Risus

Last updated

Risus: The Anything RPG is a rules-light generic role-playing game (RPG) written, designed and illustrated by S. John Ross of Cumberland Games and Diversions. [1] [2] [3] Risus is available free on the web. It was first published online in 1993. Earlier versions of the game were titled GUCS: The Generic Universal Comedy System (a parody of GURPS ) and were distributed privately beginning in 1989.

Contents

History

Risus (Latin for “laughter”) is a comedy game [2] (often described by its creator as a "joke game") and uses a cliché (character class) system [1] inspired by the broad "career scale" skills in Greg Gorden's DC Heroes RPG (Mayfair Games), and later influenced by Atlas Games' Over the Edge . The core systems of Risus owe their largest debt to the Ghostbusters RPG published by West End Games, and to Tunnels and Trolls by Ken St. Andre. The game itself also cites GURPS as an influence, along with FUDGE , another free RPG released to the web a year earlier. Several more recent games have been, in turn, influenced by Risus.

Despite the game's small size and admittedly joking nature, there are more than 30 fan-authored websites devoted to Risus, some including several rules variants, simple worldbooks, and wholly rewritten adaptations of the game. Risus itself has been translated into Chinese, Croatian, Czech, Danish, Dutch, Esperanto, French, German, Italian, Japanese, Korean, Norwegian, Polish, Portuguese, Russian, and Spanish. [4] In December, 2003, Cumberland Games began to support the free game with commercial supplements, beginning with the Risus Companion and the founding of the International Order of Risus. An example of another commercial product is A Kringle in Time, "an adventure about saving Christmas from ancient evil." [5]

New Risus won the 2001 inaugural RPGnet award for Best Free RPG. [6]

Risus Companion

The Risus Companion is the first commercial supplement of Risus. S. John Ross wrote and published [3] the Risus Companion on the 10th anniversary of Risus on the World Wide Web, in order to provide a foundation for Risus as a commercial venture. Risus itself remains free of charge, allowing Risus fans the option to support Risus if they choose and be materially rewarded for doing so. The Risus Companion is an electronic document in PDF form, made available to all members of the International Order of Risus.

Reception

In a review of Risus in Black Gate , Ryan Harvey said "I can enthusiastically recommend Risus to anybody with an imagination, regardless of his or her experience with those funny-sided dice. Not only are the rules so slim that they fit onto six pages (with two dedicated to optional rules), but the system runs entirely on clichés that any one who has seen a movie, read a book, or gotten around more than St. Symeon the Stylite, will recognize and know how to act out." [7]

Notes

  1. 1 2 "The Homebrew Review, #2: Risus". Gamegrene.com. 2001. Retrieved 2007-09-30.
  2. 1 2 Bullock, Larry (2001). "Risus: The Anything RPG (review)". RPGnet . Retrieved 2003-09-30.
  3. 1 2 "S. John Ross". pen-paper.net. Archived from the original on 2007-09-30. Retrieved 2007-09-30.
  4. "Risus: The Anything RPG homepage" . Retrieved 2003-09-30.
  5. Katz, Demian. "A Kringle in Time (review)". www.ogrecave.com. Retrieved 2007-09-30.
  6. "RPGnet 2001 Award Results". RPGnet . Retrieved 2007-09-30.
  7. "Risus: Rules-Lite to the Min – Black Gate".

Related Research Articles

<i>Bunnies & Burrows</i> Tabletop fantasy role-playing game from 1976

Bunnies & Burrows (B&B) is a role-playing game (RPG) inspired by the 1972 novel Watership Down. Published by Fantasy Games Unlimited in 1976, the game centered on intelligent rabbits. It introduced several innovations to role-playing game design, being the first game to encourage players to have non-humanoid roles, and the first to have detailed martial arts and skill systems. Fantasy Games Unlimited published a similar second edition in 1982. Frog God Games published a revised third edition in 2019 from the original authors. The game was also modified and published by Steve Jackson Games as an official GURPS supplement in 1992.

<span class="mw-page-title-main">Fudge (role-playing game system)</span> Tabletop role-playing game system

Fudge is a generic role-playing game system for use in freeform role-playing games. The name "FUDGE" was once an acronym for Freeform Universal DonatedGaming Engine and, though the acronym has since been dropped, that phrase remains a good summation of the game's design goals. Fudge has been nominated for an Origins Award for Best Role-Playing Game System for the Deryni Adventure Game.

<i>GURPS</i> Tabletop role-playing game system

The Generic Universal RolePlaying System, or GURPS, is a tabletop role-playing game system designed to allow for play in any game setting. It was created by Steve Jackson Games and first published in 1986 at a time when most such systems were story- or genre-specific.

