Optical illusion

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Checker shadow illusion.svg
The checker shadow illusion. Although square A appears a darker shade of gray than square B, in the image the two have exactly the same luminance.
Grey square optical illusion proof2.svg
Drawing a connecting bar between the two squares breaks the illusion and shows that they are the same shade.
Gregory's categorization of illusions Gregory categorization of illusions 1991.png
Gregory's categorization of illusions
In this animation, Mach bands exaggerate the contrast between edges of the slightly differing shades of gray as soon as they come in contact with one another. Mach bands - animation.gif
In this animation, Mach bands exaggerate the contrast between edges of the slightly differing shades of gray as soon as they come in contact with one another.

In visual perception, an optical illusion (also called a visual illusion [2] ) is an illusion caused by the visual system and characterized by a visual percept that arguably appears to differ from reality. Illusions come in a wide variety; their categorization is difficult because the underlying cause is often not clear [3] but a classification [1] [4] proposed by Richard Gregory is useful as an orientation. According to that, there are three main classes: physical, physiological, and cognitive illusions, and in each class there are four kinds: Ambiguities, distortions, paradoxes, and fictions. [4] A classical example for a physical distortion would be the apparent bending of a stick half immersed in water; an example for a physiological paradox is the motion aftereffect (where, despite movement, position remains unchanged). [4] An example for a physiological fiction is an afterimage. [4] Three typical cognitive distortions are the Ponzo, Poggendorff, and Müller-Lyer illusion. [4] Physical illusions are caused by the physical environment, e.g. by the optical properties of water. [4] Physiological illusions arise in the eye or the visual pathway, e.g. from the effects of excessive stimulation of a specific receptor type. [4] Cognitive visual illusions are the result of unconscious inferences and are perhaps those most widely known. [4]

Contents

Pathological visual illusions arise from pathological changes in the physiological visual perception mechanisms causing the aforementioned types of illusions; they are discussed e.g. under visual hallucinations.

Optical illusions, as well as multi-sensory illusions involving visual perception, can also be used in the monitoring and rehabilitation of some psychological disorders, including phantom limb syndrome [5] and schizophrenia. [6]

Physical visual illusions

A familiar phenomenon and example for a physical visual illusion is when mountains appear to be much nearer in clear weather with low humidity (Foehn) than they are. This is because haze is a cue for depth perception, [7] signalling the distance of far-away objects (Aerial perspective).

The classical example of a physical illusion is when a stick that is half immersed in water appears bent. This phenomenon was discussed by Ptolemy (c.150) [8] and was often a prototypical example for an illusion.

Physiological visual illusions

Physiological illusions, such as the afterimages [9] following bright lights, or adapting stimuli of excessively longer alternating patterns (contingent perceptual aftereffect), are presumed to be the effects on the eyes or brain of excessive stimulation or interaction with contextual or competing stimuli of a specific type—brightness, color, position, tile, size, movement, etc. The theory is that a stimulus follows its individual dedicated neural path in the early stages of visual processing and that intense or repetitive activity in that or interaction with active adjoining channels causes a physiological imbalance that alters perception.

The Hermann grid illusion and Mach bands are two illusions that are often explained using a biological approach. Lateral inhibition, where in receptive fields of the retina receptor signals from light and dark areas compete with one another, has been used to explain why we see bands of increased brightness at the edge of a color difference when viewing Mach bands. Once a receptor is active, it inhibits adjacent receptors. This inhibition creates contrast, highlighting edges. In the Hermann grid illusion, the gray spots that appear at the intersections at peripheral locations are often explained to occur because of lateral inhibition by the surround in larger receptive fields. [10] However, lateral inhibition as an explanation of the Hermann grid illusion has been disproved. [11] [12] [13] [14] [15] More recent empirical approaches to optical illusions have had some success in explaining optical phenomena with which theories based on lateral inhibition have struggled. [16]

Cognitive illusions

"The Organ Player" - Pareidolia phenomenon in Neptune's Grotto stalactite cave (Alghero, Sardinia) NeptunesGrottoOrganPlayer.jpg
"The Organ Player" – Pareidolia phenomenon in Neptune's Grotto stalactite cave (Alghero, Sardinia)

Cognitive illusions are assumed to arise by interaction with assumptions about the world, leading to "unconscious inferences", an idea first suggested in the 19th century by the German physicist and physician Hermann Helmholtz. [17] Cognitive illusions are commonly divided into ambiguous illusions, distorting illusions, paradox illusions, or fiction illusions.

