Moujiya | |
---|---|
Developer(s) | |
Publisher(s) | FPS (Windows, Mac)
|
Director(s) | Ozzy |
Producer(s) | Izumi Sugawara Sunao Ueda |
Programmer(s) | Ozzy Joe Mizuno |
Artist(s) | Komugi Jeronimo Isaka Yasumi Agatsuma |
Composer(s) | Satoru Wono |
Platform(s) |
|
Release | |
Genre(s) | Puzzle |
Mode(s) | Single-player, multiplayer |
Moujiya or Ryougae Puzzle Mouja [lower-alpha 1] is a falling blocks puzzle video game from Fujitsu Pasocom Systems, the consumer software division of Fujitsu. [1] Initially developed for computers running Windows 3.11 and above, it later got made into an arcade video game, [2] which itself was ported to popular home consoles of the time. [6] [4]
Moujiya’s gameplay is somewhat similar to Puyo Puyo , in that it is a falling blocks game in which the units fall in pairs and must be grouped together with other units of the same type. Here, the units consist of yen coins, which are exchanged for one of the next denomination when enough coins are grouped side by side. When two ¥500 coins are grouped together, they are exchanged for a ¥1,000 banknote and are removed from the board. [1] This coin-exchanging mechanic was later copied by Face and combined with Magical Drop ’s gameplay to make Money Idol Exchanger , which saw much wider success, being released across the world, possibly due to the popularity of SNK's Neo Geo arcade platform at the time. [7]
The game was originally released in 1995 for Windows 3.1 and up. A second version was released in 1997 for Windows 95 and which allowed for online play.[ citation needed ] This version was also released on Macintosh.[ citation needed ]
In 1996, Etona licensed Moujiya from Fujitsu and commissioned Racjin to make an arcade conversion. [2] This game, made from the ground up, featured a completely new cast of characters and different garbage block mechanics from the original, among other lesser changes. [8] Etona's version was then ported to the Sega Saturn and also to the PlayStation shortly thereafter, with the publishing being handled by Virgin Interactive Entertainment. [6] In 1999, Hect would snatch up publishing rights for the PlayStation version and rerelease it under their Honkakuha de ¥1,300 Series budget label. [5]
In the 2000s, mobile game company BTD Studio would license Mouja for release on Japanese cellular services. Its first game was Chou Ge Moujiya, a cut down version of the arcade game released only on i-mode. [3] They would later make two spin-offs: Doubutsu de Moujiya, also only on i-mode, and Gals★Moujiya, part of their Gals Kiss series of burlesque games, released on i-mode, EZweb and S!Appli.[ citation needed ]
Columns is a match-three puzzle video game released by Jay Geertsen in 1989. Designed for the Motorola 68000-based HP 9000 running HP-UX, it was ported to Mac and MS-DOS before being released commercially by Sega who ported it to arcades and then to several Sega consoles. The game was subsequently ported to other home computers, including the Atari ST.
Puyo Puyo (ぷよぷよ) is a puzzle video game released in 1991 by Compile for the MSX2. Since its creation, it uses characters from Madō Monogatari. It was created by Masamitsu "Moo" Niitani, the founder of Compile, who was inspired by certain elements from the Tetris and Dr. Mario series of games.
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