Kururin Squash! | |
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Developer(s) | Eighting |
Publisher(s) | Nintendo |
Director(s) | Shinji Hatano Tomonori Fujisawa |
Producer(s) | Hiroshi Sato Masato Toyoshima |
Artist(s) | Nanako Kinoshita Tomomi Sano Ryuusuke Yoshida Takayoshi Matsui |
Composer(s) | Atsuhiro Motoyama |
Series | Kururin |
Platform(s) | GameCube |
Release |
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Genre(s) | Puzzle, action |
Mode(s) | Single-player, multiplayer |
Kururin Squash! is a puzzle video game developed by Eighting and published by Nintendo for the GameCube. The game released exclusively in Japan on October 14, 2004. [1] It is the third and final game in the Kururin series, while also being the first on a home console using 3D graphics.
The player controls Kururin, pilot of the Helirin, by navigating mazes while avoiding walls and other obstacles. The player can hold down buttons on the GameCube controller to adjust the speed the Helirin spins and the speed of the Helirin itself. Kururin has three hearts by default, and each stage contains checkpoints where their hearts can be refilled. If the player hits any obstacles, they lose a heart and three seconds are added to the in-game timer, with the goal being to complete each stage in the least amount of time for a high score. [2] In the game's single-player mode, the player can select whether to control a larger or more compact Helirin, a method of adjusting the game difficulty. [3] Two modes are available from the start, the Adventure mode with the stages and story, as well as a Challenge mode where the player attempts to complete the stages as fast as possible. After completing the Adventure mode, a third mode is unlocked where the player controls the center sphere of the Helirin, removing the rotating blades of the helicopter and allowing them to travel much faster. After completing this mode, the Extra mode is unlocked, featuring rotated versions of the stages.
Kururin Squash! introduces new vehicles, enemies in stages, and boss fights at the end of each world. One of the vehicles is the Helibokaan, [4] which is a helicopter that can break obstacles and punch enemies. Other Helirins can dive underwater to avoid obstacles on the surface, can shoot fire when attached to rails, and can fly through whirlwinds. [2] The single-player modes feature five worlds with eight stages in each world, every four stages taking place in a new environment. [2] Coins are present in every stage, and collecting all the coins will net the player a perfect bonus, increasing their total coin counter. [5] Coins can be used in shops, which contain many useful items and accessories. These items can increase the player's hearts, respawn them at the beginning after they lose their hearts, or provide a minimap for stages. [6] The shop also contains movies that can guide the player on how to complete individual levels.
The multiplayer in Kururin Squash! has two modes that support up to four players. The Race Mode has over forty obstacle courses where players attempt to reach the end while hitting opponents into walls or destroying their opponents vehicles. In the Battle Mode, players can fight on ten unique stages by using power-ups and weapons in a manor similar to minigames from Super Monkey Ball. [7] [8] The objective for this mode is to collect the most coins while attacking other players. [9] By connecting a GameCube – Game Boy Advance link cable, up to four Game Boy Advance systems can play a spot the difference-type quiz game, which can be purchased from the shop. [10] [11]
After Kururin's family wins the lottery, they travel across the four continents of the world. However, upon their arrival back home, only the parents of the family return. After losing track of his family members, Kururin goes on an adventure to find them across the four continents. [3] Throughout the journey, Teacher Hare provides Kururin with new Helerin vehicles that help him progress on his journey. Kururin travels to face against Professor Isogashima, who has captured all the members of his family, and releases them after being defeated in boss battles. Once Kururin returns home after rescuing his siblings, he discovers that his parents were also kidnapped by Professor Isogashima, so he travels to space to rescue them. When defeated, Professor Isogashima crash lands on their home planet, and the Kururin family returns home.
Publication | Score |
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Eurogamer | 7/10 [5] |
GamesTM | 6/10 [12] |
Nintendo World Report | 9.5/10 [9] |
Kikizo | 8.5/10 [10] |
Nintendojo | 9/10 [7] |
Nintendo Difference | 15/20 [6] |
The game received generally positive reviews, with praise for the 3D visuals, [9] [8] music, [9] [10] [7] as well as improved gameplay and controls from its predecessors. [13] [7] [3] The art style of the game received praise, with colorful 3D environments and stylized cutscenes represented by cardboard puppets on sticks, creating a "unique" and "refreshing" style". [14] [9] [10] The multiplayer was also complimented for being excellent with some of the best party games on the system. [7] [6] Ben Kosmina of Nintendo World Report described the overall experience as "stellar", complimenting the title for having a low language barrier to enjoy the gameplay, despite its exclusivity to Japan. [9] Anoop Gantayat of IGN expressed interest in the game releasing overseas due to the addicting gameplay, despite there being no plans to do so by Nintendo of America. [3] The main criticism of the game was its difficulty and short length. In comparison to the Game Boy Advance titles which featured more challenging stages, Kururin Squash! contains generally easier levels that could be completed faster due to the improvement in movement accuracy, as a result of switching from a d-pad to the GameCube control stick. [12] [6] [5] In retrospective reviews, the game has been cited as one of the best Japanese exclusive GameCube games. [15] [16] [17] [8]