Explanation of cognitive illusions

Perceptual organization

Reversible figures and vase, or the figure-ground illusion Two silhouette profile or a white vase.svg
Reversible figures and vase, or the figure-ground illusion
Rabbit-duck illusion Duck-Rabbit illusion.jpg
Rabbit–duck illusion

To make sense of the world it is necessary to organize incoming sensations into information which is meaningful. Gestalt psychologists believe one way this is done is by perceiving individual sensory stimuli as a meaningful whole. [21] Gestalt organization can be used to explain many illusions including the rabbit–duck illusion where the image as a whole switches back and forth from being a duck then being a rabbit and why in the figure–ground illusion the figure and ground are reversible.

Kanizsa's triangle Kanizsa triangle.svg
Kanizsa's triangle

In addition, gestalt theory can be used to explain the illusory contours in the Kanizsa's triangle. A floating white triangle, which does not exist, is seen. The brain has a need to see familiar simple objects and has a tendency to create a "whole" image from individual elements. [21] Gestalt means "form" or "shape" in German. However, another explanation of the Kanizsa's triangle is based in evolutionary psychology and the fact that in order to survive it was important to see form and edges. The use of perceptual organization to create meaning out of stimuli is the principle behind other well-known illusions including impossible objects. The brain makes sense of shapes and symbols putting them together like a jigsaw puzzle, formulating that which is not there to that which is believable.

The gestalt principles of perception govern the way different objects are grouped. Good form is where the perceptual system tries to fill in the blanks in order to see simple objects rather than complex objects. Continuity is where the perceptual system tries to disambiguate which segments fit together into continuous lines. Proximity is where objects that are close together are associated. Similarity is where objects that are similar are seen as associated. Some of these elements have been successfully incorporated into quantitative models involving optimal estimation or Bayesian inference. [22] [23]

The double-anchoring theory, a popular but recent theory of lightness illusions, states that any region belongs to one or more frameworks, created by gestalt grouping principles, and within each frame is independently anchored to both the highest luminance and the surround luminance. A spot's lightness is determined by the average of the values computed in each framework. [24]

Depth and motion perception

The vertical-horizontal illusion where the vertical line is thought to be longer than the horizontal Vertical-horizontal illusion.png
The vertical–horizontal illusion where the vertical line is thought to be longer than the horizontal
Ponzo illusion Ponzo illusion.gif
Ponzo illusion

Illusions can be based on an individual's ability to see in three dimensions even though the image hitting the retina is only two dimensional. The Ponzo illusion is an example of an illusion which uses monocular cues of depth perception to fool the eye. But even with two-dimensional images, the brain exaggerates vertical distances when compared with horizontal distances, as in the vertical–horizontal illusion where the two lines are exactly the same length.

In the Ponzo illusion the converging parallel lines tell the brain that the image higher in the visual field is farther away, therefore, the brain perceives the image to be larger, although the two images hitting the retina are the same size. The optical illusion seen in a diorama/false perspective also exploits assumptions based on monocular cues of depth perception. The M.C. Escher painting Waterfall exploits rules of depth and proximity and our understanding of the physical world to create an illusion. Like depth perception, motion perception is responsible for a number of sensory illusions. Film animation is based on the illusion that the brain perceives a series of slightly varied images produced in rapid succession as a moving picture. Likewise, when we are moving, as we would be while riding in a vehicle, stable surrounding objects may appear to move. We may also perceive a large object, like an airplane, to move more slowly than smaller objects, like a car, although the larger object is actually moving faster. The phi phenomenon is yet another example of how the brain perceives motion, which is most often created by blinking lights in close succession.

