Shiren the Wanderer: The Tower of Fortune and the Dice of Fate | |
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Developer(s) | Chunsoft [lower-alpha 1] |
Publisher(s) | Chunsoft
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Director(s) | Yoriki Daigo (DS) [1] Hideyuki Shinozaki (Vita) Tomoya Shinozaki (Switch, Win) [2] |
Producer(s) | Yasuhiro Iizuka Koichi Nakamura (DS) Frank "Bo" deWindt II (Vita) |
Designer(s) | Asuka Honda Ryota Kawasaki Seiichiro Nagahata |
Programmer(s) | Masayasu Yamamoto Hiroaki Sakabe Toru Sadamasa |
Artist(s) | Kaoru Hasegawa |
Writer(s) | Masato Kato |
Composer(s) | Hayato Matsuo |
Series | Shiren the Wanderer Mystery Dungeon |
Platform(s) | Nintendo DS PlayStation Vita Nintendo Switch Microsoft Windows iOS Android |
Release | Nintendo DS
|
Genre(s) | Roguelike, role-playing |
Mode(s) | Single-player, multiplayer |
Shiren the Wanderer: The Tower of Fortune and the Dice of Fate [lower-alpha 2] is a roguelike role-playing video game developed by Chunsoft. It is the fifth main entry in the Shiren the Wanderer series, which is a subset of the larger Mystery Dungeon series. It was originally released for the Nintendo DS in 2010 in Japan.
An expanded version [lower-alpha 3] was released for the PlayStation Vita in 2015 in Japan and in 2016 in North America and Europe. A further expanded version for Nintendo Switch and Microsoft Windows, featuring additional dungeons, was released in 2020, [3] and a Smartphone port of the latest version was released in Japan in 2022. [4]
The Tower of Fortune and the Dice of Fate is a roguelike role-playing video game in which the player traverses randomized dungeons and fights monsters. [5] [6] In dungeons, the player can find treasures, as well as items and equipment that they can collect and use. [5] If the player dies, they lose their items, their level resets to one, the dungeons change, and the monsters change positions. [7] Like in Shiren the Wanderer 4 , the game has a day-and-night system; as the in-game sun sets, the player character's vision decreases, making it impossible to see enemies that are too far away. At some points in dungeons, the player needs to solve puzzles. [8]
The story is set between the events of Shiren the Wanderer GB2 and Shiren the Wanderer 3 , and follows Shiren, [8] a wanderer and silent protagonist, who is accompanied by Koppa, a talking ferret. [6] The two are climbing the Tower of Fortune, as they have heard legends of a god that can change their fate. [8] [9] The story begins as Oyu, a young girl from a small town, suffers from an illness and Jirokichi, her childhood friend, goes forth towards the tower to change her fate. They are guided through the tower by Tao, a girl in a panda suit, [9] and encounter other characters thorough the story: Okon and Koharu; Gen; and Kojirouta. Shiren and Jirokichi eventually climb the tower to fight against the ruler of fate himself, Reeva.
The game was directed by Yoriki Daigo, keeping the same role as in Shiren the Wanderer 4. [1] The Tower of Fortune and the Dice of Fate was first teased in August as part of Sega's exhibition titles before the Tokyo Game Show 2010. [10] The game was released in December of the same year. [11] During an interview with Koichi Nakamura, it was confirmed that this game and Shiren the Wanderer 4 were developed simultaneously, though it was hard to come up with new ideas for the former title. In that case, they have added back items and monsters originally featured in the latter. This would be re-confirmed by Daigo in a blog posted by the company. [1] Unique to this series is the possibility to play with another player locally in co-op mode, compared to Shiren the Wanderer 3 who had a similar option exclusively for the versus mode. [12] [13]
Pre-ordered copies of the game were bundled with a soundtrack CD and a booklet about the series' history. [14] As a crossover promotion, a Nonary Game bracelet from Chunsoft's Nine Hours, Nine Persons, Nine Doors was included as an in-game item. [15]
In commemoration of the 20th anniversary of the Shiren the Wanderer series, a PlayStation Vita version titled Shiren the Wanderer 5 Plus, which includes additional dungeons and the ability to look around using the right stick, was released in June 2015 in Japan. [16] [17] A worldwide release by Aksys Games came a year later in July, with the game titled as Shiren the Wanderer: The Tower of Fortune and the Dice of Fate. [6]
