designed for Apocalypse World and used in Monsterhearts and other games. The game is advertised as having old school style with modern rules. The text of the game was released under the Creative Commons Attribution 3.0 Unported License.

<span class="mw-page-title-main">Powered by the Apocalypse</span> Game system for tabletop role-playing game

Powered by the Apocalypse (PbtA) is a tabletop role playing game design framework developed by Meguey Baker and Vincent Baker for the 2010 game Apocalypse World and later adapted for hundreds of other RPGs.

<i>13th Age</i> Tabletop fantasy role-playing game

13th Age is a d20 fantasy role-playing game designed by Rob Heinsoo and Jonathan Tweet, and published by Pelgrane Press. 13th Age has been well supported with over 25 supplements published since its 2013 release, the most recent in 2022.

<i>Dragon Age</i> (role-playing game) Tabletop role-playing game

Dragon Age is a role-playing game published by Green Ronin Publishing in 2010. It is based on the Dragon Age video game series by BioWare, and uses the video game series' setting.

<i>Zweihänder</i> (role-playing game) Tabletop fantasy role-playing game

Zweihänder Grim & Perilous RPG, generally referred to simply as Zweihänder, is an ENnie award winning tabletop role-playing game published by Grim & Perilous Studios in 2017 following a successful crowdfunding project. As of 2019, the game is published by Andrews McMeel Publishing.

The Cortex System is a collection of related roleplaying games. Its most recent iteration, Cortex Prime, was designed by Cam Banks and initially published by Fandom Tabletop, then acquired by Dire Wolf Digital. Prior versions appeared in the licensed roleplaying games published by Margaret Weis Productions, where it was used as the house system. Cortex is an adaptable game system focusing on characterization and story development.

<i>Avatar Legends: The Roleplaying Game</i> 2022 tabletop role-playing game

Avatar Legends: The Roleplaying Game is a fantasy tabletop role-playing game produced by Magpie Games. It is set in the world of the animated television series Avatar: The Last Airbender and The Legend of Korra, and takes place in five different time periods. It sees players take the roles of martial artists, technological experts, or benders – people who can manipulate one of the four classical elements – who fight for balance in the world while also working towards their own goals and struggling with inner balance, represented by opposing ideals held by a character.

<i>City of Mist</i> Tabletop role-playing game

City of Mist is an urban fantasy neo-noir detective tabletop role-playing game (RPG) designed by Amít Moshe and published by Son of Oak Game Studio. The game is set in a modern-day metropolis where ordinary people of all walks of life become modern-day reincarnations of myths, legends, and fairy tales, gaining magical powers and abilities.

<i>Thirsty Sword Lesbians</i> 2021 tabletop role-playing game

Thirsty Sword Lesbians is a narrative-focused tabletop role-playing game that emphasizes telling "melodramatic and queer stories". The game was funded via a 2020 Kickstarter campaign and published by Evil Hat Productions in 2021. It uses a modification of the Powered by the Apocalypse game system.

<span class="mw-page-title-main">Ironsworn</span> American generic role-playing game

Ironsworn is an indie role-playing game written and self-published by Shawn Tomkin. Its Ironlands setting is low fantasy, set in a rugged frontier. The game received the 2019 ENNIE Gold Winner Award for Best Free Game/Product. Rob Wieland for Forbes named Ironsworn one of his favorite RPG products of 2022 and one of the best fantasy tabletop role-playing games for solo play.

Free League Publishing is a game studio and publisher based in Stockholm, Sweden, formed in 2011. The company designs and publishes tabletop role-playing games, board games, and books based on licensed properties and independent works.

References

  1. "Fate: About Fudge" (PDF). Faterpg.com. Retrieved 2015-12-20.
  2. "RPGnet : Review of FATE: Fantastic Adventures in Tabletop Entertainment. Fudge Edition" . Retrieved 2007-10-25.
  3. Donoghue, Rob; Hicks, Fred; Balsera, Leonard (2006). Spirit of the Century. Evil Hat Productions. p. 115. ISBN   978-0-9771534-0-4. What follows is not a comprehensive list of stunts. GMs (and players under GM supervision) are encouraged to create their own to fit their game.
  4. "Fate not FATE » Fate". Faterpg.com. Archived from the original on 2015-12-25. Retrieved 2015-12-20.
  5. "The ENnie Awards- 2007". Archived from the original on 2007-10-16. Retrieved 2007-10-25.
  6. "The Dresden Files RPG: System" . Retrieved 2009-05-29.
  7. "SotC SRD". Archived from the original on February 19, 2007.{{cite web}}: CS1 maint: unfit URL (link)
  8. Murray, Brad; Marshall, C.W.; Dyke, Tim; Kerr, Byron. "Diaspora SRD". VSCA Publishing. Archived from the original on 29 April 2016. Retrieved 2015-12-20.
  9. "Fate Core by Fred Hicks / Evil Hat Productions — Kickstarter". Kickstarter.com. Retrieved 2015-12-20.
  10. "Fate and Its Branches » Fate". Faterpg.com. Archived from the original on 2015-12-22. Retrieved 2015-12-20.
  11. "Fate of Cthulhu Tabletop Game Sparks Controversy". GameRant. 2020-01-21. Retrieved 2020-09-08.
  12. "The 'Fate of Cthulhu' Looms". ICv2. 2019-04-24. Retrieved 2020-09-08.
  13. "Indie RPG Awards" . Retrieved 2007-09-06.
  14. "2007 Noms and Winners". ENnie Awards. 2015-08-01. Archived from the original on 2015-12-11. Retrieved 2015-12-20.
  15. "2008 Noms and Winners". ENnie Awards. 2015-08-01. Archived from the original on 2013-11-02. Retrieved 2015-12-20.
  16. "2011 Noms and Winners". ENnie Awards. 2011-02-26. Archived from the original on 2019-03-12. Retrieved 2015-12-20.
  17. "Announcing the 2014 ENnie Award winners". ENnie Awards. 2014-08-16. Archived from the original on 2019-04-09. Retrieved 2015-12-20.
  18. "Congratulations to all the 2015 ENnie Award Winners!". ENnie Awards. 2015-08-01. Archived from the original on 2015-12-12. Retrieved 2015-12-20.