Mole Mania

Last updated
Mole Mania
Mole mania boxart.png
North American packaging artwork
Developer(s) Nintendo EAD
Pax Softnica
Publisher(s) Nintendo
Director(s) Masayuki Kameyama
Producer(s) Shigeru Miyamoto
Designer(s) Eiko Takahashi
Naoki Watanabe
Noriko Aoki
Programmer(s) Motoo Yasuma
Yoshiaki Hoshino
Composer(s) Taro Bando
Platform(s) Game Boy
Release
Genre(s) Action, puzzle
Mode(s) Single-player, multiplayer

Mole Mania [lower-alpha 1] is a 1996 video game developed by Pax Softnica and Nintendo EAD, and published by Nintendo for the original Game Boy. It is also one of the least known works of Shigeru Miyamoto. The game was re-released for the Nintendo 3DS Virtual Console in all major regions throughout 2012.

Contents

Gameplay

Gameplay screenshot GB Mole Mania (Moguranya).png
Gameplay screenshot

In the game, Muddy has to move a black ball to a gate at the end of the screen in order to get to the next screen. He can push, pull, and throw the black ball. Muddy can also dig into soft ground to find underground paths around obstacles. Choosing where to dig is a crucial element of the game's various puzzles, as creating holes in the wrong areas could hinder the player's efforts to advance. Dropping the ball into a hole would cause it to return to its starting point. Given the nature of Muddy's ability to move the ball, digging holes in the wrong places could make reaching the gate with the ball completely impossible, requiring Muddy to leave the screen and then return to try again. Along the way, there are many obstacles, such as moving enemies, pipes, barrels, weights, and bosses.

Characters

Players play as a mole named Muddy Mole (known in Japan as Mogurānya (モグラ〜ニャ), whose wife and children have been kidnapped by the farmer, Jinbe. Muddy must find and rescue his wife and seven children by navigating his way through the seven worlds of Jinbe Land; avoiding enemies, solving puzzles, stealing cabbages, and defeating the boss of each world. Freeing his loved ones one by one before coming face-to-face with Jinbe himself.

Jinbe, a cabbage farmer and ruler of Jinbe Land, serves as the main antagonist to Muddy. He is depicted with a Mario-esque appearance and stature, wearing red overalls and a green shirt. His face is obscured by a full beard and he is seen wearing a brimmed gardener's hat.

Jinbe Land is home to a wide variety of enemies sent by Jinbe to intercept Muddy before rescuing his family. These enemies include dinosaurs as well as two unnamed "plumber sons" that Muddy must defeat later in the game.

Reception

Mole Mania garnered generally favorable reception from critics. [1] The game holds a 79.33% rating based on three reviews at GameRankings. [4] Readers of Family Computer Magazine voted to give the game a 22.1 out of 30 score in a 1998 public poll. [9] According to Famitsu , the title sold over 11,830 copies respectively in its first week on the market. [10] It sold 89,407 copies during its lifetime in Japan. [10] Four writers of Nintendo Power drew comparison with HAL Laboratory 's Eggerland series, citing the game's mix of action and puzzle elements. They commended its catchy music, challenge, multiplayer, and Super Game Boy enhancements, but saw the uneven combination of simple and complex puzzles within a single level to be a negative point. [7]

A writer for Total! stated that "Nintendo's idea of having the puzzles take place above and below ground is not only new, but also surprisingly good". [8] Dave McComb of Nintendo Magazine System (Official Nintendo Magazine) praised the game's visuals for its simple but effective sprites, addictive gameplay, puzzles, boss battles, and two-player mode, but found the audio department to be average and noted the lack of additional replay value. [3] Mega Fun's Ulf Schneider considered Mole Mania to be difficult puzzle game, noting that each level requires a very planned approach. Schneider celebrated its multiplayer, bonus rounds, and battery backup support. [6] IGN 's Steve Averett gave the game positive remarks for its audiovisual presentation, non-linear format, and versus mode. [5]

Retrospective coverage

Retrospective commentary for Mole Mania has been equally favorable. [11] [12] 1Up.com 's Nick Todd compared the game to Adventures of Lolo when it comes to gameplay. [13] Nintendo Life 's Philip J. Reed commended the game for its crisp visuals, amusing cutscenes, and soundtrack. However, Reed found the ability to dig above ground and below ground occasionally frustrating. He also felt its controls were troublesome during bonus rounds and boss battles. [14] MTV 's Jason Cipriano praised the game's short and to-the-point puzzles. [15] Cubed3's Shane Jury highlighted the game's animated cutscenes, upbeat music, and versatile controls. [16] Hardcore Gaming 101 's Charles P. Gill wrote that "Mole Mania is the result of what happens when smart game developers take a very simple premise and think of how to expand it in millions of smart ways". [17]