The ambiguity of direction of motion due to lack of visual references for depth is shown in the spinning dancer illusion. The spinning dancer appears to be moving clockwise or counterclockwise depending on spontaneous activity in the brain where perception is subjective. Recent studies show on the fMRI that there are spontaneous fluctuations in cortical activity while watching this illusion, particularly the parietal lobe because it is involved in perceiving movement. [25]

Color and brightness constancies

Simultaneous contrast illusion. The background is a color gradient and progresses from dark gray to light gray. The horizontal bar appears to progress from light grey to dark grey, but is in fact just one color. Gradient-optical-illusion.svg
Simultaneous contrast illusion. The background is a color gradient and progresses from dark gray to light gray. The horizontal bar appears to progress from light grey to dark grey, but is in fact just one color.

Perceptual constancies are sources of illusions. Color constancy and brightness constancy are responsible for the fact that a familiar object will appear the same color regardless of the amount of light or color of light reflecting from it. An illusion of color difference or luminosity difference can be created when the luminosity or color of the area surrounding an unfamiliar object is changed. The luminosity of the object will appear brighter against a black field (that reflects less light) than against a white field, even though the object itself did not change in luminosity. Similarly, the eye will compensate for color contrast depending on the color cast of the surrounding area.

In addition to the gestalt principles of perception, water-color illusions contribute to the formation of optical illusions. Water-color illusions consist of object-hole effects and coloration. Object-hole effects occur when boundaries are prominent where there is a figure and background with a hole that is 3D volumetric in appearance. Coloration consists of an assimilation of color radiating from a thin-colored edge lining a darker chromatic contour. The water-color illusion describes how the human mind perceives the wholeness of an object such as top-down processing. Thus, contextual factors play into perceiving the brightness of an object. [26]

Object

"Shepard tables" deconstructed. The two tabletops appear to be different, but they are the same size and shape. Shepard tables.jpg
"Shepard tables" deconstructed. The two tabletops appear to be different, but they are the same size and shape.

Just as it perceives color and brightness constancies, the brain has the ability to understand familiar objects as having a consistent shape or size. For example, a door is perceived as a rectangle regardless of how the image may change on the retina as the door is opened and closed. Unfamiliar objects, however, do not always follow the rules of shape constancy and may change when the perspective is changed. The Shepard tables illusion [27] is an example of an illusion based on distortions in shape constancy.

Future perception

[ dubious discuss ]

Researcher Mark Changizi of Rensselaer Polytechnic Institute in New York has a more imaginative take on optical illusions, saying that they are due to a neural lag which most humans experience while awake. When light hits the retina, about one-tenth of a second goes by before the brain translates the signal into a visual perception of the world. Scientists have known of the lag, yet they have debated how humans compensate, with some proposing that our motor system somehow modifies our movements to offset the delay. [28]

Changizi asserts that the human visual system has evolved to compensate for neural delays by generating images of what will occur one-tenth of a second into the future. This foresight enables humans to react to events in the present, enabling humans to perform reflexive acts like catching a fly ball and to maneuver smoothly through a crowd. [29] In an interview with ABC Changizi said, "Illusions occur when our brains attempt to perceive the future, and those perceptions don't match reality." [30] For example, an illusion called the Hering illusion looks like bicycle spokes around a central point, with vertical lines on either side of this central, so-called vanishing point. [31] The illusion tricks us into thinking we are looking at a perspective picture, and thus according to Changizi, switches on our future-seeing abilities. Since we are not actually moving and the figure is static, we misperceive the straight lines as curved ones. Changizi said:

Evolution has seen to it that geometric drawings like this elicit in us premonitions of the near future. The converging lines toward a vanishing point (the spokes) are cues that trick our brains into thinking we are moving forward—as we would in the real world, where the door frame (a pair of vertical lines) seems to bow out as we move through it—and we try to perceive what that world will look like in the next instant. [29]

Pathological visual illusions (distortions)

A pathological visual illusion is a distortion of a real external stimulus [32] and is often diffuse and persistent. Pathological visual illusions usually occur throughout the visual field, suggesting global excitability or sensitivity alterations. [33] Alternatively visual hallucination is the perception of an external visual stimulus where none exists. [32] Visual hallucinations are often from focal dysfunction and are usually transient.