Nintendo Switch and Steam ports were directed by Tomoya Shinozaki. The idea of porting the game to other consoles comes from when Sony ended production of the PlayStation Vita in 2019. [2] A Microsoft Windows version was implied to be in development during The International 2019 Dota 2 Tournament held in Shanghai in August, although no official announcement had been made at the time. [18] In 2020, Nintendo Switch and Steam ports were released worldwide on December 2, a day after the series's 25th anniversary. [19] [3] [2] These versions feature three brand new dungeons, a livestream display and the game being translated in both traditional and simplified Chinese, making it the first Shiren the Wanderer game to have an official Chinese translation. [20] [21] The Live Display HUD option was added to this port because Shinozaki used to watch streamers playing games from the series on live before joining the company. For the Steam version, the team opted for keyboard compatibility as it was harder to add it than the Switch version, the latter having the same button layout as the PlayStation Vita. [2]
An iOS and Android ports were released in March 2022. These versions can be played in English and Chinese. Some changes include auto saving, the ability to play it horizontally or vertically compared to the smartphone release of Mystery Dungeon: Shiren the Wanderer , among smaller ones. [4]
The game was originally released in Japan by Chunsoft for the Nintendo DS on December 9, 2010. The PlayStation Vita version was released by Spike Chunsoft on June 4, 2015, in Japan, and by Aksys Games on July 26, 2016, in North America and Europe. [17] [6] Since 2020, the game would be released only by Spike Chunsoft, and excludes Aksys Games for its western release. The Nintendo Switch and Steam versions were released worldwide on December 2 the same year, and a day later in Japan. [22] A limited-time, physical copy of the game in English held by Limited Run Games was released on January 12, 2021. [23] The smartphone versions were released on March 29, 2022, exclusively in Japan. [4]
Aggregator | Score |
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Metacritic | 79/100 (PS Vita) [24] 75/100 (NS) [25] |
Publication | Score |
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Destructoid | 8/10 [26] |
Famitsu | 35/40 (DS) [27] 36/40 (PS Vita) [28] |
GameRevolution | 3/5 [29] |
Hardcore Gamer | 4.5/5 (PS Vita) [30] 4/5 (NS) [31] |
Nintendo Life | [32] |
Nintendo World Report | 8.5/10 [33] |
PlayStation Official Magazine – UK | 8/10 [34] |
RPGamer | 3.5/5 (PS Vita) [35] 3.5/5 (NS) [36] |
USgamer | [37] |
The game was well received by critics on PlayStation Vita and Nintendo Switch, according to review aggregator Metacritic, [24] [25] where it was the sixth-best reviewed PlayStation Vita game of 2016. [38]
The Switch port of this game exceeded the company's expectation in terms of reputation and sales overall. This success consequently green-lit the development of a new Shiren the Wanderer game soon after, being Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island , but also gave the series a new title over 13 years after this game. [39]
Across all versions of The Tower of Fortune and the Dice of Fate, it has sold over 500,000 copies as of December 2022, making it selling as many copies as all versions of Mystery Dungeon: Shiren the Wanderer accumulated. [40] The Nintendo DS version sold 65,137 copies by the end of 2011 and an additional 16,573 copies sold from the Chunsoft Selection edition of the same game by the end of 2012, granting a total of 81,710 copies sold in Japan. [41] [42] The PlayStation Vita version debuted on second place on Media Create's weekly list of best-selling video games in Japan, with 16,224 copies sold; [43] on its second week, it sank to ninth place with 6,060 copies, [44] and on its third it sank to thirteenth place with 3,553 copies sold. [45] By the end of 2015, it was the 168th best selling game of the year in Japan with 25,681 copies. [46] The Nintendo Switch version debuted on twelfth place on Famitsu's weekly list of best-selling video games in Japan, with 19,594 copies sold. This version would also be placed sixth on the Japanese Nintendo eShop's Top 20 best-selling games of December 2020. [47] [48] According to Steam Spy, the Steam release has sold over 100,000 copies. [49]
Mystery Dungeon, known in Japan as Fushigi no Dungeon, is a series of roguelike role-playing video games. Most were developed by Chunsoft, now Spike Chunsoft since the merging in 2012, and select games were developed by other companies with Chunsoft's permission. The series began when co–creator of Dragon Quest, Koichi Nakamura, was inspired by Seiichiro Nagahata's experience with Rogue, who is also a fellow developer from the company, and a desire to create an original series. It began on the Super Famicom, progressing to almost all of Nintendo's and Sony's home and handheld consoles, WonderSwan, Dreamcast, Windows, and mobile devices.