Notes

  1. Known in Japan as Mogranya (Japanese: モグラ〜ニャ, Hepburn: Mogurānya)

Related Research Articles

<i>Mario Tennis</i> 2000 video game

Mario Tennis is a 2000 sports video game developed by Camelot Software Planning and published by Nintendo for the Nintendo 64. Following Mario's Tennis, it is the second game in the Mario Tennis series. The game is known for being the introduction of Luigi's arch-rival, Waluigi, and the re-introduction of Princess Daisy and Birdo.

<i>The Legend of Zelda: Oracle of Seasons</i> and <i>Oracle of Ages</i> 2001 video games

The Legend of Zelda: Oracle of Seasons and The Legend of Zelda: Oracle of Ages are 2001 action-adventure games in the Legend of Zelda series. They were developed by Flagship and published by Nintendo for the Game Boy Color.

<i>Pokémon Trading Card Game</i> (video game) 1998 video game

Pokémon Trading Card Game is a video game adaptation of the Pokémon tabletop card game for the Game Boy Color. Developed by Hudson Soft and Creatures and published by Nintendo, it was initially released in Japan on December 18, 1998, in Australia on April 7, 2000, in North America on April 10, 2000, and in Europe on December 15, 2000. The game includes the first three sets of the trading card game, as well as exclusive cards not available elsewhere.

<i>Sonic Labyrinth</i> 1995 video game

Sonic Labyrinth is an action-puzzle game developed by Minato Giken and published by Sega for the Game Gear in 1995. The game features Sonic the Hedgehog exploring maze-like stages from an isometric perspective. Dr. Robotnik has robbed Sonic of his trademark speed, so Sonic walks slowly but can roll into a ball and dash across the stages.

<i>Milons Secret Castle</i> 1986 video game

Milon's Secret Castle, known in Japan as Meikyū Kumikyoku: Milon no Daibōken, is a 1986 action-adventure game released by Hudson Soft for the NES. A Game Boy version was released in 1993. A sequel, DoReMi Fantasy, was released in 1996 for the Super Famicom.

<i>Mega Man V</i> (Game Boy) 1994 action-platform video game published by Capcom

Mega Man V is a video game published by Capcom for the Game Boy handheld game console. It is the fifth game in the Game Boy version of the original Mega Man series. The game follows the adventures of the protagonist Mega Man as he must defend the Earth from a group of powerful robots from outer space called the Stardroids. Mega Man V is unique among the Game Boy Mega Man games as it features original bosses rather than recycling those from the Nintendo Entertainment System (NES) Mega Man games.

<i>Virtual Boy Wario Land</i> 1995 platform game

Virtual Boy Wario Land is a 1995 platform video game developed and published by Nintendo for the Virtual Boy. It stars Wario, who finds himself deep underground after stumbling upon a treasure-filled cave and must find his way back to the surface. Throughout the journey, the player explores and searches for items and power-ups while fighting enemies and defeating bosses. Wario has the ability to jump between the background and foreground at certain points, making use of Virtual Boy's stereoscopic 3D effect.

<i>Mega Man IV</i> (Game Boy) 1993 action-platform video game published by Capcom

Mega Man IV is an action-platform video game by Capcom for the Nintendo Game Boy. It is the fourth installment in the handheld version of the Mega Man series. The game continues the quest of the protagonist Mega Man in the struggle with his long-time nemesis Dr. Wily, who sends out a disruptive radio signal to cause a rampage, citywide destruction from dormant robots. Mega Man IV features the traditional action platforming gameplay of the prior games while introducing one new feature, the ability to purchase items with power-ups found throughout each stage. As with previous Game Boy releases, the game incorporates gameplay elements and bosses from two sequential Nintendo Entertainment System (NES) games: Mega Man 4 and Mega Man 5. The game has received a warm critical reception. In 2013, Mega Man IV was made available on the Virtual Console of Japan's Nintendo eShop for the Nintendo 3DS. It was later released in the North American and PAL region eShops the following year.

