| DarkSpyre | |
|---|---|
| | |
| Developer(s) | Event Horizon |
| Publisher(s) | Event Horizon |
| Producer(s) | James H. Namestka |
| Designer(s) | Christopher L. Straka |
| Programmer(s) | Thomas J. Holmes |
| Artist(s) | Jane Yeager Frank Urbaniak |
| Composer(s) | Ed Puskar |
| Platform(s) | MS-DOS, Amiga |
| Release | 1990: MS-DOS 1991: Amiga |
| Genre(s) | Role-playing |
| Mode(s) | Single-player |
DarkSpyre is a 1990 video game produced by Event Horizon Software (later known as DreamForge Intertainment) for MS-DOS. It was released the following year for the Amiga. Darkspyre is a dungeon crawl style role-playing game. It uses top-down graphics and randomly generated dungeons, similar to a roguelike.
in 1992, The Summoning was released as a sequel. It did not rely on DarkSpyre's random dungeon mechanic, instead using pre-designed levels.
The gods of War, Magic, and Intellect created the Darkspyre to find a champion to overcome the final challenge of mankind. The player must locate the five runes of power within Darkspyre to master the tests and prevent the destruction of the world. [1]
The game was reviewed in 1991 in Dragon #172 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 3½ out of 5 stars. [1] The game was reviewed in Computer Gaming World in 1991, with the reviewer stating that "DarkSpyre is a fine game, well suited to gamers who enjoy true challenges." [2]