<span class="mw-page-title-main">RPGnet</span> Forum for tabletop role-playing games

RPGnet is a role-playing game website. It includes sections on wargames, tabletop games and video games, as well as columns on gaming topics.

Cumberland Games & Diversions is an electronic publishing company specializing in indie roleplaying games and TrueType fonts.

A generic or universalrole-playing game system is a role-playing game system designed to be independent of setting and genre. Its rules should, in theory, work the same way for any setting, world, environment or genre in which one would want to play.

Uresia: Grave of Heaven is an anime-inspired fantasy world for role-playing games written by S. John Ross. Originally published for the Big Eyes, Small Mouth role-playing game, the most recent edition published in 2012 is systemless. Like the previous edition, it includes maps drawn by the author. Uresia was originally published by Guardians of Order.

<span class="mw-page-title-main">Active Exploits</span>

Active Exploits is a diceless set of role-playing game rules by Precis Intermedia Gaming. The core rules are distributed for free as a PDF file, or for a fee as a printed book. There are a number of published game settings and official game conversions which use these rules.

<i>All Flesh Must Be Eaten</i> Tabletop horror role-playing game

All Flesh Must Be Eaten or AFMBE is an Origins Award nominated survival horror role-playing game (RPG) produced by Eden Studios, Inc. using the Unisystem game system. AFMBE is derived from the traditional horror movie depictions of zombies who rise from the dead as mindless monsters that consume the living. In addition to producing a revised edition and many RPG supplements, there have been many works of fiction published that take place in one of the game's many settings.

GURPS Basic Set is a role playing game publication written by Steve Jackson, Sean M. Punch, and David L. Pulver. The first edition GURPS Basic Set box was published in 1986, a standalone third edition book in 1988, and a hardcover, two-volume fourth edition in 2004.

<span class="mw-page-title-main">GURPS Monsters</span>

GURPS Monsters (ISBN 1-55634-518-6) is a 128-page soft-bound book compiled by J. Hunter Johnson and published in 2002 by Steve Jackson Games as a supplement for the GURPS role-playing game system. It contains biographies and gaming statistics for forty-eight monsters for various campaign settings.

<span class="mw-page-title-main">Kenneth Hite</span> American game designer

Kenneth Hite is a writer and role-playing game designer. Hite is the author of Trail of Cthulhu and Night's Black Agents role-playing games, and lead designer of the 5th edition of Vampire: the Masquerade.

<i>GURPS Discworld</i>

GURPS Discworld and the related supplements are role-playing game sourcebooks set in Terry Pratchett's Discworld fantasy universe using the GURPS role-playing game system. GURPS Discworld was designed by Phil Masters and first published in 1998.

<i>Conspiracy X</i>

Conspiracy X is a role-playing game (RPG) originally released by New Millennium Entertainment in 1996, and since revised and released by several publishers including Steve Jackson Games and Eden Studios, Inc. In all versions, the setting posits that aliens are insiduously taking over the world, reminiscent of The X-Files.

<span class="mw-page-title-main">Phil Masters</span> British role-playing game designer and author

Phil Masters is a British role-playing game designer and author.

<i>Steve Jacksons Man to Man</i>

Steve Jackson's Man to Man is a sourcebook for GURPS.

Samuel John Ross Jr., known as S. John Ross, is a game designer and owner of Cumberland Games & Diversions. He wrote the early Indie role-playing game Risus.

<i>Conan Role-Playing Game</i> Tabletop fantasy role-playing game

The Conan Role-Playing Game was published by TSR, Inc. in 1985.

<i>GURPS Steampunk</i> Role-playing game sourcebook

GURPS Steampunk is a role-playing game sourcebook written by William H. Stoddard and published by Steve Jackson Games in 2000. The supplement facilitates play in the steampunk genre using the GURPS system. Upon publication, the book won the Origins Award for "Best Roleplaying Supplement". As the most detailed definition of the genre at the time, it was also credited with reifying the attributes of steampunk. GURPS Steampunk was accompanied by licensed publications in the world of Castle Falkenstein and followed by supplements by Jo Ramsay and Phil Masters. Since 2016, SJG has published additional releases in the genre, compatible with GURPS Fourth Edition.

<i>GURPS Werewolf: The Apocalypse</i> Role-playing game supplement

GURPS Werewolf: The Apocalypse is a supplement published by Steve Jackson Games (SJG) in 1993 that translates the role-playing game Werewolf: The Apocalypse to the GURPS rules set.