<i>Mega Man III</i> (Game Boy) 1992 action-platform video game published by Capcom

Mega Man III is an action-platform video game by Capcom for the Nintendo Game Boy. It is the third game in the handheld version of the Mega Man series. The game follows the title character Mega Man as he fights the evil Dr. Wily, whose latest attempt to conquer the world involves sucking energy from the Earth's core to power a new machine. Along with foes from his past, Mega Man must contend with the next robot in Wily's line of "Mega Man Killers", Punk. Like its two consecutive predecessors on the Game Boy, the game combines elements from two previously released Nintendo Entertainment System (NES) titles: Mega Man 3 and Mega Man 4. In 2013, Mega Man III was made available on the Virtual Console of Japan's Nintendo eShop for the Nintendo 3DS. It was later released in the North American and PAL region eShops the following year. In 2024, the game was added to the library of Game Boy games available through the Nintendo Switch Online subscription service.

<i>Mega Man II</i> (1991 video game) 1991 action-platform video game published by Capcom and Nintendo

Mega Man II is an action-platform video game by Capcom for the Game Boy. It is the second game in the handheld version of the Mega Man series after Mega Man: Dr. Wily's Revenge. It is noteworthy for having been developed by a different company than the rest of the Mega Man titles on the Game Boy.

<i>Mega Man: Dr. Wilys Revenge</i> 1991 action-platform video game published by Capcom and Nintendo

Mega Man: Dr. Wily's Revenge, also known as Mega Man in Dr. Wily's Revenge or in Japan as Rockman World is an action-platform video game by Capcom for the Nintendo Game Boy. It is the first game in the handheld series of the Mega Man franchise. It was released in Japan on July 26, 1991, and was localized in North America that December and in Europe the following year. The game continues the adventures of the android hero Mega Man as he once again confronts the evil Dr. Wily, who has dispatched his revived "Robot Masters" and a new "Mega Man Killer" named Enker.

<i>Game Boy Wars</i> 1991 video game

Game Boy Wars is a wargame developed by Nintendo and Intelligent Systems and published by Nintendo for the Game Boy in Japan only in 1991. It is a portable follow-up to the 1988 Family Computer wargame Famicom Wars, making it the second game in Nintendo's Wars series. A series of sequels to the original Game Boy Wars were produced by Hudson Soft.

<i>Mario Golf</i> (video game) 1999 video game

Mario Golf is a 1999 sports game developed by Camelot Software Planning and published by Nintendo for the Nintendo 64. Mario, his friends, and his enemies play golf on a variety of Mario-themed courses. Following NES Open Tournament Golf, it is the second game in the Mario Golf series. Camelot also developed a Game Boy Color version, which adds role-playing elements.

<i>Tetris</i> (Game Boy video game) 1989 video game

Tetris is a puzzle video game developed and published by Nintendo for the Game Boy in 1989. It is a portable version of Alexey Pajitnov's original Tetris and it was bundled with the North American and European releases of the Game Boy itself. It is the first game to have been compatible with the Game Link Cable, a pack-in accessory that allows two Game Boy consoles to link for multiplayer purposes. A remaster, Tetris DX, was released on the Game Boy Color in 1998. A Nintendo 3DS Virtual Console version of Tetris was released in December 2011, lacking multiplayer functionality. The game was released on the Nintendo Switch Online service in February 2023.

<i>Game & Watch Gallery</i> 1997 video game

Game & Watch Gallery is a game developed by Nintendo and released in 1997 for the Game Boy. It is the second game in the Game & Watch Gallery series, after Game Boy Gallery. It is known as Game Boy Gallery in Japan, and as Game Boy Gallery 2 in Australia. This game is the only game in the Game & Watch Gallery series to have its own soundtrack album with rearranged versions of the music featured in the game.

<i>Bust-a-Move Universe</i> Video game for the Nintendo 3DS

Bust-a-Move Universe, known in Japan as Tobidasu! Puzzle Bobble 3D, and in the PAL region as Puzzle Bobble Universe, is a puzzle video game developed by Taito and Arika and published by Square Enix for the Nintendo 3DS. It was released in Japan as a launch title on February 26, 2011, and was released in North America on March 27.

Face Raiders is a 3D augmented reality shooter video game developed by HAL Laboratory and published by Nintendo. In 2011, it was released as preloaded software on all systems in the Nintendo 3DS line of hardware.

<i>Go! Go! Kokopolo</i> 2011 video game

Go! Go! Kokopolo – Harmonious Forest Revenge is an action puzzle platform video game developed and published by Tanukii Studios Limited for the Nintendo DSi's DSiWare digital distribution service. It was first announced in October 2008 as a title under development for the Nintendo DS, in a series of Developers Diaries in the UK video game magazine NGamer. It was eventually released on the DSiWare service on August 4, 2011 in the PAL region, August 11, 2011 in North America, and May 30, 2012 in Japan. The game was removed on August 31, 2014.

