The checker shadow illusion is an optical illusion published by Edward H. Adelson, professor of vision science at MIT, in 1995. [1]
The image depicts a checkerboard with light and dark squares, partly shadowed by another object. The optical illusion is that the area labeled A appears to be a darker color than the area labeled B. However, within the context of the two-dimensional image, they are of identical brightness, i.e., they would be printed with identical mixtures of ink, or displayed on a screen with pixels of identical color. [1]
While being one of the most well-known contrast illusions, there are similar effects which cause two regions of identical color to appear differently depending on context:
In visual perception, an optical illusion is an illusion caused by the visual system and characterized by a visual percept that arguably appears to differ from reality. Illusions come in a wide variety; their categorization is difficult because the underlying cause is often not clear but a classification proposed by Richard Gregory is useful as an orientation. According to that, there are three main classes: physical, physiological, and cognitive illusions, and in each class there are four kinds: Ambiguities, distortions, paradoxes, and fictions. A classical example for a physical distortion would be the apparent bending of a stick half immerged in water; an example for a physiological paradox is the motion aftereffect. An example for a physiological fiction is an afterimage. Three typical cognitive distortions are the Ponzo, Poggendorff, and Müller-Lyer illusion. Physical illusions are caused by the physical environment, e.g. by the optical properties of water. Physiological illusions arise in the eye or the visual pathway, e.g. from the effects of excessive stimulation of a specific receptor type. Cognitive visual illusions are the result of unconscious inferences and are perhaps those most widely known.
Op art, short for optical art, is a style of visual art that uses optical illusions.
Shading refers to the depiction of depth perception in 3D models or illustrations by varying the level of darkness. Shading tries to approximate local behavior of light on the object's surface and is not to be confused with techniques of adding shadows, such as shadow mapping or shadow volumes, which fall under global behavior of light.
Depth perception is the ability to perceive distance to objects in the world using the visual system and visual perception. It is a major factor in perceiving the world in three dimensions. Depth perception happens primarily due to stereopsis and accommodation of the eye.
In photography and cinematography, a filter is a camera accessory consisting of an optical filter that can be inserted into the optical path. The filter can be of a square or oblong shape and mounted in a holder accessory, or, more commonly, a glass or plastic disk in a metal or plastic ring frame, which can be screwed into the front of or clipped onto the camera lens.
A contrast effect is the enhancement or diminishment, relative to normal, of perception, cognition or related performance as a result of successive or simultaneous exposure to a stimulus of lesser or greater value in the same dimension.
Day for night is a set of cinematic techniques used to simulate a night scene while filming in daylight. It is often employed when it is too difficult or expensive to actually shoot during nighttime. Because both film stocks and digital image sensors lack the sensitivity of the human eye in low light conditions, night scenes recorded in natural light, with or without moonlight, may be underexposed to the point where little or nothing is visible. This problem can be avoided by using daylight to substitute for darkness. When shooting day for night, the scene is typically underexposed in-camera or darkened during post-production, with a blue tint added. Additional effects are often used to heighten the impression of night.
The Purkinje effect or Purkinje phenomenon is the tendency for the peak luminance sensitivity of the eye to shift toward the blue end of the color spectrum at low illumination levels as part of dark adaptation. In consequence, reds will appear darker relative to other colors as light levels decrease. The effect is named after the Czech anatomist Jan Evangelista Purkyně. While the effect is often described from the perspective of the human eye, it is well established in a number of animals under the same name to describe the general shifting of spectral sensitivity due to pooling of rod and cone output signals as a part of dark/light adaptation.
The term composition means "putting together". It can be thought of as the organization of the elements of art according to the principles of art. Composition can apply to any work of art, from music through writing and into photography, that is arranged using conscious thought.
White's illusion is a brightness illusion in which certain stripes of a black-and-white grating are replaced by gray rectangles. Both of the gray bars of A and B have the same color, luminance, and opacity. The brightness of the gray rectangles appears to be closer to the brightness of the top and bottom bordering stripes. This is opposite to any explanation based on lateral inhibition; hence it cannot explain the illusion. A similar illusion occurs when the horizontal stripes have different colors; this is known as the Munker–White illusion or the Munker illusion, based on the Bezold effect.
Tone mapping is a technique used in image processing and computer graphics to map one set of colors to another to approximate the appearance of high-dynamic-range (HDR) images in a medium that has a more limited dynamic range. Print-outs, CRT or LCD monitors, and projectors all have a limited dynamic range that is inadequate to reproduce the full range of light intensities present in natural scenes. Tone mapping addresses the problem of strong contrast reduction from the scene radiance to the displayable range while preserving the image details and color appearance important to appreciate the original scene content.
The Ehrenstein illusion is an optical illusion of brightness or color perception. The visual phenomena was studied by the German psychologist Walter H. Ehrenstein (1899–1961) who originally wanted to modify the theory behind the Hermann grid illusion. In the discovery of the optical illusion, Ehrenstein found that grating patterns of straight lines that stop at a certain point appear to have a brighter centre, compared to the background.
A projection screen is an installation consisting of a surface and a support structure used for displaying a projected image for the view of an audience. Projection screens may be permanently installed on a wall, as in a movie theater, mounted to or placed in a ceiling using a rollable projection surface that retracts into a casing, painted on a wall, or portable with tripod or floor rising models as in a conference room or other non-dedicated viewing space. Another popular type of portable screens are inflatable screens for outdoor movie screening.
Visual design elements and principles describe fundamental ideas about the practice of visual design.
The Chubb illusion is an optical illusion or error in visual perception in which the apparent contrast of an object varies substantially to most viewers depending on its relative contrast to the field on which it is displayed. These visual illusions are of particular interest to researchers because they may provide valuable insights in regard to the workings of human visual systems.
Chromostereopsis is a visual illusion whereby the impression of depth is conveyed in two-dimensional color images, usually of red–blue or red–green colors, but can also be perceived with red–grey or blue–grey images. Such illusions have been reported for over a century and have generally been attributed to some form of chromatic aberration.
The watercolor illusion, also referred to as the water-color effect, is an optical illusion in which a white area takes on a pale tint of a thin, bright, intensely colored polygon surrounding it if the coloured polygon is itself surrounded by a thin, darker border. The inner and outer borders of watercolor illusion objects often are of complementary colours. The watercolor illusion is best when the inner and outer contours have chromaticities in opposite directions in color space. The most common complementary pair is orange and purple. The watercolor illusion is dependent on the combination of luminance and color contrast of the contour lines in order to have the color spreading effect occur.
Neon color spreading is an optical illusion in the category of transparency effects, characterized by fluid borders between the edges of a colored object and the background in the presence of black lines. The illusion was first documented in 1971 and was eventually rediscovered in 1975 by Van Tuijl.
Illusion knitting or shadow knitting is a form of textile art, in which the knitting is viewed as simply narrow stripes from one angle, and as an image when viewed from another angle. Illusion knitting has been recognised as an art form since 2010, largely due to the advances made by Steve Plummer who has created several large and detailed pieces. Similar effects occur in Tunisian crochet.
The stepping feet illusion is a motion perception phenomenon involving two "buses," one blue and one yellow, moving horizontally across a "street" consisting of black and white stripes. Although both of the buses move at a constant speed, their perceived speed varies dramatically.