Types of visual illusions include oscillopsia, halos around objects, illusory palinopsia (visual trailing, light streaking, prolonged indistinct afterimages), akinetopsia, visual snow, micropsia, macropsia, teleopsia, pelopsia, metamorphopsia, dyschromatopsia, intense glare, blue field entoptic phenomenon, and purkinje trees.

These symptoms may indicate an underlying disease state and necessitate seeing a medical practitioner. Etiologies associated with pathological visual illusions include multiple types of ocular disease, migraines, hallucinogen persisting perception disorder, head trauma, and prescription drugs. If a medical work-up does not reveal a cause of the pathological visual illusions, the idiopathic visual disturbances could be analogous to the altered excitability state seen in visual aura with no migraine headache. If the visual illusions are diffuse and persistent, they often affect the patient's quality of life. These symptoms are often refractory to treatment and may be caused by any of the aforementioned etiologies, but are often idiopathic. There is no standard treatment for these visual disturbances.

Connections to psychological disorders

The rubber hand illusion (RHI)

A visual representation of what an amputee with phantom limb syndrome senses Phantom-limb-illusion.jpg
A visual representation of what an amputee with phantom limb syndrome senses

The rubber hand illusion (RHI), a multi-sensory illusion involving both visual perception and touch, has been used to study how phantom limb syndrome affects amputees over time. [5] Amputees with the syndrome actually responded to RHI more strongly than controls, an effect that was often consistent for both the sides of the intact and the amputated arm. [5] However, in some studies, amputees actually had stronger responses to RHI on their intact arm, and more recent amputees responded to the illusion better than amputees who had been missing an arm for years or more. [5] Researchers believe this is a sign that the body schema, or an individual's sense of their own body and its parts, progressively adapts to the post-amputation state. [5] Essentially, the amputees were learning to no longer respond to sensations near what had once been their arm. [5] As a result, many have suggested the use of RHI as a tool for monitoring an amputee's progress in reducing their phantom limb sensations and adjusting to the new state of their body. [5]

Other research used RHI in the rehabilitation of amputees with prosthetic limbs. [34] After prolonged exposure to RHI, the amputees gradually stopped feeling a dissociation between the prosthetic (which resembled the rubber hand) and the rest of their body. [34] This was thought to be because they adjusted to responding to and moving a limb that did not feel as connected to the rest of their body or senses. [34]

RHI may also be used to diagnose certain disorders related to impaired proprioception or impaired sense of touch in non-amputees. [34]

Illusions and schizophrenia

Top-down processing involves using action plans to make perceptual interpretations and vice versa. (This is impaired in schizophrenia.) Perception-Action Cycle.png
Top-down processing involves using action plans to make perceptual interpretations and vice versa. (This is impaired in schizophrenia.)

Schizophrenia, a mental disorder often marked by hallucinations, also decreases a person's ability to perceive high-order optical illusions. [6] This is because schizophrenia impairs one's capacity to perform top-down processing and a higher-level integration of visual information beyond the primary visual cortex, V1. [6] Understanding how this specifically occurs in the brain may help in understanding how visual distortions, beyond imaginary hallucinations, affect schizophrenic patients. [6] Additionally, evaluating the differences between how schizophrenic patients and unaffected individuals see illusions may enable researchers to better identify where specific illusions are processed in the visual streams. [6]

An example of the peripheral drift illusion: alternating lines appear to be moving horizontally left or right. Dualing Illusions.svg
An example of the peripheral drift illusion: alternating lines appear to be moving horizontally left or right.
An example of the hollow face illusion which makes concave masks appear to be jutting out (or convex) Bjorn Borg Hollow Face.jpg
An example of the hollow face illusion which makes concave masks appear to be jutting out (or convex)
An example of motion induced blindness: while fixating on the flashing dot, the stationary dots may disappear due to the brain prioritizing motion information. MotionBlindness.gif
An example of motion induced blindness: while fixating on the flashing dot, the stationary dots may disappear due to the brain prioritizing motion information.