Shiren the Wanderer 2: Shiren's Castle and the Oni Invasion is a 2000 role-playing video game developed by Chunsoft and published by Nintendo for the Nintendo 64. It is the second main entry in the Shiren the Wanderer series, itself part of the larger Mystery Dungeon series, and was released in Japan on September 27. The game follows Shiren, a boy who aims to defend a village from attacking demons by building a castle; he finds building materials and other items by exploring dungeons.
Mystery Dungeon: Shiren the Wanderer, originally released in Japan as Fushigi no Dungeon 2: Fūrai no Shiren, is a roguelike video game developed and published by Chunsoft. It is the second entry in the Mystery Dungeon series, following 1993's Torneko no Daibōken. It was originally released for the Super Famicom in 1995 in Japan. Sega published a Nintendo DS remake in 2006 in Japan and in 2008 internationally. The remake was later ported to iOS and Android and published by Spike Chunsoft in 2019.
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Pokémon Mystery Dungeon is a video game series spin-off from the main Pokémon series developed by Spike Chunsoft. The games feature the fictional creatures called Pokémon who have the ability to speak human language navigating through a randomly generated dungeon using turn-based moves, common to Mystery Dungeon games. As of March 2020, there have been eleven games across five platforms, as well as several manga adaptations and animated specials.
Shiren the Wanderer is a roguelike video game developed by Chunsoft for the Wii. It was released in Japan on June 5, 2008, and in North America on February 9, 2010. A PlayStation Portable version was released later in 2010, with a readjusted difficulty, a new infrastructure mode, and shorter loading times via the ability to install the game.
Pokémon Mystery Dungeon: Explorers of Sky is an enhanced version of Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness released for the Nintendo DS in 2009, developed by Chunsoft and published by The Pokémon Company and Nintendo. As a sister game, and sometimes referred to as the definitive edition to the aforementioned games, additional features include the addition of the missing Generation IV Pokémon, further character development for a few side characters in content known as Special Episodes, and a few quality of life improvement for options, items, and other gameplay related features.
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Shiren the Wanderer is a video game series of roguelike and role-playing games developed by Spike Chunsoft. Unlike licensed crossovers within the Mystery Dungeon franchise, this series features original characters, including the eponymous rōnin protagonist Shiren and his traveling companion and talking weasel Koppa, with a plot and the location set generally in feudal Japan, and though indicative of the core games, which is navigating through a randomly generated dungeon using turn-based moves. As of January 2024, there have been multiple games across Nintendo and Sony platforms, mobile devices, Windows, and Steam, as well as few other medias released throughout the years.
Shiren the Wanderer GB2: Magic Castle of the Desert is a roguelike role-playing video game developed by Chunsoft. It is part of the Mystery Dungeon series, and is a sequel to Shiren the Wanderer GB: Monster of Moonlight Village. It was originally released for the Game Boy Color by Chunsoft in 2001. A Nintendo DS remake was released by Sega later in 2008.
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Shiren the Wanderer GB: Monster of Moonlight Village is a roguelike role-playing video game developed by Aquamarine, then by Spike Chunsoft for the Android port of the game, and originally released for the Game Boy by Chunsoft in 1996. It is part of the Mystery Dungeon series. A Microsoft Windows remake, featuring enhanced graphics similar to its previous game on Super Famicom, would be later released in 1999, then re-released later with internet compatibility in 2002. A port of the remake was released on Android in 2011.
Shiren the Wanderer Gaiden: Asuka the Swordswoman is a roguelike role-playing video game developed by Neverland and Chunsoft. It is part of the Mystery Dungeon series, and is a side story based on the Shiren the Wanderer series. It was originally released for the Dreamcast by Sega on February 7, 2002. A Microsoft Windows port was later released on December 20, 2002 and re-released later with internet compatibility on February 27, 2004, both published by Chunsoft.
Shin-ichiro Tomie is a Japanese game director, writer and part of Spike Chunsoft's affiliation. Since 1995, he contributes to the company with the Mystery Dungeon franchise as the main writer for the Shiren the Wanderer, and Pokémon Mystery Dungeon series. Prior to his affiliation to the company in 1992, he has also contributed in Tecmo's Tecmo Bowl series of sport games.
Kaoru Hasegawa is a Japanese game artist and part of Spike Chunsoft's affiliation. Since 1994, he contributes to the company, with the Mystery Dungeon franchise as the main character designer for the Shiren the Wanderer series since its first title in 1995, and as an artist for other video game titles.
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