<i>Pokémon Picross</i> 2015 video game

Pokémon Picross is a freemium puzzle video game featuring Pokémon characters developed by Jupiter Corporation and published by Nintendo and The Pokémon Company for the Nintendo 3DS. The title is part of the "Picross" nonogram series that use number-based grid puzzles to reveal pictures. It was released as a downloadable title on the Nintendo 3DS eShop worldwide in December 2015.

<i>Go! Go! Kokopolo 3D: Space Recipe for Disaster</i> 2017 action puzzle platform video game

Go! Go! Kokopolo 3D: Space Recipe for Disaster is a 2017 action puzzle platform video game, and sequel to the 2011 DSiWare game Go! Go! Kokopolo: Harmonious Forest Revenge. Developed by Tanukii Studios Limited, and published by Circle Entertainment, the game features 80 new stages, 10 new bosses, a completely new story, as well as other bonus modes and secrets.

References

  1. 1 2 3 "NEW GAMES CROSS REVIEW: モグラ〜ニャ". Famitsu (in Japanese). No. 398. ASCII Corporation. August 2, 1996. (Transcription by Famitsu.com. Archived 2015-06-15 at the Wayback Machine ).
  2. "Game Boy (original) Games" (PDF). Nintendo. Archived from the original (PDF) on 2016-03-04. Retrieved 2023-12-22.
  3. 1 2 3 McComb, Dave (May 1997). "Review: Mole Mania". Nintendo Magazine System . No. 56. EMAP. pp. 72–75.
  4. 1 2 "Mole Mania for Game Boy". GameRankings . CBS Interactive. 2019. Archived from the original on 2019-12-09. Retrieved 2023-12-21.
  5. 1 2 Averett, Steve (June 16, 1999). "Game Boy: Mole Mania". IGN . IGN Entertainment. Archived from the original on 2004-05-07. Retrieved 2023-12-21.
  6. 1 2 Schneider, Ulf (June 1997). "Test: Mole Mania - Neue Grübelei für Nintendos Kleinsten mit einem Maulwurf als Titelhelden". Mega Fun  [ de ] (in German). No. 57. Computec. p. 87.
  7. 1 2 Pelland, Scott; Owsen, Daniel; Munson, Terry; Swan, Leslie (February 1997). "Now Playing: Mole Mania - Mole justice is served at long last. Rejoice!". Nintendo Power . Vol. 93. Nintendo of America. p. 97.
  8. 1 2 "Test: Mole Mania". Total! (in German). No. 46. X-Plain-Verlag. April 1997.
  9. "超絶 大技林 '98年春版: ゲームボーイ - モグラ〜ニャ". PlayStation Magazine  [ ja ] (Special) (in Japanese). Vol. 42. Tokuma Shoten Intermedia. April 15, 1998. p. 535. ASIN   B00J16900U.
  10. 1 2 "Game Search". Game Data Library. Archived from the original on 2023-01-01. Retrieved 2023-12-22.
  11. Skrebels, Joe (Christmas 2012). "Review - 3DS: Mole Mania". Official Nintendo Magazine . No. 89. Future plc. p. 110.
  12. Maeda, Hiroyuki (October 29, 2018). "Chapter 2: Game Boy Software All Catalogue". ゲームボーイパーフェクトカタログ. Perfect Catalogue (in Japanese). G-Walk  [ ja ]. p. 115. ISBN   978-4862978226.
  13. Todd, Nick (July 27, 2012). "Hands-On with Forgotten Nintendo Classic Mole Mania". 1Up.com . IGN Entertainment. Archived from the original on 2012-10-17. Retrieved 2023-12-21.
  14. J. Reed, Philip (July 28, 2012). "Mole Mania Review (3DS eShop / GB) — Dig in". Nintendo Life . Nlife Ltd. Archived from the original on 2012-07-29. Retrieved 2023-12-21.
  15. Cipriano, Jason (July 30, 2012). "'Mole Mania' Review - Digging Deep". MTV . Viacom. Archived from the original on 2018-01-06. Retrieved 2023-12-21.
  16. July, Shane (October 27, 2012). "Mole Mania (Game Boy) Review". Cubed3. Cubed3 Limited. Archived from the original on 2017-06-28. Retrieved 2023-12-21.
  17. P. Gill, Charles (July 23, 2017). "Mole Mania". Hardcore Gaming 101 . Archived from the original on 2017-12-02. Retrieved 2023-12-21.