One study on schizophrenic patients found that they were extremely unlikely to be fooled by a three dimensional optical illusion, the hollow face illusion, unlike neurotypical volunteers. [35] Based on fMRI data, researchers concluded that this resulted from a disconnection between their systems for bottom-up processing of visual cues and top-down interpretations of those cues in the parietal cortex. [35] In another study on the motion-induced blindness (MIB) illusion (pictured right), schizophrenic patients continued to perceive stationary visual targets even when observing distracting motion stimuli, unlike neurotypical controls, who experienced motion induced blindness. [36] The schizophrenic test subjects demonstrated impaired cognitive organization, meaning they were less able to coordinate their processing of motion cues and stationary image cues. [36]

In art

Ambigram tessellation "Escher" using negative space to reveal letters upside down Ambigram Escher and tessellation background - photomontage with reversible hands.jpg
Ambigram tessellation "Escher" using negative space to reveal letters upside down

Artists who have worked with optical illusions include M. C. Escher, [37] Bridget Riley, Salvador Dalí, Giuseppe Arcimboldo, Patrick Bokanowski, Marcel Duchamp, Jasper Johns, Oscar Reutersvärd, Victor Vasarely and Charles Allan Gilbert. Contemporary artists who have experimented with illusions include Jonty Hurwitz, Sandro del Prete, Octavio Ocampo, Dick Termes, Shigeo Fukuda, Patrick Hughes, István Orosz, Rob Gonsalves, Gianni A. Sarcone, Ben Heine and Akiyoshi Kitaoka. Optical illusion is also used in film by the technique of forced perspective.

Op art is a style of art that uses optical illusions to create an impression of movement, or hidden images and patterns. Trompe-l'œil uses realistic imagery to create the optical illusion that depicted objects exist in three dimensions.

Tourists attractions employing large-scale illusory art allowing visitors to photograph themselves in fantastic scenes have opened in several Asian countries, such as the Trickeye Museum and Hong Kong 3D Museum. [38] [39]

Cognitive processes hypothesis

The hypothesis claims that visual illusions occur because the neural circuitry in our visual system evolves, by neural learning, to a system that makes very efficient interpretations of usual 3D scenes based in the emergence of simplified models in our brain that speed up the interpretation process but give rise to optical illusions in unusual situations. In this sense, the cognitive processes hypothesis can be considered a framework for an understanding of optical illusions as the signature of the empirical statistical way vision has evolved to solve the inverse problem. [40]

Research indicates that 3D vision capabilities emerge and are learned jointly with the planning of movements. [41] That is, as depth cues are better perceived, individuals can develop more efficient patterns of movement and interaction within the 3D environment around them. [41] After a long process of learning, an internal representation of the world emerges that is well-adjusted to the perceived data coming from closer objects. The representation of distant objects near the horizon is less "adequate".[ further explanation needed ] In fact, it is not only the Moon that seems larger when we perceive it near the horizon. In a photo of a distant scene, all distant objects are perceived as smaller than when we observe them directly using our vision.

See also

Notes

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  2. In the scientific literature the term "visual illusion" is preferred because the older term gives rise to the assumption that the optics of the eye were the general cause for illusions (which is only the case for so-called physical illusions). "Optical" in the term derives from the Greek optein = "seeing", so the term refers to an "illusion of seeing", not to optics as a branch of modern physics. A regular scientific source for illusions are the journals Perception and i-Perception
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Related Research Articles

<span class="mw-page-title-main">Perception</span> Interpretation of sensory information

Perception is the organization, identification, and interpretation of sensory information in order to represent and understand the presented information or environment. All perception involves signals that go through the nervous system, which in turn result from physical or chemical stimulation of the sensory system. Vision involves light striking the retina of the eye; smell is mediated by odor molecules; and hearing involves pressure waves.

An illusion is a distortion of the senses, which can reveal how the mind normally organizes and interprets sensory stimulation. Although illusions distort the human perception of reality, they are generally shared by most people.

Gestalt psychology, gestaltism, or configurationism is a school of psychology and a theory of perception that emphasises the processing of entire patterns and configurations, and not merely individual components. It emerged in the early twentieth century in Austria and Germany as a rejection of basic principles of Wilhelm Wundt's and Edward Titchener's elementalist and structuralist psychology.

<span class="mw-page-title-main">Phi phenomenon</span> Optical illusion of apparent motion

The term phi phenomenon is used in a narrow sense for an apparent motion that is observed if two nearby optical stimuli are presented in alternation with a relatively high frequency. In contrast to beta movement, seen at lower frequencies, the stimuli themselves do not appear to move. Instead, a diffuse, amorphous shadowlike something seems to jump in front of the stimuli and occlude them temporarily. This shadow seems to have nearly the color of the background. Max Wertheimer first described this form of apparent movement in his habilitation thesis, published 1912, marking the birth of Gestalt psychology.

<span class="mw-page-title-main">Grid illusion</span> Kind of grid that deceives a persons vision

A grid illusion is any kind of grid that deceives a person's vision. The two most common types of grid illusions are the Hermann grid illusion and the scintillating grid illusion.

<span class="mw-page-title-main">Depth perception</span> Visual ability to perceive the world in 3D

Depth perception is the ability to perceive distance to objects in the world using the visual system and visual perception. It is a major factor in perceiving the world in three dimensions

The consciousness and binding problem is the problem of how objects, background, and abstract or emotional features are combined into a single experience. The binding problem refers to the overall encoding of our brain circuits for the combination of decisions, actions, and perception. It is considered a "problem" due to the fact that no complete model exists.

<span class="mw-page-title-main">Figure–ground (perception)</span> Humans ability to separate foreground from background in visual images

Figure–ground organization is a type of perceptual grouping that is a vital necessity for recognizing objects through vision. In Gestalt psychology it is known as identifying a figure from the background. For example, black words on a printed paper are seen as the "figure", and the white sheet as the "background".

<span class="mw-page-title-main">Ambiguous image</span> Image that exploits graphical similarities between two or more distinct images

Ambiguous images or reversible figures are visual forms that create ambiguity by exploiting graphical similarities and other properties of visual system interpretation between two or more distinct image forms. These are famous for inducing the phenomenon of multistable perception. Multistable perception is the occurrence of an image being able to provide multiple, although stable, perceptions.

<span class="mw-page-title-main">Illusory motion</span> Optical illusion in which a static image appears to be moving

The term illusory motion, also known as motion illusion or "apparent motion", is an optical illusion in which a static image appears to be moving due to the cognitive effects of interacting color contrasts, object shapes, and position. The stroboscopic animation effect is the most common type of illusory motion and is perceived when images are displayed in fast succession, as occurs in movies. The concept of illusory motion was allegedly first described by Aristotle.

<span class="mw-page-title-main">Ponzo illusion</span> Geometrical-optical illusion

The Ponzo illusion is a geometrical-optical illusion that takes its name from the Italian psychologist Mario Ponzo (1882–1960). Ponzo never claimed to have discovered it, and it is indeed present in earlier work. Much confusion is present about this including many references to a paper that Ponzo published in 1911 on the Aristotle illusion. This is a tactile effect and it has nothing at all to do with what we now call the Ponzo illusion. The illusion can be demonstrated by drawing two identical lines across a pair of converging lines, similar to railway tracks, but the effect works also at different orientations.

<span class="mw-page-title-main">Hering illusion</span> Geometrical-optical illusion

The Hering illusion is one of the geometrical-optical illusions and was discovered by the German physiologist Ewald Hering in 1861. When two straight and parallel lines are presented in front of a radial background, the lines appear as if they were bowed outwards. The Orbison illusion is one of its variants, while the Wundt illusion produces a similar, but inverted effect.

<span class="mw-page-title-main">Ehrenstein illusion</span> Optical illusion

The Ehrenstein illusion is an optical illusion of brightness or color perception. The visual phenomena was studied by the German psychologist Walter H. Ehrenstein (1899–1961) who originally wanted to modify the theory behind the Hermann grid illusion. In the discovery of the optical illusion, Ehrenstein found that grating patterns of straight lines that stop at a certain point appear to have a brighter centre, compared to the background.

Subjective constancy or perceptual constancy is the perception of an object or quality as constant even though our sensation of the object changes. While the physical characteristics of an object may not change, in an attempt to deal with the external world, the human perceptual system has mechanisms that adjust to the stimulus.

<span class="mw-page-title-main">Kinetic depth effect</span> Phenomenon of visual perception

In visual perception, the kinetic depth effect refers to the phenomenon whereby the three-dimensional structural form of an object can be perceived when the object is moving. In the absence of other visual depth cues, this might be the only perception mechanism available to infer the object's shape. Being able to identify a structure from a motion stimulus through the human visual system was shown by Hans Wallach and O'Connell in the 1950s through their experiments.

<span class="mw-page-title-main">Akiyoshi Kitaoka</span> Japanese psychologist

Akiyoshi Kitaoka is a Professor of Psychology at the College of Letters, Ritsumeikan University, Kyoto, Japan, who has been referred to as "a master of optical art".

Visual perception is the ability to interpret the surrounding environment through photopic vision, color vision, scotopic vision, and mesopic vision, using light in the visible spectrum reflected by objects in the environment. This is different from visual acuity, which refers to how clearly a person sees. A person can have problems with visual perceptual processing even if they have 20/20 vision.

Form perception is the recognition of visual elements of objects, specifically those to do with shapes, patterns and previously identified important characteristics. An object is perceived by the retina as a two-dimensional image, but the image can vary for the same object in terms of the context with which it is viewed, the apparent size of the object, the angle from which it is viewed, how illuminated it is, as well as where it resides in the field of vision. Despite the fact that each instance of observing an object leads to a unique retinal response pattern, the visual processing in the brain is capable of recognizing these experiences as analogous, allowing invariant object recognition. Visual processing occurs in a hierarchy with the lowest levels recognizing lines and contours, and slightly higher levels performing tasks such as completing boundaries and recognizing contour combinations. The highest levels integrate the perceived information to recognize an entire object. Essentially object recognition is the ability to assign labels to objects in order to categorize and identify them, thus distinguishing one object from another. During visual processing information is not created, but rather reformatted in a way that draws out the most detailed information of the stimulus.

<span class="mw-page-title-main">Accidental viewpoint</span> Ambiguous image or illusion

An accidental viewpoint is a singular position from which an image can be perceived, creating either an ambiguous image or an illusion. The image perceived at this angle is viewpoint-specific, meaning it cannot be perceived at any other position, known as generic or non-accidental viewpoints. These view-specific angles are involved in object recognition. In its uses in art and other visual illusions, the accidental viewpoint creates the perception of depth often on a two-dimensional surface with the assistance of monocular cues.

<span class="mw-page-title-main">Roland William Fleming</span> Anglo-German psychologist

Roland William Fleming, FRSB is a British and German interdisciplinary researcher specializing in the visual perception of objects and materials. He is the Kurt Koffka Professor of Experimental Psychology at Justus Liebig University of Giessen. and the Executive Director of the Center for Mind, Brain and Behavior of the Universities of Marburg and Giessen. He is also co-Spokesperson for the Research Cluster “The Adaptive Mind”.

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